SkyrimSE:SkyrimPrefs INI/General: Difference between revisions

From Step Mods | Change The Game
m (Text replacement - "\" to "/")
Line 2: Line 2:


==== bEnableStoryManagerLogging ====
==== bEnableStoryManagerLogging ====
bEnableStoryManagerLogging toggles story manager logging. If enabled, these logs shall be written to <code>%USERPROFILE%\My Games\Skyrim Special Edition\Logs\StoryManager</code>. See iStoryManagerLoggingEvent setting below. An example story manager log when iStoryManagerLoggingEvent is set to 1 is shown below:
bEnableStoryManagerLogging toggles story manager logging. If enabled, these logs shall be written to <code>%USERPROFILE%/My Games/Skyrim Special Edition/Logs/StoryManager</code>. See iStoryManagerLoggingEvent setting below. An example story manager log when iStoryManagerLoggingEvent is set to 1 is shown below:


<pre>[08/29/2015 - 07:16:10AM] StoryManager log opened (PC)
<pre>[08/29/2015 - 07:16:10AM] StoryManager log opened (PC)

Revision as of 18:36, March 23, 2021

[General]

bEnableStoryManagerLogging

bEnableStoryManagerLogging toggles story manager logging. If enabled, these logs shall be written to %USERPROFILE%/My Games/Skyrim Special Edition/Logs/StoryManager. See iStoryManagerLoggingEvent setting below. An example story manager log when iStoryManagerLoggingEvent is set to 1 is shown below:

[08/29/2015 - 07:16:10AM] StoryManager log opened (PC)
[08/29/2015 - 07:16:10AM] Started processing event 00000071: Kill Actor Event - Victim: ,Killer: ,Location: ,Crime Status: 0,Relationship Rank to Killer Before Death: 0
[08/29/2015 - 07:16:10AM] -Node 'Kill Actor Event' passed
[08/29/2015 - 07:16:10AM] --Node '' failed conditions
[08/29/2015 - 07:16:10AM] --Node '' failed conditions
[08/29/2015 - 07:16:10AM] --Node '' failed conditions
[08/29/2015 - 07:16:10AM] --Node '' failed conditions
[08/29/2015 - 07:16:10AM] --Node '' failed conditions
[08/29/2015 - 07:16:10AM] --Node '' failed conditions
[08/29/2015 - 07:16:10AM] --Node '' failed conditions
[08/29/2015 - 07:16:10AM] --Node '' failed conditions
[08/29/2015 - 07:16:10AM] --Node '' failed conditions
[08/29/2015 - 07:16:10AM] --Node '' passed
[08/29/2015 - 07:16:10AM] ---Quest 'DLC1RV01KillActorMonitor' failed conditions
[08/29/2015 - 07:16:10AM] ---Quest 'DLC1RV03KillActorMonitor' failed conditions
[08/29/2015 - 07:16:10AM] --Node '' failed conditions
[08/29/2015 - 07:16:10AM] Finished process event.

Default is 0.

bEnableStoryManagerLogging=(0,1)

fLightingOutputColourClampPostEnv

fLightingOutputColourClampPostEnv

Default is 1.0000.

fLightingOutputColourClampPostEnv=(...,-0.0001,0,0.0001,...)

fLightingOutputColourClampPostLit

fLightingOutputColourClampPostLit

Default is 1.0000.

fLightingOutputColourClampPostLit=(...,-0.0001,0,0.0001,...)

fLightingOutputColourClampPostSpec

fLightingOutputColourClampPostSpec

Default is 1.0000.

fLightingOutputColourClampPostSpec=(...,-0.0001,0,0.0001,...)

iStoryManagerLoggingEvent

iStoryManagerLoggingEvent sets the event for story manager logging.

Default is -1.

iStoryManagerLoggingEvent=(...,-1,0,1,...)

uLargeRefLODGridSize

uLargeRefLODGridSize sets the Large Reference LOD Grid size in cells. The Large Reference Grid's purpose is to display full models of large references past the uGridsToLoad cells without setting the IsFullLOD flag. It must be set to odd numbers larger than uGridsToLoad to have any effect. Setting this to the same size as uGridsToLoad (default 5) effectively disables this.

Default is 9.

uLargeRefLODGridSize=(0,1,2,...)