[Display]
bBorderless
bBorderless
Default is 0.
bBorderless=(0,1)
bDrawLandShadows
bDrawLandShadows
Default is 0.
bDrawLandShadows=(0,1)
bEnableImprovedSnow
bEnableImprovedSnow
Default is 1.
bEnableImprovedSnow=(0,1)
bEnableProjecteUVDiffuseNormals
bEnableProjecteUVDiffuseNormals
Default is 1.
bEnableProjecteUVDiffuseNormals=(0,1)
bForceCreateTarget
bForceCreateTarget
Default is 0.
bForceCreateTarget=(0,1)
bFull Screen
bFull Screen
Default is 0.
bFull Screen=(0,1)
bFXAAEnabled
bFXAAEnabled
Default is 0.
bFXAAEnabled=(0,1)
bIBLFEnable
bIBLFEnable toggles the horizontal lens flare effect most commonly associated with anamorphic lenses.
Default is 1.
bIBLFEnable=(0,1)
bIndEnable
bIndEnable
Default is 0.
bIndEnable=(0,1)
bSAO_CS_Enable
bSAO_CS_Enable
Default is 0.
bSAO_CS_Enable=(0,1)
bSAOEnable
bSAOEnable
Default is 1.
bSAOEnable=(0,1)
bScreenSpaceReflectionEnabled
bScreenSpaceReflectionEnabled
Default is 1.
bScreenSpaceReflectionEnabled=(0,1)
bToggleSparkles
bToggleSparkles enables (1) or disables (0) the sparkles on the snow.
Default is 1.
bToggleSparkles=(0,1)
bTreesReceiveShadows
bTreesReceiveShadows
Default is 1.
bTreesReceiveShadows=(0,1)
bUse64bitsHDRRenderTarget
bUse64bitsHDRRenderTarget
Default is 0.
bUse64bitsHDRRenderTarget=(0,1)
bUsePrecipitationOcclusion
bUsePrecipitationOcclusion
Default is 1.
bUsePrecipitationOcclusion=(0,1)
bUseTAA
bUseTAA
Default is 1.
bUseTAA=(0,1)
bVolumetricLightingEnable
bVolumetricLightingEnable
Default is 1.
bVolumetricLightingEnable=(0,1)
fDynamicDOFBlurMultiplier
fDynamicDOFBlurMultiplier
Default is 0.8000.
fDynamicDOFBlurMultiplier=(...,-0.0001,0,0.0001,...)
ffocusShadowMapDoubleEveryXUnit
ffocusShadowMapDoubleEveryXUnit
Default is 450.0000.
ffocusShadowMapDoubleEveryXUnit=(...,-0.0001,0,0.0001,...)
fGamma
fGamma
Default is 1.0000.
fGamma=(...,-0.0001,0,0.0001,...)
fInteriorShadowDistance
fInteriorShadowDistance
Default is 3000.0000.
fInteriorShadowDistance=(...,-0.0001,0,0.0001,...)
fLeafAnimDampenDistEnd
fLeafAnimDampenDistEnd
Default is 4600.0000.
fLeafAnimDampenDistEnd=(...,-0.0001,0,0.0001,...)
fLeafAnimDampenDistStart
fLeafAnimDampenDistStart
Default is 3600.0000.
fLeafAnimDampenDistStart=(...,-0.0001,0,0.0001,...)
fLightLODStartFade
fLightLODStartFade
Default is 1000.0000.
fLightLODStartFade=(...,-0.0001,0,0.0001,...)
fMeshLODFadeBoundDefault
fMeshLODFadeBoundDefault
Default is 256.0000.
fMeshLODFadeBoundDefault=(...,-0.0001,0,0.0001,...)
fMeshLODFadePercentDefault
fMeshLODFadePercentDefault
Default is 1.2000.
fMeshLODFadePercentDefault=(...,-0.0001,0,0.0001,...)
fMeshLODLevel1FadeDist
fMeshLODLevel1FadeDist
Default is 9999999.0000.
