FalloutNV:Project Nevada: Difference between revisions

From Step Mods | Change The Game
No edit summary
mNo edit summary
Line 12: Line 12:
|short=Detailed instructions available
|short=Detailed instructions available
|enabledetailed=Yes
|enabledetailed=Yes
|detailed=<div class="mpheading">FOREWORD</div>
|detailed=<div class="mpheading">Foreward</div>
<span class=salmontx> As of 2021 ''Project Nevada'' is very outdated and should not be used as a standalone mod. However, it adds some lore-friendly weapons and armor that can be used with the help of ''Project Nevada-Equipment Standalone''.</span>
<span class=salmontx> As of 2021 ''Project Nevada'' is very outdated and should not be used as a standalone mod. However, it adds some lore-friendly weapons and armor that can be used with the help of ''Project Nevada-Equipment Standalone''.</span>


<div class="mpheading">INSTALLATION</div>
<div class="mpheading">Installation</div>
<!--><span class=salmontx>This mod should be installed in '''two phases'''. <code>Project Nevada - Core.esm</code> must present in the load order during the installation of [https://stepmodifications.org/wiki/FalloutNV:Project_Nevada_Patches Project Nevada Patches], otherwise the FOMOD installer will fail.</span><-->
<!--><span class=salmontx>This mod should be installed in '''two phases'''. <code>Project Nevada - Core.esm</code> must present in the load order during the installation of [https://stepmodifications.org/wiki/FalloutNV:Project_Nevada_Patches Project Nevada Patches], otherwise the FOMOD installer will fail.</span><-->
# Download the main file.
# Download the main file.
Line 23: Line 23:
# '''Now install [https://stepmodifications.org/wiki/FalloutNV:Project_Nevada_Patches Project Nevada Patches], the next mod in the guide. Come back here to continue with the Second Phase of installation when Project Nevada Patches is complete.'''
# '''Now install [https://stepmodifications.org/wiki/FalloutNV:Project_Nevada_Patches Project Nevada Patches], the next mod in the guide. Come back here to continue with the Second Phase of installation when Project Nevada Patches is complete.'''


Disable ALL plugins ([[Guide:Mod_Organizer/Optional Plugins|instructions disabling plugins]]).


<div class="mpheading">INSTALLATION - SECOND PHASE</div>
Hide the following folder ([[Guide:Mod_Organizer/Hide_Assets|instructions for hiding files/folders]]):
# Once the installation of ''Project Nevada Patches'' is complete,<-->
<p class=mpcode>menus
# Double-click on ''Project Nevada'' in the left pane of MO to open the menu and go to the ''Optional ESPs'' tab.
</p>
# Move all plugins to the ''Optional ESPs'' box.
# While the MO menu is still open, go to the ''Filetree'' tab.
# Right-click on the ''Menus'' folder and either ''Hide'' or ''Delete it''.
}}
}}

Revision as of 15:29, December 13, 2021

Project Nevada

by PN Team

Game:

FalloutNV

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

Yes

LW Patch:

No

PP Patch:

{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.

ENB Option:

No

{{Recommendations |short=Detailed instructions available |enabledetailed=Yes

|detailed=

Foreward

As of 2021 Project Nevada is very outdated and should not be used as a standalone mod. However, it adds some lore-friendly weapons and armor that can be used with the help of Project Nevada-Equipment Standalone.

Installation
  1. Download the main file.
  2. From the FOMOD installer tick only the Core' and Equipment modules, then select [Install].
  3. During installation MO should warn you that a newer version of the MCM is detected. Click [Yes] to keep the standalone version of the MCM.