Oblivion:Unofficial-Hishutup-1.0.0

From Step Mods | Change The Game

Complete File:Daedric O.pngblivion Modding Guide WIP[edit | edit source]

Template:TOC right {{#css:User:Hishutup/OblivionGuide.css}}

-Created By Hishutup and Soire (Red)
v 0.3.9.2[edit | edit source]

Note: put on hold
ROOT Template:Notice

FAQs, Yes you should take a peak a this first.[edit | edit source]

Temporary forum, Ignore the first couple posts they're old.
Suggestions that are welcomed:

  • If you think something is missing suggest it.
  • If you think that something is core and shouldn't be go ahead and suggest it.
  • If you feel that you have a better way to describe something.

Suggestions that are going to be ignored:

  • This guide sucks fix it
  • Other unnecessary garbage.


What does this guide entail? [edit | edit source]

This guide is here to be an up-to-date Oblivion modding guide that is exclusively on STEP, aiming to provide both basic and more sophisticated information for an enhanced Oblivion experience. As well this guide provides a Core setup that is compatible with modular packages and extended modifications suggested, but possibly if not always entirely with your own ideas, too. It does include some recommendations from other guides and credits will be given from where the original content was found.

This is supposed to be community driven - meaning, the community is going to take charge of how this guide is formatted, the content in the guide such as mod descriptions. If someone has a better way of doing things, then post in the provided topic above.


Mods that are not (yet) included for the time being
  • Better Cities: This is excluded because it will cause the frame rate of the game to drop to around 15fps while in just about any town.
  • Really AEVWD: We didn't find yet a solution that justifies the noticeable framerate drop vs enhanced distant view.
  • Open Cities and Open Cities Reborn: There are several mod-incompatibilities as well as massive frame drops when even close to cities.



How is this guide modular? [edit | edit source]

This guide is still complicated in parts but eventually, the rough points are going to be worked out. Currently, we offer a modular setup built around a Core/Extended.


      The Green Squares are Core/Skeleton
  • They mainly indicate a mod containing fixes, texture replacers, improvements of all sorts that are all about keeping that Oblivion feel, but updated (Lore-friendly).
  • They indicate a mod that is content of a basic setup that can be extended and build upon. Or shortly: Core installation is required for this guide to work properly.
  • Install these if you use your own mod list or plan to use moduls from this guide
  • Performance options are noted, where possible.


      The Yellow Squares are Extended
  • They indicate a mod enhancing the Oblivion feeling further but are your choice.
  • Most of them are not designed for low-end systems.
  • Some of them are heavy on your system or the game-engine.
  • Some of them are not necessarely Lore-friendly.
  • Some of them require configuration ability and a deeper understanding of modding.


      The Orange Squares
  • Entirely your choice.
  • The extra on top of Core/Extended improvements
  • Some of them are not necessarily Lore-friendly
  • Packages for all kind of complicated game-play enhancers
  • Packages for housing, followers, survival
  • Packages designed for diverse play-styles
  • Designed for most possible cross-compatibility allowing even more freedom of choice.
  • Some of them are heavy on your system and the game-engine.
  • Some of them require configuration ability and a deeper understanding of modding and patching.


      The Red Squares
  • Do not use this mod in current state of the guide, there is something not quite working yet...
  • May have drastic performance decrease
  • May have little to no support


What is Hishutup's Recommendation

  • This is going to be a setup that is mostly going to be fixed in the way of choices but will be fully loaded
  • If your game is going to be full of game-play enhancers
  • If you have a good amount of configuration ability and a deeper understanding of modding your game.
  • This will take time to get right.


What is Red's Recommendation

  • For the average User
  • Lore-friendly
  • In parts easier to install
  • Easier on hardware and the game engine.


Symbols, what do they mean?[edit | edit source]

Not all symbols are yet consistent through out the guide.

[Click this]
"Name this"
<Fill this>
Do this

Instructions

-Example of annotation-

Example
Of Notes.

No Space

Space
Double space
Triple Space



Section 1.X.X: The Tools and Setup [edit | edit source]

For the most part Wrye Bash is the main mod manager to use. However, a few mods will require TMM (TES Mod Manager) since installing them can be tricky or even impossible otherwise. Mod Organizer is not supported (yet) by this guide for the tool still needs too many workarounds if used with Oblivion, and some of the tasks necessary are simply not yet possible to perform in an efficient manner. Though, Mo is on the radar and constantly worked on and will be integrated eventually.


1.x System Requirements[edit | edit source]

System requirements for this guide do differ quite a bit from the Vanilla (not-modded) Oblivion ones you find on the store page of Steam. This is, because this guide will add diverse visual enhancements that require better hardware than Vanilla does.

Hardware Minimum Recommended
Windows OS Windows XP Windows 7/8
CPU Intel Core i3 (dual core) Intel Core i5/i7 (quadcore)
GPU 1GB VRAM >=1.5GB VRAM
System RAM 4GB >=8GB

On a side note: 64-bit OS is highly recommended when modding Oblivion. However, the executable of the game addresses <2gb of memory usage only (which is in reality something like 1.8gb) and was never updated from Bethesda to have the LAA (Large Address Aware) flag in the executable. If you are running a 32-bit OS the patch won't have any effect. In this case, you might consider to be selective on Extended options.


1.x Windows Folder Options[edit | edit source]

Windows Folder Options should be adjusted as follows:

Check 'Show hidden files, folders, or drives'
Uncheck 'Hide extensions for known file types'

Folder Options are typically found if you open Start → Computer → Organize (upper left corner) → Folder and Search Options → Tab 'View'

  • This will be reverted post-installation.

Hishutup's Recommendation: Template:Notice Small

This is only for Windows 7. Do NOT use on windows 8 or 8.1 because it doesn't have the same effect.
Turn UAC (User Account Control) 'OFF' or 'Never'
  • My reasoning behind this decision is because it causes strange issues with programs not having the right permissions. Wyre Bash is one program that does have said issues. Every Windows 7 install I have done, I have followed up with immediately turning it off.
  • I have never had any issues with it off.
  • As for security I have always used Microsoft Security Essentials.
  • Overall, I hate that it freezes Windows and displays a box.
  • I am NOT responsible for your computer/hardware/install.
The easiest way to find the UAC is go the Windows Start Menu and in the search type "uac".
There should only be one suggestion "Change User Account Control settings".
Click it and drag the slider to the "Never notify me when:" setting.
The reason for this is because the applications in this guide may have permission issues with being installed in "Program Files (x86)".


1.x Install Oblivion[edit | edit source]

Oblivion should be installed outside of 'Program Files' or 'Program Files (x86)' folders. Installation in these folders can cause UAC (User Account Control) to unpleasantly interfere with Oblivion and some of the Utilities.

  • Examples for possible folder structures (X stands for your hard-drive letter):
X:\Steam\SteamApps\common\Oblivion
X:\Games\Steam\SteamApps\common\Oblivion
  • Right-click Oblivion in Steam and select install. Define the installation path.
  • Do following after installation is complete:
Steam/Library/Oblivion -> play

The Oblivion Launcher sets resolution and generates the INI file. If it does not recognize your GPU, set your 'Screen Resolution' and 'Video Quality' presets according to your hardware capability. Now hit play in the launcher and wait until you reach the game-menu. Exit the game.

Note
Change 'Screen Effects' to HDR – this is required for TES4LodGen used later in this guide. Exit the launcher after done so.
Recommended
It is a good practice to backup your pristine (Vanilla) Oblivion for future use. For size reduction use 7-zip – download latest stable version here (v9.20 August 2014): 7-zip Org
  • For this, navigate to:
<Steam>\Steamapps\common\Oblivion
<YourUserProfile>\(My)Documents\MyGames\Oblivion
<YourUserProfile>\AppData\Local\Oblivion

Copy-paste the files of each directory to your backup-drive and use 7-zip to reduce the files size. The non-solid option, normal option and the LZMA2 compression (allows the use of multiple core) is usually the preferred setting.

  • Open Steam, right-click Oblivion in your Library → Properties → General → enable 'Steam Overlay while ingame'. This is needed for OBSE.
Recommended
While still in Steam, right-click Oblivion in your Library → Properties → Updates → Uncheck "Enable Steam Cloud synchronization for The Elder Scrolls IV: Oblivion"


1.x Reset Oblivion to a Pristine (Vanilla) Installation[edit | edit source]

To provide you with the best support that Red and I can please do a FULL re-installation of ONLY what Steam downloads. This gives us a starting point. Please note that the installation should be outside of your 'Program Files' or 'Program Files (x86)' since UAC (User Account Control) tends to unpleasantly interfere with Oblivion and some of the utilities. If you need to move your Steam installation or the game, refer to: Moving a Steam Installation


  • First, do a backup of following directories:
<Steam>\Steamapps\common\Oblivion
<YourUserProfile>\(My)Documents\MyGames\Oblivion
<YourUserProfile>\AppData\Local\Oblivion

Copy-paste the files of each directory to your backup-drive and use 7-zip to reduce the files size. The non-solid option, normal option and the LZMA2 compression (allows the use of multiple core) is usually the preferred setting.

  • Deactivate all mods using your choice of mod manager.
  • Browse to your Oblivion directory and delete all files and subdirectories.
  • Open Steam, right-click Oblivion in your Library → Delete Local Content → Delete. Wait until the game has been uninstalled.
  • Navigate to <YourUserName>\AppData\Local and delete the Oblivion folder.
  • Go to
<YourUserName>\(My)Documents\My Games\Oblivion
Delete the Oblivion folder. It will be regenerated later.
  • Deinstall your previous Mod Manager(s).
  • If you did use Wrye Bash, navigate to
<Steam>\SteamApps\Common
Find the folder Oblivion Mods. Backup first if you want to, then delete.
  • If you did use any other mod manager, find and delete (and backup) their mod directories.
  • In Steam, click Oblivion in your Library and select [Install].
  • Downloading might take a while and is dependent on the speed of your internet connection.
  • After Oblivion is done downloading, click [PLAY] in your Steam library. This will bring up the launcher for Oblivion.
  • If dialogue box pops up, select [OK].
  • Click [Options]. Set 'Video Quality Presets' according to your hardware. Ultra High is recommended because most modern hardware can run it just fine.
  • Select Windowed Mode.
  • Select your screen resolution.
For example: 1920x1080 (widescreen)
Note
'Screen Effects' needs to be set to HDR – this is required for TES4LodGen used later in this guide.
  • We highly suggest doing a backup of your pristine (Vanilla) Oblivion directory for future use.
  • Starting a new game is required in most circumstances.



