Oblivion:Unofficial-Hishutup-1.0.0: Difference between revisions
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=== Common Oblivion === | === Common Oblivion === | ||
===== | ===== [[File:Yellow_Box.png|20px|link=|bottom]] [http://www.theassimilationlab.com/forums/files/file/951-cobl/ Cobl] ===== | ||
* '''Author''': Cobl Team | * '''Author''': Cobl Team | ||
* '''Version''': Cobl 173 | * '''Version''': Cobl 173 | ||
* [<url> Forum Link] | |||
* '''Description''': Is a modders resource that "significantly enriches the world of Oblivion" | * '''Description''': Is a modders resource that "significantly enriches the world of Oblivion" | ||
* '''Notes''': CBash requires special edits with this mod. That part will be described near the end of the guide. | * '''Notes''': CBash requires special edits with this mod. That part will be described near the end of the guide. | ||
Cobl stands for Common Oblivion. | Cobl stands for Common Oblivion. | ||
* '''Installation''': | * <span style="font-size:1.15em;">'''Download''':</span> | ||
::* Cobl 173 | |||
* <span style="color: white; font-size:1.25em;">'''Installation''':</span> | |||
Cobl 173 | |||
#Sub-Packages: | |||
#*'''Check:''' | |||
#**''00 Cobl Core'' | |||
#Esp/m Filter: | |||
#*'''Check:''' | |||
#**''Cobl Main.esm'' | |||
#**''Cobl Filter Late MERGE ONLY.esp'' | |||
#**''Cobl Glue.esp'' | |||
#**''Cobl Si.esp'' | |||
#**''Cobl Races.esp'' | |||
<big>If you plan on using Cobl Races.esp</big><br> | <big>If you plan on using Cobl Races.esp</big><br> | ||
Line 3,661: | Line 3,665: | ||
::'''Check:''' | ::'''Check:''' | ||
:::''Cobl Tweaks - FCOM Mergeable.esp'' | :::''Cobl Tweaks - FCOM Mergeable.esp'' | ||
Line 3,667: | Line 3,670: | ||
* ''Cobl Tweaks - FCOM Mergeable.esp'' AFTER ''Cobl Tweaks - MMM and OOO Mergeable.esp'' | * ''Cobl Tweaks - FCOM Mergeable.esp'' AFTER ''Cobl Tweaks - MMM and OOO Mergeable.esp'' | ||
<br /> | |||
==== [[File:Blue_Box.png|20px|link=|bottom]] [http://www.nexusmods.com/oblivion/download/34286/? Cobl Cosmetics Res 01] ===== | |||
* '''Author''': Cobl Team | |||
* '''Version''': 1.72 | |||
* [<url> Forum Link] | |||
* '''Description''': | |||
* <span style="color: orange; font-size:1.15em;">'''Requirements''':</span> | |||
::* Cobl | |||
* <span style="font-size:1.15em;">'''Download''':</span> | |||
::* Cobl Cosmetics Res 01 | |||
* <span style="color: white; font-size:1.25em;">'''Installation''':</span> | |||
Cobl Cosmetics Res 01 | |||
#Sub-Packages: | |||
#*'''Check:''' | |||
#**''Install FIRST'' | |||
#**''Install Next - If using Robert's Male Bodies'' | |||
<br> | <br /> | ||
<br> | <br /> | ||
=== Weather, Sound & Lighting === | === Weather, Sound & Lighting === |
Revision as of 07:42, November 16, 2014
Template:TOC right {{#css:User:Hishutup/OblivionGuide.css}}
- -Created By Hishutup and Soire (Red)
- -Maintained By Hishutup
- -Graphics By Audley
v 0.6.14.0
UPDATE: I am in the process of rewriting and this time it is going to take a long time because I have to create a topic for every mod. This normally wouldn't be a problem but I am kind of spamming the STEP forums which I believe is hurting it.
Why?
Its part of the new format that I am using and I do not want to have to rewrite everything again.
If you see a description that needs fixes PLEASE fix it. Before I start editing I check to see if someone has gone through and changed somethnig.
I am 100% OKAY with ANYONE making changes. If I find that they do not fit I'll just undo the edit. Its not a big deal. I will not report you unless you vandalized the page.
What would I like people to change...?
- Mod descriptions
- Notes
- Linking mods together. By this I mean if OBSE is typed I would like the link to be in the guide like OBSE
If you want to look at the format, its at the bottom of this page.
Expect this to get out of control and then drawn back... I have a habit of doing that.
If you want to get involved then check out the official subform and if you want to live chat then take a look at Unofficial Chatroom.You can use the history tab to see whats changed but its a lot.
I am actively trying to get this to an "Alpha"(v8) release soon.
Then "beta"(v9) a few weeks later.
I am going to need people to test this once I get to v8+ and eyes are short handed which will make this difficult.
ROOT
Template:Notice
FAQs, Yes you should take a peak a this first.
Use this Official Subforum for feedback on this guide.
Suggestions that are welcomed:
- If you think something is missing suggest it.
- If you think that something is core and shouldn't be go ahead and suggest it.
- If you feel that you have a better way to describe something.
Suggestions that are going to be ignored and deleted:
- This guide sucks fix it
- Other unnecessary garbage.
If you have issues and/or any problems please use this subforum.
What does this guide entail?
This guide is here to be an up-to-date Oblivion modding guide that is exclusively on STEP, aiming to provide both basic and more sophisticated information for an enhanced Oblivion experience. As well this guide provides a Core setup that is compatible with modular packages and extended modifications suggested, but possibly if not always entirely with your own ideas, too. It does include some recommendations from other guides and credits will be given from where the original content was found.
This is supposed to be community driven, which means the community is going to take charge of how this guide is formatted, the content in the guide such as mod descriptions. If someone has a better way of doing things, then post in the provided topic above.
Are There Any Tips You Should Know?
Yes, I'll be populating this over time.
Multi Card Issues
Oblivion doesn't handle modern multicard setup very well.
I would say make a custom graphics profile and set it to disable SLI/Crossfire.
Multicard setups will not work in windowed mode.
OBGE shadows will flicker with multicard.
It may be helpful if you add markers at every section
It can get pretty chaotic because of the length of the guide so I would recommend that you add the markers in Wrye Bash.
You can do this by right-clicking on the header bar at the top and selecting "Add Marker":
Example Pictures | ||
---|---|---|
| ||
| ||
|
I would recommend restarting Wrye Bash often
This is be because Wyre Bash saves the Installers placement, markers and what you had installed/uninstalled when the application is properly closed. This means to restart it before rebuilding the Bashed Patch and/or restarting after adding, installing, removing, changing mods.
Trust me, I got through half an install with out restarting and it messed up everything.
When cleaning the .esp
I would HIGHLY recommend to store the clean .esp in a project that is right after the mod archive.
To Create New Project...
- Right-Click on the header bar and select Create New Project...
- A box will pop up. Rename the project to match that of the mod that you have cleaned.
- Leave the Blank .esp ticked.
- Move the project to be after/later in the install order so that it overwrites the main .esp
- Open the project folder up.
- Navigate to the "<Oblivion>\Data"
- Move the cleaned .esp to the project folder.
- Install the project and this will stop Wrye Bash from overwriting the cleaned version of the .esp
When making .ini edits
I would recommend NOT using the edits in Wrye Bash because Wrye Bash does not use the carriage return making future editing very difficult.
Windows loves to change extentions on files
You may download an .OMOD but then Windows will change the extention of the archive to .zip for some reason.
This is bad because if you uncompress a .zip you will install the files below which will NOT work.
readme script image config data.crc data
To fix this make sure you have the "Hide Know Extensions" setting in windows turned off. and simply remove "zip" and type "omod"
Save corruption is a big deal in Oblivion
Apparently save corruption is pretty big in Oblivion here is a list:
- Do NOT load a different save without restarting.
- You may even crash
- Do NOT use autosaves
- After you die, restart Oblivion and then reload the latest save
- I would say to save in an interior rather than in a city or in Tamriel
There are some common references throughout the guide
"<Oblivion>"
- That is your Oblivion install folder.
- Some people may choose to install it in a different location or I may change the install location in the future. This makes it so I don't have to edit every set of install instructions when I change it.
- Its the same as:
- "C:\Games\Oblivion\SteamApps\common\<Oblivion>"
Commonly used console commands
tdetect
- Use this to toggle on/off the detection system
- Remember it doesn't work 100% of the time
tgm
- Use this to toggle on/off god mode
- In this you won't take damage, your stamina and magicka won't run out and you don't have a carry limit
- Remember it doesn't work 100% of the time
tcl
- Use this to toggle on/off the collision
- Make sure you don't have anything selected in the console otherwise nothing will happen
tdt
- This will toggle on/off the debug text
- Press the insert key to cycle through the different types of debug text.
coc
- This is used to teleport to a specific cell
- It works by typing a correct cell name after it
cow
- This is used to teleport to a different worldspace
- You would also need a coordinate to teleport to in the new worldspace
- It would be in the format of:
- "cow <worldspace> <x>,<y>"
Suggested Key Mapping
so far have an idea of what I want it to function like.
Keep in mind I am using just about every mod in this list which my cause some keys to be far away when the closer keys are open.
Table - This is incomplete | |
---|---|
Q | Cast |
E | Activate |
R | Sheathe |
F | Change POV |
V | ? |
C | ? |
X | Refscope |
Z | Grab |
Shift | ? |
Ctrl | ? |
Alt | ? |
B | Vampire? |
N | ? |
G | Deadly Reflex throw |
H | Deadly Reflex horse combat? |
J | ? |
T | Wait |
Y | ? |
I | ? |
Useful In Game Menus Hotkeys
Table of Hotkeys - This is Incomplete | |
---|---|
(Ctrl) + (Home) | Streamline Main Menu |
Hold (X) + (E) | Refscope |
More TBA |
How is this guide modular?
This guide still needs to be complicated in some sections but eventually the rough points are going to be worked out. Currently, we offer a modular setup built around a Core/Extended with some Optional packs/modules.
The Green Squares are Core:
- Is required.
- They mainly indicate a mod containing fixes, texture replacers, improvements of all sorts that are all about keeping that Oblivion feel, but updated (Lore-friendly).
- They indicate a mod that is content of a basic setup that can be extended and built upon.
- Install these if you use your own mod list or plan to use moduls from this guide.
- Performance options are noted, where possible.
The Yellow Squares are Extended:
- They indicate a mod enhancing the Oblivion feeling further.
- Most of them are not designed for low-end systems.
- Some of them are heavy on your system or the game-engine.
- Some of them are not necessarily Lore-friendly.
- Some of them require configuration ability and a deeper understanding of modding.
The Orange Squares:
- Entirely your choice.
- The extra on top of Core/Extended improvements.
- Some of them are not Lore-friendly at all.
- Packages for all kind of complicated game-play enhancers.
- Packages for housing, followers, survival.
- Packages designed for diverse play-styles.
- Designed for compatibility with the entire guide allowing even more freedom of choice.
- Some of them are heavy on your system and the game-engine.
- Some of them require configuration ability and a deeper understanding of modding and patching.
- May have little support for because of lack of knowledge and testing.
The Red Squares:
- May or may not be usable due to limited instructions for installation and patches.
- Tested a very small amount or not at all.
- May have issues that are unexpected.
- May have drastic performance decrease.
- May have little to no support.
The Blue Squares are Dependent:
- Is going to be on most patches
- Marks the mod as dependent
- If you are using any of the required mods then you must use the mod marked with blue
No Square or "Invisible":
- Not yet included
- I haven't decided
- Waiting for opinions on
- Place holder
Symbols, what do they mean?
- Not all symbols are yet consistent through out the guide.
[Click this]
"Name this"
<Fill this>
Do this
INI Edit/Tweak
-Example of annotation-
- Example
- Of Notes.
No Space
- Space
- Double space
- Triple Space
- Triple Space
- Double space
Preparation & Setup
For the most part Wrye Bash is the main mod manager to use. However, a few mods will require TMM (TES Mod Manager) since installing them can be tricky or even impossible otherwise. Mod Organizer is not supported (yet) by this guide for the tool still needs too many workarounds if used with Oblivion, and some of the tasks necessary are simply not yet possible to perform in an efficient manner. Until some of the issue are fixed, I will not be using or supporting it for use in this guide.
System Requirements
System requirements for this guide do differ quite a bit from the Vanilla (not-modded) Oblivion ones you find on the store page of Steam. This is, because this guide will add diverse visual enhancements that require better hardware than Vanilla does.
Note: Oblivion does have an engine limitation. This guide and your performance is likely going to be varied from computer-to-computer. I will try to find the optimum mods that still run and feel good but provide the best visual experience for most higher-end systems.
Hardware | Minimum | Recommended |
---|---|---|
Windows OS | Windows XP | Windows 7/8/8.1 |
CPU | Intel Core i3 (dual core) | Intel Core i5/i7 (quadcore) |
GPU | 1GB VRAM | ≥1.5GB VRAM |
System RAM | ≤4GB | ≥8GB |
On a side note: 64-bit OS is highly recommended when modding Oblivion. However, the executable of the game addresses <~2gb of memory usage only and was never updated from Bethesda to have the LAA (Large Address Aware) flag in the executable. If you are running a 32-bit OS the patch won't have any effect. In this case, you might consider to be selective on Extended options.
Windows Folder Options
IMPORTANT:
Windows Folder Options should be adjusted as follows:
- Check Show hidden files, folders, or drives
- Un-Check Hide extensions for known file types
Folder Options are typically found if you open Start → Computer → Organize (upper left corner) → Folder and Search Options → Tab 'View'
- This can be reverted post-installation.
