Oblivion:Unofficial-Hishutup-1.0.0
Complete File:Daedric O.pngblivion Modding Guide WIP
Template:TOC right {{#css:User:Hishutup/OblivionGuide.css}}
- -Created By Hishutup and Soire (Red)
v 0.6.0.0
Note: I finished rewriting. I am still adding stuff though.
If you want to get involved then check out the official subform and if you want to live chat then take a look at Unofficial Chatroom.You can use the history tab to see whats changed but its a lot.
I am actively trying to get this to an "Alpha"(v8) release soon.
Then "beta"(v9) a few weeks later.
I am going to need people to test this once I get to v8+ and eyes are short handed which will make this difficult.
ROOT
Template:Notice
FAQs, Yes you should take a peak a this first.
Use this Official Subforum for feedback on this guide.
Suggestions that are welcomed:
- If you think something is missing suggest it.
- If you think that something is core and shouldn't be go ahead and suggest it.
- If you feel that you have a better way to describe something.
Suggestions that are going to be ignored and deleted:
- This guide sucks fix it
- Other unnecessary garbage.
If you have issues and/or any problems please use this subforum.
What does this guide entail?
This guide is here to be an up-to-date Oblivion modding guide that is exclusively on STEP, aiming to provide both basic and more sophisticated information for an enhanced Oblivion experience. As well this guide provides a Core setup that is compatible with modular packages and extended modifications suggested, but possibly if not always entirely with your own ideas, too. It does include some recommendations from other guides and credits will be given from where the original content was found.
This is supposed to be community driven, which means the community is going to take charge of how this guide is formatted, the content in the guide such as mod descriptions. If someone has a better way of doing things, then post in the provided topic above.
- Mods that are not (yet) included for the time being
- Better Cities: This is excluded because it will cause the frame rate of the game to drop to around 15fps while in just about any town.
- Really AEVWD: We didn't find yet a solution that justifies the noticeable framerate drop vs enhanced distant view.
- Open Cities and Open Cities Reborn: There are several mod-incompatibilities as well as massive frame drops when even close to cities.
How is this guide modular?
This guide still needs to be complicated in some sections but eventually the rough points are going to be worked out. Currently, we offer a modular setup built around a Core/Extended with some Optional packs/modules.
- The Green Squares are Core
-
- Is required.
- They mainly indicate a mod containing fixes, texture replacers, improvements of all sorts that are all about keeping that Oblivion feel, but updated (Lore-friendly).
- They indicate a mod that is content of a basic setup that can be extended and built upon.
- Install these if you use your own mod list or plan to use moduls from this guide.
- Performance options are noted, where possible.
- The Yellow Squares are Extended
-
- They indicate a mod enhancing the Oblivion feeling further.
- Most of them are not designed for low-end systems.
- Some of them are heavy on your system or the game-engine.
- Some of them are not necessarily Lore-friendly.
- Some of them require configuration ability and a deeper understanding of modding.
- The Orange Squares
-
- Entirely your choice.
- The extra on top of Core/Extended improvements.
- Some of them are not Lore-friendly at all.
- Packages for all kind of complicated game-play enhancers.
- Packages for housing, followers, survival.
- Packages designed for diverse play-styles.
- Designed for compatibility with the entire guide allowing even more freedom of choice.
- Some of them are heavy on your system and the game-engine.
- Some of them require configuration ability and a deeper understanding of modding and patching.
- May have little support for because of lack of knowledge and testing.
- The Red Squares
-
- May or may not be usable due to limited instructions for installation and patches.
- Tested a very small amount or not at all.
- May have issues that are unexpected.
- May have drastic performance decrease.
- May have little to no support.
What is Hishutup's Recommendation
- This is going to be a setup that is mostly going to be fixed in the way of choices but will be fully loaded.
- If your game is going to be full of game-play enhancers.
- If you have a good amount of configuration ability and a deeper understanding of modding your game.
- This will take time to get right.
- At the end there should be a single patch and recommended Load Order.
What is Red's Recommendation
- For the average User
- Lore-friendly
- In parts easier to install
- Easier on hardware and the game engine.
Symbols, what do they mean?
- Not all symbols are yet consistent through out the guide.
[Click this]
"Name this"
<Fill this>
Do this
INI Edit/Tweak
-Example of annotation-
- Example
- Of Notes.
No Space
- Space
- Double space
- Triple Space
- Triple Space
- Double space
Preparation & Setup
For the most part Wrye Bash is the main mod manager to use. However, a few mods will require TMM (TES Mod Manager) since installing them can be tricky or even impossible otherwise. Mod Organizer is not supported (yet) by this guide for the tool still needs too many workarounds if used with Oblivion, and some of the tasks necessary are simply not yet possible to perform in an efficient manner. Until some of the issue are fixed, I will not be using or supporting it for use in this guide.
System Requirements
System requirements for this guide do differ quite a bit from the Vanilla (not-modded) Oblivion ones you find on the store page of Steam. This is, because this guide will add diverse visual enhancements that require better hardware than Vanilla does.
Note: Oblivion does have an engine limitation. This guide and your performance is likely going to be varied from computer-to-computer. I will try to find the optimum mods that still run and feel good but provide the best visual experience for most higher-end systems.
Hardware | Minimum | Recommended |
---|---|---|
Windows OS | Windows XP | Windows 7/8/8.1 |
CPU | Intel Core i3 (dual core) | Intel Core i5/i7 (quadcore) |
GPU | 1GB VRAM | ≥1.5GB VRAM |
System RAM | ≤4GB | ≥8GB |
On a side note: 64-bit OS is highly recommended when modding Oblivion. However, the executable of the game addresses <~2gb of memory usage only and was never updated from Bethesda to have the LAA (Large Address Aware) flag in the executable. If you are running a 32-bit OS the patch won't have any effect. In this case, you might consider to be selective on Extended options.
Windows Folder Options
IMPORTANT:
Windows Folder Options should be adjusted as follows:
- Check Show hidden files, folders, or drives
- Un-Check Hide extensions for known file types
Folder Options are typically found if you open Start → Computer → Organize (upper left corner) → Folder and Search Options → Tab 'View'
- This can be reverted post-installation.
If you have modded Oblivion before
Please, follow the instructions above. Sometimes mod managers in generally do not remove and replace the modded files. This may cause something to not work correctly or other weirdness. This is to provide you with the best support that Red and I can.
The reason for starting over.
This gives us a starting point.
This pretty much means remove everything (Games files, inis, custom graphics profiles, downloaded mods, etc.). If you wish to back up your files then do so now.
- Back up locations:
- <Oblivion install>
- <My Games>\Oblivion
- <YourUserName>\AppData\Local\Oblivion
- Deactivate all mods using your choice of mod manager.
- Browse to your Oblivion directory and delete all files and sub-directories.
- Open Steam, right-click Oblivion in your Library → Delete Local Content → Delete. Wait until the game has been uninstalled.
- Navigate to <YourUserName>\AppData\Local and delete the Oblivion folder.
- Go to
- <YourUserName>\(My)Documents\My Games\Oblivion
- Delete the Oblivion folder. It will be regenerated later.
- Deinstall your previous Mod Manager(s).
- If you did use Wrye Bash, navigate to
- <Steam>\SteamApps\Common
- Find the folder Oblivion Mods. Backup first if you want to, then delete.
- If you did use any other mod manager, find and delete (and backup) their mod directories.
Install Oblivion
Oblivion should be installed outside of "Program Files" or "Program Files (x86)" folders. Installation in these folders can cause UAC (User Account Control) to unpleasantly interfere with Oblivion and some of the Utilities.
Change Oblivion's steam install location |
---|
In Steam Client:
|
The actual install location is:
C:\Games\Oblivion\SteamApps\common\Oblivion Throughout this guide that Oblivion folder is going to be <Oblivion> |
After Oblivion is done downloading, click [PLAY] in your Steam library. This will bring up the launcher for Oblivion.
- If dialogue box pops up, select [OK].
- Click [Options]. Set 'Video Quality Presets' according to your hardware. Ultra High is recommended because most modern hardware can run it just fine.
- Select Windowed Mode.
- Select your screen resolution.
- For example: 1920x1080 (widescreen)
- Note
- 'Screen Effects' needs to be set to HDR – this is required for TES4LodGen used later in this guide.
- We highly suggest doing a backup of your pristine (Vanilla) Oblivion directory for future use.
- Starting a new game is required in most circumstances.
- Suggested: It is a good practice to backup your pristine (Vanilla) Oblivion for future use. For size reduction use 7-zip – download latest stable version here (v9.20 August 2014)
- 7-zip Org
- For this, navigate to:
- <Oblivion>
- <My Games>/Oblivion
If you want to use 7-zip to archive your game files then copy both of the folder above and add to and archive. If you are going to compress the files using 7-zip then use the Ultra setting.
Open Steam, right-click Oblivion in your Library → Properties → General → enable "Steam Overlay while ingame". This is needed for OBSE.
- Recommended
- While still in Steam, right-click Oblivion in your Library → Properties → Updates → Un-check "Enable Steam Cloud synchronization for The Elder Scrolls IV: Oblivion"
INI Tweaks
- Note: After you are done with editing Oblivion.ini, right-click the file → Properties → check
- read-only. This is to prevent the launcher and Streamline from resetting it.
Basic INI Tweaks
If you hate windows Notepad, try out Notepad++
[General] SIntroSequence=
Disables the intro-movies playing every time you start Oblivion.
[General] SMainMenuMovieIntro=
If you like to disable the Oblivion menu-intro as well.
[Display] iShadowMapResolution=1024
I believe Arthmoor said to change this because there are issues with the default 256.
[Controls] bUse Joystick=0
Add this tweak if you don't use a game pad. If you are using a game pad, I would recommend using external software and still use this tweak.
[Water] bUseWaterReflectionsMisc=1 bUseWaterReflectionsStatics=1 bUseWaterReflectionsTrees=1 bUseWaterReflectionsActors=1
Water will reflect static objects (like houses and sky), trees and NPC's. This setting will impact about 5-25% frames/sec – consider turning back off (=0) if you experience unwanted low frames/sec.
