User:JawZ/RS Development/Falkreath: Difference between revisions
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*Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.<br /> | *Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.<br /> | ||
==Falkreath== | ==Falkreath Exterior== | ||
==Falkreath Interiors== | |||
===Deadwood Lumber Mill=== | ===Deadwood Lumber Mill=== | ||
===Dengeir's House=== | ===Dengeir's House=== | ||
===Falkreath Barracks=== | ===Falkreath Barracks=== | ||
===Falkreath Graveyard=== | ===Falkreath Graveyard=== | ||
===Falkreath Jail=== | ===Falkreath Jail=== | ||
===Grave Concoctions=== | ===Grave Concoctions=== |
Latest revision as of 22:09, January 31, 2016
INFO[edit | edit source]
Modder working on this location[edit | edit source]
Emittance value to use[edit | edit source]
- Most cities has their own weather region, Emittance value = WeatherFalkreath.
- Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.