SkyrimSE:ENBSeries INI Reference/Environment: Difference between revisions

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===ColorPow===
===ColorPow===
<syntaxhighlight lang="ini">
<syntaxhighlight lang="ini">
ColorPowDawn=1.3
ColorPowDawn=(0.0...)
ColorPowSunrise=1.3
ColorPowSunrise=(0.0...)
ColorPowDay=1.3
ColorPowDay=(0.0...)
ColorPowSunset=1.3
ColorPowSunset=(0.0...)
ColorPowDusk=1.3
ColorPowDusk=(0.0...)
ColorPowNight=1.3
ColorPowNight=(0.0...)
ColorPowInteriorDay=1.0
ColorPowInteriorDay=(0.0...)
ColorPowInteriorNight=1.0
ColorPowInteriorNight=(0.0...)
</syntaxhighlight>
</syntaxhighlight>


===AmbientLighting===
===AmbientLighting===
<syntaxhighlight lang="ini">
<syntaxhighlight lang="ini">
AmbientLightingDesaturationDawn=0.5
AmbientLightingDesaturationDawn=(0.0...)
AmbientLightingDesaturationSunrise=0.5
AmbientLightingDesaturationSunrise=(0.0...)
AmbientLightingDesaturationDay=0.5
AmbientLightingDesaturationDay=(0.0...)
AmbientLightingDesaturationSunset=0.5
AmbientLightingDesaturationSunset=(0.0...)
AmbientLightingDesaturationDusk=0.5
AmbientLightingDesaturationDusk=(0.0...)
AmbientLightingDesaturationNight=0.5
AmbientLightingDesaturationNight=(0.0...)
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorDay=(0.0...)
AmbientLightingDesaturationInteriorNight=0.0
AmbientLightingDesaturationInteriorNight=(0.0...)
AmbientLightingIntensityDawn=1.0
AmbientLightingIntensityDawn=(0.0...)
AmbientLightingIntensitySunrise=1.0
AmbientLightingIntensitySunrise=(0.0...)
AmbientLightingIntensityDay=1.0
AmbientLightingIntensityDay=(0.0...)
AmbientLightingIntensitySunset=1.0
AmbientLightingIntensitySunset=(0.0...)
AmbientLightingIntensityDusk=1.0
AmbientLightingIntensityDusk=(0.0...)
AmbientLightingIntensityNight=1.0
AmbientLightingIntensityNight=(0.0...)
AmbientLightingIntensityInteriorDay=0.5
AmbientLightingIntensityInteriorDay=(0.0...)
AmbientLightingIntensityInteriorNight=0.35
AmbientLightingIntensityInteriorNight=(0.0...)
</syntaxhighlight>
</syntaxhighlight>