[Main] bEnableBorderRegion=0
This disables the invisible borders in Tamriel. There is not much beyond, though. It may be needed for mods that are part of non-core. Be aware of the in-game map to show if you are in the borders of Tamriel because there isn't anything special outside the borders.
[Gameplay] bSaveOnTravel=0 bSaveOnWait=0 bSaveOnRest=0 bSaveOnInteriorExteriorSwitch=0
This disables autosaving which is known to produce corrupt (unplayable) savegames over time.
[Grass] iMaxGrassTypesPerTexure=7
Increases grass diversity with a small cost to performance and yup, "texure" and not "texture".
Consider 5 or 7 if using grass retexture mods.
[Archive] SInvalidationFile=
Yes, there needs to be nothing.
Memory INI Tweaks
Template:Notice Small
The memory tweaks described below are controversial, meaning there is no real exact amount but only trial and error.
Tests done in the past with or without memory tweaks are located HERE.
Take a look:
- http://forums.bethsoft.com/topic/1176244-oblivion-and-memory-usage/
- http://www.tweakguides.com/Oblivion_9.html
[General] iPreloadSizeLimit=104857600
- The rule of thumb I agree with is set as low as possible but still maintaining smooth stutter-less gameplay.
- (26214400)∗X
- 1<=X<=10, X∈ℕ
Use these numbers to start with. You might need to experiment to find a good value. The lower the number the better.:
- Core: X=4
- Extended: X=6
- Entire list: X=8
Source Post Information |
---|
Post Link |
Jaga Telesin's explanation: |
iPreLoadSizeLimit is one of those things people thinks work like a regular "cache", when in fact it does not. Larger values in this setting are WORSE for players since the 1.2.x patch. Martigen and I spent a week straight looking into this and a few other performance related INI values, and in fact it's better to keep it lower if possible. The right number is something you arrive at based on what you are using. The default value of 26214400 can be equated to one "unit" of cache. To find out how many units you need, refer to the following list:
So for example, someone running Oblivion, a few small mods, OOO and MMM would need a setting of: 1+1+1 (3x default) or 78643200. Generally this floats up and down by 1x, so that person might be able to get away with 2x instead, which is BETTER than 3x. You know you are too low when just after changing it and reloading the game, you start stuttering badly.
Everyone's experience is unique, so people will have to play with their settings to get it just right. Too large and you will get problems, too small and you'll get different problems with similar symptoms (stutter and lag). Finding the sweet spot is what tweaking this entry is all about. My numbers are just a rough guide, and are by no means the final word on the setting." |
- Hishutup
- My X is (7) and the value is set to (183500800)
Any decent system for today should be fine with setting this higher than vanilla.
INI Tweaks that affect FPS
[General] uGridDistantCount=25
- This affects the distance at which the lod load for buildings. This is the safe LOD tweak when its between 25 and 15.
If you have trouble with unusually low performance then reduce to 20 or even 15.
Tools
BOSS
- Author: The BOSS Development Team
- Version: v2.3.0
- Description: BOSS is helping with setting up the right load order for your mods plus provides helpful information about Bash Tags, Dirty Edits, Conflicts, and does have a Userrule Manager integrated.
- Notes: This is a required utility. Make sure in the drop-down menu is selection 'Oblivion'. As of this point in time I don't trust the placement of LOOT especially because FCOM Convergence is part of this guide.
- Installation:
- Open the installer:
- [Next]
- [Install]
Possible install location (X stands for your hard drive letter):
- X:\BOSS
- X:\Games\BOSS
When adding or removing rules, you need to run "BOSS GUI".
When you want to sort the Load Order either .exe if fine to run.
Wrye Bash
- Author: Wrye Bash Team
- Version: 305
- Description: WB(Wrye Bash) is at this time the main Mod Manager used for this guide. Even for Skyrim and the Fallout Series Wrye Bash is used for it's ability to generate a Bashed Patch based on your load order. [Recommended] For more Info refer to the ReadMe here
- Download: Wrye Bash 305 - Installer
- Notes: The link is the the Wrye Bash on the Skyrim Nexus site. The installer is for all of the supported games.
- Installation:
Open the installer:
- Open the installer, if you get a security warning click [Run]
- [Next]
- Note: C++ Redistributable Pack 2013 is needed for WB and if it's not installed on your machine, you will get a popup from Microsoft. Agree to terms and install.
- Check only "Install for Oblivion" and "Wrye Bash [Standalone]"
- Installation path: <Oblivion> A.K.A C:\Games\Oblivion\SteamApps\common\Oblivion
- [Next] (2x)
- [Install]
- [Next]
- [Close]
Start Wrye Bash by navigating to the Mopy folder that is located in <Oblivion>.
- Recommended: Create a shortcut on your desktop for easy access during this guide
-
- Right-click Wrye Bash.exe and select Send to Desktop
- Rename the shortcut to "Wrye Bash Oblivion"
- Run:
- Wrye Bash.exe
- Click [Installers] tab
A popup may ask you "Turn Lock Load Order Off?"
- [Yes]
- [OK]
- [Yes]
- Close Wrye Bash
- Tip
- If you struggle with Wrye Bash take a look a THIS. Remember this guide doesn't cover everything and doesn't focus exclusively on Oblivion.
TesModManager
- Author: monpetitbeurre
- Version: 1.5.5
- Description: Tes Mod Manager is the successor of OBMM (Oblivion Mod Manager) and in active development. It offers support for both Skyrim and Oblivion and has the ability to download directly from Nexus (replaces NMM). For this guide, we will use TMM to install mods that are difficult or even impossible to install with WB.
- Download: 1.5.0 Full Installer and 1.5.5. Hidden Window test
- Installation:
1.5.0 Full Installer
- Run:
- TMMSetup.exe
- Check Install for Oblivion
- Installation directory: <Oblivion> A.K.A. C:\Games\Oblivion\steamapps\common\Oblivion
- -Optional- Check Desktop Shortcut
- Un-Check Register as Nexus Download Manager
- [Install]
- [OK]
1.5.5. Hidden Window test
- Extract:
- TesModManager.exe to <Oblivion> A.K.A. C:\Games\Oblivion\steamapps\common\Oblivion
- [Copy and Replace]
- Run TMM
- [Settings]
- Uncheck:
- Ask to be Nexus Download Manager
- Ghost inactive mods
- Check:
- Never modify load order
- Close and Exit TMM
TES4LODGen
- Author: ElminsterAU
- Version: 3.0.32EXP
- Description:
- What is LOD/VWD?
- LOD (.lod) data files are necessary to view landscapes that are distant in the middle- or background. These are different than the static objects you see from far – also
- known as 'Visible while Distant' objects (VWD). Not all mod (replacer) packages do provide all necessary files related to LOD/VWD and therefor the player runs into
- strange views. Or bugs.
- LOD is built on the basis of quadrants of four adjoining blocks of 32x32 cells. Now, as landscape mods and such changing exterior cells are added, these quadrants realign
- themselves. Further they depend highly on loadorder and the heightmap used in each cell. However technical all this sounds, this results in the necessity to rebuild LOD
- every time a mod is added, removed or changed in both loadorder and installationorder that affects these quadrants – like for example 'Qarls Texture Pack' or 'RAEVWD'. The
- tools for this are known as 'LOD Generators'.
- Download: TES4LODGen_3_0_32_EXPERIMENTAL
- Notes: TES4LODgen MUST be ran every time load order changes, also if you change something in your Installertab that affects related LOD files. This includes that one tiny file called 'bashed patch' at the very end. If you fail to do this, your game wont crash nor will your savegames be destroyed but distant meshes will be strange, out of line or simply not appear.
- Installation:
- Extract:
- TES4LODGen.exe to <Oblivion>
Landscape LOD generator tes4ll-v4
- Author: Gruftikus and Lightwave
- Version: 4.10
- Installation: Download: Landscape LOD generator 4_10
- Notes: Don't use yet
- Extract and place into the Data folder:
- Ini folder
- tes4qlod_tex folder
- S3TC.EXE
- tes4ll.exe
- tes4qlod_Oblivion_ltex.dat
- VIC32.DLL
Running will take place at the end of the guide. Install the MPGUI below. <short description>
Multi Purpose GUI
- Author: Gruftikus
- Version: 1.22
- Installation: Download: mpgui_1_22
Open archive:
- Run: MPGUI-Setup.msi
- [Next]
- I Agree
- [Next] (x4)
- [Close]
- Notes: Don't use yet
Running will take place at the end of the guide. <short description>
4GB Patch
- Author: Daniel Pistelli
- Version: 1.0.0.1
- Description: This 4GB patch is for 32-bit executables to use more than the 2.1GB RAM. This patcher adds a LAA(large address aware) flag which raises the RAM limit for Oblivion.exe up to about 3.1GB.
- Notes: Only use this if you have 64-bit (x64) Operation System. If you have a 32-bit OS you do not need this.
Only run once. The original "Oblivion.exe" will be renamed to "Oblivion.exe.Backup".
To determine what OS you run, go to:
- Control Panel → System and Security → System. Look for System Type.
- Installation:
Open the archive:
- Run:
- 4gb_patcher.exe
- If you get a security warning, click [Run]
- Navigate to <Oblivion>
- Select "Oblivion.exe"
- [Open]
- [OK]
- 4gb_patcher.exe
OBSE (Oblivion Script Extender)
- Author: Ian Patterson, Stephen Abel, Paul Connelly
- Version: 0021
- Description:
Quoted text.
— Quotation source
- Notes: OBSE is mandatory for this guide. For Steam version, launch Oblivion using the Steam client. For any other version use the obse_loader.exe to launch.
- Installation:
Extract obse_0021 to <Oblivion>
- Data folder
- obse_1_2_416.dll
- obse_editor.dll
- obse_loader.exe
- obse_steam_loader.dll
If asked to merge folders Click [Yes]
Note: You do not need to use obse_loader.exe under normal circumstances.
If OBSE is not running, most mods that require OBSE will bring up a dialogue box saying "OBSE is not working". If that's the case, check if you have enabled 'Steam overlay while ingame'.
