SkyrimLE:ENBSeries INI Reference/Skylighting: Difference between revisions

From Step Mods | Change The Game
Line 2: Line 2:
:Updated: {{ #time: G:i:s j F Y "(UTC)" | {{REVISIONTIMESTAMP}} }}
:Updated: {{ #time: G:i:s j F Y "(UTC)" | {{REVISIONTIMESTAMP}} }}
==[SKYLIGHTING]==
==[SKYLIGHTING]==
This feature mimics the real world shadowing fade; making shadows darker in the middle and gradually lightening them while moving out towards the edge.
This feature mimics real world shadowing fade and blurring; making shadows darker and sharper closer to the object casting the shadow and lighter and more blurred as the shadow stretches out away from the object.


These parameters determine the strength of the Skylighting effect with higher values causing brighter effects. By setting the values to 1.0, it will make Skylighting appear to be completely disabled.
<pre>
<pre>
IgnoreWeatherSystem=false
IgnoreWeatherSystem=false

Revision as of 16:47, December 9, 2014

Updated: 16:47:18 9 December 2014 (UTC)

[SKYLIGHTING]

This feature mimics real world shadowing fade and blurring; making shadows darker and sharper closer to the object casting the shadow and lighter and more blurred as the shadow stretches out away from the object.

IgnoreWeatherSystem=false

Skylighting Quality

Defines the quality of the skylighting effect. 0 = high, 1 = medium, and 2 = low quality. In the overall scene there is very little to no visible difference in these settings. In regards to performance, there is a 1-2 FPS cost using high vs low.

Quality=(0, 1, 2)
 
Sky Layers
Sky Layers

Skylighting FilterQuality

Defines the filter quality used for the skylighting effect. 0 = high, 1 = medium, and 2 = low. Using the value of 2 is very close the the default game setting. Using 0 will utilize a more sophisticated equation with shadow intensity based on distance from the object casting the shadow; blurring the shadows the further away they are from the object. Visually, there is very little visible difference between the values with a performance cost of 1-2 FPS using high vs low.

FilterQuality=(0, 1, 2)
 
Sky Layers
Sky Layers

AmbientMinLevel

Determines how bright or dark the skylighting effect is. Lower values are darker; whereas, higher values are lighter.

AmbientMinLevelSunrise=(0.0...1.0)
AmbientMinLevelDay=(0.0...1.0)
AmbientMinLevelSunset=(0.0...1.0)
AmbientMinLevelNight=(0.0...1.0)
 
Sky Layers
Sky Layers

AmbientMinLevelInterior

AmbientMinLevelInteriorDay=(0.0...1.0)
AmbientMinLevelInteriorNight=(0.0...1.0)
 
Sky Layers
Sky Layers