===DirectLighting===
===DirectLighting===
<syntaxhighlight lang="ini">
<syntaxhighlight lang="ini">
DirectLightingCurveDawn=1.0
DirectLightingCurveDawn=(0.0...)
DirectLightingCurveSunrise=1.0
DirectLightingCurveSunrise=(0.0...)
DirectLightingCurveDay=1.0
DirectLightingCurveDay=(0.0...)
DirectLightingCurveSunset=1.0
DirectLightingCurveSunset=(0.0...)
DirectLightingCurveDusk=1.0
DirectLightingCurveDusk=(0.0...)
DirectLightingCurveNight=1.0
DirectLightingCurveNight=(0.0...)
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorDay=(0.0...)
DirectLightingCurveInteriorNight=1.0
DirectLightingCurveInteriorNight=(0.0...)
DirectLightingIntensityDawn=1.3
DirectLightingIntensityDawn=(0.0...)
DirectLightingIntensitySunrise=1.3
DirectLightingIntensitySunrise=(0.0...)
DirectLightingIntensityDay=1.3
DirectLightingIntensityDay=(0.0...)
DirectLightingIntensitySunset=1.3
DirectLightingIntensitySunset=(0.0...)
DirectLightingIntensityDusk=1.3
DirectLightingIntensityDusk=(0.0...)
DirectLightingIntensityNight=1.3
DirectLightingIntensityNight=(0.0...)
DirectLightingIntensityInteriorDay=0.05
DirectLightingIntensityInteriorDay=(0.0...)
DirectLightingIntensityInteriorNight=0.05
DirectLightingIntensityInteriorNight=(0.0...)
DirectLightingDesaturationDawn=0.0
DirectLightingDesaturationDawn=(0.0...)
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationSunrise=(0.0...)
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationDay=(0.0...)
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationSunset=(0.0...)
DirectLightingDesaturationDusk=0.0
DirectLightingDesaturationDusk=(0.0...)
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationNight=(0.0...)
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorDay=(0.0...)
DirectLightingDesaturationInteriorNight=0.0
DirectLightingDesaturationInteriorNight=(0.0...)
DirectLightingColorFilterAmountDawn=0.0
DirectLightingColorFilterAmountDawn=(0.0...)
DirectLightingColorFilterAmountSunrise=0.0
DirectLightingColorFilterAmountSunrise=(0.0...)
DirectLightingColorFilterAmountDay=0.0
DirectLightingColorFilterAmountDay=(0.0...)
DirectLightingColorFilterAmountSunset=0.0
DirectLightingColorFilterAmountSunset=(0.0...)
DirectLightingColorFilterAmountDusk=0.0
DirectLightingColorFilterAmountDusk=(0.0...)
DirectLightingColorFilterAmountNight=0.0
DirectLightingColorFilterAmountNight=(0.0...)
DirectLightingColorFilterAmountInteriorDay=0.0
DirectLightingColorFilterAmountInteriorDay=(0.0...)
DirectLightingColorFilterAmountInteriorNight=0.0
DirectLightingColorFilterAmountInteriorNight=(0.0...)
DirectLightingColorFilterDawn=1, 1, 1
DirectLightingColorFilterDawn=(r, g, b)
DirectLightingColorFilterSunrise=1, 1, 1
DirectLightingColorFilterSunrise=(r, g, b)
DirectLightingColorFilterDay=1, 1, 1
DirectLightingColorFilterDay=(r, g, b)
DirectLightingColorFilterSunset=1, 1, 1
DirectLightingColorFilterSunset=(r, g, b)
DirectLightingColorFilterDusk=1, 1, 1
DirectLightingColorFilterDusk=(r, g, b)
DirectLightingColorFilterNight=1, 1, 1
DirectLightingColorFilterNight=(r, g, b)
DirectLightingColorFilterInteriorDay=1, 1, 1
DirectLightingColorFilterInteriorDay=(r, g, b)
DirectLightingColorFilterInteriorNight=1, 1, 1
DirectLightingColorFilterInteriorNight=(r, g, b)
</syntaxhighlight>
</syntaxhighlight>


===FogAmount===
===FogAmount===
<syntaxhighlight lang="ini">
<syntaxhighlight lang="ini">
FogAmountMultiplierDawn=1.0
FogAmountMultiplierDawn=(0.0...)
FogAmountMultiplierSunrise=1.0
FogAmountMultiplierSunrise=(0.0...)
FogAmountMultiplierDay=1.0
FogAmountMultiplierDay=(0.0...)
FogAmountMultiplierSunset=1.0
FogAmountMultiplierSunset=(0.0...)
FogAmountMultiplierDusk=1.0
FogAmountMultiplierDusk=(0.0...)
FogAmountMultiplierNight=1.0
FogAmountMultiplierNight=(0.0...)
FogAmountMultiplierInteriorDay=1.0
FogAmountMultiplierInteriorDay=(0.0...)
FogAmountMultiplierInteriorNight=1.0
FogAmountMultiplierInteriorNight=(0.0...)
</syntaxhighlight>
</syntaxhighlight>