Section 1.2.X: INI edits [edit | edit source]

Note
After you are done with editing Oblivion.ini, right-click the file -> Properties -> check: read-only. This is to prevent the launcher from resetting it.


Basic INI Tweaks[edit | edit source]

[General]
SMainMenuMovieIntro=
SIntroSequence=

Leaving the second entry blank disables the bunch of intro-movies playing every time you start Oblivion. If you like to disable the Oblivion menu-intro as well, leave the first entry blank too.

iShadowMapResolution=1024

I believe Arthmoor said to change this because there are issues with the default 256.

[Controls]
bUse Joystick=0         ;Set this if you don't use a joystick.
BGamePadRumble=0	;Set this if you don't use a Gamepad. If the entry is there.
[Water]
bUseWaterReflectionsMisc=1
bUseWaterReflectionsStatics=1
bUseWaterReflectionsTrees=1
bUseWaterReflectionsActors=1

Water will reflect static objects (like houses and sky), trees and NPC's. This setting will impact about 5-10% frames/sec – consider turning back off (=0) if you experience unwanted low frames/sec.

[Main]
bEnableBorderRegion=0

This disables the invisible borders in Tamriel. There is not much beyond, though. At current state this tweak refers to Extended/Module.

[Gameplay]
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
bSaveOnInteriorExteriorSwitch=0

This disables autosaving which is known to produce corrupt (unplayable) savegames over time.

[Grass]
iMaxGrassTypesPerTexure=5 or 7

Increases grass diversity with a small cost to performance and yup, 'texure' and not 'texture'! Consider 5 or 7 if using grass retexture mods.

[Archive]
SInvalidationFile=          

Yes, there needs to be nothing. Really!


Memory INI Tweaks[edit | edit source]

Template:Notice Small The memory tweaks described below are controversial, meaning there is no real exact amount but only trial and error. Tests done in the past with or without memory tweaks are located HERE Take a look:

http://forums.bethsoft.com/topic/1176244-oblivion-and-memory-usage/
http://www.tweakguides.com/Oblivion_9.html
[General]
iPreloadSizeLimit=104857600
The rule of thumb I agree with is set as low as possible but still maintaining smooth stutter-less gameplay.
(26214400)∗X
1<=X<=10, X∈ℕ

Use these numbers to start with. You might need to experiment to find a good value. The lower the number the better.:

Core: X=4
Extended: X=6
Entire list: X=8
Source Post Information
Post Link
Jaga Telesin's explanation:
iPreLoadSizeLimit is one of those things people thinks work like a regular "cache", when in fact it does not. Larger values in this setting are WORSE for players since the 1.2.x patch. Martigen and I spent a week straight looking into this and a few other performance related INI values, and in fact it's better to keep it lower if possible. The right number is something you arrive at based on what you are using. The default value of 26214400 can be equated to one "unit" of cache. To find out how many units you need, refer to the following list:
  • (+1) Vanilla Oblivion + 30 or less mods (all small)
  • (+1) OOO, Fran's, Warcry (not FCOM)
  • (+1) MMM (not FCOM)
  • (+2) FCOM
  • (+1) QTP1 (or similar normal-size texture pack)
  • (+2) QTP2 (or similar medium-size texture pack)
  • (+3-4) QTP3 (or other large-size texture pack)

So for example, someone running Oblivion, a few small mods, OOO and MMM would need a setting of: 1+1+1 (3x default) or 78643200. Generally this floats up and down by 1x, so that person might be able to get away with 2x instead, which is BETTER than 3x. You know you are too low when just after changing it and reloading the game, you start stuttering badly.
A machine with more than 2gb of RAM doesn't need to set their cache at 1gb, that's just insane. They need instead to evaluate what they run and see what setting value they need. If they had Oblivion+mods, FCOM, and QTP3 they would need: 1+2+3, or around 6x default (157286400), which is roughly 153mb of Oblivion cache.

Everyone's experience is unique, so people will have to play with their settings to get it just right. Too large and you will get problems, too small and you'll get different problems with similar symptoms (stutter and lag). Finding the sweet spot is what tweaking this entry is all about. My numbers are just a rough guide, and are by no means the final word on the setting."

Hishutup
My X is (7) and the value is set to (183500800)

Any decent system for today should be fine with setting this higher than vanilla.


INI Tweaks that affect FPS[edit | edit source]

[General]
uGridDistantCount=25
This affects the distance at which the lod load for buildings.

If you have trouble with unusally low performance then reduce to 20 or even 15.




Section 1.3.X: Tools [edit | edit source]


BOSS[edit | edit source]
  • Author: The BOSS Development Team
  • Version: v2.3.0
  • Description: BOSS is helping with setting up the right load order for your mods plus provides helpful information about Bash Tags, Dirty Edits, Conflicts, and does have a Userrule Manager integrated.
  • Notes: This is a required utility. Make sure in the drop-down menu is selection 'Oblivion'. As of this point in time I don't trust the placement of LOOT especially because FCOM Convergence is part of this guide.
  • Installation:
Open the installer:
[Next]
[Install]

Possible install location (X stands for your hard drive letter):

X:\BOSS
X:\Games\BOSS


Wrye Bash[edit | edit source]
  • Author: Wrye Bash Team
  • Version: 304.4
  • Description: WB(Wrye Bash) is at this time the main Mod Manager used for this guide. Even for Skyrim and the Fallout Series Wrye Bash is used for it's ability to generate a Bashed Patch based on your load order. [Recommended] For more Info refer to the ReadMe here
  • Notes: The link is the the Wrye Bash on the Skyrim Nexus site. The installer is for all of the supported games.
  • Installation:

Open the installer:

Open the installer, if you get a security warning click [Run]
[Next]
Note: C++ Redistributable Pack 2013 is needed for WB and if it's not installed on your machine, you will get a popup from Microsoft. Agree to terms and install.
Check only "Install for Oblivion" and "Wrye Bash [Standalone]"
Installation path: <Steam>\SteamApps\common\Oblivion
[Next] (2x)
[Install]
[Next]
[Close]

Start Wrye Bash by navigating to the Mopy folder that is located in <Steam>\SteamApps\common\Oblivion.

Recommended
Create a shortcut on your desktop for easy access during this guide
Right-click Wrye Bash.exe and select Send to Desktop
Rename the shortcut to "Wrye Bash Oblivion"
Run:
Wrye Bash.exe

A popup will ask you "Turn Lock Load Order Off?"

[Yes]
[OK]
[Installers] tab
[Yes]
Close Wrye Bash
Tip
If you struggle with Wrye Bash take a look a THIS. Remember this guide doesn't cover everything.


TesModManager[edit | edit source]
  • Author: monpetitbeurre
  • Version: 1.5.5
  • Description: Tes Mod Manager is the successor of OBMM (Oblivion Mod Manager) and in active development. It offers support for both Skyrim and Oblivion and has the ability to download directly from Nexus (replaces NMM). For this guide, we will use TMM to install mods that are difficult or even impossible to install with WB.
  • Download: Download both 1.5.0 Full Installer and 1.5.5. Hidden Window test
  • Installation:
Run:
TMMSetup.exe
Check Install for Oblivion
Installationpath: <Steam>\SteamApps\common\Oblivion
Uncheck Register as Nexus Download Manager
[Install]
[OK]
Extract:
TesModManager.exe to <Steam>\SteamApps\common\Oblivion
[Copy and Replace]
Run TMM
[Settings]
Uncheck: Ghost inactive mods
Check: Never modify load order
Close and Exit TMM


TES4LODGen[edit | edit source]
  • Author: ElminsterAU
  • Version: 3.0.32EXP
  • Description:
  • What is LOD/VWD?
LOD (.lod) data files are necessary to view landscapes that are distant in the middle- or background. These are different than the static objects you see from far – also
known as 'Visible while Distant' objects (VWD). Not all mod (replacer) packages do provide all necessary files related to LOD/VWD and therefor the player runs into
strange views. Or bugs.
LOD is built on the basis of quadrants of four adjoining blocks of 32x32 cells. Now, as landscape mods and such changing exterior cells are added, these quadrants realign
themselves. Further they depend highly on loadorder and the heightmap used in each cell. However technical all this sounds, this results in the necessity to rebuild LOD
every time a mod is added, removed or changed in both loadorder and installationorder that affects these quadrants – like for example 'Qarls Texture Pack' or 'RAEVWD'. The
tools for this are known as 'LOD Generators'.
  • Installation:
Extract to <Steam>\SteamApps\common\Oblivion:
TES4LODGen.exe
Note
TES4LODgen MUST be ran every time load order changes, also if you change something in your Installertab that affects related LOD files. This includes that one tiny file called 'bashed patch' at the very end. If you fail to do this, your game wont crash nor will your savegames be destroyed but distant meshes will be strange, out of line or simply not appear.


      Landscape LOD generator tes4ll-v4[edit | edit source]
  • Author: Gruftikus and Lightwave
  • Version: 4.10
  • Installation: Download: Landscape LOD generator 4_10
  • Notes: Don't use yet
Extract and place into the Data folder:
Ini folder
tes4qlod_tex folder
S3TC.EXE
tes4ll.exe
tes4qlod_Oblivion_ltex.dat
VIC32.DLL

Running will take place at the end of the guide. Install the MPGUI below. <short description>


      Multi Purpose GUI[edit | edit source]
  • Author: Gruftikus
  • Version: 1.22
  • Installation: Download: mpgui_1_22

Open archive:

Run: MPGUI-Setup.msi
[Next]
I Agree
[Next] (x4)
[Close]
  • Notes: Don't use yet

Running will take place at the end of the guide. <short description>


4GB Patch[edit | edit source]
  • Author: Daniel Pistelli
  • Version: 1.0.0.1
  • Description: This 4GB patch is for 32-bit executables to use more than the 2.1GB RAM. This patcher adds a LAA(large address aware) flag which raises the RAM limit for Oblivion.exe up to about 3.1GB.
  • Notes: Only use this if you have 64-bit (x64) Operation System. If you have a 32-bit OS you do not need this.
To determine what OS you run, go to
Control Panel → System and Security → System. Look for System Type.
  • Installation:

Open the archive:

Run:
4gb_patcher.exe
If you get a security warning, click [Run]
Navigate to <Steam>\SteamApps\common\Oblivion
Select Oblivion.exe
[Open]
[OK]
Note
Run only once on the Oblivion.exe. The original Oblivion.exe will be renamed to "Oblivion.exe.Backup".