If you have modded Oblivion before
Please, follow the instructions above. Sometimes mod managers in generally do not remove and replace the modded files. This may cause something to not work correctly or other weirdness. This is to provide you with the best support that Red and I can.
The reason for starting over.
This gives us a starting point.
This pretty much means remove everything (Games files, inis, custom graphics profiles, downloaded mods, etc.). If you wish to back up your files then do so now.
- Back up locations:
- "<Oblivion install>"
- "<My Games>\Oblivion"
- "<YourUserName>\AppData\Local\Oblivion"
- Deactivate all mods using your choice of mod manager.
- Browse to your Oblivion directory and delete all files and sub-directories.
- Open Steam, right-click Oblivion in your Library → Delete Local Content → Delete. Wait until the game has been uninstalled.
- Navigate to "<YourUserName>\AppData\Local" and delete the Oblivion folder.
- Go to
- "<YourUserName>\(My)Documents\My Games\Oblivion"
- Delete the Oblivion folder. It will be regenerated later.
- Uninstall your previous Mod Manager(s).
- If you did use Wrye Bash, navigate to
- "<Steam>\SteamApps\Common"
- Find the folder Oblivion Mods. Backup first if you want to, then delete.
- If you did use any other mod manager, find and delete (and backup) their mod directories.
Install Oblivion
Oblivion should be installed outside of "Program Files" or "Program Files (x86)" folders. Installation in these folders can cause UAC (User Account Control) to unpleasantly interfere with Oblivion and some of the Utilities.
Change Oblivion's steam install location |
---|
In Steam Client:
|
The actual install location is:
"C:\Games\Oblivion\SteamApps\common\Oblivion" |
After Oblivion is done downloading, click [PLAY] in your Steam library. This will bring up the launcher for Oblivion.
- If dialogue box pops up, select [OK].
- Click [Options]. Set Video Quality Presets according to your hardware. Ultra High is recommended because most modern hardware can run it just fine.
- Select Windowed Mode.
- Select your screen resolution.
- For example: 1920x1080 (widescreen)
Note: Screen Effects needs to be set to HDR – this is required for TES4LodGen used later in this guide.
- I highly suggest doing a backup of your pristine (Vanilla) Oblivion directory for future use.
- Starting a new game is required in most circumstances.
Suggested: It is a good practice to backup your pristine (Vanilla) Oblivion for future use. For size reduction use 7-zip – download latest stable version here (v9.20 August 2014): 7-zip Org
- For this, navigate to:
- "<Oblivion>"
- "<My Games>/Oblivion"
If you want to use 7-zip to archive your game files then copy both of the folders above and add to and archive. If you are going to compress the files using 7-zip then use the Ultra setting.
Open Steam, right-click Oblivion in your Library → Properties → General → enable "Steam Overlay while ingame". This is needed for OBSE.
Recommended: While still in Steam, right-click Oblivion in your Library → Properties → Updates → Un-Check "Enable Steam Cloud synchronization for The Elder Scrolls IV: Oblivion"
INI Tweaks
Note: After you are done with editing Oblivion.ini, right-click the file → Properties → check: read-only.
This is to prevent the launcher and Streamline from resetting it.
Basic INI Tweaks
If you hate windows Notepad, try out Notepad++
[General] SIntroSequence=
Disables the intro-movies playing every time you start Oblivion.
[General] SMainMenuMovieIntro=
If you like to disable the Oblivion menu-intro as well.
[Display] iShadowMapResolution=1024
I believe Arthmoor said to change this because there are issues with the default 256.
[Controls] bUse Joystick=0
Add this tweak if you don't use a game pad. If you are using a game pad, I would recommend using external software and still use this tweak.
[Water] bUseWaterReflectionsMisc=1 bUseWaterReflectionsStatics=1 bUseWaterReflectionsTrees=1 bUseWaterReflectionsActors=1
Water will reflect static objects (like houses and sky), trees and NPC's. This setting will impact about 5-25% frames/sec – consider turning back off (=0) if you experience unwanted low frames/sec.
[Main] bEnableBorderRegion=0
This disables the invisible borders in Tamriel. There is not much beyond, though. It may be needed for mods that are part of non-core. Be aware of the in-game map to show if you are in the borders of Tamriel because there isn't anything special outside the borders.
[Gameplay] bSaveOnTravel=0 bSaveOnWait=0 bSaveOnRest=0 bSaveOnInteriorExteriorSwitch=0
This disables autosaving which is known to produce corrupt (unplayable) savegames over time.
[Grass] iMaxGrassTypesPerTexure=7
Increases grass diversity with a small cost to performance and yup, "texure" and not "texture".
Consider 5 or 7 if using grass retexture mods.
[Archive] SInvalidationFile=
Yes, there needs to be nothing.
[BackgroundLoad] bBackgroundLoadLipFiles=1 bLoadBackgroundFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 [Pathfinding] bBackgroundPathing=1
These tweaks supposedly help with reducing stutter and smooth FPS.
I cannot confirm this.
Memory INI Tweaks
Template:Notice Small
The memory tweaks described below are controversial, meaning there is no real exact amount but only trial and error.
Tests done in the past with or without memory tweaks are located HERE.
Take a look:
- http://forums.bethsoft.com/topic/1176244-oblivion-and-memory-usage/
- http://www.tweakguides.com/Oblivion_9.html
[General] iPreloadSizeLimit=104857600
- The rule of thumb I agree with is set as low as possible but still maintaining smooth stutter-less gameplay.
- (26214400)∗X
- 1≤X≤10, X∈ℕ
Use these numbers to start with. You might need to experiment to find a good value. The lower the number the better.:
- Core: X=4
- Extended: X=6
- Entire list: X=8
Source Post Information |
---|
Post Link |
Jaga Telesin's explanation: |
iPreLoadSizeLimit is one of those things people thinks work like a regular "cache", when in fact it does not. Larger values in this setting are WORSE for players since the 1.2.x patch. Martigen and I spent a week straight looking into this and a few other performance related INI values, and in fact it's better to keep it lower if possible. The right number is something you arrive at based on what you are using. The default value of 26214400 can be equated to one "unit" of cache. To find out how many units you need, refer to the following list:
So for example, someone running Oblivion, a few small mods, OOO and MMM would need a setting of: 1+1+1 (3x default) or 78643200. Generally this floats up and down by 1x, so that person might be able to get away with 2x instead, which is BETTER than 3x. You know you are too low when just after changing it and reloading the game, you start stuttering badly.
Everyone's experience is unique, so people will have to play with their settings to get it just right. Too large and you will get problems, too small and you'll get different problems with similar symptoms (stutter and lag). Finding the sweet spot is what tweaking this entry is all about. My numbers are just a rough guide, and are by no means the final word on the setting." |
- Hishutup
- My X is (7) and the value is set to (183500800)
Any decent system for today should be fine with setting this higher than vanilla.
INI Tweaks that affect FPS
[General] uGridDistantCount=25
- This affects the distance at which the lod load for buildings. This is the safe LOD tweak when its between 25 and 15.
If you have trouble with unusually low performance then reduce to 20 or even 15.
Tools
BOSS
- Author: The BOSS Development Team
- Version: v2.3.0
- Forum Link
- Description: BOSS is helping with setting up the right load order for your mods plus provides helpful information about Bash Tags, Dirty Edits, Conflicts, and does have a Userrule Manager integrated.
- Notes: This is a required utility. Make sure in the drop-down menu is selection "Oblivion". As of this point in time I don't trust the placement of LOOT especially because FCOM Convergence is part of this guide.
- Download:
- BOSS.Installer.exe
- Installation:
Open the installer:
- [Next]
- [Install]
Possible install location (X stands for your hard drive letter):
- "X:\BOSS"
- "X:\Games\BOSS"
When adding or removing rules, you need to run "BOSS GUI".
When you want to sort the Load Order either .exe if fine to run.
Wrye Bash
- Author: Wrye Bash Team
- Version: 305
- Guide Link
- Description: Wrye Bash (WB) is at this time the main Mod Manager used for this guide. Even for Skyrim and the Fallout Series Wrye Bash is used for it's ability to generate a Bashed Patch based on your load order. [Recommended] For more Info refer to the ReadMe here
- Notes: The link is the the Wrye Bash on the Skyrim Nexus site. The installer is for all of the supported games.
- Download:
- Wrye Bash 305 - Installer
- Installation:
A. Open the installer:
- Open the installer, if you get a security warning click [Run]
- [Next]
- Note: C++ Redistributable Pack 2013 is needed for Wrye Bash and if it's not installed on your machine, you will get a popup from Microsoft. Agree to terms and install.
- Check only "Install for Oblivion" and "Wrye Bash [Standalone]"
- Installation path: "<Oblivion>" A.K.A "C:\Games\SteamApps\common\Oblivion"
- [Next] (2x)
- [Install]
- [Next]
- [Close]
- [Next]
B. Start Wrye Bash by navigating to the Mopy folder that is located in "<Oblivion>".
- Recommended: Create a shortcut on your desktop for easy access during this guide
- Right-click Wrye Bash.exe and select Send to Desktop
- Rename the shortcut to "Wrye Bash Oblivion"
- Run Wrye Bash.exe
- Click [Installers] tab
- A popup may ask you "Turn Lock Load Order Off?"
- [Yes]
- [OK]
- [Yes]
- Close Wrye Bash
TesModManager
- Author: monpetitbeurre
- Version: 1.5.6
- Description: Tes Mod Manager is the successor of OBMM (Oblivion Mod Manager) and in active development. It offers support for both Skyrim and Oblivion and has the ability to download directly from Nexus (replaces NMM). For this guide, we will use TMM to install mods that are difficult or even impossible to install with Wrye Bash.
- Download:
- 1.5.0 Full Installer
- TesModManager_1_5_6_application_only
- Installation:
1.5.0 Full Installer
- Run:
- TMMSetup.exe
- Check Install for Oblivion
- Installation directory: "<Oblivion>" A.K.A. "C:\Games\steamapps\common\Oblivion"
- -Optional- Check Desktop Shortcut
- Un-Check Register as Nexus Download Manager
- [Install]
- [OK]
TesModManager_1_5_6_application_only
- Extract:
- TesModManager.exe to "<Oblivion>" A.K.A. "C:\Games\steamapps\common\Oblivion"
- [Copy and Replace]
Run TMM
- [Settings]
- Uncheck:
- Ask to be Nexus Download Manager
- Ghost inactive mods
- Check:
- Never modify load order
- Close and Exit TMM
TES4LODGen
- Author: ElminsterAU
- Version: 3.0.32EXP
- Forum Link
- Description:
- What is LOD/VWD?
- LOD (.lod) data files are necessary to view landscapes that are distant in the middle- or background. These are different than the static objects you see from far – also
- known as 'Visible while Distant' objects (VWD). Not all mod (replacer) packages do provide all necessary files related to LOD/VWD and therefor the player runs into
- strange views. Or bugs.
- LOD is built on the basis of quadrants of four adjoining blocks of 32x32 cells. Now, as landscape mods and such changing exterior cells are added, these quadrants realign
- themselves. Further they depend highly on loadorder and the heightmap used in each cell. However technical all this sounds, this results in the necessity to rebuild LOD
- every time a mod is added, removed or changed in both loadorder and installationorder that affects these quadrants – like for example 'Qarls Texture Pack' or 'RAEVWD'. The
- tools for this are known as 'LOD Generators'.
- Notes: TES4LODgen MUST be ran every time load order changes, also if you change something in your Installertab that affects related LOD files. This includes that one tiny file called 'bashed patch' at the very end. If you fail to do this, your game wont crash nor will your savegames be destroyed but distant meshes will be strange, out of line or simply not appear.
- Download:
- TES4LODGen_3_0_32_EXPERIMENTAL
- Installation:
- Extract:
- TES4LODGen.exe to "<Oblivion>"
Landscape LOD generator tes4ll-v4
- Author: Gruftikus and Lightwave
- Version: 4.10
- Forum Link
- Notes: Running will take place at the end of the guide. Be sure to install the MPGUI below.
- Download:
- Landscape LOD generator 4_10
- Installation:
Landscape LOD generator 4_10
- Extract to "<Oblivion>\Data\" folder:
- Ini folder
- tes4qlod_tex folder
- S3TC.EXE
- tes4ll.exe
- tes4qlod_Oblivion_ltex.dat
- VIC32.DLL
Multi Purpose GUI
- Author: Gruftikus
- Version: 1.22
- Forum Link
- Notes: This program is used to run the GUI for Tes4ll.
- Download:
- mpgui_1_22
- Installation:
mpgui_1_22
- Open archive:
- Run: MPGUI-Setup.msi
- [Next]
- I Agree
- [Next] (x4)
- [Close]
4GB Patch
- Author: Daniel Pistelli
- Version: 1.0.0.1
- Description: This 4GB patch is for 32-bit executables to use more than the 2.1GB RAM. This patcher adds a LAA(large address aware) flag which raises the RAM limit for Oblivion.exe up to about 3.1GB.
- Notes: Only use this if you have 64-bit (x64) Operation System. If you have a 32-bit OS you do not need this.
Only run once. The original "Oblivion.exe" will be renamed to "Oblivion.exe.Backup".
To determine what OS you run, go to:
- Control Panel → System and Security → System. Look for System Type.
- Installation:
- Open the archive:
- Run:
- 4gb_patcher.exe
- If you get a security warning, click [Run]
- Navigate to <Oblivion>
- Select "Oblivion.exe"
- [Open]
- [OK]
- 4gb_patcher.exe
OBSE (Oblivion Script Extender)
- Author: Ian Patterson, Stephen Abel, Paul Connelly
- Version: 0021
- Forum Link
- Description:
Quoted text.
