SkyrimLE:2.2.6/changelog: Difference between revisions

From Step Mods | Change The Game
m (Text replacement - "Models & Textures" to "Models and Textures")
m (Text replacement - "Sounds & Music" to "Sounds and Music")
 
Line 53: Line 53:
:* [[New Idles for Skyrim|Fore's New Idles for Skyrim]]
:* [[New Idles for Skyrim|Fore's New Idles for Skyrim]]


===== L - {{#show:Category:ModGroup_07-Sounds & Music|?ModGroupDescription}} =====
===== L - {{#show:Category:ModGroup_07-Sounds and Music|?ModGroupDescription}} =====
:* [[Sounds of Skyrim-Dungeons|Sounds of Skyrim - The Dungeons]] (Reinstated)
:* [[Sounds of Skyrim-Dungeons|Sounds of Skyrim - The Dungeons]] (Reinstated)
:* [[Sounds of Skyrim-Wilds|Sounds of Skyrim - The Wilds]] (Reinstated)
:* [[Sounds of Skyrim-Wilds|Sounds of Skyrim - The Wilds]] (Reinstated)

Latest revision as of 15:46, March 30, 2023

SkyrimLE:2.2.6/changelog

< All SkyrimLE changelogs | SkyrimLE:2.2.6 Guide

Warning-Logo.png

WARNING

This guide is not current! It may contain information that is incorrect or not in line with the current state of the game!
     View the current changelog instead


changelog Current-Guide Changes (since release)

Guide Changes

  • 1.C.2 - AMD Users: Edited according to Quitch's recommendations; also added instructions for saving settings as an application-specific profile.
  • Added the crime radius fix via Wrye Bash to the guide. It's located just after the mod tables.
  • Removed "Core" attribute from several mods per administrative discussion in preparation for STEP v2.3.0
  • Guard Dialogue Overhaul moved to Section D - Fixes.
  • Terrain Bump has been re-uploaded to the Nexus with SparrowPrince's permission, so this has been added back as Core.
  • Removed Bumpy Inn & Shop Signs, since it is hidden indefinitely on the Nexus.
  • Removed Ancient Nord Armor Fix, since it is now incorporated into the USP.
  • Removed Better Rocks & Mountains since it is fully redundant with No Stretching

Mod Notes & BCFs

Initial Release Changes

Mod Additions

B - Standalone applications that aid in the management of the modding process
C - Mods that expand on the inherent functionality of a game or another mod without themselves affecting content
D - Mods have a programmatic component that fixes various bugs and/or inconsistencies
E - Mods that affect any aspect of the user interface
G - Mods that replace existing models or textures
J -
L - Mods that affect sounds or music
M -

Mod Removals

Install-Order Changes