User:JawZ/RS Development/Caves

From Step Mods | Change The Game

INFO[edit | edit source]

Modder working on this location[edit | edit source]

Emittance value to use[edit | edit source]

  • Emittance value = WeatherTundraMarsh.
  • Apply this to both Light Bulbs and FX effects, or use one of the FXWeathers if those suits the atmosphere better.

Caves[edit | edit source]

Bleakcoast Cave[edit | edit source]

Blind Cliff Cave[edit | edit source]

Bloated Man's Grotto[edit | edit source]

Bonechill Passage[edit | edit source]

Boulderfall Cave[edit | edit source]

Brinewater Grotto[edit | edit source]

Brittleshin Pass[edit | edit source]

Broken Fang Cave[edit | edit source]

Broken Helm Hollow[edit | edit source]

Broken Oar Grotto[edit | edit source]

Bronze Water Cave[edit | edit source]

Brood Cavern[edit | edit source]

Bruca's Leap Redoubt[edit | edit source]

Chillwind Depths[edit | edit source]

Cragslane Cavern[edit | edit source]

Cragwallow Slope[edit | edit source]

Cronvangr Cave[edit | edit source]

Crystaldrift Cave[edit | edit source]

Darkshade[edit | edit source]

Darkwater Pass[edit | edit source]

Duskglow Crevice[edit | edit source]

Eldergleam Sanctuary[edit | edit source]

Fallowstone Cave[edit | edit source]

Forsaken Cave[edit | edit source]

Glenmoril Coven[edit | edit source]

Gloomreach[edit | edit source]

Guldun Rock Cave[edit | edit source]

Graywinter Watch[edit | edit source]

Greenwall Cave[edit | edit source]

Greywater Grotto[edit | edit source]

Haemar's Shame[edit | edit source]

Halldir's Cairn[edit | edit source]

Hob's Fall Cave[edit | edit source]

Honeystrand Cave[edit | edit source]

Liar's Retreat[edit | edit source]

Lost Echo Cave[edit | edit source]

Lost Knife Cave[edit | edit source]

Lost Knife Hideout[edit | edit source]

Moss Mother Cavern[edit | edit source]

Movarth's Lair[edit | edit source]

Nightingale Hall[edit | edit source]

Orotheim[edit | edit source]

Pinemoon Cave[edit | edit source]

Pinepeak Cavern[edit | edit source]

Purewater Run[edit | edit source]

Ravenscar Hollow[edit | edit source]

Reachcliff Cave[edit | edit source]

Reachwater Rock[edit | edit source]

Rebel's Cairn[edit | edit source]

Red Eagle Redoubt[edit | edit source]

Redoran's Retreat[edit | edit source]

Rimerock Burrow[edit | edit source]

Septimus Signus' Outpost[edit | edit source]

Shadowgreen Cavern[edit | edit source]

Shimmermist Cave[edit | edit source]

Shimmermistcave01 complete

Changes:

Added 1rs_FalmerCaveGlowNS. OmmniNS type bulb. Purpose is to just simulate the glow from the blueish crystals in falmer caves.

Added 1rs_BlueCaveTemplate. Lighting template, conversion from the teal falmer template into a more dark blue one that matches the primary light source, the crystals, better.

Added 1rs_IS_FalmerCaveBlue. Imagespace. From bright teal, to dark teal. As well as normalization of contrast and saturation.

Sightless Pit[edit | edit source]

Sleeping Tree Cave[edit | edit source]

Snapleg Cave[edit | edit source]

Soljund's Sinkhole[edit | edit source]

Southfringe Sanctum[edit | edit source]

Steepfall Burrow[edit | edit source]

Stillborn Cave[edit | edit source]

Stony Creek Cave[edit | edit source]

Sunderstone Gorge[edit | edit source]

Swindler's Den[edit | edit source]

The Chill[edit | edit source]

Tolvald's Cave[edit | edit source]

Uttering Hills Cave[edit | edit source]

White River Watch[edit | edit source]

Wolfskull Cave[edit | edit source]

Yngvild[edit | edit source]