===FogCurve===
===FogCurve===
<syntaxhighlight lang="ini">
<syntaxhighlight lang="ini">
FogCurveMultiplierDawn=1.0
FogCurveMultiplierDawn=(0.0...)
FogCurveMultiplierSunrise=1.0
FogCurveMultiplierSunrise=(0.0...)
FogCurveMultiplierDay=1.0
FogCurveMultiplierDay=(0.0...)
FogCurveMultiplierSunset=1.0
FogCurveMultiplierSunset=(0.0...)
FogCurveMultiplierDusk=1.0
FogCurveMultiplierDusk=(0.0...)
FogCurveMultiplierNight=1.0
FogCurveMultiplierNight=(0.0...)
FogCurveMultiplierInteriorDay=2.0
FogCurveMultiplierInteriorDay=(0.0...)
FogCurveMultiplierInteriorNight=2.0
FogCurveMultiplierInteriorNight=(0.0...)
</syntaxhighlight>
</syntaxhighlight>


===FogColor===
===FogColor===
<syntaxhighlight lang="ini">
<syntaxhighlight lang="ini">
FogColorFilterDawn=1, 1, 1
FogColorFilterDawn=(r, g, b)
FogColorFilterSunrise=1, 1, 1
FogColorFilterSunrise=(r, g, b)
FogColorFilterDay=1, 1, 1
FogColorFilterDay=(r, g, b)
FogColorFilterSunset=1, 1, 1
FogColorFilterSunset=(r, g, b)
FogColorFilterDusk=1, 1, 1
FogColorFilterDusk=(r, g, b)
FogColorFilterNight=1, 1, 1
FogColorFilterNight=(r, g, b)
FogColorFilterInteriorDay=1, 1, 1
FogColorFilterInteriorDay=(r, g, b)
FogColorFilterInteriorNight=1, 1, 1
FogColorFilterInteriorNight=(r, g, b)
FogColorFilterAmountDawn=0.0
FogColorFilterAmountDawn=(0.0...)
FogColorFilterAmountSunrise=0.0
FogColorFilterAmountSunrise=(0.0...)
FogColorFilterAmountDay=0.0
FogColorFilterAmountDay=(0.0...)
FogColorFilterAmountSunset=0.0
FogColorFilterAmountSunset=(0.0...)
FogColorFilterAmountDusk=0.0
FogColorFilterAmountDusk=(0.0...)
FogColorFilterAmountNight=0.0
FogColorFilterAmountNight=(0.0...)
FogColorFilterAmountInteriorDay=0.0
FogColorFilterAmountInteriorDay=(0.0...)
FogColorFilterAmountInteriorNight=0.0
FogColorFilterAmountInteriorNight=(0.0...)
FogColorMultiplierDawn=1.0
FogColorMultiplierDawn=(0.0...)
FogColorMultiplierSunrise=1.0
FogColorMultiplierSunrise=(0.0...)
FogColorMultiplierDay=1.0
FogColorMultiplierDay=(0.0...)
FogColorMultiplierSunset=1.0
FogColorMultiplierSunset=(0.0...)
FogColorMultiplierDusk=1.0
FogColorMultiplierDusk=(0.0...)
FogColorMultiplierNight=1.0
FogColorMultiplierNight=(0.0...)
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorDay=(0.0...)
FogColorMultiplierInteriorNight=1.0
FogColorMultiplierInteriorNight=(0.0...)
FogColorCurveDawn=1.0
FogColorCurveDawn=(0.0...)
FogColorCurveSunrise=1.0
FogColorCurveSunrise=(0.0...)
FogColorCurveDay=1.0
FogColorCurveDay=(0.0...)
FogColorCurveSunset=1.0
FogColorCurveSunset=(0.0...)
FogColorCurveDusk=1.0
FogColorCurveDusk=(0.0...)
FogColorCurveNight=1.0
FogColorCurveNight=(0.0...)
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorDay=(0.0...)
FogColorCurveInteriorNight=1.0
FogColorCurveInteriorNight=(0.0...)
</syntaxhighlight>
</syntaxhighlight>


