Template:CollapsibleTable: Difference between revisions
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<includeonly><!-- | <includeonly><!-- | ||
DEFINE VARIABLES | DEFINE VARIABLES | ||
-->{{ #vardefine: id | | -->{{ #vardefine: caption | {{{caption|}}} }}<!-- | ||
-->{{ #vardefine: icon1 | {{ #switch: {{{type}}} | mcm|MCM=⟡ | BethINI|Bethini|bethini = [ | #default = {{{icon1|}}} }} }}<!-- | |||
-->{{ #vardefine: icon2 | {{ #switch: {{{type}}} | mcm|MCM=⟡ | BethINI|Bethini|bethini = ] | #default = {{{icon2|}}} }} }}<!-- | |||
-->{{ #vardefine: id | {{ #if: {{{id|}}} | {{{id}}} | {{{type}}}{{ #sub: {{{title}}} | 0 | 1 }}{{{row}}} }} }}<!-- | |||
-->{{ #vardefine: end | {{ #ifeq: {{{row}}} | final | true | }} }}<!-- | -->{{ #vardefine: end | {{ #ifeq: {{{row}}} | final | true | }} }}<!-- | ||
-->{{ #vardefine: images | {{ #if: {{{images|}}}| {{ #arraymap: {{{images}}} | , | x | [[File:x]] | }} | }} }}<!-- | -->{{ #vardefine: images | {{ #if: {{{images|}}}| <p></p>{{ #arraymap: {{{images}}} | , | x | [[File:x]] | }} | }} }}<!-- | ||
<!-- | |||
INCLUDE TABLE HEADING ONLY ABOVE FIRST ROW | INCLUDE TABLE HEADING ONLY ABOVE FIRST ROW | ||
-->{{ #ifeq: {{{row}}} | 1 | <!-- | -->{{ #ifeq: {{{row}}} | 1 | <!-- | ||
-->{{{!}} class=" | -->{{{!}} class="stepCaption" | ||
{{!}}+ < | {{!}}+ {{ #if: {{#var:caption}} | <h{{{heading|3}}}>{{#var: caption}}</h{{{heading|3}}}> | }} | }}<!-- | ||
INSERT ROW HEADING AND COLLAPSIBLE ROW --> | INSERT ROW HEADING AND COLLAPSIBLE ROW --> | ||
|- class="stepTooltip" | | |- class="stepTooltip" | | ||
! class="mw-customtoggle-{{ #var: id }} p-2" | | ! class="mw-customtoggle-{{ #var: id }} p-2" | {{ #var: icon1 }} <span class=stepTitle>{{{title}}}</span> {{ #var: icon2 }}<span class="stepTooltipToggle">Click to show/hide</span> | ||
|-<!-- | |-<!-- | ||
IF ROW VALUE = 'final' CLOSE THE TABLE AFTER THE COLLAPSIBLE ROW --> | IF ROW VALUE = 'final' CLOSE THE TABLE AFTER THE COLLAPSIBLE ROW --> | ||
{{#if: {{ #var: end }} | {{!}} class="mw-collapsible mw-collapsed | {{#if: {{ #var: end }} | {{!}} class="mw-collapsible mw-collapsed stepContent px-0 py-2" id="mw-customcollapsible-{{ #var: id }}" {{!}} <div class="pl-4"><!-- IMPLICIT LINE BREAK IS NECESSARY HERE! --> | ||
{{{text|}}}</div><!-- IMPLICIT LINE BREAK IS NECESSARY HERE! --> | |||
{{ #var: images }} | |||
{{!}}} | <!-- | {{!}}} | <!-- | ||
ELSE DON'T CLOSE TABLE, AND ADD NEXT ROW | ELSE DON'T CLOSE TABLE, AND ADD NEXT ROW | ||
-->{{!}} class="mw-collapsible mw-collapsed | -->{{!}} class="mw-collapsible mw-collapsed stepContent px-0 py-2" id="mw-customcollapsible-{{ #var: id }}" {{!}} <div class="pl-4"><!-- IMPLICIT LINE BREAK IS NECESSARY HERE! --> | ||
{{{text|}}}</div><!-- IMPLICIT LINE BREAK IS NECESSARY HERE! --> | |||
{{ #var: images }} }}<!-- | |||
--></includeonly><noinclude>__NOTOC____NOTITLE__ [[Category:Instruction Templates]][[Category:Formatting Templates]][[Category:Layout Templates]] | --></includeonly><noinclude>__NOTOC____NOTITLE__ [[Category:Instruction Templates]][[Category:Formatting Templates]][[Category:Layout Templates]] | ||
Line 56: | Line 63: | ||
"type": "string", | "type": "string", | ||
"suggested": true | "suggested": true | ||
}, | |||
"type": { | |||
"label": "Type", | |||
"description": "Type of collapsible table. Must be a single word.", | |||
"example": "MCM", | |||
"type": "string", | |||
"suggestedvalues": [ | |||
"MCM, BethINI" | |||
], | |||
"required": true | |||
}, | |||
"caption": { | |||