ENBoost Patch
- Author: Boris Vorontsov
- Version: v0.259
- Description: This patch allows Oblivion to use Memory to maximum capability (not the same as 4GB patch). For this guide, we install the patch without graphic changes.
- Download: File from the link provided above and the configuration file from here.
- Notes: FPS-Limits are managed by OSR (Oblivion Stutter Remover) or VSync
- Installation:
- Extract:
- WrapperVersion:
- enblocal.ini
- enbhost.exe
- d3d9.dll
- WrapperVersion:
Place them in <Oblivion>
- Extract the archive from Nexus and drop the enblocal.ini matching your GPU and System to the same folder.
- Open enblocal.ini and adjust following:
[Memory] VideoMemorySizeMb=1920
Use your VRAM amount. The example shown is what I use for 2GB VRAM.
Consider reducing an additional 128mb or further if you run into troubles.
[WINDOW] ForceBorderless=true ForceBorderlessFullscreen=true
Use the tweaks above to use borderless-fullscreen
TES4Edit
- Author: ElminsterAU
- Version: 3.0.32EXP
- Description: This tool is primary used for cleaning the official DLC's and mods. However, it's also a powerful utility with various other functions such as merged patches and reordering masters. For more information, download the FNEdit PDF-Files (applicable to TES4Edit) here.
- Download: TES4Edit_3_0_32_EXPERIMENTAL
- Notes: This is a mandatory download.
- Installation:
- Create:
- New Folder: "TES4Edit" without quotes in <Oblivion>
- Extract archive:
- Place them in the new TES4Edit folder
Cleaning the DLC
This is a required step and should be done regardless of whether you are going to follow this guide or if you are even going to mod your game. Cleaning DLC .esp's and certain mods is critical for creating a stable modded game environment. Template:Notice Small
If you are NOT familiar with cleaning, click me.
Note: Some mods have "UDR(s)" or "ITM(s)" but must not be cleaned. Follow BOSS report unless other wise described for a particular mod.
- Reminders are going to be located after installation description of mods that do need cleaning.
- "Undelete and Disable References" are referred to as
- "UDR(s)"
- "Identical to Master" records are referred to as
- "ITM(s)"
- Oblivion.esm
- DLCShiveringIsles.esp
Template:XEdit
DLC Shivering Isles is a dummy-esp and does not need any cleaning. If you attempt to do so anyway, TES4Edit will not do anything.:
- DLCHorseArmor.esp
- DLCOrrery.esp
- DLCVileLair.esp
- DLCMehrunesRazor.esp
- DLCSpellTomes.esp
- DLCThievesDen.esp
- DLCBattlehornCastle.esp
- DLCFrostcrag.esp
- Knights.esp
Archive Invalidation
Open TMM
- [Utilities]
- Select Archive Invalidation
- Make sure its on "BSA redirection"
- [Update now]
- [OK]
- Select Archive Invalidation
- Close TMM
Downsampling
This is a tweak for mid-high end PCs with respective graphics cards. If you do not believe you can run it then skip this.
Downsampling is when a game is rendered at a greater resolution compared to what it is displayed at.
This is the only way to have downsampling work on AMD but nVidia have other options.
I am using a 1920x1080 display on an AMD 6970 but the game is rendered at 3840x2160 because of the engine limitation in a short test I gained a frame which should be incorrect.
The examples used are to show my setup, yours may differ.
In the Oblivion.ini set what resolution you want the game to be rendered at.
iSize W=3840 iSize H=2160
In the ENBLocal.ini
AddDisplaySuperSamplingResolutions=true
Start the game and see if it works. If it doesn't then try boarderless windowed fullsceen.
Known Problems:
- Causes textures to appear sparkly.
- Mouse in menus is slow
- Steam in-game interface has tiny text.
OBSE Mods
OBSE plugins allow mods to interact in different ways with the game using extended scripting abilities.
Highly Recommended: This entire section can be installed manually.
Required: All Core extenders are mandatory for this guide to work.
OBSE -Elys- Universal Silent Voice
- Author: Elys
- Version: 0.93
- Description: When a character in the game isn't voiced then Oblivion will skip through the dialogue even if there are subtitles. This mod fixes that by placing a blank audio track in place of the voiced dialogue so you are able to read the text dialogue.
- Requirements: Enabled subtitles
- Download: OBSE -Elys- Universal Silent Voice v93
- Download BCF: https://copy.com/of7P4WXWebsL
- Installation:
- Place the mod into BAIN
- Right-click → Conversions → Apply → [*-BCF.7z] → [OK]
Blockhead
- Author: shadeMe
- Version: 9.2
- Description: This plugin allows mods to use different headmodels for their Race retexture projects such as OCO (Oblivion Character Overhaul) used in this guide.
Quoted text.
— Quotation source
- Download: Blockhead 92
Enhanced Grass
- Author: Alenet
- Version: 1.1
- Download: Enhanced Grass
- Download BCF: https://copy.com/3VTpfFyBMRGG
- Notes: Disappearing Grass Fix for Oblivion and Nehrim is NOT needed if you use this mod.
- Installation:
- Place the mod into BAIN
- Right-click → Conversions → Apply → [*-BCF.7z] → [OK]
Oblivion Stutter Remover
- Author: SkyRanger-1
- Version: 4.1.37
- Download: OSR_4-1-37
- Installation:
- Place the mod into BAIN
- Open sr_Oblivion_Stutter_Remover.ini
- Located in OSR_4-1-37-23208-4-1-37\Data\OBSE\Plugins
Master = { bReplaceHeap = 1
turn it off (=0) if you experience reoccurring CTDs and/or unusual low FPS rates.
FPS_Management = { fMaximumFPS = 60 fMinimumFPS = 10 iFPS_Report_Period = 5000
Heap = { iHeapAlgorithm = 6 iHeapSize = 768
Note: This might work for most users but not for all. If iHeapAlgorithm = (6) doesn't perform well then try (5) and last (2).
Consider to reduceiHeapSize this if experiencing crashes at startup or other weirdness. Max 1024, default 450.
ConsCribe
- Author: shadme
- Version: 1.0
- Description:
Quoted text.
— Quotation source
This plugin logs all console output to text files for later reviewing, including those typed in by the player. It removes the need for modders to adopt independent logging functions. This is needed for the Userinterface Section.
- Download: ConScribe 100
MenuQue - OBSE Plugin
- Author: kyoma
- Version: v16b
- Description: MenuQue extends Oblivions game-engine to deal with various additions/changes to the User Interface, Skills, Fonts and more.
- Download: MenuQue v16b
NifSE
- Author: DragoonWraith
- Version: 1.1
- Download: NifSE v1_1 Release
- Notes: Required for most Combat Overhauls.
shadeMe
- Author: shadeMe
- Version: 3.5
- Download: shadeMe 35
- Notes: I used it before. I preferred ENB shadows but ENB shadows have blur which can make a few texture look bad.
Oblivion - Enhanced Camera
- Author: LogicDragon
- Version: 1.4a
- Description: Replaces the first person camera with third person and then moving the camera into a first person view. I like the idea and thought others would. This is my replacement for the leg view that should be part of the Deadly Reflex combat mod that is later in the guide. I'll add the recommended leg mod later.
- Download: Enhanced Camera
- Notes: I included because I like the idea but if you occasionally experience motion sickness in games I highly recommend not using it. Even I get a little ill after using it and I don't get motion sick.
This is a good time to back up the entire Oblivion Install
Why?
- Because everything is set up. If you screw up down the road then uninstall all the active mods, replace all the Oblivion folders including my games and the Oblivion Installation folder.
- Its better to archive the folders afterward to prevent from accidentally moving the files rather than copy from a backup folder verse archive.
No, Really, Do it.
- YOU HAVE BEEN WARNED
Fixes
UOP - Unofficial Oblivion Patch
- Author: Quarn, Kivan and Arthmoor
- Version: 3.5.1
- Description: Unofficial Patches are a must; they fix literally ten-thousands of bugs in the original game that were never addressed by Bethesda.
- Download: Unofficial Oblivion Patch
- Installation:
- Esp/m Filter:
- Check All except UOP Vampire Aging & Face Fix.esp
- If warned about .dll, click [Yes]
Unofficial Shivering Isles Patch
- Author: Quarn, Kivan and Arthmoor
- Version: 1.5.5
- Requirements: Unofficial Oblivion Patch
- Download: Unofficial Shivering Isles Patch
- Installation:
- Esp/m Filter:
- Check All
Unofficial Official Mods Patch
- Author: Quarn and Kivan and Arthmoor
- Version: 20
- Requirements: Unofficial Oblivion Patch
- Download: Unofficial Official Mods Patch
- Notes: DLCThieves Den – Unofficial Patch – SSSB.esp should only be activated for a new savegame.
- Installation:
- Esp/m Filter:
- Check All
BASH Tags:
DLCFrostcrag - Unofficial Patch.esp:
- REMOVE:
- C.Climate
- C.Light
Summon Dremora Lord Saved
- Author: DemonLord7654
- Version: 1.0
- Description: The Bruma Mages guild is the only one who sells the spell Summon Dremora Lord. If you didn't pay attention, later in the game you won't be able to purchase this spell. This mod adds the spell to Mystic Emporium and the Mages Guild in Skingrad.
- Download: Summon Dremora Lord Saved
BASH Tags:
Summon Dremora Lord Saved.esp:
- ADD:
- Actors.Spells
BOSS Masterlist Update Required:
- Summon Dremora Lord Saved.esp BOTTOM DLC 4
Disappearing Grass Fix for Oblivion and Nehrim
- Author: Xerus
- Version: 1.0
- Description: This mod fixes the disappearing act that grass has over time.
- Download: Disappearing Grass Fix
- Notes: Do Not Install if using Enhanced Grass because this fix is included.
- Installation:
- Esp/m Filter:
- Check: GrassFix.esp
- Uncheck NehrimGrassFix.esp
Elz - No Floating Weapon
- Author: Elzee
- Version: 1.0.2
- Description: Fixes the floating weapon issue upon death of a NPC.
