SkyrimLE:ENBLocal INI Reference/Performance: Difference between revisions

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<div class="nonumtoc">{{TOC}}</div>[[Category:ENB Settings]]
==[PERFORMANCE]==
==[PERFORMANCE]==
This section includes a couple of settings related to performance.
This section includes a couple of settings related to performance.


====SpeedHack====
====SpeedHack====
Enables/disables the ENBoost features found in the <code>[MEMORY]</code> section further down in the file. It is recommended to always have it enabled for stability and performance.
Enables/disables certain DX9 functions not required by ENBoost in order to save some overhead, which could lead to better performance. It is recommended to always have it enabled.
<pre>SpeedHack=(false, true)</pre>
<pre>SpeedHack=(false, true)</pre>


====EnableOcclusionCulling====
====EnableOcclusionCulling====
Enables/disables [http://en.wikipedia.org/wiki/Hidden_surface_determination Occlusion Culling]. It is enabled by default. Disabling this parameter will return Skyrim to its default behavior; however, this is not recommended. Leaving this this enabled can provide a performance increase.
Enables/disables [https://en.wikipedia.org/wiki/Hidden_surface_determination Occlusion Culling]. It is enabled by default. Disabling this parameter will return Skyrim to its default behavior; however, this is not recommended. Leaving this this enabled can provide a performance increase.
<pre>EnableOcclusionCulling=(false, true)</pre>
<pre>EnableOcclusionCulling=(false, true)</pre>


<!--
====EnableZPrepass====
====EnableZPrepass====
{{AlertSmall‏‎|type=notice|text=Removed in version 0.277. This will remain for a few more versions to allow Presets to catch up.}}
Enables/disables Zprepass. It is disabled by default. Zprepass works by telling the GPU to not draw pixels which are behind objects which are close to the camera; thus, increasing performance. Performance gain will be dependent on camera angle, visible objects, screen resolution, and video memory bandwidth.  It may fail if skyrimprefs.ini is not configured properly (do not touch shadow mask or zprepass there!).
Enables/disables Zprepass. It is disabled by default. Zprepass works by telling the GPU to not draw pixels which are behind objects which are close to the camera; thus, increasing performance. Performance gain will be dependent on camera angle, visible objects, screen resolution, and video memory bandwidth.  It may fail if skyrimprefs.ini is not configured properly (do not touch shadow mask or zprepass there!).
<pre>EnableZPrepass=(false, true)</pre>
<pre>EnableZPrepass=(false, true)</pre>


{{Notice|text= EnableZPrepass might fail or cause issues if ''SkyrimPrefs.ini'' is not configured properly. It is recommended to not touch the shadow mask or zprepass parameters in the ''SkyrimPrefs.ini'' file!
{{alert|type=notice|text= EnableZPrepass might fail or cause issues if ''SkyrimPrefs.ini'' is not configured properly. It is recommended to not touch the shadow mask or zprepass parameters in the ''SkyrimPrefs.ini'' file! Boris has stated the below parameters should remain at their defaults. [https://enbseries.enbdev.com/forum/viewtopic.php?f=2&t=3750&start=40#p59955 Reference 1] [https://enbseries.enbdev.com/forum/viewtopic.php?f=2&t=3750&start=40#p59965 Reference 2] [https://enbseries.enbdev.com/forum/viewtopic.php?f=2&t=3750&sid=9ea83c7eb281d1c20235a64a46f60b82&start=120#p60189 Reference 3]


'''SkyrimPrefs.ini Defaults:'''
'''SkyrimPrefs.ini Defaults:'''<br>
iBlurDeferredShadowMask=3<br>
iBlurDeferredShadowMask=3<br>
bShadowMaskZPrepass=0<br>
bShadowMaskZPrepass=0<br>
bMainZPrepass=0<br>
bMainZPrepass=0<br>
bDeferredShadows=1 }}
bDeferredShadows=1 }}
 
-->
 
 
 
 
[[Category:INI Settings]]

Latest revision as of 15:47, August 3, 2021

[PERFORMANCE][edit | edit source]

This section includes a couple of settings related to performance.

SpeedHack[edit | edit source]

Enables/disables certain DX9 functions not required by ENBoost in order to save some overhead, which could lead to better performance. It is recommended to always have it enabled.

SpeedHack=(false, true)

EnableOcclusionCulling[edit | edit source]

Enables/disables Occlusion Culling. It is enabled by default. Disabling this parameter will return Skyrim to its default behavior; however, this is not recommended. Leaving this this enabled can provide a performance increase.

EnableOcclusionCulling=(false, true)