"label": "Caption", | |||
"description": "Caption Title for the Collapsible Table", | |||
"type": "string", | |||
"suggestedvalues": [ | |||
"MCM Options", | |||
"BethINI Baseline Configuration" | |||
] | |||
}, | |||
"id": { | |||
"label": "ID", | |||
"description": "The id of the collapsible row used to decouple collapse behavior if two different collapsible tables manage are used on the same page. It must be a connected string without spaces.", | |||
"type": "string" | |||
}, | |||
"heading": { | |||
"label": "Heading level", | |||
"description": "Sets the heading level of the table Caption Title.", | |||
"example": "3", | |||
"type": "number", | |||
"suggestedvalues": [ | |||
"2", | |||
"3", | |||
"4", | |||
"5" | |||
], | |||
"default": "3" | |||
}, | |||
"icon1": { | |||
"label": "Front Icon", | |||
"description": "An HTML symbol (see here: https://www.compart.com/en/unicode/html) or other icon can be placed here to appear before the Title for the row.", | |||
"type": "string" | |||
}, | |||
"icon2": { | |||
"label": "Back Icon", | |||
"description": "An HTML symbol (see here: https://www.compart.com/en/unicode/html) or other icon can be placed here to appear before the Title for the row.", | |||
"type": "string" | |||
} | } | ||
}, | }, | ||
"format": "block", | "format": "block", | ||
"description": "Provides a | "description": "Provides a pre-formatted table with an arbitrary number of collapsible rows for consolidating related instruction sets that can be expanded as necessary.", | ||
"paramOrder": [ | "paramOrder": [ | ||
"row", | "row", | ||
"type", | |||
"title", | "title", | ||
"text", | "text", | ||
"images" | "images", | ||
"caption", | |||
"heading", | |||
"icon1", | |||
"icon2", | |||
"id" | |||
] | ] | ||
} | } | ||
Line 72: | Line 132: | ||
'''Code:''' | '''Code:''' | ||
<pre>{{ | <pre>{{CollapsibleTable | ||
| row=1 | | row=1 | ||
| type=MCM | |||
| title=CCCLeaner | | title=CCCLeaner | ||
| text=All three settings should be off. | | text=All three settings should be off. | ||
| images=CCCleaner.jpg}} | | images=CCCleaner.jpg}} | ||
{{ | {{CollapsibleTable | ||
| row=2 | | row=2 | ||
| type=MCM | |||
| title=Configurable Hotkeys | | title=Configurable Hotkeys | ||
| text=Setting the hotkey for the Wait Menu allows waiting anywhere. It is also useful to set separate hotkeys for the grenade and melee attacks. | | text=Setting the hotkey for the Wait Menu allows waiting anywhere. It is also useful to set separate hotkeys for the grenade and melee attacks. | ||
| images=Configurable Hotkeys - Gameplay.jpg,Configurable Hotkeys - Utility.jpg}} | | images=Configurable Hotkeys - Gameplay.jpg,Configurable Hotkeys - Utility.jpg}} | ||
{{ | {{CollapsibleTable | ||
| row=3 | | row=3 | ||
| type=MCM | |||
| title=Crafting Highlight Fix | | title=Crafting Highlight Fix | ||
| images=Crafting Highlight Fix.jpg}} | | images=Crafting Highlight Fix.jpg}} | ||
{{ | {{CollapsibleTable | ||
| row=4 | | row=4 | ||
| type=MCM | |||
| title=DLC Timing | | title=DLC Timing | ||
| text=Increasing minimum levels for DLCs effectively disables them until you reach that level. | | text=Increasing minimum levels for DLCs effectively disables them until you reach that level. | ||
| images=DLC Timing - Automatron.jpg,DLC Timing - Far Harbor.jpg,DLC Timing - Nuka World.jpg,DLC Timing - Vault-Tec Workshop.jpg}} | | images=DLC Timing - Automatron.jpg,DLC Timing - Far Harbor.jpg,DLC Timing - Nuka World.jpg,DLC Timing - Vault-Tec Workshop.jpg}} | ||
