SkyrimLE:ENBSeries INI Reference/Eyes: Difference between revisions

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<div class="nonumtoc">{{TOC}}</div>[[Category:ENB Settings]]
{{Notice|size=90|This is an example INI-settings subpage existing within the subcategory [[:Category:INI Settings]] of the ENBSeries INI Guide ([[:Category:INI Guides]]), which itself is a subcategory of [[:Category:Guides]]. The parent page uses HeaderTabs, but these subpages adopt the TOC approach for eas-of-access to info. ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|20px|link=User:z929669]] [[User talk:z929669|Talk]] 23:32, December 6, 2014 (EST)}}
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==[EYES]==
==[EYES]==
<pre>
<pre>
IgnoreWeatherSystem=false
IgnoreWeatherSystem=false
</pre>
</pre>
'''Addition->''' SubSurfaceScattering Objects, Vegetation and Eyes are all dependent on their being sunlight present. No sunlight/Direct Lighting = no SSS effect. --[[User:JawZ|JawZ]] ([[User talk:JawZ|talk]]) 18:06, January 8, 2016 (EST)


==== Eye SubSurfaceScatteringMultiplier ====
==== Eye SubSurfaceScatteringMultiplier ====
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<div class="imgs2">[[Image:Dummyplaceholder.jpg|225px|highslide=B2:]] &nbsp;[[Image:Dummyplaceholder.jpg|225px|highslide=B2:Sky Layers]]</div>


[[Category:INI Settings]]
[[Category:Screenshots]]
[[Category:Screenshots]]

Latest revision as of 15:40, August 3, 2021

[EYES]

IgnoreWeatherSystem=false

Addition-> SubSurfaceScattering Objects, Vegetation and Eyes are all dependent on their being sunlight present. No sunlight/Direct Lighting = no SSS effect. --JawZ (talk) 18:06, January 8, 2016 (EST)

Eye SubSurfaceScatteringMultiplier

SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
 
Sky Layers
Sky Layers

Eye SubSurfaceScatteringPower

SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
 
Sky Layers
Sky Layers