fMeshLODLevel1FadeDist=(...,-0.0001,0,0.0001,...)
fMeshLODLevel1FadeTreeDistance
fMeshLODLevel1FadeTreeDistance
Default is 2844.0000.
fMeshLODLevel1FadeTreeDistance=(...,-0.0001,0,0.0001,...)
fMeshLODLevel2FadeDist
fMeshLODLevel2FadeDist
Default is 9999999.0000.
fMeshLODLevel2FadeDist=(...,-0.0001,0,0.0001,...)
fMeshLODLevel2FadeTreeDistance
fMeshLODLevel2FadeTreeDistance
Default is 2048.0000.
fMeshLODLevel2FadeTreeDistance=(...,-0.0001,0,0.0001,...)
fProjectedUVDiffuseNormalTilingScale
fProjectedUVDiffuseNormalTilingScale
Default is 0.5000.
fProjectedUVDiffuseNormalTilingScale=(...,-0.0001,0,0.0001,...)
fProjectedUVNormalDetailTilingScale
fProjectedUVNormalDetailTilingScale
Default is 1.2000.
fProjectedUVNormalDetailTilingScale=(...,-0.0001,0,0.0001,...)
fShadowDistance
fShadowDistance
Default is 8000.0000.
fShadowDistance=(...,-0.0001,0,0.0001,...)
fTreesMidLODSwitchDist
fTreesMidLODSwitchDist
Default is 3600.0000.
fTreesMidLODSwitchDist=(...,-0.0001,0,0.0001,...)
iMaxDecalsPerFrame
iMaxDecalsPerFrame
Default is 100.
iMaxDecalsPerFrame=(...,-1,0,1,...)
iMaxSkinDecalsPerFrame
iMaxSkinDecalsPerFrame
Default is 25.
iMaxSkinDecalsPerFrame=(...,-1,0,1,...)
iNumFocusShadow
iNumFocusShadow
Default is 4.
iNumFocusShadow=(...,-1,0,1,...)
iNumSplits
iNumSplits
Default is 2.
iNumSplits=(...,-1,0,1,...)
iReflectionResolutionDivider
iReflectionResolutionDivider
Default is 2.
iReflectionResolutionDivider=(...,-1,0,1,...)
iSaveGameScreenShotHeight
iSaveGameScreenShotHeight
Default is 192.
iSaveGameScreenShotHeight=(...,-1,0,1,...)
iSaveGameScreenShotHeighWSt
iSaveGameScreenShotHeighWSt
Default is 192.
iSaveGameScreenShotHeighWSt=(...,-1,0,1,...)
iSaveGameScreenShotWidth
iSaveGameScreenShotWidth
Default is 256.
iSaveGameScreenShotWidth=(...,-1,0,1,...)
iSaveGameScreenShotWidthWS
iSaveGameScreenShotWidthWS
Default is 320.
iSaveGameScreenShotWidthWS=(...,-1,0,1,...)
iScreenShotIndex
iScreenShotIndex
Default is 0.
iScreenShotIndex=(...,-1,0,1,...)
iShadowMapResolution
iShadowMapResolution
Default is 2048.
iShadowMapResolution=(...,-1,0,1,...)
iShadowMaskQuarter
iShadowMaskQuarter
Default is 4.
iShadowMaskQuarter=(...,-1,0,1,...)
iSize H
iSize H
Default is 1080.
iSize H=(...,-1,0,1,...)
iSize W
iSize W
Default is 1920.
iSize W=(...,-1,0,1,...)
iVolumetricLightingQuality
iVolumetricLightingQuality
Default is 1.
iVolumetricLightingQuality=(...,-1,0,1,...)
iVSyncPresentInterval
iVSyncPresentInterval
Default is 1.
iVSyncPresentInterval=(...,-1,0,1,...)
uBookRatio
uBookRatio
Default is 2.
uBookRatio=(0,1,2,...)