STEP:Core Proposal/D: Difference between revisions

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== [[Ancient Nord Armor Fix]] ==
== [[Ancient Nord Armor Fix]] ==
==== Arguments ====
* {{yes}} Obvious fix to a Vanilla bug/error.
==== Votes ====
==== Votes ====
: {{yes}} ~[[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 13:46, June 5, 2013 (MDT)
: {{yes}} Obvious fix to a Vanilla bug/error. ~[[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 13:46, June 5, 2013 (MDT)
: {{yes}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 14:52, June 5, 2013 (MDT)
: {{yes}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 14:52, June 5, 2013 (MDT)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:37, June 7, 2013 (MDT)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:37, June 7, 2013 (MDT)
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== [[Appropriately Attired Jarls]] ==
== [[Appropriately Attired Jarls]] ==
==== Arguments ====
* {{no}} Uninstall note on the mods page:<br><pre>The nature of Skyrim’s scripting language, Papyrus, means that, even following this procedure, your Papyrus log will continue to throw errors about missing scripts, potentially leading to save game bloat. There is, lamentably, nothing that I can do about this -- you have been warned.</pre>
* {{yes|yellow}} I've not made a decision yet on this mod, but I'd like to raise a few points.  One, has anyone actually tried uninstalling the mod to see if the papyrus log does throw errors?  I know the author mentions it, but I've seen other mods where the warnings seem more dire than the actual reality of the situation.  I've taken a look at how this mod was made (the source files were included in the bsa), and it seems very clean.  It doesn't make changes or add scripts to existing references, (it uses newly created quests & aliases to apply changes) and none of the scripts have an Update call.  The sort of things that I've generally been told to look out for in scripts added by mods don't seem to be present in this mod.  Two, if this mod is creating errors on uninstall and we nix it for that reason, then we probably need to evaluate every single mod that contains scripts to make certain they don't also do this.  I highly doubt that the issue is specific to this mod, and I don't want to see this mod get removed while we simultaneously decide to keep other mods that create the same issue (but whose mod authors weren't aware of or didn't feel the need to warn others about it).  Three, doesn't SKSE's ClearInvalidRegistrations=1 correct just this sort of problem?  Maybe the better solution is to include this fix in the guide. [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 06:55, June 8, 2013 (MDT)
* I think this warrants being tested (Tech).
* I am of the belief that this mod can be properly uninstalled by stopping the quest in question and it fixes a glaring hole. Additionally, we do not advise users to install/uninstall mods mid play-through no? [[User:Neovalen|Neovalen]]
==== Votes ====
==== Votes ====
: {{no}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 14:56, June 5, 2013 (MDT)
: {{no}} Uninstall note on the mods page:<br><pre>The nature of Skyrim’s scripting language, Papyrus, means that, even following this procedure, your Papyrus log will continue to throw errors about missing scripts, potentially leading to save game bloat. There is, lamentably, nothing that I can do about this -- you have been warned.</pre> [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 14:56, June 5, 2013 (MDT)
: {{no}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:37, June 7, 2013 (MDT)
: {{no}} I think this warrants being tested [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:37, June 7, 2013 (MDT)
: {{no}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{no}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} I am of the belief that this mod can be properly uninstalled by stopping the quest in question and it fixes a glaring hole. Additionally, we do not advise users to install/uninstall mods mid play-through no? [[User:Neovalen|Neovalen]]
: {{yes|yellow}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 09:26, June 18, 2013 (MDT)
: {{yes|yellow}} I've not made a decision yet on this mod, but I'd like to raise a few points.  One, has anyone actually tried uninstalling the mod to see if the papyrus log does throw errors?  I know the author mentions it, but I've seen other mods where the warnings seem more dire than the actual reality of the situation.  I've taken a look at how this mod was made (the source files were included in the bsa), and it seems very clean.  It doesn't make changes or add scripts to existing references, (it uses newly created quests & aliases to apply changes) and none of the scripts have an Update call.  The sort of things that I've generally been told to look out for in scripts added by mods don't seem to be present in this mod.  Two, if this mod is creating errors on uninstall and we nix it for that reason, then we probably need to evaluate every single mod that contains scripts to make certain they don't also do this.  I highly doubt that the issue is specific to this mod, and I don't want to see this mod get removed while we simultaneously decide to keep other mods that create the same issue (but whose mod authors weren't aware of or didn't feel the need to warn others about it).  Three, doesn't SKSE's ClearInvalidRegistrations=1 correct just this sort of problem?  Maybe the better solution is to include this fix in the guide. [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 09:26, June 18, 2013 (MDT)
: {{yes}} (Agree with Neo) [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 15:56, June 19, 2013 (MDT)
: {{yes}} (Agree with Neo) [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 15:56, June 19, 2013 (MDT)