— Quotation source
- Notes: OBSE is mandatory for this guide. For Steam version, launch Oblivion using the Steam client. For any other version use the obse_loader.exe to launch. You do not need to use obse_loader.exe under normal circumstances.
If OBSE is not running, most mods that require OBSE will bring up a dialogue box saying "OBSE is not working". If that's the case, check if you have enabled 'Steam overlay while ingame'. - Installation:
- Extract obse_0021 to <Oblivion>
- Data folder
- obse_1_2_416.dll
- obse_editor.dll
- obse_loader.exe
- obse_steam_loader.dll
- If asked to merge folders Click [Yes]
OBGE Core
- Author: Timeslip
- Version: v3.1.0.0 RC4
- Forum Link
- Description: A pretty amazing tool for Oblivion. This is required by some mods in the guide.
- Download:
- OBGE_v31rc4.exe
- Installation:
EXE Install |
---|
|
ENBoost Patch
- Author: Boris Vorontsov
- Version: v0.259
- Description: This patch allows Oblivion to use Memory to maximum capability (not the same as 4GB patch). For this guide, we install the patch without graphic changes.
- Notes: FPS-Limits are managed by OSR (Oblivion Stutter Remover) or VSync
- Download:
- ENBoost v0.259 patch for TES Oblivion
- Download the configuration files from here
- ENBoost 1_0
- Installation:
ENBoost v0.259 patch for TES Oblivion
- Extract these files to "<Oblivion>"
- WrapperVersion:
- enblocal.ini
- enbhost.exe
- d3d9.dll
- WrapperVersion:
ENBoost 1_0
- Extract these files to "<Oblivion>"
- Open the folder that is your GPU Manufacturer
- Open the folder that is your OS architecture
- enblocal.ini
Open enblocal.ini and adjust following:
[WINDOW] ForceBorderless=true ForceBorderlessFullscreen=true
Use the tweaks above to use borderless-fullscreen which is recommended.
TES4Edit
- Author: ElminsterAU
- Version: 3.0.32EXP
- Description: This tool is primary used for cleaning the official DLC's and mods. However, it's also a powerful utility with various other functions such as merged patches and reordering masters.
- Notes: For more information, download the FNEdit PDF-Files (applicable to TES4Edit) here.
- Download:
- TES4Edit_3_0_32_EXPERIMENTAL
- Installation:
- Create a new folder titled "TES4Edit" without quotes in "<Oblivion>"
- Extract the archive and place them in the TES4Edit folder
Cleaning the DLC
This is a required step and should be done regardless of whether you are going to follow this guide or if you are even going to mod your game. Cleaning DLC .esp's and certain mods is critical for creating a stable modded game environment. Template:Notice Small
If you are NOT familiar with cleaning, click me.
Note: Some mods have "UDR(s)" or "ITM(s)" but must not be cleaned. Follow BOSS report unless other wise described for a particular mod.
- Reminders are going to be located after installation description of mods that do need cleaning.
- "Undelete and Disable References" are referred to as
- "UDR(s)"
- "Identical to Master" records are referred to as
- "ITM(s)"
- Oblivion.esm
- DLCShiveringIsles.esp
Template:XEdit
DLC Shivering Isles is a dummy-esp and does not need any cleaning. If you attempt to do so anyway, TES4Edit will not do anything.:
- DLCHorseArmor.esp
- DLCOrrery.esp
- DLCVileLair.esp
- DLCMehrunesRazor.esp
- DLCSpellTomes.esp
- DLCThievesDen.esp
- DLCBattlehornCastle.esp
- DLCFrostcrag.esp
- Knights.esp
Archive Invalidation
- Open TMM
- Click [Utilities]
- Select Archive Invalidation
- Make sure its on "BSA redirection"
- [Update now]
- [OK]
- Close TMM
Downsampling
This is a tweak for mid-high end PCs with respective graphics cards. If you do not believe you can run it then skip this.
Downsampling is when a game is rendered at a greater resolution compared to what it is displayed at.
This is the only way to have downsampling work on AMD but nVidia have other options.
For Example:
I am using a 1920x1080 display on an AMD 6970 but the game is rendered at 3840x2160 because of the engine limitation in a short test I gained a frame which should be incorrect.
The examples used are to show my setup, yours may differ.
In the Oblivion.ini set what resolution you want the game to be rendered at.
iSize W=3840 iSize H=2160
In the ENBLocal.ini
AddDisplaySuperSamplingResolutions=true
Start the game and see if it works. If it doesn't then try boarderless windowed fullsceen.
Known Problems:
- Causes textures to appear sparkly.
- Mouse in menus is slow
- Steam in-game interface has tiny text.
How to add BOSS Rules
A. Launch BOSS GUI.exe
- Located in C:\BOSS\
B. In BOSS GUI.exe
- Click [Edit User Rules]
- In the installed plugins list on the right-hand side find the mod that you are trying to sort or copy/paste the mod name from the guide and paste it into the "For" field.
- Make sure you include both the name and the .esp at the end.
- Check Sort Item
- There are two options:
- "before" and "after" is to sort by plugin
- "top" and "bottom" is to sort by category
- The second field is the one that is inline of the button that you had selected
- In that field find the category in the "Masterlist" tab or copy/paste what I have on the guide
- Click [Create New Rule]
- After you are finished adding the rules
- Click [Save and Exit]
- Run BOSS if you choose to
OBSE Mods
OBSE plugins allow mods to interact in different ways with the game using extended scripting abilities.
Highly Recommended: This entire section can be installed manually.
Required: All Core extenders are mandatory for this guide to work.
OBSE -Elys- Universal Silent Voice
- Author: Elys
- Version: 0.93
- Forum Link
- Description: When a character in the game isn't voiced then Oblivion will skip through the dialogue even if there are subtitles. This mod fixes that by placing a blank audio track in place of the voiced dialogue so you are able to read the text dialogue.
- Requirements:
- OBSE
- Enabled subtitles
- Download:
- OBSE -Elys- Universal Silent Voice v93
- Installation:
OBSE -Elys- Universal Silent Voice v93
- Extract and place into "<Oblivion>\Data\OBSE\Plugins\"
Blockhead
- Author: shadeMe
- Version: 9.2
- Forum Link
- Description: This plugin allows mods to use different headmodels for their Race retexture projects such as OCO (Oblivion Character Overhaul) used in this guide.
Quoted text.
— Quotation source
- Requirements:
- Download:
- Blockhead 92
- Installation:
Blockhead 92
- Extract and place into "<Oblivion>\Data\"
- If asked to merge folders click [Yes]
Enhanced Grass
- Author: Alenet
- Version: 1.1
- Forum Link
- Description: This mod will remove the grass distance limit and allow up to the uGridsToLoad.
- Requirements:
- Download:
- Enhanced Grass
- Installation:
Enhanced Grass
- Extract and place into "<Oblivion>\Data\OBSE\Plugins\"
Oblivion Stutter Remover
- Author: SkyRanger-1
- Version: 4.1.37
- Description: This is a must have for anyone playing Oblivion. It has many tools that are usefull to Oblivion such as the FPS management, force quit and heap replacement.
- Forum Link
- Requirements:
- Download:
- OSR_4-1-37
- Installation:
OSR_4-1-37
- Extract and place into "<Oblivion>"
- Navigate to "<Oblivion>\Data\OBSE\Plugins\"
- Open sr_Oblivion_Stutter_Remover.ini
Master = { bReplaceHeap = 1
turn it off (=0) if you experience reoccurring CTDs and/or unusual low FPS rates.
FPS_Management = { fMaximumFPS = 60 iFPS_Report_Period = 5000
Heap = { iHeapAlgorithm = 6 iHeapSize = 768
Note: This might work for most users but not for all. If iHeapAlgorithm = (6) doesn't perform well then try (5) and last (2).
Consider to reduceiHeapSize this if experiencing crashes at startup or other weirdness. Max 1024, default 450.
ConsCribe
- Author: shadme
- Version: 1.0
- Forum Link
- Description:
Quoted text.
— Quotation source
This plugin logs all console output to text files for later reviewing, including those typed in by the player. It removes the need for modders to adopt independent logging functions. This is needed for the Userinterface Section.
- Requirements:
- Download:
- ConScribe 100
- Installation:
ConScribe 100
- Extract and place into "<Oblivion>\Data\"
- If asked to merge folders click [Yes]
MenuQue - OBSE Plugin
- Author: kyoma
- Version: v16b
- Forum Link
- Description: MenuQue extends Oblivions game-engine to deal with various additions/changes to the User Interface, Skills, Fonts and more.
- Requirements:
- Download:
- MenuQue v16b
- Installation:
MenuQue v16b
- Extract and place into "<Oblivion>"
- If asked to merge folders click [Yes]
NifSE
- Author: DragoonWraith
- Version: 1.1
- Forum Link
- Notes: Required for most Combat Overhauls.
- Requirements:
- Download:
- NifSE v1_1 Release
- Installation:
NifSE v1_1 Release
- Extract:
- "NifSE v1_1 Release-21292.7z\NifSE Release\" to "<Oblivion>\Data\"
shadeMe
- Author: shadeMe
- Version: 3.5
- Forum Link
- Description: Adds dynamic shadow effects that are created by most objects and character.
- Requirements:
- Download:
- shadeMe 35
- Installation:
shadeMe 35
- Extract and place into "<Oblivion>\Data\"
- If asked to merge folders click [Yes]
Oblivion - Enhanced Camera
- Author: LogicDragon
- Version: 1.4a
- Forum Link
- Description: Replaces the first person camera with third person and then moving the camera into a first person view. I like the idea and thought others would. This is my replacement for the leg view that should be part of the Deadly Reflex combat mod that is later in the guide. I'll add the recommended leg mod later.
- Notes: I included because I like the idea but if you occasionally experience motion sickness in games I highly recommend not using it. Even I get a little ill after using it and I don't get motion sick.
- Requirements:
- Download:
- Enhanced Camera
- Installation:
Enhanced Camera
- Extract and place into "<Oblivion>\Data\"
- If asked to merge folders click [Yes]
AddActorValues
- Author: JRoush
- Version: 1.beta5b
- Forum Link
- Description: This is a resource mod for some mods that use actor values like a variable.
- Requirements:
- Download:
- AddActorValues
- Installation:
AddActorValues
- Extract
- "AddActorValues-33248.rar\Oblivion\Data\OBSE" to "<Oblivion>\Data\OBSE"
- If asked to merge folders click [Yes]
This is a good time to back up the entire Oblivion Install
Why?
- Because everything is set up. If you screw up down the road then uninstall all the active mods, replace all the Oblivion folders including my games and the Oblivion Installation folder.
- Its better to archive the folders afterward to prevent from accidentally moving the files rather than copy from a backup folder verse archive.
No, Really, Do it.
- YOU HAVE BEEN WARNED
OBGE Effects
OBGE Standalone Effects
- Version: v3.1.0.0 RC3
- Forum Link
- Description: This package includes various effects. I suggest that you experiment with the ingame menu because some of the AntiAliasing shaders cause more aliasing than without AA. I give a suggested list below.
- Notes: You can use the menu ingame to edit what Effects you want.
- Requirements:
- Download:
- OBGE_Effects_v31rc3-BAIN.7z
- Installation:
OBGE_Effects_v31rc3-BAIN.7z
- Sub-Packages:
- Check:
- 00 Base
- 02 Support Plugin
- 04 Compatibility
- Check:
- Esp/m Filter:
- Check:
- OBGE.esp
- Check:
OBGE Liquid Water
- Author: Tomerk
- Version: 2.1rc
- Forum Link
- Description: This is an amazing water mod. This is the best one out there that I have found.
- Requirements:
- Download:
- OBGE_LW_v21rc4-BAIN.7z
- Installation:
OBGE_LW_v21rc4-BAIN.7z
- Sub-Packages:
- Check:
- 00 Base
- 01 Shaders - Standard
- 03 Plugins - Oblivion
- 05 Settings - Oblivion
- Check:
- Esp/m Filter:
- Check:
- OBGE - Liquid Water.esp
- Check:
OBGE Skin
- Version: v3.1.0.0 RC1
- Forum Link
- Description: Causes a Subsurface Scattering effect on the skin. I can cause the skin of characters to look washed out in some cases.
- Requirements:
- Download:
- OBGE_Skin_v31rc1-BAIN.7z
OBGE Physically Correct Sky
- Version: v3.1.0.0 RC4
- Forum Link
- Description: This shader package will cause the sky to appear like that of Earth (flat with a slight curve). The problem with this is that it causes a gap between the skydome and the land/fog. I find the ingame look to be worth it.
- Notes: May need to be moved to a later point in the install. After all sun retextures.
Some report that this is incompatible with All Natural. - Requirements:
- Download:
- OBGE_PCS_v31rc4-BAIN.7z
OBGE Parallax Occlusion Mapping
- Version: v3.1.0.0 RC1
- Forum Link
- Description: This shader package add different parallax methods to Oblivion. The only downside that I have found is that some texture will creep on some objects.
- Requirements:
- Download:
- OBGE_POM_v31rc1-BAIN.7z
OBGE Linear/Luminance HDR
- Version: v3.1.0.0 RC2
- Forum Link
- Description: It have no idea of the actual ingame effect but it has something to do with how the HDR acts.
- Requirements:
- Download:
- OBGE_LHDR_v31rc2-BAIN.7z
Recommended shaderlist.txt Edits
Shader Effects Information
Navigate to "<Oblivion>\Data\Shaders\"
[Lighting] Godrays06.fx=1
[Filtering] MFXAA.fx=1
[Lighting] LightShafts_PCS.fx=1
If you are using Physically Correct Sky add this tweak.
