Project:Skyrim Weather Reference/Weather Compares
From Step Mods | Change The Game
All screenshots were captured as PNGs with a Step Skyrim SE Guide mod list. Then each was resaved as an optimized JPG to reduce file size with no visible quality loss.
- Sun/Glare sizes are set to 200/282.
- Weathers with an
_A
suffix have auroras at night. - The Vanilla shot is without any Lighting and Weather (L&W) mods from the Guide active. This provides vanilla lighting and weathers.
- The Cathedral Weathers shot is with all L&W mods active with Cathedral Weathers.
- CW changes the ToD so to get a 1:1 compare, it's ToD was reverted to vanilla.
- The sky is the Step's selection for this texture.
- Sun sizes are Step's.
- The RAID shot is with all L&W mods active with RAID Weathers.
- RAID provides it's own sky textures and sun sizes. These were kept for the RAID shots, thus overwriting Step's selections.
- Screenshot times of day (ToD)
ToD | Time |
---|---|
Day | 01:00 PM - 01:30 PM |
Sunset | 06:00 PM - 06:30 PM |
Night | 12:00 PM - 12:30 PM |
- Default sunrise/sunset ToD for weather mods
Weather Mod | Sunrise Begin/End | Sunset Begin/End |
---|---|---|
Vanilla | 05:30 AM - 10:00 AM | 04:00 PM - 08:30 PM |
Cathedral Weathers | 05:00 AM - 09:00 AM | 05:00 PM - 09:00 PM |
RAID Weathers | 05:30 AM - 10:00 AM | 04:00 PM - 09:30 PM |

NOTE
All weathers were forced in place. Generally, we'd rather have shots from naturally occurring weathers in the game and all vanilla shots are such. However, more often than not when loading a save for a specific weather with anything other than vanilla, the weather would transition on load. Therefore, once the pre-saved locations were loaded for each shot the weather was forced and the shot taken. No weathers were forced outside their set regions (vanilla).