User:JawZ/RS Development/Morthal: Difference between revisions
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==Morthal== | ==Morthal== | ||
===Emittance value to use=== | |||
*Most cities has their own weather region, Emittance value = {{fs|1.5em|'''WeatherTundraMarsh'''}}. | |||
*Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.<br /> | |||
===Alva's House=== | ===Alva's House=== | ||
===Falion's House=== | ===Falion's House=== |
Revision as of 10:12, January 20, 2016
Morthal[edit | edit source]
Emittance value to use[edit | edit source]
- Most cities has their own weather region, Emittance value = WeatherTundraMarsh.
- Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.