FalloutNV:Project Nevada

From Step Mods | Change The Game
Revision as of 17:30, August 3, 2021 by Z929669 (talk | contribs) (Text replacement - "(<span class="h5">)(.*)(<\/span>)" to "<div class="mpheading">$2</div>")

Project Nevada

by PN Team

Game:

FalloutNV

Download:

Mod Group:

Not set

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

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ENB Option:

No

Guide/Version-Specific Mod Recommendations

Existing Guides
1.0.0
1.1.0
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

FOREWORD
As of 2021 Project Nevada is very outdated and should not be used as a standalone mod. However, it adds some lore-friendly weapons and armor that one might want to use with the help of Project Nevada-Equipment Standalone.
INSTALLATION
This mod should be placed before The Mod Configuration Menu in the left pane of MO.
  1. Download the main file.
  2. From the FOMOD installer tick only the Core' and Equipment modules, then select [Install].
  3. During installation MO should warn you that a newer version of the MCM is detected. Click [Yes] to keep the standalone version of the MCM.
  4. Once the installation is complete, double-click on Project Nevada in the left pane of MO to open the MO menu and go to the Optional ESPs tab.
  5. Move all plugins to the Optional ESPs box.