{{ | {{CollapsibleTable | ||
| row=5 | | row=5 | ||
| type=MCM | |||
| title=FIS - FallUI Item Sorter | | title=FIS - FallUI Item Sorter | ||
| text= | | text=*Turn on '''Enable auto tagging feature''' | ||
*Optionally configure apparel subcategories to not have so many submenus | |||
*Enable container category tabs | |||
| images=FIS - FallUI Item Sorter.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 4.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 3.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 2.jpg,FIS - FallUI Item Sorter - Pipboy subcategories.jpg,FIS - FallUI Item Sorter - Container categories.jpg}} | | images=FIS - FallUI Item Sorter.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 4.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 3.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 2.jpg,FIS - FallUI Item Sorter - Pipboy subcategories.jpg,FIS - FallUI Item Sorter - Container categories.jpg}} | ||
{{ | {{CollapsibleTable | ||
| row=final | | row=final | ||
| type=MCM | |||
| title=MCM Categorizer | | title=MCM Categorizer | ||
| text=MCM menus can be categorized with this MCM menu. Here is an example: | | text=MCM menus can be categorized with this MCM menu. Here is an example: | ||
:'''Visible Companion Affinity''' | |||
:'''Fixes''' | |||
:*CCleaner | |||
:*Crafting Highlight Fix | |||
:*Faster Workshop | |||
:*Sun Alignment Tweaks | |||
:*Terrain Undersides | |||
:*MCM Booster | |||
:'''HUD''' | |||
:*Immersive HUD | |||
:*MCM Categorizer | |||
:*Photo Mode | |||
:*QuickTrade | |||
:*XDI | |||
:*MCM Settings | |||
:'''FallUI''' | |||
:*FallUI - Inventory | |||
:*FallUI - Confirm Boxes | |||
:*FallUI - HUD | |||
:*FallUI - Icon Library | |||
:*FallUI - Map | |||
:*FallUI - Sleep And Wait | |||
:*FallUI - Workbench | |||
:'''QOL''' | |||
:*Configurable Hotkeys | |||
:*FIS - FallUI Item Sorter | |||
:*Hotkey Manager | |||
:'''Gameplay''' | |||
:*DLC Timing | |||
:*ECO | |||
:*Immersive Animation Framework | |||
:*LIF | |||
:'''Workshop''' | |||
:*Workshop Framework | |||
:*Workshop Rearranged}}</pre> | |||
'''Result:''' | '''Result:''' | ||
{{ | {{CollapsibleTable | ||
| row=1 | | row=1 | ||
| type=MCM | |||
| title=CCCLeaner | | title=CCCLeaner | ||
| text=All three settings should be off. | | text=All three settings should be off. | ||
| images=CCCleaner.jpg}} | | images=CCCleaner.jpg}} | ||
{{ | {{CollapsibleTable | ||
| row=2 | | row=2 | ||
| type=MCM | |||
| title=Configurable Hotkeys | | title=Configurable Hotkeys | ||
| text=Setting the hotkey for the Wait Menu allows waiting anywhere. It is also useful to set separate hotkeys for the grenade and melee attacks. | | text=Setting the hotkey for the Wait Menu allows waiting anywhere. It is also useful to set separate hotkeys for the grenade and melee attacks. | ||
| images=Configurable Hotkeys - Gameplay.jpg,Configurable Hotkeys - Utility.jpg}} | | images=Configurable Hotkeys - Gameplay.jpg,Configurable Hotkeys - Utility.jpg}} | ||
{{ | {{CollapsibleTable | ||
| row=3 | | row=3 | ||
| type=MCM | |||
| title=Crafting Highlight Fix | | title=Crafting Highlight Fix | ||
| images=Crafting Highlight Fix.jpg}} | | images=Crafting Highlight Fix.jpg}} | ||
{{ | {{CollapsibleTable | ||
| row=4 | | row=4 | ||
| type=MCM | |||
| title=DLC Timing | | title=DLC Timing | ||
| text=Increasing minimum levels for DLCs effectively disables them until you reach that level. | | text=Increasing minimum levels for DLCs effectively disables them until you reach that level. | ||
