NoMansSky:Game Structure/METADATA Folder: Difference between revisions
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{{fc|#FFF|METADATA}} | {{fc|#FFF|METADATA}} | ||
: {{fc|#FFF|ANIMATIONS}} : | : {{fc|#FFF|ANIMATIONS}} | ||
:: PLAYERANIMSTABLE.MBIN : Player animation calls and controls | |||
:: WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls | |||
: {{fc|#FFF|AUDIO}} : Bytebeat settings | : {{fc|#FFF|AUDIO}} : Bytebeat settings | ||
: {{fc|#FFF|EFFECTS}} : defines properties like light, particles, shakes and duration of game effects | : {{fc|#FFF|EFFECTS}} : defines properties like light, particles, shakes and duration of game effects |
Revision as of 17:03, August 25, 2020
METADATA Files
The METADATA folder stores all the game databases, often called TABLE or DATA.
As this is a very dense folder, it needed it's own page with detailled content :
METADATA
- ANIMATIONS
- PLAYERANIMSTABLE.MBIN : Player animation calls and controls
- WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls
- AUDIO : Bytebeat settings
- EFFECTS : defines properties like light, particles, shakes and duration of game effects
- ENGINESETTINGS : animations and graphics menu settings
- ENTITLEMENTS : Handled game pre-order bonuses
- FONTS
- GAMESTATE
- INPUT
- INTERACTIVITY
- LANGUAGE : sets what languages are available depending on player's country
- LSYSTEMS : remnant of L-Systems test files
- PROJECTILES : projectile settings table
- REALITY : game major tables
- Reference Tables list of game items and properties extracted from game tables.
- TABLES
- SIMULATION : other game major tables
- ENVIRONMENT
- HAZARDTABLE - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas
- ENVIRONMENT
- TROPHIES : Handled game achievements
- UI