== [[Argonian Decapitation Fix]] ==
== [[Argonian Decapitation Fix]] ==
==== Arguments ====
* {{yes}} Simple mesh fix, nothing else to it.
==== Votes ====
==== Votes ====
: {{yes}} [[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 22:38, June 5, 2013 (MDT)
: {{yes}} Simple mesh fix, nothing else to it. [[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 22:38, June 5, 2013 (MDT)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:38, June 7, 2013 (MDT)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:38, June 7, 2013 (MDT)
: {{yes}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:55, June 7, 2013 (MDT)
: {{yes}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:55, June 7, 2013 (MDT)
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== [[Bowlegged Jump Fix]] ==
== [[Bowlegged Jump Fix]] ==
==== Arguments ====
* {{yes}} Simple animation fix
==== Votes ====
==== Votes ====
: {{yes}} ~[[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 22:40, June 5, 2013 (MDT)
: {{yes}} Simple animation fix ~[[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 22:40, June 5, 2013 (MDT)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:38, June 7, 2013 (MDT)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:38, June 7, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
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== [[Brawl Bugs Patch]] ==
== [[Brawl Bugs Patch]] ==
==== Arguments ====
* {{yes}} Required for a couple other mods.
* {{no}} However, if we are keeping Enhanced Blood Textures, that mod seems to overwrite this one completely (and includes fixes from this mod). (William)
==== Votes ====
==== Votes ====
: {{yes}} ~[[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 22:48, June 5, 2013 (MDT)
: {{yes}} Required for a couple other mods. ~[[User:Farlo|Farlo]][[File:User Farlo Sig.png|19px|link=User:Farlo]]<small>[[User talk:Farlo|Talk]]</small> 22:48, June 5, 2013 (MDT)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:39, June 7, 2013 (MDT)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:39, June 7, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{yes}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 00:50, June 9, 2013 (MDT)
: {{yes}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 00:50, June 9, 2013 (MDT)
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} [[User:Neovalen|Neovalen]]
: {{no}} (if we are keeping Enhanced Blood) [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 21:25, June 16, 2013 (MDT)
: {{no}} if we are keeping Enhanced Blood Textures, that mod seems to overwrite this one completely (and includes fixes from this mod). [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 21:25, June 16, 2013 (MDT)


== [[Consistent Older People]] ==
== [[Consistent Older People]] ==
==== Arguments ====
* {{yes}} Vanilla fix that was an oversight in development. (Tech)
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 22:22, June 7, 2013 (MDT)
: {{yes}} Vanilla fix that was an oversight in development. [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 22:22, June 7, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:24, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:24, June 8, 2013 (MDT)
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== [[Cursor Fix]] ==
== [[Cursor Fix]] ==
==== Arguments ====
* {{yes}} This is an issue that has annoyed me for a long time! Clear fix. (Tech)
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 21:30, June 7, 2013 (MDT)
: {{yes}} This is an issue that has annoyed me for a long time! Clear fix. [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 21:30, June 7, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:20, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:20, June 8, 2013 (MDT)
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== [[Dead Body Collision]] ==
== [[Dead Body Collision]] ==
==== Arguments ====
::: I haven't had a chance to use this mod enough to feel comfortable voting for it, but my understanding is that the spell is included as a way to fix the potentially game-breaking problem of barricading oneself into a room or other space with no way to get around or through the bodies.  If this is the case, and the spell was added to solve a potential problem with the mod, then I feel we should not be recommending the "no spell" version. (krypt)
* {{yes}} Fixes missing collision in vanilla. Only recommend the optional "no spell" version as the main version isn't vanilla friendly because it adds a non-vanilla spell. (Tech)
::: I haven't had a chance to use this mod enough to feel comfortable voting for it, but my understanding is that the spell is included as a way to fix the potentially game-breaking problem of barricading oneself into a room or other space with no way to get around or through the bodies.  If this is the case, and the spell was added to solve a potential problem with the mod, then I feel we should not be recommending the "no spell" version. (krypt)
 
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 22:48, June 7, 2013 (MDT)
: {{yes}} Fixes missing collision in vanilla. Only recommend the optional "no spell" version as the main version isn't vanilla friendly because it adds a non-vanilla spell. [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 22:48, June 7, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} [[User:Neovalen|Neovalen]]


