SkyrimSE:SkyrimPrefs INI/TerrainManager

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< SkyrimSE:SkyrimPrefs INI
Revision as of 22:31, August 29, 2021 by DoubleYou (talk | contribs) (DoubleYou moved page Guide:SSE SkyrimPrefs INI/TerrainManager to SkyrimSE:SkyrimPrefs INI/TerrainManager)
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[TerrainManager][edit | edit source]

bShowLODInEditor[edit | edit source]

bShowLODInEditor is believed to be unused by the game. This looks like a setting for the Creation Kit or similar.

Default is 1.

bShowLODInEditor=(0,1)

fBlockLevel0Distance[edit | edit source]

fBlockLevel0Distance sets the maximum distance for object LOD level 4 (higher levels are farther away).

Default is 35000.0000.

fBlockLevel0Distance=(...,-0.0001,0,0.0001,...)

fBlockLevel1Distance[edit | edit source]

fBlockLevel1Distance sets the maximum distance for object LOD level 8 (higher levels are farther away).

Default is 70000.0000.

fBlockLevel1Distance=(...,-0.0001,0,0.0001,...)

fBlockMaximumDistance[edit | edit source]

fBlockMaximumDistance sets the maximum distance for object LOD level 16 (higher levels are farther away).

Default is 250000.0000.

fBlockMaximumDistance=(...,-0.0001,0,0.0001,...)

fSplitDistanceMult[edit | edit source]

fSplitDistanceMult sets the distance multiplier for landscape LOD levels.

Default is 1.5000.

fSplitDistanceMult=(...,-0.0001,0,0.0001,...)

fTreeLoadDistance[edit | edit source]

fTreeLoadDistance sets the maximum distance that tree LOD is loaded.

Default is 75000.0000.

fTreeLoadDistance=(...,-0.0001,0,0.0001,...)