FalloutNV:Fallout Character Overhaul: Difference between revisions
From Step Mods | Change The Game
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# Double-click on the mod in the left pane of MO and select the "Optional ESPs" tab. | # Double-click on the mod in the left pane of MO and select the "Optional ESPs" tab. | ||
# Move the <code>FCO - OHSB NPC Edits.esp", "FCO - Russel.esp" and "FCO - NPC Change.esp"</code> to the ''"Optional ESPs"'' box. | # Move the <code>FCO - OHSB NPC Edits.esp", "FCO - Russel.esp" and "FCO - NPC Change.esp"</code> to the ''"Optional ESPs"'' box. | ||
# Make sure that <code>FCO - Master. | # Make sure that <code>FCO - Master.esm</code> is the only plugin listed in the ''"Available ESPs"'' box. | ||
<div class="mpheading">MANDATORY INI EDITS</div> | <div class="mpheading">MANDATORY INI EDITS</div> |
Revision as of 19:04, September 1, 2021
Fallout Character Overhaul
by DrumberCR Patch:
Yes
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
1.1.0 |
1.2.0 |
Recommendations
INSTALLATION - MAIN FILE
FOMOD Instructions Fallout Character Overhaul 3.0 |
|
INSTALLATION - UPDATE
- Install the Fallout Character Overhaul 3.01 Update.
- When MO asks for confirmation, click Merge, not Replace.
- Double-click on the mod in the left pane of MO and select the "Optional ESPs" tab.
- Move the
FCO - OHSB NPC Edits.esp", "FCO - Russel.esp" and "FCO - NPC Change.esp"
to the "Optional ESPs" box. - Make sure that
FCO - Master.esm
is the only plugin listed in the "Available ESPs" box.
MANDATORY INI EDITS
- Once the installation is complete, click the Tools button at the top of MO and select INI Editor
- Check the value of the following line in both fallout.ini and falloutprefs.ini.
- If the line does not exist, paste it in:
- If it exists, make sure their values are exactly the same as below:
[General] bLoadFaceGenHeadEGTFiles = 1