Recommended OBGE.ini Edits
OBGE.ini is in the same location as Oblivion.ini
Navigate to "<(My)Documents>\My Games\Oblivion\"
These may revert back to original values if OBGE Standalone Effects are Annealed or Reinstalled.
OBGE.ini
[ScreenBuffers] iReflectionMapSize=2048
I would recommend a value between vanilla (256) and 2k (2048).
Personally I use 2048 because it removes the terrible vanilla reflection quality.
[Textures] fSamplerLODBias=-1
This changes the LOD bias for textures. I recommend anywhere between 0 to -1.
I'll provide comparison images soon
Fixes
UOP - Unofficial Oblivion Patch
- Author: Quarn, Kivan and Arthmoor
- Version: 3.5.1
- Forum Link
- Description: Unofficial Patches are a must; they fix literally ten-thousands of bugs in the original game that were never addressed by Bethesda.
- Download:
- Unofficial Oblivion Patch
- Installation:
Unofficial Oblivion Patch
- Esp/m Filter:
- Check All except UOP Vampire Aging & Face Fix.esp
- If warned about .dll, click [Yes]
- Check All except UOP Vampire Aging & Face Fix.esp
Unofficial Shivering Isles Patch
- Author: Quarn, Kivan and Arthmoor
- Version: 1.5.5
- Forum Link
- Description: A must have mod with similar effects as UOP - Unofficial Oblivion Patch
- Requirements:
- Unofficial Oblivion Patch
- Download:
- Unofficial Shivering Isles Patch
- Installation:
Unofficial Shivering Isles Patch
- Esp/m Filter:
- Check All
Unofficial Official Mods Patch
- Author: Quarn and Kivan and Arthmoor
- Version: 20
- Forum Link
- Description: A must have mod with similar effects as UOP - Unofficial Oblivion Patch
- Notes: DLCThieves Den – Unofficial Patch – SSSB.esp should only be activated for a new savegame.
- Requirements:
- Unofficial Oblivion Patch
- Download:
- Unofficial Official Mods Patch
- Installation:
Unofficial Official Mods Patch
- Esp/m Filter:
- Check All
BASH Tags:
DLCFrostcrag - Unofficial Patch.esp:
- REMOVE:
- C.Climate
- C.Light
Summon Dremora Lord Saved
- Author: DemonLord7654
- Version: 1.0
- Forum Link
- Description: The Bruma Mages guild is the only one who sells the spell Summon Dremora Lord. If you didn't pay attention, later in the game you won't be able to purchase this spell. This mod adds the spell to Mystic Emporium and the Mages Guild in Skingrad.
- Download:
- Summon Dremora Lord Saved
- Installation:
Summon Dremora Lord Saved
- Esp/m Filter:
- Check All
BASH Tags:
Summon Dremora Lord Saved.esp:
- ADD:
- Actors.Spells
BOSS Masterlist Update Required:
- Summon Dremora Lord Saved.esp BOTTOM DLC 4
Disappearing Grass Fix for Oblivion and Nehrim
- Author: Xerus
- Version: 1.0
- Forum Link
- Description: This mod fixes the disappearing act that grass has over time.
- Notes: Do Not Install if using Enhanced Grass because this fix is included.
- Download:
- Disappearing Grass Fix
- Installation:
Disappearing Grass Fix
- Esp/m Filter:
- Check:
- GrassFix.esp
- Uncheck
- NehrimGrassFix.esp
- Check:
Elz - No Floating Weapon
- Author: Elzee
- Version: 1.0.2
- Forum Link
- Description: Fixes the floating weapon issue upon death of a NPC.
- Requirements:
- Download:
- Elz - No Floating Weapon
- Installation:
Elz - No Floating Weapon
- Esp/m Filter:
- Check All
BOSS Masterlist Update Required:
- Elz - No Floating Weapon.esp BOTTOM DLC 4
Lynges Unlimited Death Reload Time
- Author: Martin Lynge -CapoeiristaDK-
- Version: 1.0
- Forum Link
- Description: After dying, your game won't reload the latest save. This helps prevent save corruption.
- Notes: After dying, please close and restart Oblivion rather than loading the save without restarting. This mod will be made redundant when patching is included.
- Download:
- *LyngesUnlimitedDeathReloadTime
- Installation:
LyngesUnlimitedDeathReloadTime
- Esp/m Filter:
- Check All
Streamline
- Author: Jaga
- Version: 3.1 + Patch
- Forum Link
- Notes: A lot of configuration is needed for this to operate properly. I will try my best to understand this utility.
Make sure Oblivion.ini is set to read-only. Streamline WILL make edits to it.
- Requirements:
- Download:
- Streamline 31 BAIN
- Streamline 31 Patch Bain
- Installation:
Streamline 31 BAIN
- Sub-Packages:
- Check:
- Core
- Check:
Streamline 31 Patch Bain:
- Sub-Packages:
- Check:
- Core
- Check:
Locate SL.ini
- Open Streamline Installer in Wyre Bash
- Navigate to "<Oblivion>\Data\Streamline\INI Files" OR "<mod archive location>\00 Core\Streamline\INI Files"
- Open SL.ini
Configuring of SL.ini
set SLv.Purging to 0 ; Turn on Streampurge? (cache purging) set SLv.FPSsmoothing to 1 ; Turn on Streamsmooth? (FPS smoothing) set SLv.Streamsaving to 0 ; Turn on Streamsaving? (timed autosaves) set SLv.Streamsight to 1 ; Turn on Streamsight? (FPS enhancer)
- I don't know the effects of Purging other than LOD issues. Un-likely to include.
- Note: Streamsmoothing May make edits to your ini
- I haven't taken a look at Streamsaving. Likely to include.
- I think Streamsight may cause crashes. Likely to include.
set SLv.maxVLOD to 100 ; Highest overall level of detail (%) ; Default: 100 (Max: 100) set SLv.minVLOD to 20 ; Lowest overall level of detail (%) ; Default: 0 (Min: 0)
If you plan to use All Weather then this is required
set SLv.WeatherUnsticker to 0 ; Leave set at 1 unless you use a ; scripted weather mod
If you want an specific FOV set then use the following:
Note: A higher FOV value can make gameplay more comfortable.
Recommended values: 75 - 110
- Hishutup
- I use 100 on a 21.5" 1080p monitor because I like high FOV, you may not.
set SLv.slFOVauto to 1 ; Can Streamline automatically alter FOV? set SLfov to XXX ; Field of View (FOV) Angle desired
User Interface
You can chose between two different layouts of DarNified UI that get rid of the xBox interface and converts it to be more PC-like.
- Required
- Uncheck 'read-only' in the properties of Oblivion.ini
What's the difference? | |||
---|---|---|---|
Options | Hishutup's Recommendation: DarkUId DarN | Red's Recommendation: DarNified UI | Vanilla |
Customization | |||
Items Menu | |||
Map |
Start Here
Guided Install | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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UI Loading Screens | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
For DarNified UI | For DarkUId DarN | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Trollf Style Series | Vanilla | Atmospheric Style | Trollf Style Series | Vanilla | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Loading Screens Themed Replacer
LoadingScreens
Loading Screens Themed Replacer SI
LoadingScreensSI
Loading Screens Themed AddOn and DevKit
LoadingScreensThemedAddOn
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Atmospheric Dark UI Loading Screens
Atmospheric Loading Screens 4_05
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Themed Loading Screens for Dark UI
TLS for Dark UI - Replacer
TLS for Dark UI - SI Replacer
TLS for Dark UI - AddOn
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UI Install instructions | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
For DarNified UI | For DarkUId DarN | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DarNified UI
Check to make sure that Windows didn't change the extension from .omod to .zip.
|
DarkUId DarN
Check to make sure that Windows didn't change the extension from .omod to .zip.
|
Skill Perk Descriptions
- Author: Alek
- Version: 1.1
- Forum Link
- Description: This mod adds perk descriptions to the UI. Now you are capable of seeing which skill level offers you what abilities. It uses the background and font of whatever UI you have installed.
- Requirements:
- Download:
- Skill_Perk_Descriptions_1_1
- Installation:
Skill_Perk_Descriptions_1_1
- Esp/m Filter:
- Check:
- Skill Perk Descriptions.esp
- Check:
SpewBoys Shivering Isles Map II
- Author: SpewBoy
- Version: 1
- Forum Link
- Description:
- Download:
- SBs SI Map II RAR
Dynamic Map
- Author: TheNiceOne
- Version: 2.1.1
- Forum Link
- Description: This amazing mod adds Zoom-functions to the general map of Cyrodiil. It offers also support for some of the quest mods used in the modules.
- Notes: At this time, Shivering Isles are not (yet) supported.
- Requirements:
- Download:
- Dynamic Map 2_1_1
- Installation:
Dynamic Map 2_1_1
- Sub-Packages:
- Check:
- 00 Core
- 01 Color Map
- Check:
- Open Dynamic Map base.ini found in "<Oblivion>\Data\Ini" and attach the zoom functions to the mouse-wheel:
set tnoDM.zoomIn to 264 set tnoDM.zoomOut to 265
- Resetting the map remains key 3
MiniMap - Reboot
- Author: Kyoma
- Version: 1.2.0
- Forum Link
- Description: This adds a 'modern' mini-map to the right top corner of the screen, showing where you are.
- Notes: It comes with extra functions:
The controls are on the keypad section of the keyboard.
- "*" is to change views.
- "+" zoom in
- "-" zoom out
- Requirements:
- Download:
- MiniMap v1x2x0
- Installation:
MiniMap v1x2x0
- Esp/m Filter:
- Check All
RefScope
- Author: Wyzard
- Version: 2.1.2
- Forum Link
- Description: To use this wonderful little tool hold 'X' on a particular object/item/person, it should then glow a pale yellow. Press [Activate] and a dialogue box will pop up telling you all about that particular object/item/person. While in game you can find where a particular object or item came from. This helps with debugging and troubleshooting.
- Requirements:
- Download:
- RefScope 2_1_2
- Installation:
RefScope 2_1_2
- Esp/m Filter:
- Check All
HUD Status Bars at Oblivion
- Author: TheNiceOne
- Version: 5.3.2
- Forum Link
- Description: This supports several other mods adding status bars to the HUD. Changes the Vanilla bars to something more useful. And - the best - you can create your own bars, too. Though, for this guide, we keep it simple.
- Requirements:
- Download:
- HUD Status Bars 5_3_2
- Installation:
HUD Status Bars 5_3_2
- Sub Packages:
- Check:
- 00 Core
- 01 Vanilla Style
- 11 Optional DarNified Compass
- Check:
If you are planning on using DarkUId DarN
- Sub Packages:
- Check:
- 10 - optional compass HUD base - (Dark) DarN
- Check:
Optional: To set your compass to the top of the screen
- Browse to "<Oblivion>\Data\ini"
- Open HUD Status Bars - base.ini
set tnoHSB.compass_y to 0.5
- For extra space between the top of the screen and the compass:
set tnoHSB.compass_y to 2.0
DarNified Config Addon
- Author: KyoParadox
- Version: 1.4
- Forum Link
- Description: This allows both DarNified UI and DarkUid DarN settings to remain permanent after you've done the configuration ingame. Even if you switch between DarNified UI and DarkUId DarN the settings will be preserved as long you keep the mod active.
- Requirements:
- Download:
- DarNifiedUI Config Addon v1x4
- Installation:
DarNifiedUI Config Addon v1x4
- Esp/m Filter:
- Check All
Vacuity
- Author: shadeMe
- Version: FiNAL
- Forum Link
- Description:
- Notes: If you were to find the extra text that a bit too excessive, you can toggle the gold icon instead by committing the following line in the console - set zzVacuityCoreQ.sShowGoldIcon to 1
- Requirements:
- Download:
- Vacuity 03
- Installation:
Vacuity 03
- Esp/m Filter:
- Check All
List of XML edits for UI
Atmospheric Dark UI Loading Screens |
---|
Recommended - Loading screen text height adjustment |
<image name="load_main">
|
Optional: Startup Oblivion
This may be done at the end of the guide. Run Oblivion if you want to test the installation at this point.
- Recommended Check read-only in the properties of Oblivion.ini
- In Wrye Bash change to 'Mods' (Bash) tab.
- Open Boss and make sure Oblivion is selected in the drop down menu
- Run: BOSS
- Make you added the BOSS rules
- Close after done
- Run: BOSS
- Back in Wrye Bash:
- Make sure load order has changed.
- Right-click Bashed Patch,0.esp and select Rebuild Patch (CBash *BETA)
- Un-Check any NoMerge mods
- Click [OK] to disable mods prior to patching
- Use the Bashed Patch Tweaks located at the end of the guide
- Add the Bash Tag to Summon Dremora Lord Saved.esp mentioned above.
- Leave rest on default
- [Build Patch] This may takes a while
- Click [OK] and again [OK] to activate the Bashed Patch
- Make sure load order has changed.
Now startup Oblivion through Steam, load a clean (Vanilla) save and check the UI. If anything is wrong, you might missed a detail while installing. If everything is all right, proceed with the guide.
Switching between DarkUId DarN and DarNified UI - May need to be revised
- Make sure, [read-only] is unchecked in your Oblivion.ini.
- Your individual configuration of the UI will be preserved as long you keep 'DarNified Config Addon' activated.
First time switch:
- Open Wrye Bain
- Uninstall (NOT delete) all mods related to current installed recommendation
- Open TMM
- Deactivate the related OMOD(s) (NOT delete)
- Exit TMM
- Install either recommendation you want to switch to following the guide above
- Anneal 'HUD Status Bars' with correct Sub Packages checked
- Check read-only in your Oblivion.ini
- Run Boss and rebuild bashed patch.