===PointLighting===
===PointLighting===
<syntaxhighlight lang="ini">
<syntaxhighlight lang="ini">
PointLightingCurveDawn=1.0
PointLightingCurveDawn=(0.0...)
PointLightingCurveSunrise=1.0
PointLightingCurveSunrise=(0.0...)
PointLightingCurveDay=1.0
PointLightingCurveDay=(0.0...)
PointLightingCurveSunset=1.0
PointLightingCurveSunset=(0.0...)
PointLightingCurveDusk=1.0
PointLightingCurveDusk=(0.0...)
PointLightingCurveNight=1.0
PointLightingCurveNight=(0.0...)
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorDay=(0.0...)
PointLightingCurveInteriorNight=1.0
PointLightingCurveInteriorNight=(0.0...)
PointLightingIntensityDawn=0.3
PointLightingIntensityDawn=(0.0...)
PointLightingIntensitySunrise=0.3
PointLightingIntensitySunrise=(0.0...)
PointLightingIntensityDay=0.3
PointLightingIntensityDay=(0.0...)
PointLightingIntensitySunset=0.3
PointLightingIntensitySunset=(0.0...)
PointLightingIntensityDusk=0.3
PointLightingIntensityDusk=(0.0...)
PointLightingIntensityNight=0.3
PointLightingIntensityNight=(0.0...)
PointLightingIntensityInteriorDay=0.3
PointLightingIntensityInteriorDay=(0.0...)
PointLightingIntensityInteriorNight=0.3
PointLightingIntensityInteriorNight=(0.0...)
PointLightingDesaturationDawn=0.0
PointLightingDesaturationDawn=(0.0...)
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationSunrise=(0.0...)
PointLightingDesaturationDay=0.0
PointLightingDesaturationDay=(0.0...)
PointLightingDesaturationSunset=0.0
PointLightingDesaturationSunset=(0.0...)
PointLightingDesaturationDusk=0.0
PointLightingDesaturationDusk=(0.0...)
PointLightingDesaturationNight=0.0
PointLightingDesaturationNight=(0.0...)
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorDay=(0.0...)
PointLightingDesaturationInteriorNight=0.0
PointLightingDesaturationInteriorNight=(0.0...)
</syntaxhighlight>
</syntaxhighlight>


===Specular===
===Specular===
<syntaxhighlight lang="ini">
<syntaxhighlight lang="ini">
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierDawn=(0.0...)
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierSunrise=(0.0...)
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierDay=(0.0...)
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierSunset=(0.0...)
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierDusk=(0.0...)
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierNight=(0.0...)
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorDay=(0.0...)
SpecularAmountMultiplierInteriorNight=1.0
SpecularAmountMultiplierInteriorNight=(0.0...)
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierDawn=(0.0...)
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierSunrise=(0.0...)
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierDay=(0.0...)
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierSunset=(0.0...)
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierDusk=(0.0...)
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierNight=(0.0...)
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorDay=(0.0...)
SpecularPowerMultiplierInteriorNight=1.0
SpecularPowerMultiplierInteriorNight=(0.0...)
</syntaxhighlight>
</syntaxhighlight>

Revision as of 01:43, July 31, 2021

Delta c.png

ENBSeriesINI - Environment

SubSurfaceScattering Objects, Vegetation and Eyes are all dependent on sunlight. No sunlight/Direct Lighting = no SSS effect.

This feature is Weather compatible!

ColorPow

ColorPowDawn=(0.0...)
ColorPowSunrise=(0.0...)
ColorPowDay=(0.0...)
ColorPowSunset=(0.0...)
ColorPowDusk=(0.0...)
ColorPowNight=(0.0...)
ColorPowInteriorDay=(0.0...)
ColorPowInteriorNight=(0.0...)

