User:JawZ/RS Development/Karthwasten: Difference between revisions
From Step Mods | Change The Game
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==Karthwasten Interiors== | ==Karthwasten Interiors== | ||
===Enmon's House=== | ===Enmon's House=== | ||
====Compares==== | |||
====Changes==== | |||
* Replaced all bulbs with new bulbs from the Dev Kit. | |||
* Added Shadow Fix to hearth. | |||
*No FX additions or changes. | |||
====Notes==== | |||
* One candlehorn stand downstairs next to the hearth should have a light; however, when adding one there are too many lights hitting the meshes. | |||
<br/> | |||
===Karthwasten Hall=== | ===Karthwasten Hall=== | ||
===Miner's Barracks=== | ===Miner's Barracks=== |
Revision as of 05:54, February 1, 2016
INFO[edit | edit source]
Modder working on this location[edit | edit source]
TechAngel85 (talk) 16:58, January 31, 2016 (EST)
Emittance value to use[edit | edit source]
- Most cities has their own weather region, Emittance value = WeatherMarkarth.
- Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.
Karthwasten Exterior[edit | edit source]
Karthwasten Interiors[edit | edit source]
Enmon's House[edit | edit source]
Compares[edit | edit source]
Changes[edit | edit source]
- Replaced all bulbs with new bulbs from the Dev Kit.
- Added Shadow Fix to hearth.
- No FX additions or changes.
Notes[edit | edit source]
- One candlehorn stand downstairs next to the hearth should have a light; however, when adding one there are too many lights hitting the meshes.