OBSE (Oblivion Script Extender)[edit | edit source]
  • Author: Ian Patterson, Stephen Abel, Paul Connelly
  • Version: 0021
  • Description:

Quoted text.

— Quotation source

  • Notes: OBSE is mandatory for this guide. For Steam version, launch Oblivion using the Steam client. For any other version use the obse_loader.exe to launch.
  • Installation: Open the archive and extract the files below into the Oblivion folder where your Oblivion.exe is located.

Extract for Steam version of Oblivion:

Data folder
obse_1_2_416.dll
obse_editor.dll
obse_steam_loader.dll
Note
You do not need to use obse_loader.exe under normal circumstances.
If OBSE is not running, most mods that require OBSE will bring up a dialogue box saying "OBSE is not working". If that's the case, check if you have enabled 'Steam overlay while ingame'.


ENBoost Patch[edit | edit source]
  • Author: Boris Vorontsov
  • Version: v0.259
  • Description: This patch allows Oblivion to use Memory to maximum capability (not the same as 4GB patch). For this guide, we install the patch without graphic changes.
  • Download: File from the link provided above and the configuration file from here.
  • Installation:
Extract d3d9.dll and enbhost.exe from the Wrapper Version to <Steam>\SteamApps\common\Oblivion
Extract the archive from Nexus and drop the enblocal.ini matching your GPU and System to the same folder.
  • Open enblocal.ini and adjust following:
[Memory]
VideoMemorySizeMb=	;Use (RAM + VRAM - 2048) Consider reducing an additional 128mb or further if you run into troubles. 
[WINDOW]
ForceBorderless=true               ;set to false if you want fullscreen mode
ForceBorderlessFullscreen=true     ;set to false if you want fullscreen mode

If you experience issues (stutters etc.) in-game and you have Vsync enabled, disable one or the other. Disabling V-sync may cause in-game weirdness (chattering physics object, etc.).

Note
FPS-Limits are managed by OSR (Oblivion Stutter Remover) or VSync


TES4Edit[edit | edit source]
  • Author: ElminsterAU
  • Version: 3.0.32EXP
  • Description: This tool is primary used for cleaning the official DLC's and mods. However, it's also a powerful utility with various other functions such as merged patches and reordering masters. For more information, download the FNEdit PDF-Files (applicable to TES4Edit) here.
  • Notes: This is a mandatory download.
  • Installation:
Create:
New Folder: "TES4Edit" without quotes in <Steam>\SteamApps\common\Oblivion
Extract archive:
Place them in the new TES4Edit folder



Cleaning the DLC [edit | edit source]

This is a required step and should be done regardless of whether you are going to follow this guide or if you are even going to mod your game. Cleaning DLC .esp's and certain mods is critical for creating a stable modded game environment. Template:Notice Small


If you are NOT familiar with cleaning, click me.

Note: Some mods have "UDR(s)" or "ITM(s)" but must not be cleaned. Follow BOSS report unless other wise described for a particular mod.
  • Reminders are going to be located after installation description of mods that do need cleaning.


Undelete and Disable References are referred to as
"UDR(s)"
"Identical to Master" records are referred to as
"ITM(s)"


Oblivion.esm

Template:XEdit

DLCShiveringIsles.esp

Template:XEdit

DLC Shivering Isles is a dummy-.esp and does not need any cleaning. If you attempt to do so anyway, TES4Edit will not do anything.



DLCHorseArmor.esp

Template:XEdit

DLCOrrery.esp

Template:XEdit

DLCVileLair.esp

Template:XEdit

DLCMehrunesRazor.esp

Template:XEdit

DLCSpellTomes.esp

Template:XEdit

DLCThievesDen.esp

Template:XEdit

DLCBattlehornCastle.esp

Template:XEdit

DLCFrostcrag.esp

Template:XEdit

Knights.esp

Template:XEdit

Downsampling [edit | edit source]

This is a tweak for mid-high end PCs with respective graphics cards. If you do not believe you can run it then skip this. Downsampling is when a game is rendered at a greater resolution compared to what it is displayed at.
This is the only way to have downsampling work on AMD but nVidia have other options. I am using a 1920x1080 display on an AMD 6970 but the game is rendered at 3840x2160 because of the engine limitation in a short test I gained a frame which should be incorrect.

The examples used are to show my setup, yours may differ. In the Oblivion ini set what resolution you want the game to be rendered at.

iSize W=3840
iSize H=2160

In the ENBLocal.ini

AddDisplaySuperSamplingResolutions=true

Start the game and see if it works. If it doesn't then try boarderless windowed fullsceen.

Known Problems:

Causes textures to appear sparkly.
Mouse in menus is slow
Steam in-game interface has tiny text.



OBSE Mods[edit | edit source]

OBSE plugins allow mods to interact in different ways with the game using extended scripting abilities.


Required
All       Core extenders are mandatory for this guide to work.


      OBSE -Elys- Universal Silent Voice[edit | edit source]
  • Author: Elys
  • Version: 0.93
  • Description: When a character in the game isn't voiced then Oblivion will skip through the dialogue even if there are subtitles. This mod fixes that by placing a blank audio track in place of the voiced dialogue so you are able to read the text dialogue.
  • Requirements: Enabled subtitles
  • Download: OBSE -Elys- Universal Silent Voice v93
  • Download BCF: https://copy.com/of7P4WXWebsL
  • Installation:
Place the mod into BAIN
Right-click → Conversions → Apply → [*-BCF.7z] → [OK]


      Blockhead[edit | edit source]
  • Author: shadeMe
  • Version: 9.2
  • Description: This plugin allows mods to use different headmodels for their Race retexture projects such as OCO (Oblivion Character Overhaul) used in this guide.

Quoted text.

— Quotation source

  • Download: Blockhead 92


      Enhanced Grass[edit | edit source]
Place the mod into BAIN
Right-click → Conversions → Apply → [*-BCF.7z] → [OK]


      Oblivion Stutter Remover[edit | edit source]
  • Author: SkyRanger-1
  • Version: 4.1.37
  • Download: OSR_4-1-37
  • Installation:
Place the mod into BAIN
Open sr_Oblivion_Stutter_Remover.ini
Located in OSR_4-1-37-23208-4-1-37\Data\OBSE\Plugins
Master = {
bReplaceHeap = 1    ;turn it off (=0) if you experience reoccurring CTDs and/or unusual low FPS rates.
FPS_Management = {
fMaximumFPS = 60
fMinimumFPS = 10


Note: This might work for most users but not for all. If iHeapAlgorithm = (6) doesn't perform well then try (5) and last (2).

Heap = {
iHeapAlgorithm = 6
iHeapSize = 768     ;Consider to reduce this if experiencing crashes at startup or other weirdness. Max 1024, default 450.


      ConsCribe[edit | edit source]
  • Author: shadme
  • Version: 1.0
  • Description:

Quoted text.

— Quotation source

This plugin logs all console output to text files for later reviewing, including those typed in by the player. It removes the need for modders to adopt independent logging functions. This is needed for the Userinterface Section.

  • Download: ConScribe 100


      MenuQue - OBSE Plugin[edit | edit source]
  • Author: kyoma
  • Version: v16b
  • Description: MenuQue extends Oblivions game-engine to deal with various additions/changes to the User Interface, Skills, Fonts and more.
  • Download: MenuQue v16b


      NifSE[edit | edit source]
  • Author: DragoonWraith
  • Version: 1.1
  • Download: NifSE v1_1 Release
  • Notes: Required for most Combat Overhauls.


      shadeMe[edit | edit source]
  • Author: shadeMe
  • Version: 3.5
  • Download: shadeMe 35
  • Notes: I used it before. I preferred ENB shadows but ENB shadows have blur which can make a few texture look bad.


      Oblivion - Enhanced Camera[edit | edit source]
  • Author: LogicDragon
  • Version: 1.4a
  • Description: Replaces the first person camera with third person and then moving the camera into a first person view. I like the idea and thought others would. This is my replacement for the leg view that should be part of the Deadly Reflex combat mod that is later in the guide. I'll add the recommended leg mod later.
  • Download: Enhanced Camera
  • Notes: I included because I like the idea but if you occasionally experience motion sickness in games I highly recommend not using it. Even I get a little ill after using it and I don't get motion sick.



Fixes[edit | edit source]


      UOP - Unofficial Oblivion Patch[edit | edit source]
  • Author: Quarn, Kivan and Arthmoor
  • Version: 3.5.1
  • Description: Unofficial Patches are a must; they fix literally ten-thousands of bugs in the original game that were never addressed by Bethesda.
  • Download: Unofficial Oblivion Patch
  • Installation:
Esp/m Filter:
Check All except UOP Vampire Aging & Face Fix.esp
If warned about .dll, click [Yes]


      Unofficial Shivering Isles Patch[edit | edit source]
  • Author: Quarn, Kivan and Arthmoor
  • Version: 1.5.5
  • Requirements: Unofficial Oblivion Patch
  • Download: Unofficial Shivering Isles Patch
  • Installation:
Esp/m Filter:
Check All


      Unofficial Official Mods Patch[edit | edit source]
  • Author: Quarn and Kivan and Arthmoor
  • Version: 20
  • Requirements: Unofficial Oblivion Patch
  • Download: Unofficial Official Mods Patch
  • Notes: DLCThieves Den – Unofficial Patch – SSSB.esp should only be activated for a new savegame.
  • Installation:
Esp/m Filter:
Check All


      Summon Dremora Lord Saved[edit | edit source]
  • Author: DemonLord7654
  • Version: 1.0
  • Description: The Bruma Mages guild is the only one who sells the spell Summon Dremora Lord. If you didn't pay attention, later in the game you won't be able to purchase this spell. This mod adds the spell to Mystic Emporium and the Mages Guild in Skingrad.
  • Download: Summon Dremora Lord Saved

BOSS Masterlist Update Required:

  • Summon Dremora Lord Saved.esp BOTTOM DLC 4


      Disappearing Grass Fix for Oblivion and Nehrim[edit | edit source]
  • Author: Xerus
  • Version: 1.0
  • Description: This mod fixes the disappearing act that grass has over time.
  • Download: Disappearing Grass Fix
  • Installation:
Esp/m Filter:
Check: GrassFix.esp
Uncheck NehrimGrassFix.esp


      Elz - No Floating Weapon[edit | edit source]
  • Author: Elzee
  • Version: 1.0.2
  • Description: Fixes the floating weapon issue upon death of a NPC.
  • Requirements: OBSE
  • Download: Elz - No Floating Weapon

BOSS Masterlist Update Required:

  • Elz - No Floating Weapon.esp BOTTOM DLC 4


      Lynges Unlimited Death Reload Time[edit | edit source]
  • Author: Martin Lynge -CapoeiristaDK-
  • Version: 1.0
  • Description: After dying, your game won't reload the latest save. This helps prevent save corruption.
  • Download: LyngesUnlimitedDeathReloadTime
  • Notes: After dying, please close and restart Oblivion rather than loading the save without restarting. This mod will be made redundant when patching is included.