AmbientLighting

AmbientLightingDesaturationDawn=(0.0...)
AmbientLightingDesaturationSunrise=(0.0...)
AmbientLightingDesaturationDay=(0.0...)
AmbientLightingDesaturationSunset=(0.0...)
AmbientLightingDesaturationDusk=(0.0...)
AmbientLightingDesaturationNight=(0.0...)
AmbientLightingDesaturationInteriorDay=(0.0...)
AmbientLightingDesaturationInteriorNight=(0.0...)
AmbientLightingIntensityDawn=(0.0...)
AmbientLightingIntensitySunrise=(0.0...)
AmbientLightingIntensityDay=(0.0...)
AmbientLightingIntensitySunset=(0.0...)
AmbientLightingIntensityDusk=(0.0...)
AmbientLightingIntensityNight=(0.0...)
AmbientLightingIntensityInteriorDay=(0.0...)
AmbientLightingIntensityInteriorNight=(0.0...)

DirectLighting

DirectLightingCurveDawn=(0.0...)
DirectLightingCurveSunrise=(0.0...)
DirectLightingCurveDay=(0.0...)
DirectLightingCurveSunset=(0.0...)
DirectLightingCurveDusk=(0.0...)
DirectLightingCurveNight=(0.0...)
DirectLightingCurveInteriorDay=(0.0...)
DirectLightingCurveInteriorNight=(0.0...)
DirectLightingIntensityDawn=(0.0...)
DirectLightingIntensitySunrise=(0.0...)
DirectLightingIntensityDay=(0.0...)
DirectLightingIntensitySunset=(0.0...)
DirectLightingIntensityDusk=(0.0...)
DirectLightingIntensityNight=(0.0...)
DirectLightingIntensityInteriorDay=(0.0...)
DirectLightingIntensityInteriorNight=(0.0...)
DirectLightingDesaturationDawn=(0.0...)
DirectLightingDesaturationSunrise=(0.0...)
DirectLightingDesaturationDay=(0.0...)
DirectLightingDesaturationSunset=(0.0...)
DirectLightingDesaturationDusk=(0.0...)
DirectLightingDesaturationNight=(0.0...)
DirectLightingDesaturationInteriorDay=(0.0...)
DirectLightingDesaturationInteriorNight=(0.0...)
DirectLightingColorFilterAmountDawn=(0.0...)
DirectLightingColorFilterAmountSunrise=(0.0...)
DirectLightingColorFilterAmountDay=(0.0...)
DirectLightingColorFilterAmountSunset=(0.0...)
DirectLightingColorFilterAmountDusk=(0.0...)
DirectLightingColorFilterAmountNight=(0.0...)
DirectLightingColorFilterAmountInteriorDay=(0.0...)
DirectLightingColorFilterAmountInteriorNight=(0.0...)
DirectLightingColorFilterDawn=(r, g, b)
DirectLightingColorFilterSunrise=(r, g, b)
DirectLightingColorFilterDay=(r, g, b)
DirectLightingColorFilterSunset=(r, g, b)
DirectLightingColorFilterDusk=(r, g, b)
DirectLightingColorFilterNight=(r, g, b)
DirectLightingColorFilterInteriorDay=(r, g, b)
DirectLightingColorFilterInteriorNight=(r, g, b)

FogAmount

FogAmountMultiplierDawn=(0.0...)
FogAmountMultiplierSunrise=(0.0...)
FogAmountMultiplierDay=(0.0...)
FogAmountMultiplierSunset=(0.0...)
FogAmountMultiplierDusk=(0.0...)
FogAmountMultiplierNight=(0.0...)
FogAmountMultiplierInteriorDay=(0.0...)
FogAmountMultiplierInteriorNight=(0.0...)

FogCurve

FogCurveMultiplierDawn=(0.0...)
FogCurveMultiplierSunrise=(0.0...)
FogCurveMultiplierDay=(0.0...)
FogCurveMultiplierSunset=(0.0...)
FogCurveMultiplierDusk=(0.0...)
FogCurveMultiplierNight=(0.0...)
FogCurveMultiplierInteriorDay=(0.0...)
FogCurveMultiplierInteriorNight=(0.0...)