Future switches:
- Open Wrye (Do not use Monitor external installation!)
- Uninstall (NOT delete) all mods related to current installed recommendation
- In TMM
- Deactivate all related OMOD(s) (NOT delete)
- Activate the OMOD(s) in the right order related to the recommendation you switch to
- Exit TMM
- In Wrye Bain
- Install the mods in the right order related to the recommendation you switch to
- Anneal 'HUD Status Bar' with correct subpackages
- Check read-only in your Oblivion.ini
- Run Boss and rebuild bashed patch.
Conflicting Textures
Really Textured Normal Maps for Vanilla - BAINs
- Author: Jarod
- Version: 1.1
- Forum Link
- Description: A mod that covers it all: landscape, clutter, armor, weapons... - you name it. In this guide used as basis retexture mod.
- Download:
- Really Textured Normal Maps Part 1 BAIN
- Really Textured Normal Maps Part 2 BAIN
- Really Textured Normal Maps SI BAIN
- Installation:
Really Textured Normal Maps Part 1 BAIN
- Sub-Packages:
- Check All
Really Textured Normal Maps Part 2 BAIN
- Sub-Packages:
- Check All
Really Textured Normal Maps SI BAIN
- Sub-Packages:
- Check All
Alternative Textures to QTP3 - Not Ready |
---|
Don't download any mods that are related to QTP3. |
Darooz bruma1_5
<short description> |
better cathedrals
<short description> |
Cheydinhal retexture
<short description> |
Imperial City HD
<short description> |
Koldorns Sewer Textures 2
<short description> |
Ayleid ruins retexture
<short description> |
Forts Ruins exteriors retexture
<short description> |
AmpolX Textures 1.0
Sub-Packages:
<short description> |
Landscape HD
<short description> |
Qarls TP3 for NMM
- Author: Qarl
- Version: 1.3
- [<url> Forum Link]
- Description:
Quoted text.
— Quotation source
- Notes: For reference: this is a Bain-friendly repack of QTP3 including Update 1.3 found here.
- Download:
- Quarl's Texture Pack III for NMM
QTP Custom Road Textures - and more
- Author: _pk
- Version: 1.0
- [<url> Forum Link]
- Description: Contains replacers for QTP3's rocks, roads and beach.
- Requirements:
- Download:
- QTP3 Custom Textures
- Installation:
QTP3 Custom Textures
- Sub-Packages:
- Check all 02.* folders
QTP UOP350 Compability Patch
- Author: Quarn, Kivan and Arthmoor
- Version: 3.4.2
- [<url> Forum Link]
- Description: Qarl's Texture Pack 3 uses the mesh corrections from the Unofficial Oblivion Patch 1.61. This patch updates this to 3.5.0 UOP.
- Requirements:
- Download:
- QTP3 UOP350 Compatibility Patch
Bomret Texture Pack for Shivering Isles
- Author: Bomret
- Version: 1.0
- [<url> Forum Link]
- Description: Just like Qarls Texture Pack this is just as amazing but for the Shivering Isle expansion.
- Notes: Scroll down for the English description on the homepage linked above. Download-button on the bottom.
Graphic Improvement Project
- Author: Ferretmyster
- Version: v3.1
- [<url> Forum Link]
- Download:
- Anything Improved 3
- Patched textures
- Better canopy shadows and SSAO texture
- Better Waterfall
- sharper ayleid textures
- Ayleid Ruins distant texture
Major Overhauls
This section is not something you install and then remove the next. Once you start, you are committed.
Start Here
FCOM is going to be the only available one for quite some time.
Color Key | ||||
---|---|---|---|---|
Same Mod | Included | Compatible | May or May NOT Be Compatible | Partially Compatible |
Compatibility Chart | |||||||
---|---|---|---|---|---|---|---|
AT THIS POINT IN TIME ONLY USE FCOM | |||||||
X | FCOM Convergence | Oscuro's Oblivion Overhaul | Francescos Creatures and Items | Oblivion War Cry New Dimension | Marts Monster Mod | Maskar's Oblivion Overhaul | TIE - Tamriel Immersion Experience |
FCOM Convergence | |||||||
Oscuro's Oblivion Overhaul | |||||||
Francescos Creatures and Items | |||||||
Oblivion War Cry New Dimension | |||||||
Marts Monster Mod | |||||||
Maskar's Oblivion Overhaul | |||||||
TIE - Tamriel Immersion Experience |
FCOM Convergence
FCOM Convergence | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
FCOM Reference Guide | ||||||||||||||||||||||||||||||||
OOO (Oscuro's_Oblivion_Overhaul)
OOO135:
Harvest_Flora_v3_0_1:
Template:XEdit
Oscuro's_Oblivion_Overhaul.esp:
| ||||||||||||||||||||||||||||||||
Francescos Creatures and Items - V5
Francescos Creatures and Items - V5B2 Update
| ||||||||||||||||||||||||||||||||
WarCryEv
WarCryEv:
Template:XEdit
| ||||||||||||||||||||||||||||||||
MMM (Martigen's Monster Mod)
MMM38
If you plan on using Curse of Hircine
MMM38BSA
| ||||||||||||||||||||||||||||||||
Bob's Armory Oblivion
Bob's Armory Oblivion:
| ||||||||||||||||||||||||||||||||
FCOM Convergence
FCOM Convergence 1.00:
| ||||||||||||||||||||||||||||||||
FCOM Optional Add-Ons
|
Oscuro's Oblivion Overhaul
Oscuros Oblivion Overhaul Version 135 |
---|
OOO135
|
Francescos Creatures and Items
Francescos Creatures and Items - V5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Francescos Creatures and Items - V5B1
|
Oblivion War Cry New Dimension
Oblivion War Cry New Dimension |
---|
Oblivion War Cry - New Dimension DV - EV - RU - Japan
OWCNDMainSilberDV
|
Oblivion War Cry New Dimension - EV by Phinix
Oblivion War Cry New Dimension English
|
Marts Monster Mod
Marts Monster Mod |
---|
X |
Maskar's Oblivion Overhaul
Maskar's Oblivion Overhaul |
---|
X |
TIE - Tamriel Immersion Experience
TIE - Tamriel Immersion Experience |
---|
TIE - Tamriel Immersion Experience
|
Patches Between Overhauls
Patch Table | ||
---|---|---|
Oscuro's Oblivion Overhaul | Francescos Creatures and Items | insert patches |
Marts Monster Mod | insert patches | |
Francescos Creatures and Items | Marts Monster Mod | insert patches |
TIE - Tamriel Immersion Experience | TIE - Tamriel Immersion Experience
|
Landscape, Cities & Caves
Cave textures at Oblivion
- Author: jaassu
- Version: 1.02
- [<url> Forum Link]
- Description: This imports CaBaL's amazing Skyrim aMidianBorn Cave retextures to Oblivion. It looks like the caves should have always been that way.
- Download:
- cave_textures
Arena HD
- Author: amnes
- Version: 1.5
- [<url> Forum Link]
- Description:
- Download:
- Arena HD
Cloud Ruler Temple HD
- Author: anmes
- Version: 1.0
- [<url> Forum Link]
- Description:
- Download:
- Cloud Ruler Temple HD
Kvatch HD
- Author: amnes
- Version: 1.0
- [<url> Forum Link]
- Description:
- Download:
- Kvatch HD
- Kvatch HD 1.1
Oblivion Realm HD
- Author: amnes
- Version: 1.0
- [<url> Forum Link]
- Description:
- Download:
- Oblivion Realm HD
Real Wood Road Signs
- Author: Varacolaci
- Version: 1.0
- [<url> Forum Link]
- Description:
- Download:
- Real Wood Road Signs Full
Statues HD
- Author: anmes
- Version: 1.0
- [<url> Forum Link]
- Description:
- Download:
- Statues HD
Mesh Improvement Project
- Author: InsanitySorrow
- Version: 1.3
- [<url> Forum Link]
- Description: WIP - replaces various meshes and some textures that looked out of place in Vanilla Oblivion.
- Notes: SignPostCity.nif seems to be broken and needs to be removed before installing this mod.
- Download:
- Mesh Improvement Project
- Installation:
Mesh Improvement Project
- Open archive and go to "Meshes\Clutter\Signs"
- Right-click SignPostCity.nif and select Delete
- Exit
Unique Signs
- Author: Khavaz
- Version: 1.0
- [<url> Forum Link]
- Description: Changes Oblivion's signs to be unique and memorable.
- Download:
- Unique Signs
Distant Landscape Textures
Koldorns LOD Noise Replacer
- Author: Koldorn
- Version: 1.3
- [<url> Forum Link]
- Description: Changes noise for a better visual experience if looking far outdoors with minimal performance impact.
- Download:
- KoldornsLODnoiseReplacer
- Installation:
- Sub-Packages:
- Select Medium
Deathb0rns Modified Qarls LOD Normal Maps
- Author: Deathb0rn
- Version: 1.1
- [<url> Forum Link]
- Description: Better looking LOD for QTP3
- Download:
- DMQL-Normal_Maps_2048
Flora, Grass and Water
NOTE: CHOOSE ONE PACK.
Recommended Pack | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enhanced Vegetation
Enhanced Vegetation - Plugins:
| ||||||||||||||||||||||||||||
Enhanced Vegetation - Darker Trunks
| ||||||||||||||||||||||||||||
Harvest Flora
Harvest Flora v3_0_1
Harvest [Flora] - Shivering Isles.esp
Template:XEdit | ||||||||||||||||||||||||||||
Improved Doors & Flora
| ||||||||||||||||||||||||||||
Improved Trees and Flora
| ||||||||||||||||||||||||||||
Improved Trees and Flora 2
| ||||||||||||||||||||||||||||
Improved Flora Harvest Fix
| ||||||||||||||||||||||||||||
The Imperial Ecology - All In One - BAIN
| ||||||||||||||||||||||||||||
Oblivion Grass Overhaul
Oblivion Grass Overhaul:
BOSS Masterlist Update Required:
| ||||||||||||||||||||||||||||
Evandars Snow Texture Replacer
|
Lush & Gaudy Pack - do not use in current state |
---|
Keep in mind most of these mods were done by one person. |
This pack is compatible with some parts of the other but most of these mods will clash with what Oblivion was designed around. |
Notice: With many of the listed mods there are problems with variety, collision, clashing, etc. I haven't yet tested test nor have I set up install instructions. |
Lush and Gaudy Floriana Australis
<short description> |
Lush and Gaudy Interior and Exterior Mod
<short description> |
Lush and Gaudy Demonic Frippery
"FIX LATER" this overwrites the 'Oblivion Realm-HD' with rather incomplete textures, might do not use -Red <short description> |
Lush and Gaudy Water
<short description> |
Lush and Gaudy Tropical Frippery
<short description> |
Real Lava HD
- Author: CptJoker71
- Version: 1.3
- [<url> Forum Link]
- Description: Re-textures the Lava to look way more realistic and detailed.
- Download:
- Real Lava 1_3
- Installation:
Real Lava 1_3
- Esp/m Filter:
- Check:
- Real Lava 1.3.esp
- Check:
AliveWaters
- Author: Windsurfer
- Version: 0.6
- [<url> Forum Link]
- Description: Adds different types of fish with scripted AI, underwater weeds, more diversity in general and some surprises for the explorer.
- Download:
- AliveWaters
- Installation:
AliveWaters
- Esp/m Filter:
- Un-Check All
Alive Waters updated
- Author: Windsurfer & WalkerInShadows
- Version: 0.9
- [<url> Forum Link]
- Description: Bugfixed and TES4 cleaned, supports Better Cities.