      Water_Reflection_Blur[edit | edit source]
  • Author: Zeroed
  • Version: 0.3
  • Description: This mod will blur the distant reflections blurring the low-res reflections look.
  • Download: water_reflection_blur_0_3
  • Notes: This will also remove water ripples.
  • Installation:


OMOD Installer
In Wrye Bash
Select Monitor External Installation
In TMM
[Load]

Navigate to the location of water_reflection_blur_0_3-23372.omod
[Open]
Select:

Water Reflection Blur

[Activate]

In Wrye Bash
[OK]

"Water Reflection Blur"


      Streamline[edit | edit source]
  • Author: Jaga
  • Version: 3.1 + Patch
  • Download: Streamline_3dot1_Open_Beta and Streamline_3dot1_Open_Beta Patch
  • Notes: A lot of configuration is needed for this to operate properly. I will try my best to understand this utility.
  • Installation:


EXE Installer
In Wrye Bash
Select Monitor External Installation
In Windows Explorer
Launch:
Streamline_3dot1_Open_Beta-10400.exe
Navigate to the <Oblivion>/Data folder
Extract
Streamline_3dot1_Open_Beta Patch-10400
Navigate to the <Oblivion>/Data folder
Extract
In Wrye Bash
[OK]

"Streamline"

I recommend making the SL.ini edits before installing.

Location SL.ini

Open Streamline Installer in Wyre Bash
Navigate to (<mod install location> Streamline\INI Files)
Open SL.ini

Configuring of SL.ini

set SLv.Purging               to       0  ; Turn on Streampurge?  (cache purging)
set SLv.FPSsmoothing          to       1  ; Turn on Streamsmooth? (FPS smoothing)
set SLv.Streamsaving          to       0  ; Turn on Streamsaving? (timed autosaves)
set SLv.Streamsight           to       0  ; Turn on Streamsight?  (FPS enhancer)
  • I don't know the effects of Purging other than LOD issues. Un-likely to include.
  • Note: Streamsmoothing May make edits to your ini
  • I haven't taken a look at Streamsaving. Likely to include.
  • I think Streamsight may cause crashes. Likely to include.
set SLv.maxVLOD               to     100  ; Highest overall level of detail (%)
                                         ;  Default: 100    (Max: 100)
set SLv.minVLOD               to      20  ; Lowest overall level of detail (%)
                                         ;  Default:  0     (Min: 0)

If you plan to use All Weather then this is required

set SLv.WeatherUnsticker      to       0  ; Leave set at 1 unless you use a
                                         ;  scripted weather mod

If you want an specific FOV set then use the following: Note: A higher FOV value can make gameplay more comfortable. Recommended values: 75 - 110

Hishutup
I use 100 on a 21.5" 1080p monitor because I like high FOV, you may not.
set SLv.slFOVauto             to       1  ; Can Streamline automatically alter FOV?
set SLfov                     to     XXX  ; Field of View (FOV) Angle desired



User Interface [edit | edit source]

You can chose between two different layouts of DarNified UI that get rid of the xBox interface and converts it to be more PC-like.

Required
Uncheck 'read-only' in the properties of Oblivion.ini


What's the difference?
Options      Hishutup's Recommendation: DarkUId DarN      Red's Recommendation: DarNified UI Vanilla
Customization DarkUId DarN Options.png DarNified UI Options.png Vanilla Options.png
Items Menu DarkUId DarN Items.png DarNified UI Items.png Vanilla Items.png
Map DarkUId DarN ColoredMap.png DarNified UI ColoredMap.png Vanilla VanillaMap.png


      Hishutup's Recommendation
      Atmospheric Dark UI Loading Screens
  • Author: Galahaut and Vacuity
  • Version: 4.05
  • Requirements: DarkUId DarN
  • Download: Atmospheric Loading Screens 4_05
  • Installation:
Esp/m Filter:
Check:
Atmospherice Loading Screens - Random Quotes


      DarkUId DarN
  • Author: Gothic251
  • Version: 1.6
  • Description: This is a merge of DarkUI by Darkbirdy and DarNified UI by DarN
  • Download: DarkUId DarN 16 OMOD Version
  • Notes: This can be a complicated install. I tried to make sure that it was painfully described.
  • Installation:
OMOD Installer
In Wrye Bash
Select Monitor External Installation
In TMM
[Load]

Navigate to DarkUId DarN 16 OMOD Version-11280.zip
Select Dark UI'd DarN
[Activate] [No]

What's your name
Type the name of your character
Choose installation method
Recommended Select Components
Install Everything
Select the custom options you wish to install in the list to the left
Recommended Choose your own options
* Custom Font
  • Atmospheric Loading Screens
  • Colored Local Map
  • No Quest Added popup
Custom Font 1
Recommended Choose your own options
Knights_Quest_36
Select the font size you wish to install in the list to the left
Recommended Choose this if you want slightly smaller subtitles
Large Normal
Modifying the ini
[OK]
Warning
(Hold Ctrl) and Click [Yes]
Close TMM
In Wrye Bash
[OK]

"DarkUId DarN"


      Red's Recommendation
      DarNified UI
  • Author: DarN
  • Version: v132
  • Download:
  • Installation:
  • Drag and drop the Loading Screens Themed Replacer into Bain
Esp/m Filter:
Uncheck 'LoadingScreen.esp'
Install
  • Drop Loading Screen Themed Replacer SI into Bain.
Esp/m Filter:
Uncheck 'LoadingScreenSI.esp'
Install
  • Drop Loading Screen Themed Replacer Addon into Bain.
  • Drop the BCF file into <SteamApps>\common\Oblivion Mods\Bain Installers\Bain Converters. Back in Bain:
Right-click the mod
'Conversion' → 'Apply' → select the BCF.
  • Highlight the new archive.
Sub Packages:
Check '00 Core' and '02 AddOn+Base+SI'
Esp/m Filter:
Uncheck 'LoadingScreensAddon.esp'
Install
  • Download DarNified UI OMOD version and extract the DarNified UI archive to the same location.
  • In Wrye Bash right-click the bar that is underneath the tabs
Select Monitor External Installation...
[OK]
Run TMM:
[Load] -> 'DarNified UI 1.3.2.OMOD'
[Activate]
Type the name of your character
[OK]
Select 'Install Everything'
Hold (CTRL)
Select 'Trollf Loading Menu'
Select 'Colored Local Map'
Select (Optional) 'No Quest Added Popup'
[OK]
Select 'Large'
[OK]
Press (CTRL) + [Yes]
[Overwrite all with new mod files]
[OK]
Close TMM
  • Back in Wrye Bash:
[OK]
Select All
Type "DarNified UI v132"
[OK]


      Skill Perk Descriptions[edit | edit source]
  • Author: Alek
  • Version: 1.1
  • Description: This mod adds perk descriptions to the UI. Now you are capable of seeing which skill level offers you what abilities. It uses the background and font of whatever UI you have installed.
  • Download: Skill_Perk_Descriptions_1_1


      nONatees colored Shivering Isles Map[edit | edit source]

Place the mod into BAIN Right-click → Conversions → Apply → [*-BCF.7z] → [OK]

Sub-Packages:
Check:
01 Visually Divided


      Dynamic Map[edit | edit source]
  • Author: TheNiceOne
  • Version: 2.1.1
  • Notes: At this time, Shivering Isles are not (yet) supported.
  • Description: This amazing mod adds Zoom-functions to the general map of Cyrodiil. It offers also support for some of the quest mods used in the moduls.
  • Installation: Download mainfile.
Sub Packages:
00 Core
01 Color Map
Open Dynamic Map base.ini found in <common>\Oblivion\Data\Ini and attach the zoom functions to the mouse-wheel:
set tnoDM.zoomIn to 264
set tnoDM.zoomOut to 265
Resetting the map remains key 3


      MiniMap - Reboot[edit | edit source]
  • Author: Kyoma
  • Version: 1.2.0
  • Description: This adds a 'modern' mini-map to the right top corner of the screen, showing where you are. It comes with extra functions:

The controls are on the keypad section of the keyboard.

"*" is to change views.
"+" zoom in
"-" zoom out
  • Download: MiniMap v1x2x0
  • Installation: Drop to Bain, install


      RefScope[edit | edit source]
  • Author: Wyzard
  • Version: 2.1.2
  • Download: RefScope 2_1_2
  • Description: To use this wonderful little tool hold 'X' on a particular object/item/person, it should then glow a pale yellow. Press [Activate] and a dialogue box will pop up telling you all about that particular object/item/person. While in game you can find where a particular object or item came from. This helps with debugging and troubleshooting.
  • Installation:
Drop the archive to Bain, and install.


