[TerrainManager]
bShowLODInEditor
bShowLODInEditor is believed to be unused by the game. This looks like a setting for the Creation Kit or similar.
Default is 1.
bShowLODInEditor=(0,1)
fBlockLevel0Distance
fBlockLevel0Distance sets the maximum distance for object LOD level 4 (higher levels are farther away).
Default is 35000.0000.
fBlockLevel0Distance=(...,-0.0001,0,0.0001,...)
fBlockLevel1Distance
fBlockLevel1Distance sets the maximum distance for object LOD level 8 (higher levels are farther away).
Default is 70000.0000.
fBlockLevel1Distance=(...,-0.0001,0,0.0001,...)
fBlockMaximumDistance
fBlockMaximumDistance sets the maximum distance for object LOD level 16 (higher levels are farther away).
Default is 250000.0000.
fBlockMaximumDistance=(...,-0.0001,0,0.0001,...)
fSplitDistanceMult
fSplitDistanceMult sets the distance multiplier for landscape LOD levels.
Default is 1.5000.
fSplitDistanceMult=(...,-0.0001,0,0.0001,...)
fTreeLoadDistance
fTreeLoadDistance sets the maximum distance that tree LOD is loaded.
Default is 75000.0000.
fTreeLoadDistance=(...,-0.0001,0,0.0001,...)