- Requirements:
- Download:
- Alive Waters Updated
- Installation:
Alive Waters Updated
- Esp/m Filter:
- Check All
AliveWaters Grass Bug Fix
- Author: Xerus
- Version: 1.0
- [<url> Forum Link]
- Description:
- Requirements:
- Download:
- AliveWaters Grass Bug Fix
Character Improvements
NSFW Roberts Female Body v13
- Author: Robert
- Version: V1.3
- [<url> Forum Link]
- Description:
- Download:
- FemReplacerV13
- Installation:
FemReplacerV13
- Esp/m Filter:
- Check:
- RTFemaleReplacerV12.esp
- Check:
NSFW RobertMaleBodyReplacerV52
- Author: Robert2
- Version: V52
- [<url> Forum Link]
- Description:
- Download:
- Robert Male Body Replacer V52 BAIN
- Installation:
Wizard | |
---|---|
ROBERT MALE V5.2 FINAL - BAIN | |
You can review the documentation here. | |
NUDITY - HOW WOULD YOU LIKE YOUR MEN | |
Recommended | Not Recommended |
BIG PANTS FOR ME PLEASE | FLAPPING IN THE WIND |
WHICH ONE OF THESE BODY TYPES DO YOU WANT TO INSTALL | |
Recommended | Pick your own body type |
AVERAGE BODY | |
CHOOSE ONE OF THE FOLLOWING PANTS TYPES AVAILABLE FOR AVERAGE | |
Recommended | Pick your own pants |
Add Pants 2 | |
CHOOSE THE FOOT MESHES YOU WISH TO USE | |
Recommended | Pick your own foot meshes |
ROBERT MALE V5 DEFAULT | |
CHOOSE THE HEAD MESH YOU WISH TO USE | |
Recommended | Pick your own head mesh |
ROBERT MALE RT8 | |
CHOOSE THE CORE TEXTURE RESOLUTION YOU WISH TO USE | |
Recommended | Pick this option if you want the performance option |
V5 HI-RES DEFAULT - 2048 | V5 HI-RES REDUCED - 1024 |
CHOOSE THE DARK ELF HI-RES 2048 BODY TEXTURES YOU WISH TO USE | |
Recommended | Pick your own texture |
DARK ELF - DEFAULT V5 | |
CHOOSE THE DARK ELF FACE TEXTURES YOU WISH TO USE | |
Recommended | Pick your own texture |
DARK ELF - DEFAULT V5 | |
CHOOSE THE IMPERIAL HI-RES 2048 BODY TEXTURES YOU WISH TO USE | |
Recommended | Pick your own texture |
IMPERIAL TEXTURE ROBM 4 | |
CHOOSE THE IMPERIAL FACE TEXTURE YOU WISH TO USE | |
Recommended | Pick your own texture |
IMPERIAL - DEFAULT V5 | |
CHOOSE THE ORC HI-RES 2048 BODY YOU WISH TO USE | |
Recommended | Pick your own texture |
ORC - HAIRY | |
CHOOSE THE DARK SEDUCER HI-RES 2048 BODY TEXTURES YOU WISH TO USE | |
Recommended | Pick your own texture |
DARK SEDUCER DEFAULT V5 | |
CHOOSE THE GOLDEN SAINT HI-RES 2048 BODY TEXTURES YOU WISH TO USE | |
Recommended | Pick your own texture |
GOLDEN SAINT DEFAULT V5 | |
DO YOU WANT TO CHANGE THE DEFAULT NORMAL MAPS FOR HUMAN LIKE RACES | |
Recommended | Pick this option if you want to pick your own normal maps |
NO | YES |
DO YOU WANT TO USE ROBERTS LESS APE-LIKE IDLE ANIMATIONS | |
Recommended | Not Recommended |
YES | NO |
The installer script has finished, and will apply the following settings | |
Check:
[Finish] |
Race Compilation for Roberts bodies
- Author: Xenius
- Version: 1.0
- [<url> Forum Link]
- Description:
- Requirements:
- Download:
- XRC-RFM_Main_File-1_00
- Installation:
Roberts Bodies
- Esp/m Filter:
- Check:
- X.RC.RFM.esp
- Check:
Oblivion Character Overhaul version 2
- Author: nuska
- Version: 2.03
- Requirements:</span
- Download:
- Oblivion Character Overhaul v203
- Roberts Female Body replacer texture compatibility addon
- Roberts Male Body replacer texture compatibility addon
- Installation:
Oblivion Character Overhaul v203
- Esp/m Filter:
- Check:
- Oblivion_Character_Overhaul.esp
- Check:
Common Oblivion
Cobl
- Author: Cobl Team
- Version: Cobl 173
- [<url> Forum Link]
- Description: Is a modders resource that "significantly enriches the world of Oblivion"
- Notes: CBash requires special edits with this mod. That part will be described near the end of the guide.
Cobl stands for Common Oblivion.
- Download:
- Cobl 173
- Installation:
Cobl 173
- Sub-Packages:
- Check:
- 00 Cobl Core
- Check:
- Esp/m Filter:
- Check:
- Cobl Main.esm
- Cobl Filter Late MERGE ONLY.esp
- Cobl Glue.esp
- Cobl Si.esp
- Cobl Races.esp
- Check:
If you plan on using Cobl Races.esp
Download the Cobl Cosmetics Resources.
- Sub-Packages:
- Check:
- Install FIRST
- Install Next - If using Robert's Male Bodies
- Check:
If you plan on using FCOM Convergence
- Sub-Packages:
- Check:
- 02 Tweaks (Only install one)
- Check:
- Esp/m Filter:
- Check:
- Cobl Tweaks - FCOM Mergeable.esp
- Check:
BOSS Masterlist Update Required:
- Cobl Tweaks - FCOM Mergeable.esp AFTER Cobl Tweaks - MMM and OOO Mergeable.esp
Cobl Cosmetics Res 01 =
- Author: Cobl Team
- Version: 1.72
- [<url> Forum Link]
- Description:
- Requirements:
- Cobl
- Download:
- Cobl Cosmetics Res 01
- Installation:
Cobl Cosmetics Res 01
- Sub-Packages:
- Check:
- Install FIRST
- Install Next - If using Robert's Male Bodies
- Check:
Weather, Sound & Lighting
Animated Window Lighting System and Chimneys - AWLS
- Author: XMarksTheSpot-Brumbek-Ismelda
- Version: 5.5.4
- Download: Animated Window Lighting System v5-5-4
- Installation:
Wizard | |
---|---|
Choose the plugin you want to install | |
Recommended | Not Recommended |
Advanced Smoking Chimneys | Select a different plugin |
Do you use RAEVWD | |
Are you using the Really AEVWD Section | Use this if you are not using the Really AEVWD Section |
Recommended | Yes |
No | |
Do you want to pick your windows individually for every city location | |
Recommended | Pick your own choices after "Do you use Qarls Texture Pack III" |
No | Yes |
Do you use Qarls Texture Pack III | |
Recommended | Use this if you are using the Alternative Texture Pack module |
Yes | No |
Pick a Complete Texture Pack option | |
Recommended | Pick your own style |
Orange - Brumbek Recommends | |
Pick a Cathedral Windows option | |
Recommended | Pick your own style |
Orange - Brumbek Recommends | |
Pick a Mages Guild Magic Circle Window option | |
Recommended | Pick your own style |
Purple | |
Pick an Imperial City Temple option | |
Recommended | Pick your own style |
Blue | |
Do you use Bomrets Texture Pack for Shivering Isles | |
Recommended | Use this option if you haven't installed Bomrets Texture Pack |
Yes | No |
Pick a Shivering Isles Settlements option | |
Recommended | Pick your own style |
Bumbek Yellow Multi-Color | |
Pick a Shivering Isles Palace option | |
Recommended | Pick your own style |
Dual Nature | |
Pick a Shivering Isles Crucible option | |
Recommended | Pick your own style |
Blue-Purple | |
Pick a Shivering Isles Bliss option | |
Recommended | Pick your own style |
More Colors | |
The installer script has finished, and will apply the following settings | |
Check:
[Finish] |
Weather - All Natural
- Author: Chong Li
- Version: 1.35a
- Download: Weather - All Natural
- Installation:
Wizard | |
---|---|
Select which mod components you wish to install. | |
Recommended | Not Recommended |
All Natural - Full | Select a different plugin |
Do you want to use All Natural's Shivering Isles support | |
Recommended | Select this if you do not want All Natural weathers for shivering Isles |
Yes | No |
Do you want to use additional (non-vanilla) weathers for Shivering Isles | |
Recommended | Select this if you do not want the additional weathers for shivering Isles |
Yes | No |
Do you want to use the Bash Filter for other mod support | |
Recommended | Select this if you do not want the plugin |
Yes | No |
Please select which weathers to use | |
Recommended | Select your own weathers combination |
| |
Select which color tinting you want to use | |
Recommended | Select your own tint setting |
Rose Red Tint and Darker Bad Weather | |
Select which fog distance you want to use | |
Recommended | Select your own option |
Default | |
Select which darker nights option you want to use | |
Recommended | Select your own option |
Default Nights | |
Select weather transition speed | |
Recommended | Select your own option |
Default | |
Check:
[Finish] |
If you are using Kvatch Rebuilt:
- Sub-Packages:
- Check:
- 04 Kvatch Rebuilt Patch
- Check:
- Esp/m Filter:
- Check:
- Kvatch Rebuilt Weather Patch.esp
- Check:
If you are using the FCOM module:
- Sub-Packages:
- Check:
- MMM Patch
- Check:
- Sub-Packages:
- Check:
- All Natural - MMM Patch.esp
- Check:
This mod includes another mod that was merged into All Natural. All natural improves weather as well as add lights to all the vanilla places that looked like something was giving off light but there was anything close that would give off light.
Immersive Interiors
- Author: SomeWelshGuy
- Version: 0.8.1
- Requirements: Weather - All Natural
- Download: Immersive Interiors 0-81
- Installation:
- Esp/m Filter:
- Check:
- Immersive Interiors.esp
- Check:
Immersive Interiors - Bravil and Leyawiin
- Author: 127ms
- Version: 2.01
- Requirements: Weather - All Natural and Immersive Interiors
- Download: Immersive Interiors - Bravil and Leyawiin
- Installation:
- Esp/m Filter:
- Check:
- Immersive Interiors - Bravil.esp
- Check:
BOSS Masterlist Update Required:
- Immersive Interiors - Bravil.esp AFTER Immersive Interiors.esp
Sounds of Cyrodiil
- Author: Cliffworms
- Version: 1.1
- Requirements:
- Download: SoC Full Version, Knights of the Nine Add-On, Mehrunes Razor Add-On, and Thieves Den Add-On
- If you are planing on using Heart of the Dead
- Download: Heart of the Dead Add-On
- Installation:
SoC Full Version
- Esp/m Filter:
- Check:
- Sounds of Cyrodil.esp
- Check:
Knights of the Nine Add-On
- Esp/m Filter:
- Check:
- Sounds of Cyrodiil - KOTN Add-on.esp
- Check:
Mehrunes Razor Add-On
- Esp/m Filter:
- Check:
- Sounds of Cyrodiil - Mehrune's Razor Add-On.esp
- Check:
Thieves Den Add-On
- Esp/m Filter:
- Check:
- Sounds of Cyrodiil - Thieves' Den Add-On.esp
- Check:
If you are planing on using Heart of the Dead
Heart of the Dead Add-On
- Esp/m Filter:
- Check:
- Sounds of Cyrodiil - HOTD Add-on.esp
- Check:
Storms and Sound v3 lightning for all weathers
- Author: Deathless Aphrodite lilith and Foghorne
- Version: 3.0
- Download: Full version and Storms and Sound Patches v2_2
- Notes: The renamed OBSE version is compatible with ALL weathers and will unlikely need to be modified further, updated or changed in any way.
- Installation:
Full version:
- Sub-Packages:
- Check:
- OBSE-Storms & Sound SI.esp
- Check:
OBSE-Storms & Sound SI.esp
Template:XEdit
Note: This is an important step.
- Rename "OBSE-Storms & Sound SI.esp" to "Storms & Sound.esp"
Recommended: You may want to delete the all the "*.esp" files and then move the modified one to the archive.
Storms and Sound Patches v2_2:
- If you use Bartholm:
- Check:
- Storms & Sound - Bartholm.esp
- Check:
- If you use The Lost Spires:
- Check:
- Storms & Sound - The Lost Spires.esp
- Check:
Oblivion Stereo Sound Overhaul
- Author: canderoc
- Version: 0.9
- Download: Oblivion Stereo Sound Overhaul
Better Bell Sounds
- Author: Morbus
- Version: 1.0
- Download: Better Bell Sounds
Atmospheric Oblivion
- Author: Piratelord
- Version: 1
- Download: Atmospheric Oblivion
- Installation:
- Esp/m Filter:
- Un-Check:
- Atmospheric Oblivion.esp
- Un-Check:
Atmospheric Oblivion Updated
- Author: PirateLord
- Version: 1.1
- Requirements: Atmospheric Oblivion
- Download: Atmospheric Oblivion Updated
- Notes: I saw this but I don't exactly know what it fixes and if the fixes were done correctly.
- Installation:
- Esp/m Filter:
- Check:
- Atmospheric Oblivion.esp
- Check:
Symphony of Violence - Combat Sound Enhancement
- Author: MigTheGreat
- Version: 0.5
- Download: Symphony of Violence 0_5
- Installation:
- Esp/m Filter:
- Check:
- Symphony of Violence.esp
- Check:
Elz - More Voice at Oblivion
- Author: Elzee
- Version: 1.4.2
- Download: ElzMoreVoice_140 and Elz - More Voice - 142 update patch
- Installation:
ElzMoreVoice_140
- Esp/m Filter:
- Un-Check:
- ElzMoreVoice.esp
- Un-Check:
Elz - More Voice - 142 update patch
- Esp/m Filter:
- Check:
- ElzMoreVoice.esp
- Check:
New Lands
Bartholm
- Author: JSera
- Version: 7.0
- Download: Bartholm70 Full
- Notes: Place holder, unable to provide support, going to be optional, and I haven't tested and unlikely I will.
- Installation:
- Esp/m Filter:
- Check:
- bartholm.esp
- Check:
- bartholm.esp
Morroblivion
- Author:
- Version: v063a
- Description:
- Requirements: Morrowind with both DLC
- Download: v063a
- Notes: I cannot provide support. I may in the future
- Installation:
Please set Wrye Bash to External Install Please use the instructions provided in the link.
Unique Locations and Adventures
I like to have as much content in my game as possible. Post in the forum if you know of a new quest or new land mod.