      HUD Status Bars at Oblivion[edit | edit source]
  • Author: TheNiceOne
  • Version: 5.3.2
  • Description: This supports several other mods adding status bars to the HUD. Changes the Vanilla bars to something more useful. And - the best - you can create your own bars, too. Though, for this guide, we keep it simple. "However that is, feel free to dive into the documentation and create your very own, personal HUD!" - Red.
  • Installation:
Sub Packages:
00 Core
01 Vanilla Style
Only if you are using DarkUId DarN: 10 - optional compass HUD base - (Dark) DarN
11 Optional DarNified Compass

Optional: To set your compass to the top of the screen

Browse to <SteamApps\common\Oblivion\Data\ini
Open 'HUD Status Bars - base.ini'
set tnoHSB.compass_y to 0.5
For extra space between the top of the screen and the compass:
set tnoHSB.compass_y to 2.0


      DarNified Config Addon[edit | edit source]
  • Author: KyoParadox
  • Version: 1.4
  • Requirements: OBSE & ConScribe
  • Description: This allows both DarNified UI and DarkUid DarN settings to remain permanent after you've done the configuration ingame. Even if you switch between DarNified UI and DarkUId DarN the settings will be preserved as long you keep the mod active.
  • Installation:
Drop the archive to Bain, install.


Optional: Startup Oblivion[edit | edit source]

This may be done at the end of the guide. Run Oblivion if you want to test the installation at this point.

Recommended Check read-only in the properties of Oblivion.ini.
In Wrye Bash change to 'Mods' (Bash) tab.
Open Boss, make sure Oblivion is selected in the drop down menu
Run: BOSS oh wait... you did edit the user rules mentioned above, right?
Close after done
Back in Wrye Bash:
Make sure load order has changed.
Right-click 'Bashed Patch,0.esp' and select Rebuild Patch... You can select Rebuild Patch (CBash *BETA) if you know, what you are doing!
[OK] to disable mods prior to patching
Browse in the resulting window to Tweaks: Misc and select DarNified Books
Add the Bash Tag to 'Summon Dremora Lord Saved.esp' mentioned above.
Leave rest on default
[Build Patch] This may takes a while
Click [OK] and again [OK] to activate the Bashed Patch

Now startup Oblivion through Steam, load a clean (Vanilla) save and check the UI. If anything is wrong, you might missed a detail while installing. If everything is allright, proceed with the guide.


Switching between DarkUId DarN and DarNified UI[edit | edit source]

Make sure, [read-only] is unchecked in your Oblivion.ini.
You may want to backup your HUD Status Bars ini files prior to this.
Your individual configuration of the UI will be preserved as long you keep 'DarNified Config Addon' activated.


First time switch:
Open Wrye Bain
Uninstall (NOT delete):
all mods related to current installed recommendation
Open TMM
Deactivate the related OMOD(s) (NOT delete)
Exit TMM
Install either recommendation you want to switch to following the guide above
Anneal 'HUD Status Bars' with correct Sub Packages checked
Check read-only in your Oblivion.ini
Run Boss and rebuild bashed patch.


Future switches:
Open Wrye (Do not use Monitor external installation!)
Uninstall (NOT delete):
all mods related to current installed recommendation
In TMM
Deactivate all related OMOD(s) (NOT delete)
Activate the OMOD(s) in the right order related to the recommendation you switch to
Exit TMM
In Wrye Bain
Install the mods in the right order related to the recommendation you switch to
Anneal 'HUD Status Bar' with correct subpackages
Check read-only in your Oblivion.ini
Run Boss and rebuild bashed patch.



Conflicting Textures[edit | edit source]


      Really Textured Normal Maps for Vanilla - BAINs[edit | edit source]
  • Author: Jarod
  • Version: 1.0
  • Description: A mod that covers it all: landscape, clutter, armor, weapons... - you name it. In this guide used as basis retexture mod.
  • Installation:
Download:
Really Textured Normal Maps Part 1 BAIN
Really Textured Normal Maps Part 2 BAIN
Really Textured Normal Maps SI BAIN
Sub-Packages:
Right-click Select All
<Repeat for all "Really Textured Normal Maps>


Alternative Textures to QTP3 - Not Ready
Don't download any mods that are related to QTP3.
Darooz bruma1_5
  • Author: Darooz
  • Version: 1.5
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

better cathedrals
  • Author: xrayy
  • Version: 1.6
  • Installation: Download: better cathedrals and awls window more res package
  • Notes: (if needed)

<short description>

Cheydinhal retexture
  • Author: Lougian
  • Version: 1.0
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Imperial City HD
  • Author: amnes
  • Version: 1.0
  • Installation: Download: Imperial City HD
  • Notes: (if needed)

<short description>

Koldorns Sewer Textures 2
  • Author: Koldorn
  • Version: 1.0
  • Installation: Download: Koldorns Sewer Textures 2 and Koldorns Sewer Textures 2 v1_1
  • Notes: (if needed)

<short description>

Ayleid ruins retexture
  • Author: Lougian
  • Version: 1.0
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Forts Ruins exteriors retexture
  • Author: Lougian
  • Version: 1.0
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

AmpolX Textures 1.0
  • Author: AmpolX
  • Version: 1.0
  • Installation: Download: AmpolX Repackaged BAIN.7z

Sub-Packages:

Check All Except:
00 AmpolX Repackaged Documentation
20 Cheydinhal Textures
  • Notes: (if needed)

<short description>

Landscape HD
  • Author: amnes
  • Version: 1.1
  • Installation: Download: Landscape HD and 1dot1
  • Notes: (if needed)

<short description>


      Qarls TP3 for NMM[edit | edit source]
  • Author: Qarl
  • Version: 1.3
  • Description:

Quoted text.

— Quotation source

  • Notes: For reference: this is a Bain-friendly repack of QTP3 including Update 1.3 found here.
  • Download: Quarl's Texture Pack III for NMM
  • Installation:
Drop the archive to Wrye Bain, install


      QTP Custom Road Textures - and more[edit | edit source]
  • Author: _pk
  • Version: 1.0
  • Description: Contains replacers for QTP3's rocks, roads and beach.
  • Installation:
Sub-Packages:
Select all 02. folders
Install


      QTP UOP350 Compability Patch[edit | edit source]
  • Author: Quarn, Kivan and Arthmoor
  • Version: 3.4.2
  • Description: Qarl's Texture Pack 3 uses the mesh corrections from the Unofficial Oblivion Patch 1.61. This patch updates this to 3.5.0 UOP.
  • Installation: You may have previously downloaded this in the Fixes section. If not, download it now.
Drop the archive to Bain, install.


      Bomret Texture Pack for Shivering Isles[edit | edit source]
  • Author: Bomret
  • Version: 1.0
  • Description: Just like Qarls Texture Pack this is just as amazing but for the Shivering Isle expansion.
  • Notes: Scroll down for the English description on the homepage linked above. Download-button on the bottom.
  • Installation:
Drop the archive to Bain, install.



Major Overhauls [edit | edit source]

This section is not something you install and then remove the next. Once you start, you are committed.

FCOM Convergence
FCOM Reference Guide
OOO (Oscuro's_Oblivion_Overhaul)
  • Author:
  • Version: 1.35
  • Download: OOO135.zip, OOO135BSA.7z, OOO MIssing Icons.7z, Harvest_Flora_v3_0_1.zip
  • Installation:
  • Notes:

OOO135:

Esp/m Filter:
Check:
Oscuro's_Oblivion_Overhaul.esm
Oscuro's_Oblivion_Overhaul.esp

Harvest_Flora_v3_0_1:

Esp/m Filter:
Check: All


Oscuro's_Oblivion_Overhaul.esm

Template:XEdit

Oscuro's_Oblivion_Overhaul.esp

Template:XEdit
BASH Tags:
Oscuro's_Oblivion_Overhaul.esm:

REMOVE: Relations
Francescos Creatures and Items - V5
  • Author: Francesco and SomeWelshGuy
  • Version: 5.0B2
  • Download: Francescos Creatures and Items - V5B1 and Francescos Creatures and Items - V5B2 Update
  • Installation:

Francescos Creatures and Items - V5B1:

Wizard:
Next
Yes, I want the SI version
Yes, I am installing FCOM
Next
Uncheck: Chance of More Enemies
Check: Apply these selections, Install this package
  • Notes: Don't mess with the Sub-Packages or Esp/m Filter because they are already selected for FCOM. If you want a list to Check off then at the end of this section.
WarCryEv
  • Author:
  • Version:
  • Download: WarCryEv.7z and Oblivion WarCry EV Opti.7z
  • Installation:

WarCryEv:

Esp/m Filter:
Check: All


Oblivion WarCry EV.esp

Template:XEdit
BASH Tags:
Oblivion WarCry EV.esp:

REMOVE: Actors.DeathItem
MMM (Martigen's Monster Mod)
  • Author:
  • Version: 3.8
  • Download: MMM38.rar and MMM38BSA.7z
  • Installation:

MMM38:

Esp/m Filter:
Check:
Mart's Monster Mod.esm
Mart's Monster Mod - Diverse Creatures Expansion.esp
Mart's Monster Mod - Diverse WaterLife.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - More Wilderness Life No Gates.esp
Mart's Monster Mod - RadiantAITweaks.esp
Mart's Monster Mod - Shivering Ises.esp

MMM38BSA:

The BSA file name MUST be renamed to "FCOM_Convergence_MartsMonsterMod" without quotes.


Mart's Monster Mod - More Wilderness Life No Gates.esp

Template:XEdit

Mart's Monster Mod - Hunting & Crafting.esp

Template:XEdit

  • Notes: There is many different configurations to tailor to ones liking. This is a basic configuration to work with FCOM.
Bob's Armory Oblivion
  • Author:
  • Version:
  • Download: Bob's Armory Oblivion.7z and FCOMBob's Armory Oblivion Opti.7z
  • Installation:

Bob's Armory Oblivion:

Esp/m Filter:
Check: All
  • Notes:
FCOM Convergence
  • Author: Team FCOM
  • Version: 1.0
  • Download: FCOM Convergence 1.00.7z, FCOM_Convergence.7z and FCOM RealSwords Resources.7z
  • Installation:
  • Notes:

FCOM Convergence 1.00:

Esp/m Filter:
Check: Select all except FCOM_SpawnRates*
Check: FCOM_SpawnRatesReduced.esp


FCOM_Convergence.esp

Template:XEdit

FCOM Optional Add-Ons
  • Author: Team FCOM
  • Version: 1.0
  • Download: FCOM Optional Add-Ons.7z
  • Installation:
  • Notes: These are the options that are compatible with FCOM. For right now leave this completely uninstalled but remain in install list.



