Template:CollapsibleTable
Purpose & Usage
Provides a pre-formatted table with an arbitrary number of collapsible rows for consolidating related instruction sets that can be expanded as necessary.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Row | row | The row number of the MCM. If this is the final row, use "final" instead of the number.
| String | required |
Type | type | Type of collapsible table. Must be a single word.
| String | required |
Title | title | Title of the MCM Menu
| String | required |
Text | text | Text to appear before the images. | String | suggested |
Images | images | Comma delimited list of image(s).
| String | suggested |
Caption | caption | Caption Title for the Collapsible Table
| String | optional |
Heading level | heading | Sets the heading level of the table Caption Title.
| Number | optional |
Front Icon | icon1 | An HTML symbol (see here: https://www.compart.com/en/unicode/html) or other icon can be placed here to appear before the Title for the row. | String | optional |
Back Icon | icon2 | An HTML symbol (see here: https://www.compart.com/en/unicode/html) or other icon can be placed here to appear before the Title for the row. | String | optional |
ID | id | The id of the collapsible row used to decouple collapse behavior if two different collapsible tables manage are used on the same page. It must be a connected string without spaces. | String | optional |
Examples
Code:
{{CollapsibleTable | row=1 | type=MCM | title=CCCLeaner | text=All three settings should be off. | images=CCCleaner.jpg}} {{CollapsibleTable | row=2 | type=MCM | title=Configurable Hotkeys | text=Setting the hotkey for the Wait Menu allows waiting anywhere. It is also useful to set separate hotkeys for the grenade and melee attacks. | images=Configurable Hotkeys - Gameplay.jpg,Configurable Hotkeys - Utility.jpg}} {{CollapsibleTable | row=3 | type=MCM | title=Crafting Highlight Fix | images=Crafting Highlight Fix.jpg}} {{CollapsibleTable | row=4 | type=MCM | title=DLC Timing | text=Increasing minimum levels for DLCs effectively disables them until you reach that level. | images=DLC Timing - Automatron.jpg,DLC Timing - Far Harbor.jpg,DLC Timing - Nuka World.jpg,DLC Timing - Vault-Tec Workshop.jpg}} {{CollapsibleTable | row=5 | type=MCM | title=FIS - FallUI Item Sorter | text=*Turn on '''Enable auto tagging feature''' *Optionally configure apparel subcategories to not have so many submenus *Enable container category tabs | images=FIS - FallUI Item Sorter.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 4.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 3.jpg,FIS - FallUI Item Sorter - Pipboy subcategories 2.jpg,FIS - FallUI Item Sorter - Pipboy subcategories.jpg,FIS - FallUI Item Sorter - Container categories.jpg}} {{CollapsibleTable | row=final | type=MCM | title=MCM Categorizer | text=MCM menus can be categorized with this MCM menu. Here is an example: :'''Visible Companion Affinity''' :'''Fixes''' :*CCleaner :*Crafting Highlight Fix :*Faster Workshop :*Sun Alignment Tweaks :*Terrain Undersides :*MCM Booster :'''HUD''' :*Immersive HUD :*MCM Categorizer :*Photo Mode :*QuickTrade :*XDI :*MCM Settings :'''FallUI''' :*FallUI - Inventory :*FallUI - Confirm Boxes :*FallUI - HUD :*FallUI - Icon Library :*FallUI - Map :*FallUI - Sleep And Wait :*FallUI - Workbench :'''QOL''' :*Configurable Hotkeys :*FIS - FallUI Item Sorter :*Hotkey Manager :'''Gameplay''' :*DLC Timing :*ECO :*Immersive Animation Framework :*LIF :'''Workshop''' :*Workshop Framework :*Workshop Rearranged}}
Result:
⟡ CCCLeaner ⟡Click to show/hide |
---|
All three settings should be off.
|
⟡ Configurable Hotkeys ⟡Click to show/hide |
Setting the hotkey for the Wait Menu allows waiting anywhere. It is also useful to set separate hotkeys for the grenade and melee attacks.