| images=DLC Timing - Automatron.jpg,DLC Timing - Far Harbor.jpg,DLC Timing - Nuka World.jpg,DLC Timing - Vault-Tec Workshop.jpg}} | | images=DLC Timing - Automatron.jpg,DLC Timing - Far Harbor.jpg,DLC Timing - Nuka World.jpg,DLC Timing - Vault-Tec Workshop.jpg}} | ||
{{ | {{CollapsibleTable | ||
| row=5 | | row=5 | ||
| type=MCM | |||
| title=FIS - FallUI Item Sorter | | title=FIS - FallUI Item Sorter | ||
| text= | | text=*Turn on '''Enable auto tagging feature''' | ||
*Optionally configure apparel subcategories to not have so many submenus | |||
*Enable container category tabs | |||
| images=FIS - FallUI Item Sorter.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 4.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 3.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 2.jpg,FIS - FallUI Item Sorter - Pipboy subcategories.jpg,FIS - FallUI Item Sorter - Container categories.jpg}} | | images=FIS - FallUI Item Sorter.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 4.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 3.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 2.jpg,FIS - FallUI Item Sorter - Pipboy subcategories.jpg,FIS - FallUI Item Sorter - Container categories.jpg}} | ||
{{ | {{CollapsibleTable | ||
| row=final | | row=final | ||
| type=MCM | |||
| title=MCM Categorizer | | title=MCM Categorizer | ||
| text=MCM menus can be categorized with this MCM menu. Here is an example: | | text=MCM menus can be categorized with this MCM menu. Here is an example: | ||
:'''Visible Companion Affinity''' | |||
:'''Fixes''' | |||
:*CCleaner | |||
:*Crafting Highlight Fix | |||
:*Faster Workshop | |||
:*Sun Alignment Tweaks | |||
:*Terrain Undersides | |||
:*MCM Booster | |||
:'''HUD''' | |||
:*Immersive HUD | |||
:*MCM Categorizer | |||
:*Photo Mode | |||
:*QuickTrade | |||
:*XDI | |||
:*MCM Settings | |||
:'''FallUI''' | |||
:*FallUI - Inventory | |||
:*FallUI - Confirm Boxes | |||
:*FallUI - HUD | |||
:*FallUI - Icon Library | |||
:*FallUI - Map | |||
:*FallUI - Sleep And Wait | |||
:*FallUI - Workbench | |||
:'''QOL''' | |||
:*Configurable Hotkeys | |||
:*FIS - FallUI Item Sorter | |||
:*Hotkey Manager | |||
:'''Gameplay''' | |||
:*DLC Timing | |||
:*ECO | |||
:*Immersive Animation Framework | |||
:*LIF | |||
:'''Workshop''' | |||
:*Workshop Framework | |||
:*Workshop Rearranged}} | |||
'''Code:''' | |||
<pre>{{CollapsibleTable | |||
| row = 1 | |||
| type = BethINI | |||
| caption = BethINI Baseline Configuration | |||
| title = Basic | |||
| text = # Click the {{ui|Default}} button and wait until the '''"Your INI files have been successfully reset to default values."''' message is displayed. | |||
# Click the {{ui|High}} preset and wait until the '''"Video settings have been set for BethINI high quality."''' message is displayed. | |||
#: Please avoid the temptation to click 'Ultra' for now, even if the PC is high-end. | |||
# Tick '''''Recommended Tweaks''''' and wait until the '''"Recommended tweaks have been automatically applied."''' message is displayed. | |||
# '''''Window Resolution''''' should match the system resolution. | |||
# Tick '''''Borderless''''' and '''''64-Bit Render Targets'''''. | |||
# '''''Un'''''tick '''''VSync''''' and '''''Lock Frame Rate''''' | |||
| images = BethINI-SSE-Basic-v2.png}} | |||
{{CollapsibleTable | |||
| row = 2 | |||
| type = BethINI | |||
| title = General | |||