Landscape, Cities & Caves[edit | edit source]


      Cave textures at Oblivion[edit | edit source]
  • Author: jaassu
  • Version: 1.02
  • Description: This imports CaBaL's amazing Skyrim aMidianBorn Cave retextures to Oblivion. It looks like the caves should have always been that way.
  • Installation: Download and install mainfile


      Arena HD[edit | edit source]
  • Author: amnes
  • Version: 1.5
  • Installation: Download and install mainfile


      Cloud Ruler Temple HD[edit | edit source]
  • Author: anmes
  • Version: 1.0
  • Installation: Download and install mainfile


      Oblivion Realm - HD[edit | edit source]
  • Author: amnes
  • Version: 1.0
  • Installation: Download and install mainfile


      Real Wood Road Signs[edit | edit source]
  • Author: Varacolaci
  • Version: 1.0
  • Installation: Download and install mainfile


      Statues HD[edit | edit source]
  • Author: anmes
  • Version: 1.0
  • Installation: Download and install mainfile


      Mesh Improvement Project[edit | edit source]
  • Author: InsanitySorrow
  • Version: 1.3
  • Description: WIP - replaces various meshes and some textures that looked out of place in Vanilla Oblivion.
  • Notes: SignPostCity.nif seems to be broken and needs to be removed before installing this mod.
  • Installation:
Open archive and go to Meshes\Clutter\Signs
Right-click SignPostCity.nif and select Delete
Exit
Drop the modified archive to Bain, install.

"FIX LATER" Core? -Red


      Unique Signs[edit | edit source]
  • Author: Khavaz
  • Version: 1.0
  • Description: Changes Oblivion's signs to be unique and memorable.
  • Installation: Download and install mainfile



Distant Landscape Textures[edit | edit source]

NOTE:


      Koldorns LOD Noise Replacer[edit | edit source]
  • Author: Koldorn
  • Version: 1.3
  • Description: Changes noise for a better visual experience if looking far outdoors with minimal performance impact.
  • Download: KoldornsLODnoiseReplacer
  • Installation:
Sub-Packages:
Select Medium


      Deathb0rns Modified Qarls LOD Normal Maps[edit | edit source]
  • Author: Deathb0rn
  • Version: 1.1
  • Description: Better looking LOD for QTP3
  • Performance Options: DMQL_512 for VRAM <1GB - DMQL_1024 version for VRAM <=2gb - DMQL_2048 for VRAM >2gb
    Many users should be fine with 2048.
  • Installation: Download the version appropriate for your system and install.



Flora, Grass and Water[edit | edit source]

NOTE: CHOOSE ONE PACK.

      Recommended Pack
      Enhanced Vegetation
  • Author: LprMan
  • Version: 1.1
  • Description: This adds better distant, scaled trees and scrubs, swaying grass meeting your timescale.
  • Download: Both mainfiles.
  • Notes: If you plan to use mods that do alter timescale, take the appropiate subpackage from the plugin - the one nearest to your timescale. Needs to run TES4LODgen.exe
  • Installation:

Drop mainfile to Bain, install. Enhanced Vegetation - Plugins:

Sub-Package:
timescale 30
Esp/m Filter:
Check only: Enhanced Vegetation 100%
      Enhanced Vegetation - Darker Trunks
  • Author: Xtudo
  • Version: 1.2
  • Installation: Drop to Bain, install.
      Harvest Flora
  • Author: Quarn and Dejunai
  • Version: 3.0.1
  • Description: Plants will now change their appearance once you harvest them.
  • Notes: Boss will report, you have version 3.0.0 installed and wants you to use 3.0.1. You are using the right version.

Note:If you have previously installed this from the FCOM section then ignore this version.

  • Installation:
Esp/m Filter:
Select all

Harvest [Flora] - Shivering Isles.esp Template:XEdit Harvest [Flora] - DLCFrostcrag.esp Template:XEdit

      Improved Doors & Flora
  • Author: Mikal33
  • Version: 1.0
  • Installation: Download both mainfile & update, install.
      Improved Trees and Flora
  • Author: Mikal33
  • Version: 1.0
  • Installation: Install the mainfile.
      Improved Trees and Flora 2
  • Author: Mikal33
  • Version: 2.0
  • Download: All three files
  • Installation:
Install order:
1. Mainfile
2. ITF2Update
3. ITFBark2012
      Improved Flora Harvest Fix
  • Author: Xerus
  • Version: 1.0
  • Description: Fixes a small issue on Primel and Lady's Mantle not showing the correct textures after harvesting if both Improved Trees & Flora and Harvest Flora is installed.
  • Installation: Install mainfile.
      Verdant Anthesis The Imperial Ecology v3
  • Author: Discovery1
  • Version: 3.00
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER" this or V4 -
  • DO NOT USE YET "FIX LATER" need some testing with improved stuff, evtl. only use some parts of Improved stuff namely hydrangea, azalea and mugopine. Might renders Harvest Fix obsolete; check if needs a new patch with Harvest Flora -Red

<short description>

      Oblivion Grass Overhaul
  • Author: Ferretmyster
  • Version: v4.0
  • Description: This is a mix of Brittany's Lush and Gaudy Floriana, QTP3 and redone ground-textures.
  • Notes: This will overwrite a lot grass/landscape textures which is okay.
  • Installation: Download: Oblivion Grass Overhaul and Patch

Oblivion Grass Overhaul:

Esp/m Filter
Check: Grass Overhaul.esp

"FIX LATER" - 'un'check esp? -Red

      Evandars Snow Texture Replacer
  • Author: Evandar
  • Version: v13
  • Description: Replaces ice and snow in Cyrodiil
  • Installation: Install mainfile.
      Enhanced Water v20
  • Author: LprMan
  • Version: 2.0
  • Required: Enable water reflections in Oblivion.ini (see INI Tweak Section).
  • Installation:
Esp/m Filter
Select only: Enhanced Water v2.0 HD.esp
      Enhanced Water v20 SI
  • Author: halo112358
  • Version: 0.2
  • Required: Enable water reflections in Oblivion.ini (see INI Tweak Section).
  • Installation: Download mainfile and install.



      Lush & Gaudy Pack - do not use in current state
Keep in mind most of these mods were done by one person.
This pack is compatible with some parts of the other but most of these mods will clash with what Oblivion was designed around.
Notice: With many of the listed mods there are problems with variety, collision, clashing, etc.
I haven't yet tested test nor have I set up install instructions.
Lush and Gaudy Floriana Australis
  • Author: Brittainy
  • Version: 1.0
  • Download: Lush and Gaudy Floriana Australis 1_0, A Quick Fix and Lush and Gaudy Shivering Isles Floriana Australis 1_0
  • Installation:
  • Notes: (if needed)

<short description>

Lush and Gaudy Interior and Exterior Mod
  • Author: Brittainy
  • Version: v1.0
  • Download: Lush and Gaudy Interior and Exterior Mod and Lush and Gaudy Interiors and Exteriors For SI Bomret Version
  • Installation:
  • Notes: (if needed)

<short description>

Lush and Gaudy Demonic Frippery
  • Author: Brittainy
  • Version: 1.0
  • Download: Lush and Gaudy Demonic Frippery
  • Installation:
  • Notes: (if needed)

"FIX LATER" this overwrites the 'Oblivion Realm-HD' with rather incomplete textures, might do not use -Red

<short description>

Lush and Gaudy Water
  • Author: Brittainy
  • Version: 1.1
  • Download: Lush and Gaudy Water v1_1
  • Installation:
  • Notes: (if needed)

<short description>

Lush and Gaudy Tropical Frippery
  • Author: Brittainy
  • Version: 1.0
  • Download: Lush and Gaudy Tropical Frippery Medium Res Part1, Lush and Gaudy Tropical Frippery Medium Res Part2, Lush and Gaudy Tropical Frippery Medium Res Part3 and Shivering Isles Tropical Frippery Medium Res
  • Installation:
  • Notes: (if needed)

<short description>



      Real Lava HD[edit | edit source]
  • Author: CptJoker71
  • Version: 1.3
  • Description: Re-textures the Lava to look way more realistic and detailed.
  • Installation: Download and install: Real Lava 1_3


      AliveWaters[edit | edit source]
  • Author: Windsurfer
  • Version: 0.6
  • Description: Adds different types of fish with scripted AI, underwater weeds, more diversity in general and some surprises for the explorer.
  • Installation:
Esp/m Filter:
Uncheck All


      Alive Waters updated[edit | edit source]
  • Author: Windsurfer & WalkerInShadows
  • Version: 0.9
  • Requirements: AliveWaters (Resources)
  • Description: Bugfixed and TES4 cleaned, supports Better Cities.
  • Download: Mainfile 'Alive Waters Updated'
  • Installation:
Esp/m Filter:
Check All


      AliveWaters Grass Bug Fix[edit | edit source]
  • Author: Xerus
  • Version: 1.0
  • Requirements: Alivewaters
  • Notes:




Template:Construction

Character Improvements[edit | edit source]

      Oblivion Character Overhaul version 2[edit | edit source]
  • Author: nuska
  • Version: 2.03
  • Requirements: Blockhead
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Common Oblivion[edit | edit source]

This section may be required for some mods.

Hishutup's recommendation:
     Cobl
  • Author: Cobl Team
  • Version: Cobl v173
  • Installation:
Sub-Packages:
Check:
00 Cobl Core
Esp/m Filter:
Check:
Cobl Main.esm
Cobl Filter Late...
Cobl Glue.esp
Cobl Races.esp
Cobl Si.esp
  • Notes: Bashed Patch requires special edits with this mod. That part will be described near the end of the guide.

Cobl stands for Common Oblivion.

Red's recommendation:
Hasn't reviewed yet

Really AEVWD [edit | edit source]

Do NOT use. This is a place holder till we figure out a good setup.

Hishutup's Recommendation:
     [ Really AEVWD]
  • Author: Several
  • Version: 1.9.2
  • Installation: Don't install this mod at this time. Only place in your install order.

Wizard:

    X
  • Notes: If you feel that you understand this mod then go ahead an install but if you don't I would recommend not installing this mod.

