User:JawZ/RS Development/Daedric Shrines: Difference between revisions

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===Sacellum of Boethiah===
===Sacellum of Boethiah===
===Shrine of Azura===
===Shrine of Azura===
===Shrine of Malacath===
===Shrine of Mehrunes Dagon===
===Shrine of Mehrunes Dagon===
===Statue to Meridia===
===Shrine of Molag Bal===
===Shrine of Nocturnal===
===Shrine of Nocturnal===
===Shrine to Peryite===
===Shrine to Peryite===
===Statue to Meridia===

Latest revision as of 16:27, January 25, 2016

INFO[edit | edit source]

Modder working on this location[edit | edit source]

Emittance value to use[edit | edit source]

  • Emittance value = WeatherTundraMarsh.
  • Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.

Daedric Shrines[edit | edit source]

Sacellum of Boethiah[edit | edit source]

Shrine of Azura[edit | edit source]

Shrine of Malacath[edit | edit source]

Shrine of Mehrunes Dagon[edit | edit source]

Statue to Meridia[edit | edit source]

Shrine of Molag Bal[edit | edit source]

Shrine of Nocturnal[edit | edit source]

Shrine to Peryite[edit | edit source]