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== Changelog == | == Changelog == | ||
'''25/04/2016'''<br> | |||
0.1.3.3 : | |||
* Added Hold Out to environment retextures | |||
* Updated versions and instructions for Darker Nights (v1.10.6), True Storms (v1.3) and FogOut (v6). | |||
'''17/04/2016'''<br> | '''17/04/2016'''<br> |
Revision as of 18:48, April 25, 2016
Description
This page is used to globally keep track of the BABY - Fallout 4 Modding Guide version and present its changelog.
Current version
Current version : {{User:Kesta/BABYVersion}}
Current version : 0.1.3.3
Version system
BABY use a 4-digits version system.
- 4th digit is updated each time one or several mods are updated.
- 3rd digit will be increased each time one or several mods are added/removed.
- 2nd digit will be increased when categories layout or major changes in design are made.
- 1st digit will be increased for major changes.
Note that until modding is officially supported by Bethesda (most-likely when FO4's GECK will be out), and MO2 fully functional, BABY will stay in v0.X.X.X
Changelog
25/04/2016
0.1.3.3 :
- Added Hold Out to environment retextures
- Updated versions and instructions for Darker Nights (v1.10.6), True Storms (v1.3) and FogOut (v6).
17/04/2016
0.1.3.2 :
- Improved initial setups instructions
- Improved ReShade & ENB setup instructions
- Updated Cinematic Excellence installation instructions (v5.6 -> v6.4.1)
- Added merging instructions for Valdacil's Item Sorting
- Added HideUI to the User Interface section (v1.0)
- Updated Realistic Death Physic (v1.0 -> v1.2)
- Dropped Mo Betta Scrap and Simple Bug Fixes (not compatibles with current game version anymore)
- Updated Optimized Vanilla Textures (v1.08 -> v1.10)
- Updated the whole Texture - Environment section (WET, Radiant Clouds, Vivid Landscape, Langley's Workshop, FO4 Moon)
- Changed install order between Jester's Better destoyed Vehicles and Langley's Workshop so Langley's texture have priority (only one texture for now)
- Updated Enhanced Blood textures (v0.09 -> v0.5), moving from default color to the darker option (better looking with ENB/ReShade).
17/04/2016
0.1.3.1 :
- Updated FO4Edit instruction
- Modified B.A.E. instructions to point to the B.A.E. guide
- Dropped Realistic World Map for Satellite World Map
16/04/2016
0.1.3.0 : Started the update to move slowly to v0.2 :
- Added Official DLCs as requirement
- Updated F4SE and ShadowBoost versions
- Improved configuration instructions
- Removed better Console (features already achievable via INI tweaks)
- Moved DEF_INV to DEF_UI (re-host of the mod, updated)
- Removed Pleasant UI (features included in DEF_UI)
- Changed sorting mods from Better Item Sorting to Valdacil's Item Sorting (better integration with DEF_UI icon feature)
11/12/2015
0.1.2.3 : Updated Improved Inventory, HD Retexture 4X 2X, FOAM - Better Locks, Realistic Death Physics, ASE
10/12/2015
0.1.2.2 : Updated Improved Inventory, True storms, Vivid Landscapes, OCDecorator, Wearable Travel Backpack - CWB patch,
Improved guide maintenance capabilities.
09/12/2015
0.1.2.1 : Updated instructions OCDecorator, Immersive Mouth, HD Retexture, Wearable Travel Backpack - CWB patch and Power Armor Materials and Paints for their latest versions.
09/12/2015
0.1.2.0 : Added Better Item Sorting to take advantage of Improved Inventory's new feature.
09/12/2015
0.1.1.1 : Updated Time on loading screen and Improved Inventory. Modified recommended version of Realistic World Map to 3K.
08/12/2015
0.1.1.0 : Removed Alternate Rugs and the related patch as it have been removed from nexus.
08/12/2015
0.1.0.1 : Added a compatibility patch for Alternate Rugs to work with Homemaker and OCDecorator, updated F4SE instructions and FO4Edit version.