| text = '''''Screenshots directory''''', '''''Filename''''', and '''''Index''''' can be set as desired. Screenshots are taken by pressing {{Ui|Print Screen}} on the keyboard. | |||
| images = BethINI-SSE-General.png}} | |||
{{CollapsibleTable | |||
| row = 3 | |||
| type = BethINI | |||
| title = Gameplay | |||
| text = # Set '''''Over-Encumbered Reminder''''' to '''300''' (5 mins) or '''3600''' (1 hour) | |||
# '''''NPC Use Ammo''''' is optional, but recommended. | |||
| images = BethINI-SSE-Gameplay.png}} | |||
{{CollapsibleTable | |||
| row = 4 | |||
| type = BethINI | |||
| title = Interface | |||
| text = # Subtitles may be enabled here if desired. | |||
# '''''Un'''''tick '''''Mod Manager Menu''''' | |||
| images = BethINI-SSE-Interface-v2.png}} | |||
{{CollapsibleTable | |||
| row = 5 | |||
| type = BethINI | |||
| title = Detail | |||
| text = # '''''Un'''''tick '''''Reflect Sky''''' and '''''Anamorphic Lens Flare'''''. | |||
# Set '''''Particles''''' to at least 2000. ENB users should set this to 7500 to compensate for added particles to prevent waterfall flicker and incomplete rendering of other particle effects. | |||
# The following can be ticked, but if ENB is used, remember to '''''un'''''tick the following: | |||
#* '''''Lens Flare''''' | |||
#* '''''Ambient Occlusion''''' | |||
| images = BethINI-SSE-Detail-v2.png}} | |||
{{CollapsibleTable | |||
| row = 6 | |||
| type = BethINI | |||
| title = View Distance | |||
| text = View distance settings can be left unchanged. | |||
| images = BethINI-SSE-ViewDistance-v2.png}} | |||
{{CollapsibleTable | |||
| row = 7 | |||
| type = BethINI | |||
| title = Visuals | |||
| text = # '''''Un'''''tick '''''Fade-In''''' | |||
# Set '''''Far-off Tree Distance''''' to '''0'''. The far-off trees will be rendered in object LOD via DynDOLOD instead. | |||
# Set '''''Grass Density''''' to 60 and '''''Grass Diversity''''' to 15. | |||
| images = BethINI-SSE-Visuals-v2.png}} | |||
{{CollapsibleTable | |||
| row = final | |||
| type = BethINI | |||
| title = Custom | |||
| text = * In the '''Section''' drop-down, select ''Papyrus''. | |||
** In the '''Setting''' drop-down, select ''iMaxAllocatedMemoryBytes''. | |||
**: Change the value to '''500000''' and click {{ui|Save}}. | |||
: (optional) Consider the following to reduce the sun size if using ENB: | |||
# In the '''Section''' drop-down, select ''Weather''. | |||
#* In the '''Setting''' drop-down, select ''fSunBaseSize''. | |||
#*: Change the value to '''200''' and click {{ui|Save}}. | |||
#* In the '''Setting''' drop-down, select ''fSunGlareSize''. | |||
#*: Change the value to '''282''' and click {{ui|Save}}. | |||
# Return to '''Basic''' tab, and click {{ui|Save and Exit}} | |||
| images = BethINI-SSE-Custom-v2.png}}</pre> | |||
'''Result:''' | |||
{{CollapsibleTable | |||
| row = 1 | |||
| type = BethINI | |||
| caption = BethINI Baseline Configuration | |||
| title = Basic | |||
| text = # Click the {{ui|Default}} button and wait until the '''"Your INI files have been successfully reset to default values."''' message is displayed. | |||
# Click the {{ui|High}} preset and wait until the '''"Video settings have been set for BethINI high quality."''' message is displayed. | |||
#: Please avoid the temptation to click 'Ultra' for now, even if the PC is high-end. | |||
