User:JawZ/RS Development/Karthwasten: Difference between revisions
From Step Mods | Change The Game
< User:JawZ | RS Development
TechAngel85 (talk | contribs) |
TechAngel85 (talk | contribs) |
||
Line 14: | Line 14: | ||
* Replaced all bulbs with new bulbs from the Dev Kit. | * Replaced all bulbs with new bulbs from the Dev Kit. | ||
* Added Shadow Fix to hearth. | * Added Shadow Fix to hearth. | ||
*No FX additions | *No FX alterations or additions. | ||
====Notes==== | ====Notes==== | ||
* One candlehorn stand downstairs next to the hearth should have a light; however, when adding one there are too many lights hitting the meshes. | * One candlehorn stand downstairs next to the hearth should have a light; however, when adding one there are too many lights hitting the meshes. |
Revision as of 05:55, February 1, 2016
INFO[edit | edit source]
Modder working on this location[edit | edit source]
TechAngel85 (talk) 16:58, January 31, 2016 (EST)
Emittance value to use[edit | edit source]
- Most cities has their own weather region, Emittance value = WeatherMarkarth.
- Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.
Karthwasten Exterior[edit | edit source]
Karthwasten Interiors[edit | edit source]
Enmon's House[edit | edit source]
Compares[edit | edit source]
Changes[edit | edit source]
- Replaced all bulbs with new bulbs from the Dev Kit.
- Added Shadow Fix to hearth.
- No FX alterations or additions.
Notes[edit | edit source]
- One candlehorn stand downstairs next to the hearth should have a light; however, when adding one there are too many lights hitting the meshes.