- Requirements: OBSE
- Download: Elz - No Floating Weapon
BOSS Masterlist Update Required:
- Elz - No Floating Weapon.esp BOTTOM DLC 4
Lynges Unlimited Death Reload Time
- Author: Martin Lynge -CapoeiristaDK-
- Version: 1.0
- Description: After dying, your game won't reload the latest save. This helps prevent save corruption.
- Download: LyngesUnlimitedDeathReloadTime
- Notes: After dying, please close and restart Oblivion rather than loading the save without restarting. This mod will be made redundant when patching is included.
Water_Reflection_Blur
- Author: Zeroed
- Version: 0.3
- Description: This mod will blur the distant reflections blurring the low-res reflections look.
- Download: water_reflection_blur_0_3
- Notes: This will also remove water ripples.
- Installation:
Make sure Windows didn't change the extension to .zip. If so remove the zip extension and type "omod". A pop up may ask you if you are sure because the file may not work. Click [Yes].
Place the .omod into BAIN
Streamline
- Author: Jaga
- Version: 3.1 + Patch
- Download: Streamline 31 BAIN and Streamline 31 Patch Bain
- Notes: A lot of configuration is needed for this to operate properly. I will try my best to understand this utility.
Make sure Oblivion.ini is set to read-only. Streamline WILL make edits to it.
- Installation:
Recommended:
- To either:
- Install this manually. Remember in the future if you happen to need to reinstall from the backup that this wasn't included in either the backup archive nor the Installers.
- Make the ini edit directly in the Streamline 31 BAIN archive.
- Install this manually. Remember in the future if you happen to need to reinstall from the backup that this wasn't included in either the backup archive nor the Installers.
Place the mods into BAIN
Streamline 31 BAIN
- Sub-Packages:
- Check:
- Core
- Check:
Streamline 31 Patch Bain:
- Sub-Packages:
- Check:
- Core
- Check:
Location SL.ini
- Open Streamline Installer in Wyre Bash
- Navigate to <Oblivion>\Data\Streamline\INI Files OR <mod archive location>\00 Core\Streamline\INI Files
- Open SL.ini
Configuring of SL.ini
set SLv.Purging to 0 ; Turn on Streampurge? (cache purging) set SLv.FPSsmoothing to 1 ; Turn on Streamsmooth? (FPS smoothing) set SLv.Streamsaving to 0 ; Turn on Streamsaving? (timed autosaves) set SLv.Streamsight to 0 ; Turn on Streamsight? (FPS enhancer)
- I don't know the effects of Purging other than LOD issues. Un-likely to include.
- Note: Streamsmoothing May make edits to your ini
- I haven't taken a look at Streamsaving. Likely to include.
- I think Streamsight may cause crashes. Likely to include.
set SLv.maxVLOD to 100 ; Highest overall level of detail (%) ; Default: 100 (Max: 100) set SLv.minVLOD to 20 ; Lowest overall level of detail (%) ; Default: 0 (Min: 0)
If you plan to use All Weather then this is required
set SLv.WeatherUnsticker to 0 ; Leave set at 1 unless you use a ; scripted weather mod
If you want an specific FOV set then use the following:
Note: A higher FOV value can make gameplay more comfortable.
Recommended values: 75 - 110
- Hishutup
- I use 100 on a 21.5" 1080p monitor because I like high FOV, you may not.
set SLv.slFOVauto to 1 ; Can Streamline automatically alter FOV? set SLfov to XXX ; Field of View (FOV) Angle desired
User Interface
You can chose between two different layouts of DarNified UI that get rid of the xBox interface and converts it to be more PC-like.
- Required
- Uncheck 'read-only' in the properties of Oblivion.ini
What's the difference? | |||
---|---|---|---|
Options | Hishutup's Recommendation: DarkUId DarN | Red's Recommendation: DarNified UI | Vanilla |
Customization | |||
Items Menu | |||
Map |
Hishutup's Recommendation | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Atmospheric Dark UI Loading Screens
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
DarkUId DarN
Check to make sure that Windows didn't change the extension from .omod to .zip.
|
Red's Recommendation (NOT UPDATED YET) |
---|
DarNified UI
|
Skill Perk Descriptions
- Author: Alek
- Version: 1.1
- Description: This mod adds perk descriptions to the UI. Now you are capable of seeing which skill level offers you what abilities. It uses the background and font of whatever UI you have installed.
- Download: Skill_Perk_Descriptions_1_1
SpewBoys Shivering Isles Map II
- Author: SpewBoy
- Version: 1
- Download: SBs SI Map II RAR
Dynamic Map
- Author: TheNiceOne
- Version: 2.1.1
- Description: This amazing mod adds Zoom-functions to the general map of Cyrodiil. It offers also support for some of the quest mods used in the modules.
- Download: Dynamic Map 2_1_1
- Notes: At this time, Shivering Isles are not (yet) supported.
- Installation:
- Sub Packages:
- 00 Core
- 01 Color Map
- Open Dynamic Map base.ini found in <Oblivion>\Data\Ini and attach the zoom functions to the mouse-wheel:
set tnoDM.zoomIn to 264 set tnoDM.zoomOut to 265
- Resetting the map remains key 3
MiniMap - Reboot
- Author: Kyoma
- Version: 1.2.0
- Description: This adds a 'modern' mini-map to the right top corner of the screen, showing where you are. It comes with extra functions:
The controls are on the keypad section of the keyboard.
- "*" is to change views.
- "+" zoom in
- "-" zoom out
- Download: MiniMap v1x2x0
RefScope
- Author: Wyzard
- Version: 2.1.2
- Description: To use this wonderful little tool hold 'X' on a particular object/item/person, it should then glow a pale yellow. Press [Activate] and a dialogue box will pop up telling you all about that particular object/item/person. While in game you can find where a particular object or item came from. This helps with debugging and troubleshooting.
- Download: RefScope 2_1_2
HUD Status Bars at Oblivion
- Author: TheNiceOne
- Version: 5.3.2
- Description: This supports several other mods adding status bars to the HUD. Changes the Vanilla bars to something more useful. And - the best - you can create your own bars, too. Though, for this guide, we keep it simple. "However that is, feel free to dive into the documentation and create your very own, personal HUD!" - Red.
- Installation:
- Sub Packages:
- Check:
- 00 Core
- 01 Vanilla Style
- 11 Optional DarNified Compass
- Check:
If using DarkUId DarN
- Sub Packages:
- Check:
- 10 - optional compass HUD base - (Dark) DarN
- Check:
Optional: To set your compass to the top of the screen
- Browse to <Oblivion>\Data\ini
- Open 'HUD Status Bars - base.ini'
set tnoHSB.compass_y to 0.5
- For extra space between the top of the screen and the compass:
set tnoHSB.compass_y to 2.0
DarNified Config Addon
- Author: KyoParadox
- Version: 1.4
- Requirements: ConScribe
- Description: This allows both DarNified UI and DarkUid DarN settings to remain permanent after you've done the configuration ingame. Even if you switch between DarNified UI and DarkUId DarN the settings will be preserved as long you keep the mod active.
- Download: DarNifiedUI Config Addon v1x4
Optional: Startup Oblivion
This may be done at the end of the guide. Run Oblivion if you want to test the installation at this point.
- Recommended Check read-only in the properties of Oblivion.ini.
- In Wrye Bash change to 'Mods' (Bash) tab.
- Open Boss, make sure Oblivion is selected in the drop down menu
- Run: BOSS oh wait... you did edit the user rules mentioned above, right?
- Close after done
- Back in Wrye Bash:
- Make sure load order has changed.
- Right-click 'Bashed Patch,0.esp' and select Rebuild Patch... You can select Rebuild Patch (CBash *BETA) if you know, what you are doing!
- [OK] to disable mods prior to patching
- Browse in the resulting window to Tweaks: Misc and select DarNified Books
- Add the Bash Tag to 'Summon Dremora Lord Saved.esp' mentioned above.
- Leave rest on default
- [Build Patch] This may takes a while
- Click [OK] and again [OK] to activate the Bashed Patch
- Make sure load order has changed.
Now startup Oblivion through Steam, load a clean (Vanilla) save and check the UI. If anything is wrong, you might missed a detail while installing. If everything is allright, proceed with the guide.
Switching between DarkUId DarN and DarNified UI
- Make sure, [read-only] is unchecked in your Oblivion.ini.
- You may want to backup your HUD Status Bars ini files prior to this.
- Your individual configuration of the UI will be preserved as long you keep 'DarNified Config Addon' activated.
- First time switch:
- Open Wrye Bain
- Uninstall (NOT delete):
- all mods related to current installed recommendation
- Open Wrye Bain
- Open TMM
- Deactivate the related OMOD(s) (NOT delete)
- Exit TMM
- Install either recommendation you want to switch to following the guide above
- Anneal 'HUD Status Bars' with correct Sub Packages checked
- Check read-only in your Oblivion.ini
- Run Boss and rebuild bashed patch.
- Future switches:
- Open Wrye (Do not use Monitor external installation!)
- Uninstall (NOT delete):
- all mods related to current installed recommendation
- In TMM
- Deactivate all related OMOD(s) (NOT delete)
- Activate the OMOD(s) in the right order related to the recommendation you switch to
- Exit TMM
- In Wrye Bain
- Install the mods in the right order related to the recommendation you switch to
- Anneal 'HUD Status Bar' with correct subpackages
- Check read-only in your Oblivion.ini
- Run Boss and rebuild bashed patch.
Conflicting Textures
Really Textured Normal Maps for Vanilla - BAINs
- Author: Jarod
- Version: 1.1
- Description: A mod that covers it all: landscape, clutter, armor, weapons... - you name it. In this guide used as basis retexture mod.
- Download: Really Textured Normal Maps Part 1 BAIN, Really Textured Normal Maps Part 2 BAIN, and Really Textured Normal Maps SI BAIN
- Installation:
Really Textured Normal Maps Part 1 BAIN
- Sub-Packages:
- Check All
Really Textured Normal Maps Part 2 BAIN
- Sub-Packages:
- Check All
Really Textured Normal Maps SI BAIN
- Sub-Packages:
- Check All
Alternative Textures to QTP3 - Not Ready |
---|
Don't download any mods that are related to QTP3. |
Darooz bruma1_5
<short description> |
better cathedrals
<short description> |
Cheydinhal retexture
<short description> |
Imperial City HD
<short description> |
Koldorns Sewer Textures 2
<short description> |
Ayleid ruins retexture
<short description> |
Forts Ruins exteriors retexture
<short description> |
AmpolX Textures 1.0
Sub-Packages:
<short description> |
Landscape HD
<short description> |
Qarls TP3 for NMM
- Author: Qarl
- Version: 1.3
- Description:
Quoted text.