FogColor

FogColorFilterDawn=(r, g, b)
FogColorFilterSunrise=(r, g, b)
FogColorFilterDay=(r, g, b)
FogColorFilterSunset=(r, g, b)
FogColorFilterDusk=(r, g, b)
FogColorFilterNight=(r, g, b)
FogColorFilterInteriorDay=(r, g, b)
FogColorFilterInteriorNight=(r, g, b)
FogColorFilterAmountDawn=(0.0...)
FogColorFilterAmountSunrise=(0.0...)
FogColorFilterAmountDay=(0.0...)
FogColorFilterAmountSunset=(0.0...)
FogColorFilterAmountDusk=(0.0...)
FogColorFilterAmountNight=(0.0...)
FogColorFilterAmountInteriorDay=(0.0...)
FogColorFilterAmountInteriorNight=(0.0...)
FogColorMultiplierDawn=(0.0...)
FogColorMultiplierSunrise=(0.0...)
FogColorMultiplierDay=(0.0...)
FogColorMultiplierSunset=(0.0...)
FogColorMultiplierDusk=(0.0...)
FogColorMultiplierNight=(0.0...)
FogColorMultiplierInteriorDay=(0.0...)
FogColorMultiplierInteriorNight=(0.0...)
FogColorCurveDawn=(0.0...)
FogColorCurveSunrise=(0.0...)
FogColorCurveDay=(0.0...)
FogColorCurveSunset=(0.0...)
FogColorCurveDusk=(0.0...)
FogColorCurveNight=(0.0...)
FogColorCurveInteriorDay=(0.0...)
FogColorCurveInteriorNight=(0.0...)

PointLighting

PointLightingCurveDawn=(0.0...)
PointLightingCurveSunrise=(0.0...)
PointLightingCurveDay=(0.0...)
PointLightingCurveSunset=(0.0...)
PointLightingCurveDusk=(0.0...)
PointLightingCurveNight=(0.0...)
PointLightingCurveInteriorDay=(0.0...)
PointLightingCurveInteriorNight=(0.0...)
PointLightingIntensityDawn=(0.0...)
PointLightingIntensitySunrise=(0.0...)
PointLightingIntensityDay=(0.0...)
PointLightingIntensitySunset=(0.0...)
PointLightingIntensityDusk=(0.0...)
PointLightingIntensityNight=(0.0...)
PointLightingIntensityInteriorDay=(0.0...)
PointLightingIntensityInteriorNight=(0.0...)
PointLightingDesaturationDawn=(0.0...)
PointLightingDesaturationSunrise=(0.0...)
PointLightingDesaturationDay=(0.0...)
PointLightingDesaturationSunset=(0.0...)
PointLightingDesaturationDusk=(0.0...)
PointLightingDesaturationNight=(0.0...)
PointLightingDesaturationInteriorDay=(0.0...)
PointLightingDesaturationInteriorNight=(0.0...)

Specular

SpecularAmountMultiplierDawn=(0.0...)
SpecularAmountMultiplierSunrise=(0.0...)
SpecularAmountMultiplierDay=(0.0...)
SpecularAmountMultiplierSunset=(0.0...)
SpecularAmountMultiplierDusk=(0.0...)
SpecularAmountMultiplierNight=(0.0...)
SpecularAmountMultiplierInteriorDay=(0.0...)
SpecularAmountMultiplierInteriorNight=(0.0...)
SpecularPowerMultiplierDawn=(0.0...)
SpecularPowerMultiplierSunrise=(0.0...)
SpecularPowerMultiplierDay=(0.0...)
SpecularPowerMultiplierSunset=(0.0...)
SpecularPowerMultiplierDusk=(0.0...)
SpecularPowerMultiplierNight=(0.0...)
SpecularPowerMultiplierInteriorDay=(0.0...)
SpecularPowerMultiplierInteriorNight=(0.0...)