SkyrimSE:SSE Display Tweaks: Difference between revisions
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|detailed=Below are general setup guidelines for the included INI file. For more information, please read the [https://stepmodifications.org/wiki/SkyrimSE:Display_Settings Skyrim Special Edition Display Settings] guide. | |detailed=Below are general setup guidelines for the included INI file. For more information, please read the [https://stepmodifications.org/wiki/SkyrimSE:Display_Settings Skyrim Special Edition Display Settings] guide. | ||
All | All systems: | ||
<p class="mpcode">[Render] | <p class="mpcode">[Render] | ||
MaxFrameLatency=1 | MaxFrameLatency=1 | ||
Line 23: | Line 23: | ||
</p> | </p> | ||
'''Systems supporting NVIDIA G-SYNC or AMD Freesync:''' Set to 'False' (enables more efficient "adaptive vsync" methods that prevent screen tearing with variable impact to FPS)<br> | |||
'''Systems WITHOUT NVIDIA G-SYNC or AMD Freesync:''' Set to 'True' (overrides <code>iVSyncPresentInterval</code> in ''SkyrimPrefs.ini'') | |||
<p class="mpcode">[Render] | <p class="mpcode">[Render] | ||
EnableVSync= | EnableVSync=<see above> | ||
</p> | </p> | ||
'''Systems supporting NVIDIA G-SYNC or AMD Freesync:''' . Set to [monitor refresh rate] - 3 (e.g., a 75 hertz monitor should be set to 72).<br> | |||
'''Systems WITHOUT NVIDIA G-SYNC or AMD Freesync:''' Set to [monitor refresh rate] - 1 (e.g., a 60 hertz monitor should be set to 59) | |||
<p class="mpcode">[Render] | <p class="mpcode">[Render] | ||
FramerateLimit= | FramerateLimit=<see above> | ||
BudgetMaxFPS= | BudgetMaxFPS=<see above> | ||
</p> | </p> | ||
It is recommended to cap the UI Framerate to 60 or the value calculated | It is recommended to cap the UI Framerate to 60 or the value calculated for <code>FramerateLimit</code>, whichever is smaller. | ||
<p class="mpcode">[Render] | <p class="mpcode">[Render] | ||
UIFramerateLimit=59 | UIFramerateLimit=59 | ||
</p> | </p> | ||
It is useful to enable the OSD | It is useful to enable the on-screen display (OSD) to reveal FPS (and other stats; see INI for details) when the <kbd>Shift</kbd> + <kbd>INS</kbd> keyboard combo is pressed. | ||
<p class="mpcode">[OSD] | <p class="mpcode">[OSD] | ||
Enable=true | Enable=true |
Revision as of 20:03, October 25, 2021
SSE Display Tweaks
by slavicpotato1CR Patch:
No
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
2.0.0 |
2.1.0 |
2.2.0 |
2.3 |
Recommendations
Below are general setup guidelines for the included INI file. For more information, please read the Skyrim Special Edition Display Settings guide.
All systems:
[Render] MaxFrameLatency=1 FramerateLimitMode=1 [HAVOK] MaximumFramerate=0 [Papyrus] DynamicUpdateBudget=true
Systems supporting NVIDIA G-SYNC or AMD Freesync: Set to 'False' (enables more efficient "adaptive vsync" methods that prevent screen tearing with variable impact to FPS)
Systems WITHOUT NVIDIA G-SYNC or AMD Freesync: Set to 'True' (overrides iVSyncPresentInterval
in SkyrimPrefs.ini)
[Render] EnableVSync=<see above>
Systems supporting NVIDIA G-SYNC or AMD Freesync: . Set to [monitor refresh rate] - 3 (e.g., a 75 hertz monitor should be set to 72).
Systems WITHOUT NVIDIA G-SYNC or AMD Freesync: Set to [monitor refresh rate] - 1 (e.g., a 60 hertz monitor should be set to 59)
[Render] FramerateLimit=<see above> BudgetMaxFPS=<see above>
It is recommended to cap the UI Framerate to 60 or the value calculated for FramerateLimit
, whichever is smaller.
[Render] UIFramerateLimit=59
It is useful to enable the on-screen display (OSD) to reveal FPS (and other stats; see INI for details) when the Shift + INS keyboard combo is pressed.
[OSD] Enable=true InitiallyOn=false