— Quotation source
- Download: Quarl's Texture Pack III for NMM
- Notes: For reference: this is a Bain-friendly repack of QTP3 including Update 1.3 found here.
QTP Custom Road Textures - and more
- Author: _pk
- Version: 1.0
- Description: Contains replacers for QTP3's rocks, roads and beach.
- Installation:
- Sub-Packages:
- Check all 02.* folders
QTP UOP350 Compability Patch
- Author: Quarn, Kivan and Arthmoor
- Version: 3.4.2
- Description: Qarl's Texture Pack 3 uses the mesh corrections from the Unofficial Oblivion Patch 1.61. This patch updates this to 3.5.0 UOP.
- Requirements: Qarls TP3 for NMM
- Download: QTP3 UOP350 Compatibility Patch
Bomret Texture Pack for Shivering Isles
- Author: Bomret
- Version: 1.0
- Description: Just like Qarls Texture Pack this is just as amazing but for the Shivering Isle expansion.
- Notes: Scroll down for the English description on the homepage linked above. Download-button on the bottom.
Graphic Improvement Project
- Author: Ferretmyster
- Version: v3.1
- Download: Anything Improved 3, Patched textures, Better canopy shadows and SSAO texture, Better Waterfall, sharper ayleid textures and Ayleid Ruins distant texture
Major Overhauls
This section is not something you install and then remove the next. Once you start, you are committed.
FCOM Convergence | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FCOM Reference Guide | ||||||||||||||||||||||||||||||||
OOO (Oscuro's_Oblivion_Overhaul)
OOO135:
Harvest_Flora_v3_0_1:
Template:XEdit
| ||||||||||||||||||||||||||||||||
Francescos Creatures and Items - V5
Francescos Creatures and Items - V5B1:
Francescos Creatures and Items - V5B2 Update
| ||||||||||||||||||||||||||||||||
WarCryEv
WarCryEv:
Template:XEdit
| ||||||||||||||||||||||||||||||||
MMM (Martigen's Monster Mod)
MMM38:
MMM38BSA:
| ||||||||||||||||||||||||||||||||
Bob's Armory Oblivion
Bob's Armory Oblivion:
| ||||||||||||||||||||||||||||||||
FCOM Convergence
FCOM Convergence 1.00:
| ||||||||||||||||||||||||||||||||
FCOM Optional Add-Ons
|
Landscape, Cities & Caves
Cave textures at Oblivion
- Author: jaassu
- Version: 1.02
- Description: This imports CaBaL's amazing Skyrim aMidianBorn Cave retextures to Oblivion. It looks like the caves should have always been that way.
- Download: cave_textures
Arena HD
- Author: amnes
- Version: 1.5
- Download: Arena HD
Cloud Ruler Temple HD
- Author: anmes
- Version: 1.0
- Download: Cloud Ruler Temple HD
Oblivion Realm - HD
- Author: amnes
- Version: 1.0
- Download: Oblivion Realm HD
Real Wood Road Signs
- Author: Varacolaci
- Version: 1.0
- Download: Real Wood Road Signs Full
Statues HD
- Author: anmes
- Version: 1.0
- Download: Statues HD
Mesh Improvement Project
- Author: InsanitySorrow
- Version: 1.3
- Description: WIP - replaces various meshes and some textures that looked out of place in Vanilla Oblivion.
- Download: Mesh Improvement Project
- Notes: SignPostCity.nif seems to be broken and needs to be removed before installing this mod.
- Installation:
- Open archive and go to Meshes\Clutter\Signs
- Right-click SignPostCity.nif and select Delete
- Exit
Unique Signs
- Author: Khavaz
- Version: 1.0
- Description: Changes Oblivion's signs to be unique and memorable.
- Download: Unique Signs
- Installation: Download and install mainfile
Distant Landscape Textures
- NOTE:
- This section and a few other mods may be replaced by Landscape LOD generator tes4ll-v4.
Koldorns LOD Noise Replacer
- Author: Koldorn
- Version: 1.3
- Description: Changes noise for a better visual experience if looking far outdoors with minimal performance impact.
- Download: KoldornsLODnoiseReplacer
- Installation:
- Sub-Packages:
- Select Medium
Deathb0rns Modified Qarls LOD Normal Maps
- Author: Deathb0rn
- Version: 1.1
- Description: Better looking LOD for QTP3
- Download: DMQL-Normal_Maps_2048
Flora, Grass and Water
NOTE: CHOOSE ONE PACK.
Recommended Pack | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enhanced Vegetation
Enhanced Vegetation - Plugins:
| ||||||||||||||||||||||||||||
Enhanced Vegetation - Darker Trunks
| ||||||||||||||||||||||||||||
Harvest Flora
If you have previously installed this from the FCOM section then ignore this version.
Harvest [Flora] - Shivering Isles.esp Template:XEdit Harvest [Flora] - DLCFrostcrag.esp Template:XEdit | ||||||||||||||||||||||||||||
Improved Doors & Flora
| ||||||||||||||||||||||||||||
Improved Trees and Flora
| ||||||||||||||||||||||||||||
Improved Trees and Flora 2
| ||||||||||||||||||||||||||||
Improved Flora Harvest Fix
| ||||||||||||||||||||||||||||
The Imperial Ecology - All In One - BAIN
| ||||||||||||||||||||||||||||
Oblivion Grass Overhaul
Oblivion Grass Overhaul:
| ||||||||||||||||||||||||||||
Evandars Snow Texture Replacer
| ||||||||||||||||||||||||||||
Enhanced Water v20
| ||||||||||||||||||||||||||||
Enhanced Water v20 SI
|
Lush & Gaudy Pack - do not use in current state |
---|
Keep in mind most of these mods were done by one person. |
This pack is compatible with some parts of the other but most of these mods will clash with what Oblivion was designed around. |
Notice: With many of the listed mods there are problems with variety, collision, clashing, etc. I haven't yet tested test nor have I set up install instructions. |
Lush and Gaudy Floriana Australis
<short description> |
Lush and Gaudy Interior and Exterior Mod
<short description> |
Lush and Gaudy Demonic Frippery
"FIX LATER" this overwrites the 'Oblivion Realm-HD' with rather incomplete textures, might do not use -Red <short description> |
Lush and Gaudy Water
<short description> |
Lush and Gaudy Tropical Frippery
<short description> |
Real Lava HD
- Author: CptJoker71
- Version: 1.3
- Description: Re-textures the Lava to look way more realistic and detailed.
- Download: Real Lava 1_3
- Installation:
- Esp/m Filter:
- Check:
- Real Lava 1.3.esp
- Check:
AliveWaters
- Author: Windsurfer
- Version: 0.6
- Description: Adds different types of fish with scripted AI, underwater weeds, more diversity in general and some surprises for the explorer.
- Download: AliveWaters
- Installation:
- Esp/m Filter:
- Un-Check All
Alive Waters updated
- Author: Windsurfer & WalkerInShadows
- Version: 0.9
- Requirements: AliveWaters (Resources)
- Description: Bugfixed and TES4 cleaned, supports Better Cities.
- Download: Alive Waters Updated
- Installation:
- Esp/m Filter:
- Check All
AliveWaters Grass Bug Fix
- Author: Xerus
- Version: 1.0
- Requirements: Alivewaters or
- Download: AliveWaters Grass Bug Fix
Character Improvements
Oblivion Character Overhaul version 2
- Author: nuska
- Version: 2.03
- Requirements: Blockhead
- Installation:
- Esp/m Filter:
- Check:
- Oblivion_Character_Overhaul.esp
- Check:
Common Oblivion
Cobl
- Author: Cobl Team
- Version: Cobl 173
- Description: Is a modders resource that "significantly enriches the world of Oblivion"
- Notes: Bashed Patch requires special edits with this mod. That part will be described near the end of the guide.
Cobl stands for Common Oblivion.
- Installation:
- Sub-Packages:
- Check:
- 00 Cobl Core
- Check:
- Esp/m Filter:
- Check:
- Cobl Main.esm
- Cobl Filter Late MERGE ONLY.esp
- Cobl Glue.esp
- Cobl Races.esp
- Cobl Si.esp
- Check:
If you plan on using FCOM Convergence(optional):
- Sub-Packages:
- Check:
- 02 Tweaks (Only install one)
- Check:
- Esp/m Filter:
- Check:
- Cobl Tweaks - FCOM Mergeable.esp
- Check:
BOSS Masterlist Update Required:
- Cobl Tweaks - FCOM Mergeable.esp AFTER Cobl Tweaks - MMM and OOO Mergeable.esp
Really AEVWD
Do NOT use. This is a place holder till we figure out a good setup.
