User:JawZ/RS Development/Markarth

From Step Mods | Change The Game

INFO[edit | edit source]

Modder working on this location[edit | edit source]

--JawZ (talk) 12:16, January 20, 2016 (EST)

Emittance value to use[edit | edit source]

  • Most cities has their own weather region, Emittance value = WeatherMarkarth.
  • Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.

Markarth[edit | edit source]

Abandoned House {{customTag|green|Completed

  • Light Sources+Light Bulbs completed.
  • Shadow Fixes not necessary.
  • No FX effects alterations or additions.

Arnleif and Sons Trading Company[edit | edit source]

Calcelmo's Laboratory[edit | edit source]

Dwemer Museum[edit | edit source]

Endon's House[edit | edit source]

Markarth Guard Tower[edit | edit source]

Markarth Lumber Mill and Forge[edit | edit source]

Nchuand-Zel[edit | edit source]

Nepos' House[edit | edit source]

Ogmund's House[edit | edit source]

Smelter Overseer's House[edit | edit source]

The Hag's Cure[edit | edit source]

The Warrens[edit | edit source]

Treasury House[edit | edit source]

Understone Keep[edit | edit source]

Vlindrel Hall[edit | edit source]