This mod adds distant meshes resources, that after running TES4LODGen there will be more distant mesh objects.

Red's Recommendation:
     [ Really AEVWD]
  • Author: Several
  • Version: 1.9.2
  • Installation: Don't install this mod at this time. Only place in your install order.

Wizard:

    X
  • Notes: If you feel that you understand this mod then go ahead an install but if you don't I would recommend not installing this mod.

This mod adds distant meshes resources, that after running TES4LODGen there will be more distant mesh objects.

Weather, Sound & Lighting[edit | edit source]

      Animated Window Lighting System and Chimneys - AWLS[edit | edit source]
  • Author: XMarksTheSpot-Brumbek-Ismelda
  • Version: 5.5.4
  • Installation:


Wizard
Choose the plugin you want to install
Reccommeded Not Recommended
Advanced Smoking Chimneys Select a different plugin
Do you use RAEVWD
Are you using the Really AEVWD Section Use this if you are not using the Really AEVWD Section
Recommended Yes
No
Do you want to pick your windows individually for every city location
Recommended Pick your own choices after "Do you use Qarls Texture Pack III"
No Yes
Do you use Qarls Texture Pack III
Recommended Use this if you are using the Alternative Texture Pack module
Yes No
Pick a Complete Texture Pack option
Recommended Pick your own style
Orange - Brumbek Recommends
Pick a Cathedral Windows option
Recommended Pick your own style
Orange - Brumbek Recommends
Pick a Mages Guild Magic Circle Window option
Recommended Pick your own style
Purple
Pick an Imperial City Temple option
Recommended Pick your own style
Blue
Do you use Bomrets Texture Pack for Shivering Isles
Recommended Use this option if you haven't installed Bomrets Texture Pack
Yes No
Pick a Shivering Isles Settlements option
Recommended Pick your own style
Bumbek Yellow Multi-Color
Pick a Shivering Isles Palace option
Recommended Pick your own style
Dual Nature
Pick a Shivering Isles Crucible option
Recommended Pick your own style
Blue-Purple
Pick a Shivering Isles Bliss option
Recommended Pick your own style
More Colors
The installer script has finished, and will apply the following settings
Check: Apply these selections

[Finish]

<short description>

      Weather - All Natural[edit | edit source]
  • Author: Chong Li
  • Version: 1.35a
  • Installation:


Wizard
Select which mod components you wish to install.
Recommended Not Recommended
All Natural - Full Select a different plugin
Do you want to use All Natural's Shivering Isles support
Recommended Select this if you do not want All Natural weathers for shivering Isles
Yes No
Do you want to use additional (non-vanilla) weathers for Shivering Isles
Recommended Select this if you do not want the additional weathers for shivering Isles
Yes No
Do you want to use the Bash Filter for other mod support
Recommended Select this if you do not want the plugin
Yes No
Please select which weathers to use
Recommended Select your own weathers combination
  • Natural Weather
  • Atmospheric Weather System
  • Enhanced Weather
Select which color tinting you want to use
Recommended Select your own tint setting
Rose Red Tint and Darker Bad Weather
Select which fog distance you want to use
Recommended Select your own option
Default
Select which darker nights option you want to use
Recommended Select your own option
Default Nights
Select weather transition speed
Recommended Select your own option
Default
Check: Apply these selections

[Finish]

If you are using Kvatch Rebuilt:

Sub-Packages:
Check:
04 Kvatch Rebuilt Patch
Esp/m Filter:
Check:
Kvatch Rebuilt Weather Patch.esp

If you are using the FCOM module:

Sub-Packages:
Check:
MMM Patch
Sub-Packages:
Check:
All Natural - MMM Patch.esp

This mod includes another mod that was merged into All Natural. All natural improves weather as well as add lights to all the vanilla places that looked like something was giving off light but there was anything close that would give off light.

      Immersive Interiors[edit | edit source]
  • Author: SomeWelshGuy
  • Version: 0.8.1
  • Requirements: Weather - All Natural
  • Installation: Download: Immersive Interiors 0-81
Esp/m Filter:
Check:
Immersive Interiors.esp
  • Notes:

<short description>

      Immersive Interiors - Bravil and Leyawiin[edit | edit source]
  • Author: 127ms
  • Version: 2.01
  • Requirements: Weather - All Natural, Immersive Interiors
  • Installation: Download: Immersive Interiors - Bravil and Leyawiin
Esp/m Filter:
Check:
Immersice Interiors - Bravil.esp
  • Notes:

<short description>

      Sounds of Cyrodiil[edit | edit source]
  • Author: Cliffworms
  • Version: 1.1
  • Installation:
Extended
Extended
Download
Download


SoC Full Version:

Esp/m Filter:
Check:
Sounds of Cyrodil

Template:Button Thieves Den Add-On:

Esp/m Filter:
Check:
Sounds of Cyrodil - Thieves' Den Add-On.esp

Template:Button Knights of the Nine Add-On:

Esp/m Filter:
Check:
Sounds of Cyrodil - KOTN Add-on.esp

Template:Button Mehrunes Razor Add-On:

Esp/m Filter:
Check:
Sounds of Cyrodil - Mehrune's Razor Add-On.esp
Template:Button



If you use Heart of the Dead
If you use Heart of the Dead
Download
Download


Heart of the Dead Add-On

Esp/m Filter:
Check:
Sounds of Cyrodil - HOTD Add-On.esp
Template:Button

<short description>

      Storms and Sound v3 lightning for all weathers[edit | edit source]
  • Author: Deathless Aphrodite lilith and Foghorne
  • Version: 3.0
  • Installation: Download: Full version and Storms and Sound Patches v2_2

Full version and Storms:

Sub-Packages:
Check:
OBSE-Storms & Sound SI.esp

OBSE-Storms & Sound SI.esp Template:XEdit
Note: This is an important step.

Rename "OBSE-Storms & Sound SI.esp" to "Storms & Sound.esp"

Recommended: You may want to delete the all the "*.esp" files and then move the modified one to the archive.

Storms and Sound Patches v2_2:

If you use Bartholm:
Check:
Storms & Sound - Bartholm.esp
If you use The Lost Spires:
Check:
Storms & Sound - The Lost Spires.esp
  • Notes: The renamed OBSE version is compatible with ALL weathers and will unlikely need to be modified further, updated or changed in any way.

<short description>

      Oblivion Stereo Sound Overhaul[edit | edit source]
  • Author: canderoc
  • Version: 0.9
  • Installation: Download: Oblivion Stereo Sound Overhaul

<short description>

      Better Bell Sounds[edit | edit source]
  • Author: Morbus
  • Version: 1.0
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

      Atmospheric Oblivion[edit | edit source]
  • Author: Piratelord
  • Version: 1
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

      Atmospheric Oblivion Updated[edit | edit source]
  • Author: PirateLord
  • Version: 1.1
  • Installation: Don't install.
  • Notes: I saw this but I don't exactly know what it fixes and if the fixes were done correctly.

<short description>

      Symphony of Violence - Combat Sound Enhancement[edit | edit source]
  • Author: MigTheGreat
  • Version: 0.5
  • Installation: Download: Symphony of Violence 0_5
Esp/m Filter:
Check:
Symphony of Violence.esp

<short description>

      Elz - More Voice at Oblivion[edit | edit source]
  • Author: Elzee
  • Version:
  • Description:
  • Installation: (if needed)
  • Notes: (if needed)

New Lands[edit | edit source]

      Bartholm[edit | edit source]
  • Author: JSera
  • Version: 7.0
  • Installation: (if needed)
  • Notes: Place holder, unable to provide support, going to be optional, and I haven't tested and unlikely I will.

<short description>

Unique Locations and Adventures[edit | edit source]

I like to have as much content in my game as possible. Post in the forum if you know of a new quest or new land mod.

Do NOT use orange/red at this time.
      Better dungeons[edit | edit source]
  • Author: Scot and WalkerInShadows
  • Version: v13
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

      Roads of Cyrodiil[edit | edit source]
  • Author: Arthmoor - Ukrr - mariedanj
  • Version: 1.0
  • Installation:
Sub-Packages:
00 Core
Esp/m Filter:
Roads of Cyrodil.esp

<short description>

AFK_Frostcrag[edit | edit source]
  • Author: Dwip
  • Version: 1.2
  • Installation: Download: AFK_Frostcrag Version 1_2
  • Notes: (if needed)

<short description>

      Let the People Drink[edit | edit source]
  • Author: Khornate and Qazaaq
  • Version: 2.6
  • Installation:

If using COBL:

Sub-Packages:
00 Core
01 Plain COBL
Esp/m Filter:
LetThePeopleDrink.esp


If NOT using COBL:

Sub-Packages:
00 Core
01 Plain
Esp/m Filter:
LetThePeopleDrink.esp
  • Notes: (if needed)

<short description>

      Natural Environments[edit | edit source]
  • Author: Tael
  • Version: 2.1.3
  • Installation:
Esp/m Filter:
Uncheck All
Check Natural_Habitat_by_Max_Tael.esp
  • Notes: Do NOT install the other options. They are incompatible with many mods that are part of the guide.

<short description>


      Knights of the Nine Revelation[edit | edit source]
  • Author: Lanceor
  • Version: 1.3.7
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

      Kvatch Rebuilt[edit | edit source]
  • Author: Kvatch Rebuilt Team
  • Version: 3.0pb2
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

      Unique Landscape Compilation[edit | edit source]
  • Authors: Various
  • Version: 1.7.3
  • Installation: Download 'ULComp 173 NMM or BAIN'
Drop archive to Bain
Wizard:
Select Full
[Next]
Select Wheat
[Next]
Select Default Grass
[Next]
Select Yes
[Next]
Check Apply these selection and Install this package
[Finish]
      Verona House Bloodlines[edit | edit source]
  • Author: DTOM
  • Version: 12.0
  • Installation:

Esp/m Filter:

    VHBloodlines.esp
  • Notes: Can cause extremely low frames because this mod adds a town on the road around the capital. Considering on removing.

A quest mod that adds a nice small but compact town.