Hishutup's Recommendation: |
---|
[ Really AEVWD]
Wizard: X
This mod adds distant meshes resources, that after running TES4LODGen there will be more distant mesh objects. |
Red's Recommendation: |
---|
[ Really AEVWD]
Wizard: X
This mod adds distant meshes resources, that after running TES4LODGen there will be more distant mesh objects. |
Weather, Sound & Lighting
Animated Window Lighting System and Chimneys - AWLS
- Author: XMarksTheSpot-Brumbek-Ismelda
- Version: 5.5.4
- Download: Animated Window Lighting System v5-5-4
- Installation:
Wizard | |
---|---|
Choose the plugin you want to install | |
Recommended | Not Recommended |
Advanced Smoking Chimneys | Select a different plugin |
Do you use RAEVWD | |
Are you using the Really AEVWD Section | Use this if you are not using the Really AEVWD Section |
Recommended | Yes |
No | |
Do you want to pick your windows individually for every city location | |
Recommended | Pick your own choices after "Do you use Qarls Texture Pack III" |
No | Yes |
Do you use Qarls Texture Pack III | |
Recommended | Use this if you are using the Alternative Texture Pack module |
Yes | No |
Pick a Complete Texture Pack option | |
Recommended | Pick your own style |
Orange - Brumbek Recommends | |
Pick a Cathedral Windows option | |
Recommended | Pick your own style |
Orange - Brumbek Recommends | |
Pick a Mages Guild Magic Circle Window option | |
Recommended | Pick your own style |
Purple | |
Pick an Imperial City Temple option | |
Recommended | Pick your own style |
Blue | |
Do you use Bomrets Texture Pack for Shivering Isles | |
Recommended | Use this option if you haven't installed Bomrets Texture Pack |
Yes | No |
Pick a Shivering Isles Settlements option | |
Recommended | Pick your own style |
Bumbek Yellow Multi-Color | |
Pick a Shivering Isles Palace option | |
Recommended | Pick your own style |
Dual Nature | |
Pick a Shivering Isles Crucible option | |
Recommended | Pick your own style |
Blue-Purple | |
Pick a Shivering Isles Bliss option | |
Recommended | Pick your own style |
More Colors | |
The installer script has finished, and will apply the following settings | |
Check:
[Finish] |
Weather - All Natural
- Author: Chong Li
- Version: 1.35a
- Download: Weather - All Natural
- Installation:
Wizard | |
---|---|
Select which mod components you wish to install. | |
Recommended | Not Recommended |
All Natural - Full | Select a different plugin |
Do you want to use All Natural's Shivering Isles support | |
Recommended | Select this if you do not want All Natural weathers for shivering Isles |
Yes | No |
Do you want to use additional (non-vanilla) weathers for Shivering Isles | |
Recommended | Select this if you do not want the additional weathers for shivering Isles |
Yes | No |
Do you want to use the Bash Filter for other mod support | |
Recommended | Select this if you do not want the plugin |
Yes | No |
Please select which weathers to use | |
Recommended | Select your own weathers combination |
| |
Select which color tinting you want to use | |
Recommended | Select your own tint setting |
Rose Red Tint and Darker Bad Weather | |
Select which fog distance you want to use | |
Recommended | Select your own option |
Default | |
Select which darker nights option you want to use | |
Recommended | Select your own option |
Default Nights | |
Select weather transition speed | |
Recommended | Select your own option |
Default | |
Check:
[Finish] |
If you are using Kvatch Rebuilt:
- Sub-Packages:
- Check:
- 04 Kvatch Rebuilt Patch
- Check:
- Esp/m Filter:
- Check:
- Kvatch Rebuilt Weather Patch.esp
- Check:
If you are using the FCOM module:
- Sub-Packages:
- Check:
- MMM Patch
- Check:
- Sub-Packages:
- Check:
- All Natural - MMM Patch.esp
- Check:
This mod includes another mod that was merged into All Natural. All natural improves weather as well as add lights to all the vanilla places that looked like something was giving off light but there was anything close that would give off light.
Immersive Interiors
- Author: SomeWelshGuy
- Version: 0.8.1
- Requirements: Weather - All Natural
- Download: Immersive Interiors 0-81
- Installation:
- Esp/m Filter:
- Check:
- Immersive Interiors.esp
- Check:
Immersive Interiors - Bravil and Leyawiin
- Author: 127ms
- Version: 2.01
- Requirements: Weather - All Natural and Immersive Interiors
- Download: Immersive Interiors - Bravil and Leyawiin
- Installation:
- Esp/m Filter:
- Check:
- Immersive Interiors - Bravil.esp
- Check:
BOSS Masterlist Update Required:
- Immersive Interiors - Bravil.esp AFTER Immersive Interiors.esp
Sounds of Cyrodiil
- Author: Cliffworms
- Version: 1.1
- Requirements:
- Download: SoC Full Version, Knights of the Nine Add-On, Mehrunes Razor Add-On, and Thieves Den Add-On
- If you are planing on using Heart of the Dead
- Download: Heart of the Dead Add-On
- Installation:
SoC Full Version
- Esp/m Filter:
- Check:
- Sounds of Cyrodil.esp
- Check:
Knights of the Nine Add-On
- Esp/m Filter:
- Check:
- Sounds of Cyrodiil - KOTN Add-on.esp
- Check:
Mehrunes Razor Add-On
- Esp/m Filter:
- Check:
- Sounds of Cyrodiil - Mehrune's Razor Add-On.esp
- Check:
Thieves Den Add-On
- Esp/m Filter:
- Check:
- Sounds of Cyrodiil - Thieves' Den Add-On.esp
- Check:
If you are planing on using Heart of the Dead
Heart of the Dead Add-On
- Esp/m Filter:
- Check:
- Sounds of Cyrodiil - HOTD Add-on.esp
- Check:
Storms and Sound v3 lightning for all weathers
- Author: Deathless Aphrodite lilith and Foghorne
- Version: 3.0
- Download: Full version and Storms and Sound Patches v2_2
- Notes: The renamed OBSE version is compatible with ALL weathers and will unlikely need to be modified further, updated or changed in any way.
- Installation:
Full version:
- Sub-Packages:
- Check:
- OBSE-Storms & Sound SI.esp
- Check:
OBSE-Storms & Sound SI.esp
Template:XEdit
Note: This is an important step.
- Rename "OBSE-Storms & Sound SI.esp" to "Storms & Sound.esp"
Recommended: You may want to delete the all the "*.esp" files and then move the modified one to the archive.
Storms and Sound Patches v2_2:
- If you use Bartholm:
- Check:
- Storms & Sound - Bartholm.esp
- Check:
- If you use The Lost Spires:
- Check:
- Storms & Sound - The Lost Spires.esp
- Check:
Oblivion Stereo Sound Overhaul
- Author: canderoc
- Version: 0.9
- Download: Oblivion Stereo Sound Overhaul
Better Bell Sounds
- Author: Morbus
- Version: 1.0
- Download: Better Bell Sounds
Atmospheric Oblivion
- Author: Piratelord
- Version: 1
- Download: Atmospheric Oblivion
- Installation:
- Esp/m Filter:
- Check:
- Atmospheric Oblivion.esp
- Check:
Atmospheric Oblivion Updated
- Author: PirateLord
- Version: 1.1
- Installation: Don't install.
- Notes: I saw this but I don't exactly know what it fixes and if the fixes were done correctly.
Symphony of Violence - Combat Sound Enhancement
- Author: MigTheGreat
- Version: 0.5
- Download: Symphony of Violence 0_5
- Installation:
- Esp/m Filter:
- Check:
- Symphony of Violence.esp
- Check:
Elz - More Voice at Oblivion
- Author: Elzee
- Version: 1.4.2
- Download: ElzMoreVoice_140 and Elz - More Voice - 142 update patch
- Installation:
ElzMoreVoice_140
- Esp/m Filter:
- Un-Check:
- ElzMoreVoice.esp
- Un-Check:
Elz - More Voice - 142 update patch
- Esp/m Filter:
- Check:
- ElzMoreVoice.esp
- Check:
New Lands
Bartholm
- Author: JSera
- Version: 7.0
- Download: Bartholm70 Full
- Notes: Place holder, unable to provide support, going to be optional, and I haven't tested and unlikely I will.
- Installation:
- Esp/m Filter:
- Check:
- bartholm.esp
- Check:
- bartholm.esp
[ Morroblivion]
- Author:
- Version: v063a
- Description:
- Requirements:
- Download:
- Download BCF:
- Notes:
- Installation:
Unique Locations and Adventures
I like to have as much content in my game as possible. Post in the forum if you know of a new quest or new land mod.
- Do NOT use orange/red at this time.
Better dungeons
- Author: Scot and WalkerInShadows
- Version: v13
- Download: Better Dungeons non-BSA and Better Dungeons
- Installation:
Better Dungeons
- Esp/m Filter:
- Check:
- Better Dungeons.esp
- Check:
Roads of Cyrodiil
- Author: Arthmoor - Ukrr - mariedanj
- Version: 1.0
- Download: Roads of Cyrodiil
- Installation:
- Sub-Packages:
- Check:
- 00 Core
- Check:
- Esp/m Filter:
- Check:
- Roads of Cyrodil.esp
- Check:
AFK_Frostcrag
- Author: Dwip
- Version: 1.2
- Download: AFK_Frostcrag Version 1_2
- Installation:
- Sub-Packages:
- Check:
- 00 Core
- Check:
If you do NOT use COBL
- Sub-Packages:
- Check:
- 01 Non-COBL
- Check:
- Esp/m Filter:
- Check:
- AFK_Frostcrag.esp
- Check:
If you DO use COBL
- Sub-Packages:
- Check:
- 01 COBL
- Check:
- Esp/m Filter:
- Check:
- AFK_Frostcrag.esp
- Check:
Let the People Drink
- Author: Khornate and Qazaaq
- Version: 2.6
- Download: Let the People Drink
- Installation:
If using COBL:
- Sub-Packages:
- Check:
- 00 Core
- 01 Plain COBL
- Check:
- Esp/m Filter:
- Check:
- LetthePeopleDrink.esp
- Check:
If NOT using COBL:
- Sub-Packages:
- Check:
- 00 Core
- 01 Plain
- Check:
- Esp/m Filter:
- Check:
- LetthePeopleDrink.esp
- Check:
Natural Environments
- Author: Tael
- Version: 2.1.3
- Download: Natural Environments
- Notes: Do NOT install the other options. They are incompatible with many mods that are part of the guide.