Better dungeons
- Author: Scot and WalkerInShadows
- Version: v13
- Download: Better Dungeons non-BSA and Better Dungeons
- Installation:
Better Dungeons
- Esp/m Filter:
- Check:
- Better Dungeons.esp
- Check:
Roads of Cyrodiil
- Author: Arthmoor - Ukrr - mariedanj
- Version: 1.0
- Download: Roads of Cyrodiil
- Installation:
- Sub-Packages:
- Check:
- 00 Core
- Check:
- Esp/m Filter:
- Check:
- Roads of Cyrodil.esp
- Check:
AFK_Frostcrag
- Author: Dwip
- Version: 1.2
- Download: AFK_Frostcrag Version 1_2
- Installation:
- Sub-Packages:
- Check:
- 00 Core
- Check:
If you DO NOT plan on using COBL
- Sub-Packages:
- Check:
- 01 Non-COBL
- Check:
- Esp/m Filter:
- Check:
- AFK_Frostcrag.esp
- Check:
If you plan on using COBL
- Sub-Packages:
- Check:
- 01 COBL
- Check:
- Esp/m Filter:
- Check:
- AFK_Frostcrag.esp
- Check:
Let the People Drink
- Author: Khornate and Qazaaq
- Version: 2.6
- Download: Let the People Drink
- Installation:
If you DO NOT plan on using COBL
- Sub-Packages:
- Check:
- 00 Core
- 01 Plain COBL
- Check:
- Esp/m Filter:
- Check:
- LetthePeopleDrink.esp
- Check:
If you plan on using COBL
- Sub-Packages:
- Check:
- 00 Core
- 01 Plain
- Check:
- Esp/m Filter:
- Check:
- LetthePeopleDrink.esp
- Check:
Natural Environments
- Author: Tael
- Version: 2.1.3
- Download: Natural Environments
- Notes: Do NOT install the other options. They are incompatible with many mods that are part of the guide.
- Installation:
- Esp/m Filter:
- Un-Check All
- Esp/m Filter:
- Check
- Natural_Habitat_by_Max_Tael.esp
- Check
Knights of the Nine Revelation
- Author: Lanceor
- Version: 1.3.7
- Download: Knights of the Nine Revelation 1_3_7 Full Install
- Installation:
- Esp/m Filter:
- Check:
- Knights - Revelation.esm
- Knights - Revelation.esp
- Check:
Kvatch Rebuilt
- Author: Kvatch Rebuilt Team
- Version: 3.0pb2
- Download: Kvatch Rebuilt 30pb2
- Installation:
- Esp/m Filter:
- Check:
- Kvatch Rebuilt.esp
- Check:
Unique Landscape Compilation
- Authors: Various
- Version: 1.7.3
- Download: ULComp173 NMM or BAIN
- Installation:
Wizard | |
---|---|
What type of installation do you want | |
Recommended | Choose your own selection of Unique Landscapes |
Full | Custom |
Do you wish to install Rolling Hills with or without wheat | |
Recommended | Performance Version |
Wheat | No Wheat |
Do you wish to install The Dark Forest with low poly grass | |
Recommended | Performance Version |
Default Grass | Low Poly Grass |
Do you wish to install landscapeLOD diles | |
Recommended | Not Recommended |
Yes | No |
Check:
[Finish] |
A Brotherhood Renewed
- Author: Arthmoor
- Version: 1.1.2
- Download: A Brotherhood Renewed
- Installation:
- Esp/m Filter:
- Check:
- BrotherhoodRenewed.esp
- Check:
Verona House Bloodlines
- Author: DTOM
- Version: 1.5.6
- Description: A quest mod that adds a nice small but compact town.
- Download: VHB-SI Fixed*
- Notes: Can cause extremely low frames because this mod adds a town on the road around the capital. Considering on removing.
- Installation:
- Esp/m Filter:
- Check:
- VHBloodlines 1.2.esp
- Check:
The Heart of the Dead
- Author: BFreyermuth
- Version: 6.5
- Download: HODFull_Ver_6_5_Part1-21176.7z, HODFull_Ver_6_5_Part2-21176.7z, and HODFull_Ver_6_5_Part3-21176.7z
- Installation:
Advanced Install TBA
The Lost Spires
- Author: Leo Gura
- Version: 6.00
- Installation:
- Esp/m Filter:
- Check:
- The Lost Spires.esp
- Check:
- The Lost Spires.esp
Tears Of The Fiend
- Author: Simyaz and Arilita
- Version: 1.22
- Download: TOTF_1_2_2
- Installation:
- Esp/m Filter:
- Check:
- TOTF.esp
- Check:
BASH Tags:
TOTF.esp:
- ADD:
- Actors.AIPackages
- TOTF.esp
Ruined Tails Tale
- Author: Simyaz
- Version: 3.01
- Download: RTT_3_0 and RTT_3_0_1
- Installation:
RTT_3_0
- Esp/m Filter:
- Un-Check:
- RTT.esp
- Un-Check:
RTT_3_0_1
- Esp/m Filter:
- Check:
- RTT.esp
- Check:
- RTT.esp
GATES TO AESGAARD - Episode One
- Author: ThePriest909
- Version: 1.3
- Download: Gates To Aesgaard Ep 1 Archive
- Installation:
- Esp/m Filter:
- Check:
- GTAesgaard.esp
- Check:
MTCExpandedVillages
- Author: Nernie
- Version: 1
- Download: MTCExpandedVillages
- Notes: Manual cleaning required worldspace cell (3,3)
- Installation:
- Esp/m Filter:
- Check:
- MTCExpandedVillages.esp
- Check:
- MTCExpandedVillages.esp
Combat & Animation
Deadly Reflex 6 |
---|
Deadly Reflex
<short description> |
Deadly Reflex 6 - NiFSE1-0 Release Compatibility Fix
<short description> |
Unnecessary Violence III |
---|
[<url> <mod name>]
<short description> |
Gameplay
AV Uncapper
- Author: JRoush
- Version: 1b1
- Download:
- Installation: (if needed)
Advanced install TBA
Advanced Health Regen - AHR
- Author: Forli
- Version: 1.4
- Download: AHR v1-4
- Installation:
- Esp/m Filter:
- Check:
- AdvancedHealthRegen.esp
- Check:
Alternative Beginnings
- Author: Arthmoor
- Version: 1.4.2
- Download: Alternative Beginnings
- Installation:
- Esp/m Filter:
- Check:
- Alternative Beginnings.esp
- Check:
If you are planning on using Kvatch Rebuilt
- Esp/m Filter:
- Check:
- Alternative Beginnings - Kvatch Intact.esp
- Check:
Basic Primary Needs
- Author: Maskar
- Version: 6.3
- Download: Basic Primary Needs 6_3
- Notes: DO NOT USE -UNTESTED- Hud Status Bars ini edits
- Installation:
- Esp/m Filter:
- Check:
- Basic Primary Needs.esp
- Check:
Basic Personal Hygiene
- Author: Maskar
- Version: 3.0
- Download: Basic Personal Hygiene 3_0
- Notes: DO NOT USE -UNTESTED- Hud Status Bars ini edits
- Installation:
- Esp/m Filter:
- Check:
- Basic Personal Hygiene.esp
- Check:
Bash-able Quest Delayers
- Author: Aellis
- Version: 3.1.29
- Requirements:Gates to Aesgaard Episode 1, The Heart of the Dead and The Lost Spires
- Download: Delayers Package v3_1
- Installation:
If you plan on using Gates to Aesgaard Episode 1
- Sub-Packages:
- Check:
- Gates to Aesgaard Episode 1 Delayer
- Check:
- Esp/m Filter:
- Check:
- GTAesgaard I v1.2 Delayer.esp
- Check:
If you plan on using The Lost Spires
- Sub-Packages:
- Check:
- The Lost Spires Delayer
- Check:
- Esp/m Filter:
- Check:
- The Lost Spires v14 Delayer.esp
- Check:
Tears of the Fiend Delayer
- Author: TheNiceOne
- Version: 1.0
- Requirements: Tears of the Fiend
- Download: TOTF Delayer
- Installation:
- Esp/m Filter:
- Check:
- TOTF Delayer.esp
- Check:
Clocks of Cyrodiil
- Author: WilliamSea
- Version: v1.00
- [<url> Forum Link]
- Description:
- Download:
- Clocks of Cyrodiil
- Installation:
Clocks of Cyrodiil
- Esp/m Filter:
- Check All
If you are planning on using [<link in the guide> Better Cities]
Clocks of Cyrodiil
- Esp/m Filter:
- Un-Check All
Curse of Hircine - Resurrected
- Author: LogicDragon aka WolfClaw
- Version: 4.2.1
- Download: Curse of Hircine Resurrected 4_2_1
- If you are planning on using Deadly Reflex 6
- Download: CoH 1st Person Anims DR6
- Installation:
Curse of Hircine Resurrected 4_2_1
- Sub-Packages:
- Check:
- 00 Core
- 02 Animated Tails
- Check:
- Esp/m Filter:
- Check:
- CurseOfHircine.esp
- Check:
If you plan on using Deadly Reflex 6
CoH 1st Person Anims DR6
- Esp/m Filter:
- Check:
- CoH 1st Person Anims.esp
- Check:
Drop Lit Torches OBSE
- Author: Strategy Master
- Version: V2.4
- Download: DLT OBSE V2-4
- Installation:
- Esp/m Filter:
- Check:
- DropLitTorchOBSE.esp
- Check:
Duke Patricks - Actors Can Miss Now
- Author: Duke Patrick
- Version: 3
- Download: Duke Patricks Actors Can Miss Now Rev 3
- Installation:
- Esp/m Filter:
- Check:
- Duke Patricks - Actors Can Miss Now.esp
- Check:
Havok Tapestries
- Author: RPG-BlackDragon
- Version: 1.0
- Download: Havoc Tapestries
- Installation:
Advanced Install TBA
Heavens Wrath Weather Change Spell
- Author: richdiesal
- Version: 1.1
- Download: Heavens Wrath Weather Change Spell
- Installation:
- Esp/m Filter:
- Check:
- RD-HeavensWrath-v 1-1-Easy.esp
- Check:
BASH Tags:
RD-HeavensWrath-v 1-1-Easy.esp:
- ADD:
- Actors.Spells
Immersive Prison Sewer Exit
- Author: OC3
- Version: 2.1
- Download: Physics Enabled Immerisive Sewer Exit 2_1
- Installation:
- Esp/m Filter:
- Check:
- Immersive Prision sewer exit.esp
- Check:
If you are planning on using using Unique Landscapes
- Esp/m Filter:
- Un-Check:
- Immersive Prision sewer exit.esp
- Check:
- UL Imperial Isle Prison Sewer Exit.esp
- Un-Check:
Oblivion XP Update
- Author: SirFrederik and AndalayBay
- Version: 4.2.4
- Description: MenuQue
- Requirements: MenuQue
- Download: Oblivion XP
- Installation:
- Sub-Packages:
- Check:
- 01 Core
- Check:
If you are planning on using Darnified UI
- Sub-Packages:
- Check:
- 02 Darnified UI
- Check:
If you are planning on using DarkUId DarN
- Sub-Packages:
- Check:
- 02 DarkUId DarN
- Check:
Populated Prisons
- Author: Zaldir
- Version: 1.2
- Download: Populated Prisons 12
- Installation:
- Esp/m Filter:
- Check:
- Populated Prisons.esp
- Check:
Reznod Mannequins
- Author: reznod
- Version: 3.0
- Download: Reznod Mannequins
- Installation:
- Esp/m Filter:
- Check:
- Reznod_Mannequin.esp
- Check:
See You Sleep DLL
- Author: LogicDragon
- Version: 1.0
- Download: See You Sleep DL
- Installation:
- Sub-Packages:
- Check:
- 00 See You Sleep DLL Core
- 01 See You Sleep ESP
- 02 Vampire Bedroll Anims
- 03 DLCVileLair Patch
- Check:
- Esp/m Filter:
- Check:
- See You Sleep DLL - DLCVileLair.esp
- See You Sleep DLL - Vampire Bedroll Anims.esp
- See You Sleep DLL.esp
- Check:
Skyrim Sprinting for Oblivion
- Author: DiemCarpe
- Version: 1.02
- Download: Skyrim Sprinting for Oblivion 102
- Notes: likely to be replaced with different movement mod
- Installation:
- Esp/m Filter:
- Check:
- Sprinting.esp
- Check:
TIBs Tidy Arrows - Archery Organized and Updated
- Author: TheInkBunny
- Version: 1.0
- Download: TIBs Tidy Arrows (Manual Install)
- Installation:
- Esp/m Filter:
- Check:
- Tidy Arrows (Vanilla Stats) (SI).esp
- Check:
TTYM - Think To Yourself Messages
- Author: Farm Fresh
- Version: 1.01
- Download: TTYM - Think To Yourself Messages
- Notes: May NOT be compatible with FCOM because they overwrite some of the same records.
- Installation:
- Esp/m Filter:
- Check:
- Think to Yourself.esp
- Check:
Vampire Revolution
- Author: Forli
- Version: 1.06
- Requirements: AddActorValues
- Download: Forli's Vampire Revolution v1.06
- Installation:
- Esp/m Filter:
- Check:
- Vampire Revolution.esp
- Check:
WTF?
- Author: Always Z
- Version: v1.1
- Download: WTF Im a missing Mesh
- Installation:
- Sub-Packages:
- Check:
- default
- Check:
MOBS - Medieval Oblivion Equipment Balance System
- Author: Corepc - BFG
- Version: 2.0a
- Download: MOBS Shivering Isles and MOBS Knights DLC Fixed 2b
- If you are planning on using FCOM Convergence section
- Download: OMOBS Shivering Isles
- Installation:
MOBS Guided Install | |
---|---|
Without FCOM | With FCOM |
MOBS Shivering Isles
MOBS Knights DLC Fixed 2b
|
OMOBS Shivering Isles
MOBS Knights DLC Fixed 2b
|
MOBSification of MODS
- Author: RoclorD aka CarlosS4444
- Version: 1.00
- Requirements: MOBS - Medieval Oblivion Equipment Balance System
- Download: MOBSification of MODS 1.00
- Notes: use for either version of MOBS
- Installation:
- Esp/m Filter:
- Check All
BOSS Masterlist Update Required:
- MOBSification of MODS.esp BOTTOM Pre Bash
Weapon & Armor
Book Jackets: Oblivion Standard Res
- Author: Daleth
- Version: 1.0
- Download: Book Jackets Oblivion High Res
- Installation:
- Esp/m Filter:
- Check:
- Book Jackets Oblivion.esp
- Check:
- Book Jackets Oblivion.esp
Capes and Cloaks
- Author: Someone1074
- Version: v1.2
- Download: Capes and Cloaks
- Installation:
- Esp/m Filter:
- Check:
- CapesandClock.esp
- Check:
Insanity's Improved Armoury Compilation
- Author: InsanitySorrow
- Version: 1.21 FINAL
- Download: Insanity's Improved Armoury Compilation v1.21.7z
- Installation:
- Sub-Packages:
- Check:
- 00 Core Files
- Check:
Visually Improved Staffs
- Author: qwertyasdfgh
- Version: 1.1
- Download: Staffs version 1_1
- Installation:
- Sub-Packages:
- Check:
- 00 Core
- Check:
Visually Improved Staffs for OOO
- Author: qwertyasdfgh
- Version: 1.0
- Download: Visually Improved Staffs for OOO
- Notes: Use if you are using both FCOM Convergace section and Visually Improved Staffs.