      The Heart of the Dead[edit | edit source]
  • Author: BFreyermuth
  • Version: 6.5
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

      The Lost Spires[edit | edit source]
  • Author: Leo Gura
  • Version: 6.00
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

      Tears Of The Fiend[edit | edit source]
  • Author: Simyaz and Arilita
  • Version: 1.22
  • Installation: (if needed)"FIX LATER"
  • Notes: (if needed)"FIX LATER"

<short description>

Combat & Animation[edit | edit source]

Recommendations List
Hishutup's Recommendations
  • Deadly Reflex or Unnecessary Violence III
  • AI and Animations
Red's Recommendations

List Here

  • AI and Animations
Core

Only follow

  • AI and Animations
Deadly Reflex 6
Deadly Reflex
  • Author: Skycaptain
  • Version: 6.0b101
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Deadly Reflex 6 - NiFSE1-0 Release Compatibility Fix
  • Author: HeX
  • Version: V1.1
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Unnecessary Violence III
[<url> <mod name>]
  • Author:
  • Version:
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

AI and Animations Pack
Duke Patricks - Actors Can Miss Now
  • Author: Duke Patrick
  • Version: 3
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Smoother Horse Animations
  • Author: Betty
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

[<url> <mod name>]
  • Author:
  • Version:
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Gameplay[edit | edit source]

      AV Uncapper[edit | edit source]
  • Author: JRoush
  • Version: 1b1
  • Installation: (if needed)
  • Notes: (if needed)
Basic Primary Needs[edit | edit source]
  • Author: Maskar
  • Version: 6.3
  • Installation: Download: Basic Primary Needs 6_3
  • Notes: Hud Status Bars ini edits

<short description>

      Drop Lit Torches OBSE[edit | edit source]
  • Author: Strategy Master
  • Version: V2.4
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

      Elz - Difficulty Smoother[edit | edit source]
  • Author: Elzee
  • Version: 1.0.0
  • Installation: (if needed)
  • Notes: "FIX LATER" I tried it and it lowered the difficulty way too much. It starts at 1%. FCOM was impossible at 50%, too easy at 40% but 45% was good and a little scary.

<short description>

Heavens Wrath Weather Change Spell[edit | edit source]
  • Author: richdiesal
  • Version: 1.1
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Populated Prisons[edit | edit source]
  • Author: Zaldir
  • Version: 1.2
  • Installation: Download: Populated Prisons 12
  • Notes: (if needed)

<short description>

TTYM - Think To Yourself Messages[edit | edit source]
  • Author: Farm Fresh
  • Version: 1.01
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

      WTF?[edit | edit source]
  • Author:
  • Version:
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

MOBS - Medieval Oblivion Equipment Balance System
Without FCOM With FCOM
MOBS - Medieval Oblivion Equipment Balance System
  • Author: Corepc - BFG
  • Version: 2.0a
  • Installation: Download: MOBS Shivering Isles
  • Notes: (if needed)
MOBS - Medieval Oblivion Equipment Balance System
  • Author: Corepc - BFG
  • Version: 2.0a
  • Installation: Download: OMOBS Shivering Isles
  • Notes: Do not install combat
Install for either
MOBSification of MODS
  • Author: RoclorD aka CarlosS4444
  • Version: 1.00
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Weapon & Armor[edit | edit source]

      Insanity's Improved Armoury Compilation[edit | edit source]
  • Author: InsanitySorrow
  • Version: 1.21 FINAL
  • Installation: Download: Insanity's Improved Armoury Compilation v1.21.7z
  • Notes: (if needed)

<short description>

Visually Improved Staffs[edit | edit source]
  • Author: qwertyasdfgh
  • Version: 1.1
  • Installation: Download: Staffs version 1_1
  • Notes: (if needed)

<short description>

Visually Improved Staffs for OOO[edit | edit source]
  • Author: qwerty
  • Version: 1.0
  • Installation: (if needed)
  • Notes: Only optional for people using FCOM.

<short description>

      Weapon Improvement Project[edit | edit source]
  • Author: nsanitySorrow
  • Version: 1.9
  • Installation: Download: Weapon Improvement Project mainfile

Esp/m Filter:

Check All

<short description>

      Weapons Of Morrowind[edit | edit source]
  • Author: InsanitySorrow
  • Version: 1.0
  • Installation: Download: Weapons Of Morrowind
  • Notes: "FIX LATER"other download

<short description>

      Immersive Weapons[edit | edit source]
  • Author: Ironman5000
  • Version: 2
  • Installation: Download: Immersive Weapons 2
  • Notes: (if needed)

Animals and Creatures[edit | edit source]

Creature Diversity[edit | edit source]
  • Author: Zaldir
  • Version: 1.13
  • Installation: Download: Creature Diversity 113
  • Notes: (if needed)

<short description>

Potentially NSFW Slof's Oblivion Horses[edit | edit source]
  • Author: Slof's
  • Version: 2.0
  • Installation:

Esp/m Filter:

Check: Slof's Horses Base.esp
Slof's Horses Base.esp
         Template:XEdit
Mythic Creatures[edit | edit source]
  • Author: themythofstrider
  • Version: 1.0
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Mythic Animals[edit | edit source]
  • Author: themythofstrider
  • Version: 1.0
  • Installation: Download: Mythic Animals High res part 1 and Mythic Animals High res part 2
  • Notes: (if needed)

<short description>

Mythic Ghosts and Goblins[edit | edit source]
  • Author: themythofanst themythofstrider
  • Version: 1
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Mythic Madness[edit | edit source]
  • Author: TheMythofStrider
  • Version: 1.0
  • Installation: Download: Mythic Madness
  • Notes: (if needed)

<short description>

Other re-Textures[edit | edit source]

Anything Improved[edit | edit source]
  • Author: Ferretmyster
  • Version: v3.0
  • Installation: Download: Anything Improved 3, Better canopy shadows and SSAO texture, Better Maple bush, Better Waterfall, sharper ayleid textures and Ayleid Ruins distant texture
  • Notes: (if needed)

<short description>

Enhanced Magic Effects[edit | edit source]
  • Author: Cristina
  • Version: 1.0
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

foaming falls[edit | edit source]
  • Author: Discovery1
  • Version: 1.00
  • Installation:
Esp/m Filter:
Check data

If you use Let the People Drink:

Esp/m Filter:
Check data
Check let the people drink
  • Notes: (if needed)

<short description>

Improved Fires and Flames[edit | edit source]
  • Author: hlvr
  • Version: 1.1
  • Installation: (if needed)"FIX LATER"performance option
  • Notes: (if needed)

<short description>

Improved Skulls and Bones and Ironwork[edit | edit source]
  • Author: hlvr
  • Version: 1.1
  • Installation: Download: Improved Skulls and Bones and ironwork
  • Notes: (if needed)

<short description>

      Nice Ice a.k.a. The Hills Have Ice[edit | edit source]
  • Author: maczopikczo and xrayy
  • Version: 03
  • Description: Snow and ice retexture for UL Jerall Glacier (part of UL Compilation)
  • Notes: Only install if you have Modul Unique Landscape Compilation installed.
  • Installation: Download and install Nice Ice - Icing on the Cake mainfile
      Falling Leaves[edit | edit source]
  • Author: Carah
  • Version: 1.0
  • Description: The northern autumn trees do now lose leaves as they are supposed to.
  • Installation: Download 'Falling Leaves v1_0 BAIN'
Drop archive to Bain
Sub Packages:
00 Core

Only if you have UL Compilation installed

Sub Packages:
01 UL Patch Lush Woodlands
  • Notes: This mod needs user rules added in Boss:
Open Boss
[Edit User Rule]
Drag 'Falling Leaves.esp' into the box 'For'
Check 'Sort Item'
Select [after]
Drag 'xulTheEasternPeaks.esp' to the after-box.
[Create New Rule]
Repeat with 'Falling Leaves - UL LushWoodlands Patch.esp' but sort it after 'Falling Leaves.esp'
[Save and Exit]

"FIX LATER" Depending Lush & Gaudy recommendation, this may needs to be moved to Red's

Patches [edit | edit source]

<short description>

     FCOM Patches
OOOorMMMFCOMSlofHorseDLCHorseArmor
  • Author: "FIX LATER"
  • Version: "FIX LATER"
  • Installation: Download: OOOorMMMFCOMSlofHorseDLCHorseArmor.rar
  • Notes: Requires Slof's Oblivion Horses

Esp/m Filter:

    Check: MMM4OOO&FCOM - Slofs Horse & DLC Armor.esp

"FIX LATER"

      Roads of Cyrodiil[edit | edit source]
  • Author: Arthmoor - Ukrr - mariedanj
  • Version: 1.0
  • Installation: Download: Roads of Cyrodiil Patches
Choose the most appropriate patches for you Load Order.
UL (Unique Landscapes)
Check00 ROC +UL Imperial Isle
Check00 ROC +UL Skingrad Outskirts
Let the People Drink
Check00 ROC +Let the People Drink
UL + Let the people drink
Uncheck00 ROC +UL Imperial Isle and 00 ROC +Let the People Drink
Check00 ROC +UL Imperial Isle +Let the People Drink
  • Notes: (if needed)

<short description>

Unique Landscapes Compatibility Patches[edit | edit source]
  • Author: Vorians - Arthmoor - Various others
  • Installation: Download: UL Compatibility Patches Compilation WIZBAIN v9b, Kvatch Rebuilt - Cheydinhal Falls v2_0
Wizard:
[Next]
Check Apply these selections
Check Install this package
[Finish]
Sub-Packages
Uncheck 00 UL Patches Documentation
Install:
UL Compatibility Patches Compilation WIZBAIN v9b
Kvatch Rebuilt - Cheydinhal Falls v2_0
  • Notes: The wizard checks the Load Order and applies the necessary patches. If you install a mod that might need a patch re-run the wizard.

<short description>




Nehrim Total Conversion[edit | edit source]

Future Project "FIX LATER"

Finishing up[edit | edit source]

BOSS[edit | edit source]

Bashed Patch[edit | edit source]

Tes4LODGen[edit | edit source]

Tes4ll[edit | edit source]

"FIX LATER"

Credits[edit | edit source]

EssArrBee: Thanks to him for replaying to my email and providing an easy to write format.
tescosi.com: For providing various guides but are a little outdated.
Elder Scrolls IV: Oblivion Tweak Guide: I took more than a few look at this and I am going to add part from the guide to mine.
Testg For providing tons of information and guides if a little outdated.