SkyrimSE:DynDOLOD 3 Alpha/2.2.0: Difference between revisions
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<div class=mpheading>Configure MO Executable</div> | <div class=mpheading>Configure MO Executable</div> | ||
Configure as follows (If necessary, revisit the [https://stepmodifications.org/wiki/{{NAMESPACE}}:{{#show:STEP:Main/GuideVersioning|?{{NAMESPACE}} | Configure as follows (If necessary, revisit the [https://stepmodifications.org/wiki/{{NAMESPACE}}:{{#show:STEP:Main/GuideVersioning|?{{NAMESPACE}}CurrentRelease#}}#Tool_Setup Tool Setup in the guide].): | ||
{{{!}} class="wikitable" style="width:50%;" | {{{!}} class="wikitable" style="width:50%;" | ||
! Application Title | ! Application Title | ||
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Level32=1 | Level32=1 | ||
GrassGID=gid | GrassGID=gid | ||
ComplexGrassBillboard=5 ; only when using ENB | ComplexGrassBillboard=5 ; only necessary when using ENB | ||
ComplexGrassBacklightMask=25 ; only when using ENB | ComplexGrassBacklightMask=25 ; only necessary when using ENB | ||
DoubleSidedTextureMask=mountain,mtn | DoubleSidedTextureMask=mountain,mtn | ||
DoubleSidedMeshMask=mountain,mtn</div> | DoubleSidedMeshMask=mountain,mtn</div> |
Latest revision as of 16:46, May 16, 2023
DynDOLOD 3 Alpha
by shesonCR Patch:
No
LW Patch:
No
PP Patch:
No
ENB Option:
No
Version Recommendations - 2.2.0
- Ensure that both x86 and x64 versions of Visual Studio 2015, 2017 and 2019 are installed.
- Download the Main File.
- Extract the archive to the Tools folder (e.g.
..\Modding\Tools\DynDOLOD
). - Create a folder for the application output called, DynDOLOD_Output:
..\Modding\Tools\DynDOLOD\DynDOLOD_Output
Configure as follows (If necessary, revisit the Tool Setup in the guide.):
Application Title | Executable | Argument(s) |
---|---|---|
DynDOLOD | DynDOLODx64.exe | -SSE
|
TexGen | TexGen64.exe | -SSE
|
NOTE: The output paths are defined in the TexGen/DynDOLOD GUI and NOT in the MO executable configurations.
The guide disables grass LOD by default. Instructions for enabling grass LODGen are also provided and may be enabled at a later time as instructed by the guide if adequate performance headroom is available.
Navigate to C:/Modding/Tools/DynDOLOD/Edit Scripts/DynDOLOD/DynDOLOD_SSE.ini
, and modify as follows by removing the semicolons at the start of each line where necessary:
Level32=1 GrassGID=gid ComplexGrassBillboard=5 ; only necessary when using ENB ComplexGrassBacklightMask=25 ; only necessary when using ENB DoubleSidedTextureMask=mountain,mtn
DoubleSidedMeshMask=mountain,mtnNavigate to C:/Modding/Tools/DynDOLOD/Edit Scripts/DynDOLOD/TexGen_SSE.ini
, and modify as follows:
If ENB will NOT be used, then complex grass will not be used, so also set the following in TexGen_SSE.ini