# Tick '''''Recommended Tweaks''''' and wait until the '''"Recommended tweaks have been automatically applied."''' message is displayed. | |||
# '''''Window Resolution''''' should match the system resolution. | |||
# Tick '''''Borderless''''' and '''''64-Bit Render Targets'''''. | |||
# '''''Un'''''tick '''''VSync''''' and '''''Lock Frame Rate''''' | |||
| images = BethINI-SSE-Basic-v2.png}} | |||
{{CollapsibleTable | |||
| row = 2 | |||
| type = BethINI | |||
| title = General | |||
| text = '''''Screenshots directory''''', '''''Filename''''', and '''''Index''''' can be set as desired. Screenshots are taken by pressing {{Ui|Print Screen}} on the keyboard. | |||
| images = BethINI-SSE-General.png}} | |||
{{CollapsibleTable | |||
| row = 3 | |||
| type = BethINI | |||
| title = Gameplay | |||
| text = # Set '''''Over-Encumbered Reminder''''' to '''300''' (5 mins) or '''3600''' (1 hour) | |||
# '''''NPC Use Ammo''''' is optional, but recommended. | |||
| images = BethINI-SSE-Gameplay.png}} | |||
{{CollapsibleTable | |||
| row = 4 | |||
| type = BethINI | |||
| title = Interface | |||
| text = # Subtitles may be enabled here if desired. | |||
# '''''Un'''''tick '''''Mod Manager Menu''''' | |||
| images = BethINI-SSE-Interface-v2.png}} | |||
{{CollapsibleTable | |||
| row = 5 | |||
| type = BethINI | |||
| title = Detail | |||
| text = # '''''Un'''''tick '''''Reflect Sky''''' and '''''Anamorphic Lens Flare'''''. | |||
# Set '''''Particles''''' to at least 2000. ENB users should set this to 7500 to compensate for added particles to prevent waterfall flicker and incomplete rendering of other particle effects. | |||
# The following can be ticked, but if ENB is used, remember to '''''un'''''tick the following: | |||
#* '''''Lens Flare''''' | |||
#* '''''Ambient Occlusion''''' | |||
| images = BethINI-SSE-Detail-v2.png}} | |||
{{CollapsibleTable | |||
| row = 6 | |||
| type = BethINI | |||
| title = View Distance | |||
| text = View distance settings can be left unchanged. | |||
| images = BethINI-SSE-ViewDistance-v2.png}} | |||
{{CollapsibleTable | |||
| row = 7 | |||
| type = BethINI | |||
| title = Visuals | |||
| text = # '''''Un'''''tick '''''Fade-In''''' | |||
# Set '''''Far-off Tree Distance''''' to '''0'''. The far-off trees will be rendered in object LOD via DynDOLOD instead. | |||
# Set '''''Grass Density''''' to 60 and '''''Grass Diversity''''' to 15. | |||
| images = BethINI-SSE-Visuals-v2.png}} | |||
{{CollapsibleTable | |||
| row = final | |||
| type = BethINI | |||
| title = Custom | |||
| text = * In the '''Section''' drop-down, select ''Papyrus''. | |||
** In the '''Setting''' drop-down, select ''iMaxAllocatedMemoryBytes''. | |||
**: Change the value to '''500000''' and click {{ui|Save}}. | |||
: (optional) Consider the following to reduce the sun size if using ENB: | |||
# In the '''Section''' drop-down, select ''Weather''. | |||
#* In the '''Setting''' drop-down, select ''fSunBaseSize''. | |||
#*: Change the value to '''200''' and click {{ui|Save}}. | |||
#* In the '''Setting''' drop-down, select ''fSunGlareSize''. | |||
#*: Change the value to '''282''' and click {{ui|Save}}. | |||
# Return to '''Basic''' tab, and click {{ui|Save and Exit}} | |||
| images = BethINI-SSE-Custom-v2.png}} | |||
== See Also == | == See Also == |
Latest revision as of 21:41, March 30, 2024
Purpose & Usage
Provides a pre-formatted table with an arbitrary number of collapsible rows for consolidating related instruction sets that can be expanded as necessary.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Row | row | The row number of the MCM. If this is the final row, use "final" instead of the number.
