User:JawZ/RS Development/DB Towns and Settlements: Difference between revisions

From Step Mods | Change The Game
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*Emittance value = {{fs|1.5em|'''WeatherTundraMarsh'''}}.
*Emittance value = {{fs|1.5em|'''WeatherTundraMarsh'''}}.
*Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.<br />
*Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.<br />
==Dragonborn Towns - Skaal Village==
==Skaal Village Exterior==
==Skaal Village Interiors==
===Baldor Iron-Shaper's House===
===Baldor Iron-Shaper's House===
===Deor Woodcutter's House===
===Deor Woodcutter's House===

Revision as of 22:16, January 31, 2016

INFO[edit | edit source]

Modder working on this location[edit | edit source]

Emittance value to use[edit | edit source]

  • Emittance value = WeatherTundraMarsh.
  • Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.

Skaal Village Exterior[edit | edit source]

Skaal Village Interiors[edit | edit source]

Baldor Iron-Shaper's House[edit | edit source]

Deor Woodcutter's House[edit | edit source]

Edla's House[edit | edit source]

Greathall[edit | edit source]

Morwen's House[edit | edit source]

Oslaf's House[edit | edit source]

haman's Hut[edit | edit source]

Wulf Wild-Blood's House[edit | edit source]

Dragonborn Towns - Tel Mithryn[edit | edit source]

Tel Mithryn[edit | edit source]

Tel Mithryn Apothecary[edit | edit source]

Tel Mithryn Kitchen[edit | edit source]

Tel Mithryn Steward's House[edit | edit source]