User:JawZ/RS Development/DB Towns and Settlements: Difference between revisions
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*Emittance value = {{fs|1.5em|'''WeatherTundraMarsh'''}}. | *Emittance value = {{fs|1.5em|'''WeatherTundraMarsh'''}}. | ||
*Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.<br /> | *Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.<br /> | ||
== | ==Skaal Village Exterior== | ||
==Skaal Village Interiors== | |||
===Baldor Iron-Shaper's House=== | ===Baldor Iron-Shaper's House=== | ||
===Deor Woodcutter's House=== | ===Deor Woodcutter's House=== | ||
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===Wulf Wild-Blood's House=== | ===Wulf Wild-Blood's House=== | ||
== | ==Tel Mithryn Exterior== | ||
==Tel Mithryn Interiors== | |||
===Tel Mithryn=== | ===Tel Mithryn=== | ||
===Tel Mithryn Apothecary=== | ===Tel Mithryn Apothecary=== | ||
===Tel Mithryn Kitchen=== | ===Tel Mithryn Kitchen=== | ||
===Tel Mithryn Steward's House=== | ===Tel Mithryn Steward's House=== |
Latest revision as of 22:17, January 31, 2016
INFO[edit | edit source]
Modder working on this location[edit | edit source]
Emittance value to use[edit | edit source]
- Emittance value = WeatherTundraMarsh.
- Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.