| String | required |
Type | type | Type of collapsible table. Must be a single word.
| String | required |
Title | title | Title of the MCM Menu
| String | required |
Text | text | Text to appear before the images. | String | suggested |
Images | images | Comma delimited list of image(s).
| String | suggested |
Caption | caption | Caption Title for the Collapsible Table
| String | optional |
Heading level | heading | Sets the heading level of the table Caption Title.
| Number | optional |
Front Icon | icon1 | An HTML symbol (see here: https://www.compart.com/en/unicode/html) or other icon can be placed here to appear before the Title for the row. | String | optional |
Back Icon | icon2 | An HTML symbol (see here: https://www.compart.com/en/unicode/html) or other icon can be placed here to appear before the Title for the row. | String | optional |
ID | id | The id of the collapsible row used to decouple collapse behavior if two different collapsible tables manage are used on the same page. It must be a connected string without spaces. | String | optional |
Examples
Code:
{{CollapsibleTable | row=1 | type=MCM | title=CCCLeaner | text=All three settings should be off. | images=CCCleaner.jpg}} {{CollapsibleTable | row=2 | type=MCM | title=Configurable Hotkeys | text=Setting the hotkey for the Wait Menu allows waiting anywhere. It is also useful to set separate hotkeys for the grenade and melee attacks. | images=Configurable Hotkeys - Gameplay.jpg,Configurable Hotkeys - Utility.jpg}} {{CollapsibleTable | row=3 | type=MCM | title=Crafting Highlight Fix | images=Crafting Highlight Fix.jpg}} {{CollapsibleTable | row=4 | type=MCM | title=DLC Timing | text=Increasing minimum levels for DLCs effectively disables them until you reach that level. | images=DLC Timing - Automatron.jpg,DLC Timing - Far Harbor.jpg,DLC Timing - Nuka World.jpg,DLC Timing - Vault-Tec Workshop.jpg}} {{CollapsibleTable | row=5 | type=MCM | title=FIS - FallUI Item Sorter | text=*Turn on '''Enable auto tagging feature''' *Optionally configure apparel subcategories to not have so many submenus *Enable container category tabs | images=FIS - FallUI Item Sorter.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 4.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 3.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 2.jpg,FIS - FallUI Item Sorter - Pipboy subcategories.jpg,FIS - FallUI Item Sorter - Container categories.jpg}} {{CollapsibleTable | row=final | type=MCM | title=MCM Categorizer | text=MCM menus can be categorized with this MCM menu. Here is an example: :'''Visible Companion Affinity''' :'''Fixes''' :*CCleaner :*Crafting Highlight Fix :*Faster Workshop :*Sun Alignment Tweaks :*Terrain Undersides :*MCM Booster :'''HUD''' :*Immersive HUD :*MCM Categorizer :*Photo Mode :*QuickTrade :*XDI :*MCM Settings :'''FallUI''' :*FallUI - Inventory :*FallUI - Confirm Boxes :*FallUI - HUD :*FallUI - Icon Library :*FallUI - Map :*FallUI - Sleep And Wait :*FallUI - Workbench :'''QOL''' :*Configurable Hotkeys :*FIS - FallUI Item Sorter :*Hotkey Manager :'''Gameplay''' :*DLC Timing :*ECO :*Immersive Animation Framework :*LIF :'''Workshop''' :*Workshop Framework :*Workshop Rearranged}}
Result:
⟡ CCCLeaner ⟡Click to show/hide |
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All three settings should be off.
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⟡ Configurable Hotkeys ⟡Click to show/hide |
Setting the hotkey for the Wait Menu allows waiting anywhere. It is also useful to set separate hotkeys for the grenade and melee attacks.