Weapon Expansion Pack for Oblivion Nthusiasts
- Author: BFG Spiney kriscrash
- Version: 1.03
- Download: WEPON Base Install Oblivion and SI, WEPON Update and WEPON MOBS Conversion
- Installation:
WEPON Base Install Oblivion and SI
- Esp/m Filter:
- Un-Check All
WEPON Update
- Esp/m Filter:
- Check All
If you plan on using MOBS - Medieval Oblivion Equipment Balance System
WEPON MOBS Conversion
- Sub-Packages:
- Check:
- Data
- Check:
- Esp/m Filter:
- Check:
- Weapon Expansion Pack for Oblivion Nthusiasts.esp
- Check:
Weapon Improvement Project
- Author: InsanitySorrow
- Version: 1.9
- Download: Weapon Improvement Project
- Notes: Must be after all other weapon retextures that modify the same weapon.
- Installation:
- Esp/m Filter:
- Check:
- Weapon Improvement Project.esp
- Check:
Weapons Of Morrowind
- Author: InsanitySorrow
- Version: 1.0
- Download: Weapons Of Morrowind and Weapons Of Morrowind - Daedric Crescent
- Installation:
Weapons Of Morrowind
- Esp/m Filter:
- Check:
- Weapons Of Morrowind.esp
- Check:
Morrowind - Daedric Crescent
- Esp/m Filter:
- Check:
- Morrowind - Daedric Crescent.esp
- Check:
BOSS Masterlist Update Required:
- Weapons Of Morrowind.esp BOTTOM Base W
- Morrowind - Daedric Crescent.esp AFTER Weapons Of Morrowind.esp
Immersive Weapons
- Author: Ironman5000
- Version: 2
- Download: Immersive Weapons 2
- Installation:
- Esp/m Filter:
- Check:
- Immersive Weapons.esp
- Check:
BOSS Masterlist Update Required:
- Immersive Weapons.esp BOTTOM Base I
Animals and Creatures
Creature Diversity
- Author: Zaldir
- Version: 1.13
- Download: Creature Diversity 113
- Installation:
- Esp/m Filter:
- Check:
- Creature Diversity.esp
- Check:
Ducks and Swans for Cyrodiil
- Author: Tamira
- Download: Ducks and Swans for Cyrodiil
- If you are planing on using Unique Landscapes
- Download: Ducks and Swans UL Imperial Isle Patch
- Installation:
Ducks and Swans for Cyrodiil
- Esp/m Filter:
- Check:
- Ducks and Swans.esp
- Check:
If you are planning on using Unique Landscapes
Ducks and Swans for Cyrodiil
- Esp/m Filter:
- Un-Check:
- Ducks and Swans.esp
- Un-Check:
Ducks and Swans UL Imperial Isle Patch
- Esp/m Filter:
- Check:
- Ducks and Swans.esp
- Check:
BOSS Masterlist Update Required:
- Ducks and Swans.esp BOTTOM Base D
Improved Storm Atronachs
- Author: sefmonsta
- Version: 1.0
- Download: Improved Storm Atronachs
Potentially NSFW Slof's Oblivion Horses
- Author: Slof's
- Version: 2.0
- Installation:
- Esp/m Filter:
- Check:
- Slof's Horses Base.esp
- Check:
- Slof's Horses Base.esp
Mikes Clothes Replacer v11
- Author: mikegemini
- Version: 1.1
- Download: Mikes Clothes Replacer v11
Mythic Creatures
- Author: themythofstrider
- Version: 1.0
- Download: Mainfile
Mythic Animals
- Author: themythofstrider
- Version: 1.0
- Download: Mythic Animals High res part 1 and Mythic Animals High res part 2
Mythic Ghosts and Goblins
- Author: themythofanst themythofstrider
- Version: 1
- Download: Mythic Ghosts and Goblins
Mythic Madness
- Author: TheMythofStrider
- Version: 1.0
- Download: Mythic Madness
Wildlife - Raven and Seagull
- Author: 1.1
- Version: Ironman5000
- Download: Ravens and Seagulls
- Installation:
- Esp/m Filter:
- Check:
- Ravens and Seagulls.esp
- Check:
BOSS Masterlist Update Required:
- Ravens and Seagulls.esp TOP Base A
- Ravens and Seagulls.esp
Other re-Textures
Darooz Upperclass clutter
- Author: Darooz
- Version: 1.0
- Download: Upperclass clutter
Enhanced Magic Effects
- Author: Cristina
- Version: 1.0
- Download: Enhanced Magic Effects
HiRez Architecture- Daedric Shrines
- Author: Saint_Jiub
- Version: 1.0
- Download: HiRez Daedric Shrines
HiRez Architecture- God Statues
- Author: Saint_Jiub
- Version: 1.0
- Download: HiRez God Statues
The Imperial Firmament - BAIN
- Author: Discovery1
- Version: 1
- Download: The Imperial Firmament - BAIN
- Notes: BAIN repackaged
- Installation:
Wizard | |
---|---|
Would you like to read an overview of the package contents before continuing with the installation wizard | |
Recommended | Select this if you want to read the documentation |
No | Yes |
Do you want to use the texture replacements for Natural Enviroment | |
Select this if you use All Natural | Select this if you are NOT using All Natural |
Yes | No |
The Imperial Firmament comes in two qualities | |
Recommended | Select this for a performance option |
Ultra | Medium/High |
Optional packages | |
Recommended | Choose your own optional packages |
Check:
| |
Check:
[Finish] |
Improved Fires and Flames
- Author: hlvr
- Version: 1.1
- Download: Improved Fires and Flames and Optional torch
- Notes: There is a performance option available.
- Installation:
Improved Fires and Flames
- Esp/m Filter:
- Check:
- Improved Fires and Flames - Increased Sound.esp
- Check:
Improved Skulls and Bones and Ironwork
- Author: hlvr
- Version: 1.1
- Download: Improved Skulls and Bones and ironwork
Improved Moons
- Author: sefmonsta
- Version: 1.0
- Download: Improved Moons
Nice Ice a.k.a. The Hills Have Ice
- Author: maczopikczo and xrayy
- Version: 03
- Requirements: Unique Landscapes
- Download: Nice Ice - Icing on the Cake
Falling Leaves
- Author: Carah
- Version: 1.0
- Description: The northern autumn trees do now lose leaves as they are supposed to.
- Download: Falling Leaves V1_0 BAIN
- Installation:
- Sub-Packages:
- Check:
- 00 Core Files (Required)
- Check:
- Esp/m Filter:
- Check:
- Falling Leaves.esp
- Check:
If you are planning on using Unique Landscape
- Sub-Packages:
- Check:
- 01 UL Patch Lush Woodlands
- Check:
- Esp/m Filter:
- Check:
- Falling Leave - UL Lush Woodlands Patch.esp
- Check:
BOSS Masterlist Update Required:
- Falling Leave - UL Lush Woodlands Patch.esp AFTER Falling Leaves.esp
Hi-res Soul Gems
- Author: Vilkz
- Version: 1.0
- Download: Hi-Res Soul Gems
Patches
Major Overhauls Patches |
---|
OOOorMMMFCOMSlofHorseDLCHorseArmor
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TGND (The Girl Next Door body) | |
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Mod Name | Instructions |
TBA | TBA |
HUD Alive
- Author: Samadchaz
- Version: 5.2
- Requirements: DarNified UI, HUD Status Bars, ConScribe and DarNified UI Config Addon
- Download: HUD Alive 5_2 OMOD
- Installation:
If you are not using Oblivion XP Update Delete "hud_main_menu.xml" from
- HUD Alive 5_2 OMOD-44751-5-2\menus\main\
Roads of Cyrodiil
- Author: Arthmoor - Ukrr - mariedanj
- Version: 1.0
- Requirements: Roads of Cyrodil
- Download: Roads of Cyrodiil Patches
- Installation:
Roads of Cyrodil Guided Patch Install | ||
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Unique Landscapes | Let the People drink | MTC Expanded Villages |
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Unique Landscapes + Let the People drink | ||
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Unique Landscapes Compatibility Patches
- Author: Vorians - Arthmoor - Various others
- Requirements: Unique Landscape
- Download: UL Compatibility Patches Compilation WIZBAIN v9b
- If you plan on using Kvatch Rebuilt
- Download: Kvatch Rebuilt - Cheydinhal Falls v2_0
- Notes: The wizard needs to be re-run after you add or remove any mods.
- Installation:
Wizard |
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UL Patches Documentation |
You can review the documentation for each patch. |
The installer script has finished, and will apply the following settings |
Check:
[Finish] |
If you are planing on using Kvatch Rebuilt
- Esp/m Filter:
- Check:
- KvatchRebuilt-CheydinhalFalls patch.esp
- Check:
MTC Expanded Villages - Lost Spires Patch
- Author: dreamed1
- Version: 1.1
- Requirements: The Lost Spires and MTC Expanded Villages
- Download: MTC Villages Lost Spires Patch v 1_1
- Notes:
- Installation:
- Esp/m Filter:
- Check:
- MTCVillages-LostSpiresPatch.esp
- Check:
Arthmoors Mod Patches
- Author: Arthmoor
- Version: 1
- Requirements: Ruined Tail's Tale
- Download: RTT Weye Relocation Patch
- Installation:
- Esp/m Filter:
- Check:
- RTT -Weye Relocation Patch.esp
- Check:
Nehrim Total Conversion
I'll adopt this later
Finishing up
BOSS
Bashed Patch
In Wrye Bash
- Right-Click on Bashed Patch, 0.esp.
- Select Rebuild Patch (CBash *BETA*)...
- If a warning pops up about hoe CBash is BETA.
- Click [OK]
Make the following edits in the "Update Bashed Patch, 0.esp (CBash)" Window
- Edit "Tweak Assorted"
- Check:
- "DarNified Books"
- Check:
- Edit "Tweak Settings"
- Check:
- "Crime: Alarm Distance [2000]"
- "Greeting Distance [Custom] 100.00"
- "UOP Vampire Aging and Face Fix"
- "Warning: Exterior Distance to Hostiles [2000]"
- Check:
- Un-Check
- "Cobl Catalogs"
Then Click [Build Patch]
Note: You MUST rebuild the patch every time you change the Load Order.
Tes4LODGen
Run TES4LODGen which is located in <Oblivon> folder.
Note: You MUST rebuild the patch every time you change the Load Order.
Tes4ll
Launch the GUI file for Tes4ll
- Navigate to
- <Oblivion>\Data\ini\tes4ll\
- Double-Click on tes4ll_all.mpb
In the tes4ll_all.mpb GUI
- Go to the "Plugins" tab
- Click [Plugins.txt]
- Go to the "Worldspace" tab
- Click [Read Worldspaces]
- In the drop down "Tamriel [0000003C} from 'Oblivion.esm'" should already be selected
- Click [Read Worldspaces]
- Go to the "LOD Meshes" tab
- Leave everything on the default settings
- Choose the resolution that you prefer:
- --If you are in doubt then leave on the default but most users should be able to run Ultimate--
- "Mid Resolution"
- "High Resolution"
- "Ultimate Resolution"
- Go to the "Normal Maps" tab
- Leave on default (everything should be unchecked)
- Go to the "Color map" tab
- Leave on default (almost everything should be unchecked)
- Go to the "Start Process" tab
- Check:
- "Overwrite the original files"
- Check:
- Click on [Click me if you are ready]
- The program will then bring up a log wait for something like below before you close the application
****** Batch loop done ****** User time per command (sorted): SetMaxVerticesPerQuad: 45.2247 s GenerateHeightmap: 39.9207 s BreakAtGrid: 20.3581 s DivideGrid: 19.7341 s Filter: 18.5641 s WriteAllQuads: 17.8465 s ContourLine: 8.97006 s ParseModList: 1.87201 s Panorama: 1.46641 s SetGrid: 1.15441 s AlgPeakFinder: 0.670804 s MakeTriangulation: 0.483603 s Background error reader finished Background reader finished
Credits
- EssArrBee: Thanks to him for replaying to my PM and providing some starting information.
- tescosi.com: For providing various guides but are a little outdated.
- Elder Scrolls IV: Oblivion Tweak Guide: I took more than a few looks at this and I am going to add part from the guide to mine.
- Testg For providing tons of information and guides if a little outdated.
What changed from version X.X.X.X
Change log will be done in v9+
Mods That Are Incompatible and/or have some issue
TGND Female Body and Clothing Replacer
- Several mesh and texture issues
Better Cities
- Drops FPS down to a slow 10 fps in areas
Really AEVWD
- Causes low FPS throughout the world
- May take a look at later date