- Installation:
- Esp/m Filter:
- Un-Check All
- Esp/m Filter:
- Check
- Natural_Habitat_by_Max_Tael.esp
- Check
Knights of the Nine Revelation
- Author: Lanceor
- Version: 1.3.7
- Download: Knights of the Nine Revelation 1_3_7 Full Install
- Installation:
- Esp/m Filter:
- Check:
- Knights - Revelation.esm
- Knights - Revelation.esp
- Check:
Kvatch Rebuilt
- Author: Kvatch Rebuilt Team
- Version: 3.0pb2
- Download: Kvatch Rebuilt 30pb2
- Installation:
- Esp/m Filter:
- Check:
- Kvatch Rebuilt.esp
- Check:
Unique Landscape Compilation
- Authors: Various
- Version: 1.7.3
- Download: ULComp173 NMM or BAIN
- Installation:
Wizard | |
---|---|
What type of installation do you want | |
Recommended | Choose your own selection of Unique Landscapes |
Full | Custom |
Do you wish to install Rolling Hills with or without wheat | |
Recommended | Performance Version |
Wheat | No Wheat |
Do you wish to install The Dark Forest with low poly grass | |
Recommended | Performance Version |
Default Grass | Low Poly Grass |
Do you wish to install landscapeLOD diles | |
Recommended | Not Recommended |
Yes | No |
Check:
[Finish] |
Verona House Bloodlines
- Author: DTOM
- Version: 1.5.6
- Description: A quest mod that adds a nice small but compact town.
- Download: VHB-SI Fixed*
- Notes: Can cause extremely low frames because this mod adds a town on the road around the capital. Considering on removing.
- Installation:
- Esp/m Filter:
- Check:
- VHBloodlines 1.2.esp
- Check:
The Heart of the Dead
- Author: BFreyermuth
- Version: 6.5
- Download: HODFull_Ver_6_5_Part1-21176.7z, HODFull_Ver_6_5_Part2-21176.7z, and HODFull_Ver_6_5_Part3-21176.7z
- Installation:
Advanced Install TBA
The Lost Spires
- Author: Leo Gura
- Version: 6.00
- Installation:
- Esp/m Filter:
- Check:
- The Lost Spires.esp
- Check:
- The Lost Spires.esp
Tears Of The Fiend
- Author: Simyaz and Arilita
- Version: 1.22
- Download: TOTF_1_2_2
- Installation:
- Esp/m Filter:
- Check:
- TOTF.esp
- Check:
BASH Tags:
TOTF.esp:
- ADD:
- Actors.AIPackages
- TOTF.esp
Combat & Animation
Deadly Reflex 6 |
---|
Deadly Reflex
<short description> |
Deadly Reflex 6 - NiFSE1-0 Release Compatibility Fix
<short description> |
Unnecessary Violence III |
---|
[<url> <mod name>]
<short description> |
Gameplay
AV Uncapper
- Author: JRoush
- Version: 1b1
- Download:
- Installation: (if needed)
Advanced install TBA
Basic Primary Needs
- Author: Maskar
- Version: 6.3
- Download: Basic Primary Needs 6_3
- Notes: DO NOT USE -UNTESTED- Hud Status Bars ini edits
- Installation:
- Esp/m Filter:
- Check:
- Basic Primary Needs.esp
- Check:
Open Hud Status Bars.ini and add the following lines to the bottom Hud Status Bars.ini is located in <Oblivion>\Data\ini\
; ==== Basic Primary Needs set tnoHSB.hud_val to sv_Construct "BPN.HUDsleep" set tnoHSB.hud_color to sv_Construct "HUDcolorRhubarb" set tnoHSB.hud_max to sv_Construct "0" set tnoHSB.hud_min to sv_Construct "100" set tnoHSB.hud_x to HUDcompassCenter set tnoHSB.hud_y to HUDcompassAbove SetStage tnoHSB 10 set tnoHSB.hud_val to sv_Construct "BPN.HUDthirst" set tnoHSB.hud_color to sv_Construct "HUDcolorCyan" set tnoHSB.hud_max to sv_Construct "0" set tnoHSB.hud_min to sv_Construct "100" SetStage tnoHSB 10 set tnoHSB.hud_val to sv_Construct "BPN.HUDhunger" set tnoHSB.hud_color to sv_Construct "HUDcolorLime" set tnoHSB.hud_max to sv_Construct "0" set tnoHSB.hud_min to sv_Construct "100" SetStage tnoHSB 10 set tnoHSB.hud_val to sv_Construct "BPN.HUDcaffeine" set tnoHSB.hud_color to sv_Construct "HUDcolorBrown*(tnoHSB.val>0)" set tnoHSB.hud_max to sv_Construct "100" set tnoHSB.hud_min to sv_Construct "0" SetStage tnoHSB 10 set tnoHSB.hud_val to sv_Construct "BPN.HUDalcohol" set tnoHSB.hud_color to sv_Construct "HUDcolorYellow*(tnoHSB.val>0)" set tnoHSB.hud_max to sv_Construct "100" set tnoHSB.hud_min to sv_Construct "0" SetStage tnoHSB 10
Basic Personal Hygiene
- Author: Maskar
- Version: 3.0
- Download: Basic Personal Hygiene 3_0
- Notes: DO NOT USE -UNTESTED- Hud Status Bars ini edits
- Installation:
- Esp/m Filter:
- Check:
- Basic Personal Hygiene.esp
- Check:
Open Hud Status Bars.ini and add the following lines to the bottom Hud Status Bars.ini is located in <Oblivion>\Data\ini\
; ==== Basic Personal Hygiene set tnoHSB.hud_val to sv_Construct "BPH.HUDfeet" set tnoHSB.hud_color to sv_Construct "HUDcolorWhite" set tnoHSB.hud_max to sv_Construct "100" set tnoHSB.hud_min to sv_Construct "0" set tnoHSB.hud_x to 93 set tnoHSB.hud_y to 35 setStage tnoHSB 10 set tnoHSB.hud_val to sv_Construct "BPH.HUDcalves" set tnoHSB.hud_color to sv_Construct "HUDcolorWhite" set tnoHSB.hud_max to sv_Construct "100" set tnoHSB.hud_min to sv_Construct "0" SetStage tnoHSB 10 set tnoHSB.hud_val to sv_Construct "BPH.HUDthighs" set tnoHSB.hud_color to sv_Construct "HUDcolorWhite" set tnoHSB.hud_max to sv_Construct "100" set tnoHSB.hud_min to sv_Construct "0" SetStage tnoHSB 10 set tnoHSB.hud_val to sv_Construct "BPH.HUDtorso" set tnoHSB.hud_color to sv_Construct "HUDcolorWhite" set tnoHSB.hud_max to sv_Construct "100" set tnoHSB.hud_min to sv_Construct "0" SetStage tnoHSB 10 set tnoHSB.hud_val to sv_Construct "BPH.HUDarms" set tnoHSB.hud_color to sv_Construct "HUDcolorWhite" set tnoHSB.hud_max to sv_Construct "100" set tnoHSB.hud_min to sv_Construct "0" SetStage tnoHSB 10 set tnoHSB.hud_val to sv_Construct "BPH.HUDhead" set tnoHSB.hud_color to sv_Construct "HUDcolorWhite" set tnoHSB.hud_max to sv_Construct "100" set tnoHSB.hud_min to sv_Construct "0" SetStage tnoHSB 10 set tnoHSB.hud_val to sv_Construct "BPH.HUDhygiene" set tnoHSB.hud_color to sv_Construct "HUDcolorBlack" set tnoHSB.hud_max to sv_Construct "100" set tnoHSB.hud_min to sv_Construct "0" SetStage tnoHSB 10 set tnoHSB.hud_val to sv_Construct "BPH.HUDtoilet" set tnoHSB.hud_color to sv_Construct "HUDcolorBlue" set tnoHSB.hud_max to sv_Construct "0" set tnoHSB.hud_min to sv_Construct "100" SetStage tnoHSB 10
Drop Lit Torches OBSE
- Author: Strategy Master
- Version: V2.4
- Download: DLT OBSE V2-4
- Installation:
- Esp/m Filter:
- Check:
- DropLitTorchOBSE.esp
- Check:
Duke Patricks - Actors Can Miss Now
- Author: Duke Patrick
- Version: 3
- Download: Duke Patricks Actors Can Miss Now Rev 3
- Installation:
- Esp/m Filter:
- Check:
- Duke Patricks - Actors Can Miss Now.esp
- Check:
Elz - Difficulty Smoother
- Author: Elzee
- Version: 1.0.0
- Download: Elz - Difficulty Smoother
- Notes: I tried it and it lowered the difficulty way too much. It starts at 1%.
- For an Example:
- FCOM was impossible at 50%, too easy at 40% but 45% was good and a little scary.
- Installation:
- Esp/m Filter:
- Check:
- Elz - Difficulty Smoother.esp
- Check:
Havok Tapestries
- Author: RPG-BlackDragon
- Version: 1.0
- Download: Havoc Tapestries
- Installation:
Advanced Install TBA
Heavens Wrath Weather Change Spell
- Author: richdiesal
- Version: 1.1
- Download: Heavens Wrath Weather Change Spell
- Installation:
- Esp/m Filter:
- Check:
- RD-HeavensWrath-v 1-1-Easy.esp
- Check:
BASH Tags:
RD-HeavensWrath-v 1-1-Easy.esp:
- ADD:
- Actors.Spells
Immersive Prison Sewer Exit
- Author: OC3
- Version: 2.1
- Download: Physics Enabled Immerisive Sewer Exit 2_1
- Installation:
- Esp/m Filter:
- Check:
- Immersive Prision sewer exit.esp
- UL Imperial Isle Prison Sewer Exit.esp
- Check:
Populated Prisons
- Author: Zaldir
- Version: 1.2
- Download: Populated Prisons 12
- Installation:
- Esp/m Filter:
- Check:
- Populated Prisons.esp
- Check:
Skyrim Sprinting for Oblivion
- Author: DiemCarpe
- Version: 1.02
- Download: Skyrim Sprinting for Oblivion 102
- Notes: may be replaced with different movement mod
- Installation:
- Esp/m Filter:
- Check:
- Sprinting.esp
- Check:
TIBs Tidy Arrows - Archery Organized and Updated
- Author: TheInkBunny
- Version: 1.0
- Download: TIBs Tidy Arrows (Manual Install)
- Installation:
- Esp/m Filter:
- Check:
- Tidy Arrows (Vanilla Stats) (SI).esp
- Check:
TTYM - Think To Yourself Messages
- Author: Farm Fresh
- Version: 1.01
- Download: TTYM - Think To Yourself Messages
- Notes: May NOT be compatible with FCOM because they overwrite some of the same records.
