User:JawZ/RS Development/Karthwasten: Difference between revisions
From Step Mods | Change The Game
< User:JawZ | RS Development
TechAngel85 (talk | contribs) |
TechAngel85 (talk | contribs) |
||
Line 10: | Line 10: | ||
==Karthwasten Interiors== | ==Karthwasten Interiors== | ||
===Enmon's House=== | ===Enmon's House=== | ||
====Compares==== | |||
====Changes==== | |||
* Replaced all bulbs with new bulbs from the Dev Kit. | |||
* Added Shadow Fix to hearth. | |||
*No FX additions or changes. | |||
====Notes==== | |||
* One candlehorn stand downstairs next to the hearth should have a light; however, when adding one there are too many lights hitting the meshes. | |||
<br/> | |||
===Karthwasten Hall=== | ===Karthwasten Hall=== | ||
===Miner's Barracks=== | ===Miner's Barracks=== |
Revision as of 05:54, February 1, 2016
INFO
Modder working on this location
TechAngel85 (talk) 16:58, January 31, 2016 (EST)
Emittance value to use
- Most cities has their own weather region, Emittance value = WeatherMarkarth.
- Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.
Karthwasten Exterior
Karthwasten Interiors
Enmon's House
Compares
Changes
- Replaced all bulbs with new bulbs from the Dev Kit.
- Added Shadow Fix to hearth.
- No FX additions or changes.
Notes
- One candlehorn stand downstairs next to the hearth should have a light; however, when adding one there are too many lights hitting the meshes.