SkyrimSE:Blade and Blunt - A Combat Overhaul/TRA-1.0
Blade and Blunt - A Combat Overhaul
by Simon MagusCR Patch:
No
LW Patch:
No
PP Patch:
No
ENB Option:
No
< SkyrimSE:Blade and Blunt - A Combat Overhaul
Version Recommendations - TRA-1.0
Halt! You might not want this more in-depth Combat/AI mod. If you are wanting to something that makes minor AI edits well closer to vanilla, then do not install this mod and check out Realistic Combat AI mod below in this section. Realistic Combat AI does not require any below edit.
If you do wish to use Blade and Blunt we can also use Modern Combat AI with it
Requires Dual Casting Fix in mod section 09
FOMOD Instructions |
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Next, we need to modify ScrambledBugs.json in the Scrambled Bugs mod.
1. Locate Scrambled Bugs mod in MO2 (left pane) right click it and click Open File Explorer.
2. Navigate to SKSE -> Plugins -> then open ScrambledBugs.json with notepad or other program you use (just this one time, no need to always open with)
3. We need to change 2 values for the following:
Perk Entry Points: Apply Multiple Spells - Makes perk entry points such as Apply Combat Hit Spell more compatible and more versatile. Required for some features of Blade and Blunt to function with perk mods
Power Attack Stamina: Prevents the player and NPCs from power attacking without the required Stamina. Makes Frost magic and other Stamina-damaging effects much more useful. Highly recommended.
4. Under patches - (around the middle) "perkEntryPoints": "applyMultipleSpells": false ---> change to true
"powerAttackStamina": false ---> change to true
5. Save!