- Installation:
- Esp/m Filter:
- Check:
- Think to Yourself.esp
- Check:
WTF?
- Author: Always Z
- Version: v1.1
- Download: WTF Im a missing Mesh
- Installation:
- Sub-Packages:
- Check:
- default
- Check:
MOBS - Medieval Oblivion Equipment Balance System
- Author: Corepc - BFG
- Version: 2.0a
- Download: MOBS Shivering Isles and MOBS Knights DLC Fixed 2b
- If you are planning on using FCOM Convergence section
- Download: OMOBS Shivering Isles
- Installation:
MOBS Guided Install | |
---|---|
Without FCOM | With FCOM |
MOBS Shivering Isles
MOBS Knights DLC Fixed 2b
|
OMOBS Shivering Isles
MOBS Knights DLC Fixed 2b
|
MOBSification of MODS
- Author: RoclorD aka CarlosS4444
- Version: 1.00
- Requirements: MOBS - Medieval Oblivion Equipment Balance System
- Download: MOBSification of MODS 1.00
- Notes: use for either version of MOBS
- Installation:
- Esp/m Filter:
- Check All
BOSS Masterlist Update Required:
- MOBSification of MODS.esp BOTTOM Pre Bash
Weapon & Armor
Insanity's Improved Armoury Compilation
- Author: InsanitySorrow
- Version: 1.21 FINAL
- Download: Insanity's Improved Armoury Compilation v1.21.7z
- Installation:
- Sub-Packages:
- Check:
- 00 Core Files
- Check:
Visually Improved Staffs
- Author: qwertyasdfgh
- Version: 1.1
- Download: Staffs version 1_1
- Installation:
- Sub-Packages:
- Check:
- 00 Core
- Check:
Visually Improved Staffs for OOO
- Author: qwertyasdfgh
- Version: 1.0
- Download: Visually Improved Staffs for OOO
- Notes: Use if you are using both FCOM Convergace section and Visually Improved Staffs.
Weapon Improvement Project
- Author: InsanitySorrow
- Version: 1.9
- Download: Weapon Improvement Project
- Notes: Must be after all other weapon retextures that modify the same weapon.
- Installation:
- Esp/m Filter:
- Check:
- Weapon Improvement Project.esp
- Check:
Weapons Of Morrowind
- Author: InsanitySorrow
- Version: 1.0
- Download: Weapons Of Morrowind and Weapons Of Morrowind - Daedric Crescent
- Installation:
Weapons Of Morrowind
- Esp/m Filter:
- Check:
- Weapons Of Morrowind.esp
- Check:
Morrowind - Daedric Crescent
- Esp/m Filter:
- Check:
- Morrowind - Daedric Crescent.esp
- Check:
BOSS Masterlist Update Required:
- Weapons Of Morrowind.esp BOTTOM Base W
- Morrowind - Daedric Crescent.esp AFTER Weapons Of Morrowind.esp
Immersive Weapons
- Author: Ironman5000
- Version: 2
- Download: Immersive Weapons 2
- Installation:
- Esp/m Filter:
- Check:
- Immersive Weapons.esp
- Check:
BOSS Masterlist Update Required:
- Immersive Weapons.esp BOTTOM Base I
Animals and Creatures
Creature Diversity
- Author: Zaldir
- Version: 1.13
- Download: Creature Diversity 113
- Installation:
- Esp/m Filter:
- Check:
- Creature Diversity.esp
- Check:
Ducks and Swans for Cyrodiil
- Author: Tamira
- Download: Ducks and Swans for Cyrodiil
- If you are planing on using Unique Landscapes
- Download: Ducks and Swans UL Imperial Isle Patch
- Installation:
Ducks and Swans for Cyrodiil
- Esp/m Filter:
- Check:
- Ducks and Swans.esp
- Check:
If you are planning on using Unique Landscapes
Ducks and Swans for Cyrodiil
- Esp/m Filter:
- Un-Check:
- Ducks and Swans.esp
- Un-Check:
Ducks and Swans UL Imperial Isle Patch
- Esp/m Filter:
- Check:
- Ducks and Swans.esp
- Check:
BOSS Masterlist Update Required:
- Ducks and Swans.esp BOTTOM Base D
Improved Storm Atronachs
- Author: sefmonsta
- Version: 1.0
- Download: Improved Storm Atronachs
Potentially NSFW - Slof's Oblivion Horses
- Author: Slof's
- Version: 2.0
- Installation:
- Esp/m Filter:
- Check:
- Slof's Horses Base.esp
- Check:
- Slof's Horses Base.esp
Mythic Creatures
- Author: themythofstrider
- Version: 1.0
- Download: Mainfile
Mythic Animals
- Author: themythofstrider
- Version: 1.0
- Download: Mythic Animals High res part 1 and Mythic Animals High res part 2
Mythic Ghosts and Goblins
- Author: themythofanst themythofstrider
- Version: 1
- Download: Mythic Ghosts and Goblins
Mythic Madness
- Author: TheMythofStrider
- Version: 1.0
- Download: Mythic Madness
Wildlife - Raven and Seagull
- Author: 1.1
- Version: Ironman5000
- Download: Ravens and Seagulls
- Installation:
- Esp/m Filter:
- Check:
- Ravens and Seagulls.esp
- Check:
BOSS Masterlist Update Required:
- Ravens and Seagulls.esp TOP Base A
- Ravens and Seagulls.esp
Other re-Textures
Enhanced Magic Effects
- Author: Cristina
- Version: 1.0
- Download: Enhanced Magic Effects
The Imperial Firmament - BAIN
- Author: Discovery1
- Version: 1
- Download: The Imperial Firmament - BAIN
- Notes: BAIN repackaged
- Installation: No install yet...
Improved Fires and Flames
- Author: hlvr
- Version: 1.1
- Download: Improved Fires and Flames and Optional torch
- Notes: There is a performance option available.
- Installation:
Improved Fires and Flames
- Esp/m Filter:
- Check:
- Improved Fires and Flames - Increased Sound.esp
- Check:
Improved Skulls and Bones and Ironwork
- Author: hlvr
- Version: 1.1
- Download: Improved Skulls and Bones and ironwork
Improved Moons
- Author: sefmonsta
- Version: 1.0
- Download: Improved Moons
Nice Ice a.k.a. The Hills Have Ice
- Author: maczopikczo and xrayy
- Version: 03
- Requirements: Unique Landscapes
- Download: Nice Ice - Icing on the Cake
Falling Leaves
- Author: Carah
- Version: 1.0
- Description: The northern autumn trees do now lose leaves as they are supposed to.
- Download: Falling Leaves V1_0 BAIN
- Installation:
- Sub-Packages:
- Check:
- 00 Core Files (Required)
- Check:
- Esp/m Filter:
- Check:
- Falling Leaves.esp
- Check:
If you are planning on using Unique Landscape
- Sub-Packages:
- Check:
- 01 UL Patch Lush Woodlands
- Check:
- Esp/m Filter:
- Check:
- Falling Leave - UL Lush Woodlands Patch.esp
- Check:
BOSS Masterlist Update Required:
- Falling Leave - UL Lush Woodlands Patch.esp AFTER Falling Leaves.esp
Hi-res Soul Gems
- Author: Vilkz
- Version: 1.0
- Download: Hi-Res Soul Gems
Patches
FCOM Patches |
---|
OOOorMMMFCOMSlofHorseDLCHorseArmor
|
HUD Alive
- Author: Samadchaz
- Version: 5.2
- Requirements: DarNified UI, HUD Status Bars, ConScribe and DarNified UI Config Addon
- Download: HUD Alive 5_2 OMOD
- Notes: may need BCF or delete files...
- Installation:
TBA
Roads of Cyrodiil
- Author: Arthmoor - Ukrr - mariedanj
- Version: 1.0
- Requirements: Roads of Cyrodil
- Download: Roads of Cyrodiil Patches
- Installation:
Roads of Cyrodil Guided Patch Install | |
---|---|
Unique Landscapes | Let the People drink |
|
|
Unique Landscapes + Let the People drink | |
|
Unique Landscapes Compatibility Patches
- Author: Vorians - Arthmoor - Various others
- Requirements: Unique Landscape
- Download: UL Compatibility Patches Compilation WIZBAIN v9b
- If you plan on using Kvatch Rebuilt
- Download: Kvatch Rebuilt - Cheydinhal Falls v2_0
- Notes: The wizard needs to be re-run after you add or remove any mods.
- Installation:
Wizard |
---|
UL Patches Documentation |
You can review the documentation for each patch. |
The installer script has finished, and will apply the following settings |
Check:
[Finish] |
If you are planing on using Kvatch Rebuilt
- Esp/m Filter:
- Check:
- KvatchRebuilt-CheydinhalFalls patch.esp
- Check:
Nehrim Total Conversion
Future Project "FIX LATER"
Finishing up
BOSS
Bashed Patch
In Wrye Bash
- Right-Click on Bashed Patch, 0.esp.
- Select Rebuild Patch (CBash *BETA*)...
- If a warning pops up about hoe CBash is BETA.
- Click [OK]
Make the following edits in the "Update Bashed Patch, 0.esp (CBash)" Window
- Edit "Tweak Assorted"
- Check:
- "DarNified Books"
- Check:
- Edit "Tweak Settings"
- Check:
- "Crime: Alarm Distance [1000]"
- "Greeting Distance [Custom] 50.00"
- In the dialogue box enter "500"
- "UOP Vampire Aging and Face Fix"
- "Warning: Exterior Distance to Hostiles [2000]"
- Check:
- Un-Check
- "Cobl Catalogs"
Then Click [Build Patch]
Note: You MUST rebuild the patch every time you change the Load Order.
Tes4LODGen
Run TES4LODGen which is located in <Oblivon> folder.
Note: You MUST rebuild the patch every time you change the Load Order.
Tes4ll
DO NOT USE.
Credits
- EssArrBee: Thanks to him for replaying to my PM and providing some starting information.
- tescosi.com: For providing various guides but are a little outdated.
- Elder Scrolls IV: Oblivion Tweak Guide: I took more than a few look at this and I am going to add part from the guide to mine.
- Testg For providing tons of information and guides if a little outdated.