|
⟡ Crafting Highlight Fix ⟡Click to show/hide |
⟡ DLC Timing ⟡Click to show/hide |
Increasing minimum levels for DLCs effectively disables them until you reach that level.
|
⟡ FIS - FallUI Item Sorter ⟡Click to show/hide |
|
⟡ MCM Categorizer ⟡Click to show/hide |
MCM menus can be categorized with this MCM menu. Here is an example:
|
Code:
{{CollapsibleTable | row = 1 | type = BethINI | caption = BethINI Baseline Configuration | title = Basic | text = # Click the {{ui|Default}} button and wait until the '''"Your INI files have been successfully reset to default values."''' message is displayed. # Click the {{ui|High}} preset and wait until the '''"Video settings have been set for BethINI high quality."''' message is displayed. #: Please avoid the temptation to click 'Ultra' for now, even if the PC is high-end. # Tick '''''Recommended Tweaks''''' and wait until the '''"Recommended tweaks have been automatically applied."''' message is displayed. # '''''Window Resolution''''' should match the system resolution. # Tick '''''Borderless''''' and '''''64-Bit Render Targets'''''. # '''''Un'''''tick '''''VSync''''' and '''''Lock Frame Rate''''' | images = BethINI-SSE-Basic-v2.png}} {{CollapsibleTable | row = 2 | type = BethINI | title = General | text = '''''Screenshots directory''''', '''''Filename''''', and '''''Index''''' can be set as desired. Screenshots are taken by pressing {{Ui|Print Screen}} on the keyboard. | images = BethINI-SSE-General.png}} {{CollapsibleTable | row = 3 | type = BethINI | title = Gameplay | text = # Set '''''Over-Encumbered Reminder''''' to '''300''' (5 mins) or '''3600''' (1 hour) # '''''NPC Use Ammo''''' is optional, but recommended. | images = BethINI-SSE-Gameplay.png}} {{CollapsibleTable | row = 4 | type = BethINI | title = Interface | text = # Subtitles may be enabled here if desired. # '''''Un'''''tick '''''Mod Manager Menu''''' | images = BethINI-SSE-Interface-v2.png}} {{CollapsibleTable | row = 5 | type = BethINI | title = Detail | text = # '''''Un'''''tick '''''Reflect Sky''''' and '''''Anamorphic Lens Flare'''''. # Set '''''Particles''''' to at least 2000. ENB users should set this to 7500 to compensate for added particles to prevent waterfall flicker and incomplete rendering of other particle effects. # The following can be ticked, but if ENB is used, remember to '''''un'''''tick the following: #* '''''Lens Flare''''' #* '''''Ambient Occlusion''''' | images = BethINI-SSE-Detail-v2.png}} {{CollapsibleTable | row = 6 | type = BethINI | title = View Distance | text = View distance settings can be left unchanged. | images = BethINI-SSE-ViewDistance-v2.png}} {{CollapsibleTable | row = 7 | type = BethINI | title = Visuals | text = # '''''Un'''''tick '''''Fade-In''''' # Set '''''Far-off Tree Distance''''' to '''0'''. The far-off trees will be rendered in object LOD via DynDOLOD instead. # Set '''''Grass Density''''' to 60 and '''''Grass Diversity''''' to 15. | images = BethINI-SSE-Visuals-v2.png}} {{CollapsibleTable | row = final | type = BethINI | title = Custom | text = * In the '''Section''' drop-down, select ''Papyrus''. ** In the '''Setting''' drop-down, select ''iMaxAllocatedMemoryBytes''. **: Change the value to '''500000''' and click {{ui|Save}}. : (optional) Consider the following to reduce the sun size if using ENB: # In the '''Section''' drop-down, select ''Weather''. #* In the '''Setting''' drop-down, select ''fSunBaseSize''. #*: Change the value to '''200''' and click {{ui|Save}}. #* In the '''Setting''' drop-down, select ''fSunGlareSize''. #*: Change the value to '''282''' and click {{ui|Save}}. # Return to '''Basic''' tab, and click {{ui|Save and Exit}} | images = BethINI-SSE-Custom-v2.png}}
Result:
See Also