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⟡ Crafting Highlight Fix ⟡Click to show/hide |
⟡ DLC Timing ⟡Click to show/hide |
Increasing minimum levels for DLCs effectively disables them until you reach that level.
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⟡ FIS - FallUI Item Sorter ⟡Click to show/hide |
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⟡ MCM Categorizer ⟡Click to show/hide |
MCM menus can be categorized with this MCM menu. Here is an example:
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Code:
{{CollapsibleTable | row = 1 | type = BethINI | caption = BethINI Baseline Configuration | title = Basic | text = # Click the {{ui|Default}} button and wait until the '''"Your INI files have been successfully reset to default values."''' message is displayed. # Click the {{ui|High}} preset and wait until the '''"Video settings have been set for BethINI high quality."''' message is displayed. #: Please avoid the temptation to click 'Ultra' for now, even if the PC is high-end. # Tick '''''Recommended Tweaks''''' and wait until the '''"Recommended tweaks have been automatically applied."''' message is displayed. # '''''Window Resolution''''' should match the system resolution. # Tick '''''Borderless''''' and '''''64-Bit Render Targets'''''. # '''''Un'''''tick '''''VSync''''' and '''''Lock Frame Rate''''' | images = BethINI-SSE-Basic-v2.png}} {{CollapsibleTable | row = 2 | type = BethINI | title = General | text = '''''Screenshots directory''''', '''''Filename''''', and '''''Index''''' can be set as desired. Screenshots are taken by pressing {{Ui|Print Screen}} on the keyboard. | images = BethINI-SSE-General.png}} {{CollapsibleTable | row = 3 | type = BethINI | title = Gameplay | text = # Set '''''Over-Encumbered Reminder''''' to '''300''' (5 mins) or '''3600''' (1 hour) # '''''NPC Use Ammo''''' is optional, but recommended. | images = BethINI-SSE-Gameplay.png}} {{CollapsibleTable | row = 4 | type = BethINI | title = Interface | text = # Subtitles may be enabled here if desired. # '''''Un'''''tick '''''Mod Manager Menu''''' | images = BethINI-SSE-Interface-v2.png}} {{CollapsibleTable | row = 5 | type = BethINI | title = Detail | text = # '''''Un'''''tick '''''Reflect Sky''''' and '''''Anamorphic Lens Flare'''''. # Set '''''Particles''''' to at least 2000. ENB users should set this to 7500 to compensate for added particles to prevent waterfall flicker and incomplete rendering of other particle effects. # The following can be ticked, but if ENB is used, remember to '''''un'''''tick the following: #* '''''Lens Flare''''' #* '''''Ambient Occlusion''''' | images = BethINI-SSE-Detail-v2.png}} {{CollapsibleTable | row = 6 | type = BethINI | title = View Distance | text = View distance settings can be left unchanged. | images = BethINI-SSE-ViewDistance-v2.png}} {{CollapsibleTable | row = 7 | type = BethINI | title = Visuals | text = # '''''Un'''''tick '''''Fade-In''''' # Set '''''Far-off Tree Distance''''' to '''0'''. The far-off trees will be rendered in object LOD via DynDOLOD instead. # Set '''''Grass Density''''' to 60 and '''''Grass Diversity''''' to 15. | images = BethINI-SSE-Visuals-v2.png}} {{CollapsibleTable | row = final | type = BethINI | title = Custom | text = * In the '''Section''' drop-down, select ''Papyrus''. ** In the '''Setting''' drop-down, select ''iMaxAllocatedMemoryBytes''. **: Change the value to '''500000''' and click {{ui|Save}}. : (optional) Consider the following to reduce the sun size if using ENB: # In the '''Section''' drop-down, select ''Weather''. #* In the '''Setting''' drop-down, select ''fSunBaseSize''. #*: Change the value to '''200''' and click {{ui|Save}}. #* In the '''Setting''' drop-down, select ''fSunGlareSize''. #*: Change the value to '''282''' and click {{ui|Save}}. # Return to '''Basic''' tab, and click {{ui|Save and Exit}} | images = BethINI-SSE-Custom-v2.png}}
Result:
See Also