NoMansSky:Game Structure/METADATA Folder: Difference between revisions

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{{fc|#FFF|METADATA}}
{{fc|#FFF|METADATA}}
: {{fc|#FFF|ANIMATIONS}} : player animation settings
: {{fc|#FFF|ANIMATIONS}}
:: PLAYERANIMSTABLE.MBIN : Player animation calls and controls
:: WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls
: {{fc|#FFF|AUDIO}} : Bytebeat settings
: {{fc|#FFF|AUDIO}} : Bytebeat settings
: {{fc|#FFF|EFFECTS}} : defines properties like light, particles, shakes and duration of game effects
: {{fc|#FFF|EFFECTS}} : defines properties like light, particles, shakes and duration of game effects

Revision as of 17:03, August 25, 2020

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METADATA Files

The METADATA folder stores all the game databases, often called TABLE or DATA.
As this is a very dense folder, it needed it's own page with detailled content :

METADATA

ANIMATIONS
PLAYERANIMSTABLE.MBIN : Player animation calls and controls
WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls
AUDIO : Bytebeat settings
EFFECTS : defines properties like light, particles, shakes and duration of game effects
ENGINESETTINGS : animations and graphics menu settings
ENTITLEMENTS : Handled game pre-order bonuses
FONTS
GAMESTATE
INPUT
INTERACTIVITY
LANGUAGE : sets what languages are available depending on player's country
LSYSTEMS : remnant of L-Systems test files
PROJECTILES : projectile settings table
REALITY : game major tables
Reference Tables list of game items and properties extracted from game tables.
TABLES
GCPRODUCTTABLE
GCSUBSTANCETABLE
GCTECHNOLOGYTABLE
SIMULATION : other game major tables
ENVIRONMENT
HAZARDTABLE - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas
TROPHIES : Handled game achievements
UI

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