== [[Dual Sheath Redux]] ==
== [[Dual Sheath Redux]] ==
==== Arguments ====
* {{yes}} Corrects a vanilla oversight (z)
* {{no}} Useful only in third person, conflicts with vanilla skeleton and potentially many other mods ... too complex a change for Core STEP (z)
* {{no}} Known issue #2 (Tech)
* {{no}} While excellent for immersion, effect is only visible in 3rd person and requires several other mods to be installed. Best for a pack. (william)
==== Votes ====
==== Votes ====
: {{no}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{no}} Corrects a vanilla oversight; however, Useful only in third person, conflicts with vanilla skeleton and potentially many other mods ... too complex a change for Core STEP ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{no}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 23:30, June 7, 2013 (MDT)
: {{no}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 23:30, June 7, 2013 (MDT)
: {{no}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 00:52, June 9, 2013 (MDT)
: {{no}} Known issue (#2 point above) [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 00:52, June 9, 2013 (MDT)
: {{no}} [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 08:49, June 10, 2013 (MDT)
: {{no}} While excellent for immersion, effect is only visible in 3rd person and requires several other mods to be installed. Best for a pack. [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 08:49, June 10, 2013 (MDT)
: {{no}} [[User:Neovalen|Neovalen]]
: {{no}} [[User:Neovalen|Neovalen]]


== [[Elys AltF4]] ==
== [[Elys AltF4]] ==
==== Arguments ====
* {{yes}} Essentially this is built into most Windows programs. Why it wasn't built into Skyrim is a mystery. Alt+F4 is the standard close key combination in Windows 8 and is used often. (Tech)
* {{yes}} Also, this plugin allows multimedia function keys (ie: volume up/down) to be used in-game. As a additional effect. (William)
* Alt-F4 is standard in all Windows apps, so if it doesn't work then the application is catching the appropriate exception and preventing it from closing. I've never had a need for this, but don't care if it's included either. -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:15, June 10, 2013 (MDT)
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:40, June 7, 2013 (MDT)
: {{yes}} Essentially this is built into most Windows programs. Why it wasn't built into Skyrim is a mystery. Alt+F4 is the standard close key combination in Windows 8 and is used often. [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:40, June 7, 2013 (MDT)
: {{yes}} [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 21:52, June 7, 2013 (MDT)
: {{yes}} Also, this plugin allows multimedia function keys (ie: volume up/down) to be used in-game. As a additional effect. [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 21:52, June 7, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:06, June 7, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:28, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:28, June 8, 2013 (MDT)
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes|yellow}} Alt-F4 is standard in all Windows apps, so if it doesn't work then the application is catching the appropriate exception and preventing it from closing. I've never had a need for this, but don't care if it's included either. -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:15, June 10, 2013 (MDT)


== [[Fast Travel Timescale Fix]] ==
== [[Fast Travel Timescale Fix]] ==
==== Arguments ====
* {{yes}} An obvious fix
* {{no}} A whole plugin slot for this one simple fix? (Seems like this should be able to be done via an INI tweak ~Tech)
* {{no}} Correct me if I'm wrong, but from my quick research, this is possible with an INI tweak by setting fFastTravelSpeedMult to 4. If that's the case, this needs to go into INI tweaks, and this mod needs to go. -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:22, June 10, 2013 (MDT)
* {{yes|yellow}} Just as an FYI, using console command for this setting does not persist in save file... if there is an ini setting, that would be nice. [[User:Neovalen|Neovalen]]
==== Votes ====
==== Votes ====
: {{yes}} (for now) ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:17, June 7, 2013 (MDT)
: {{yes|yellow}} An obvious fix (for now) ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:17, June 7, 2013 (MDT)
: {{yes|yellow}} (no if it can be done via INI) [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 23:34, June 7, 2013 (MDT)
: {{yes|yellow}} (no if it can be done via INI) [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 23:34, June 7, 2013 (MDT)
: {{no}} (see above) -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:23, June 10, 2013 (MDT)
: {{no}} Correct me if I'm wrong, but from my quick research, this is possible with an INI tweak by setting fFastTravelSpeedMult to 4. If that's the case, this needs to go into INI tweaks, and this mod needs to go. -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:23, June 10, 2013 (MDT)
: {{yes|yellow}} [[User:Neovalen|Neovalen]] (Only if other fix cannot be found...)
: {{yes|yellow}} Just as an FYI, using console command for this setting does not persist in save file... if there is an ini setting, that would be nice. [[User:Neovalen|Neovalen]] (Only if other fix cannot be found...)
: {{yes}} (we can easily merge this and other tweaks in the STEP esp plugin, i've did that in my install) [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 15:58, June 19, 2013 (MDT)
: {{yes}} (we can easily merge this and other tweaks in the STEP esp plugin, i've did that in my install) [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 15:58, June 19, 2013 (MDT)


== [[Fuz Ro D'oh]] ==
== [[Fuz Ro D'oh]] ==
==== Arguments ====
* {{yes}} Fixes missing voice/lip movement aspects of the game. (Tech)
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 23:50, June 7, 2013 (MDT)
: {{yes}} Fixes missing voice/lip movement aspects of the game. [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 23:50, June 7, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 08:36, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 08:36, June 8, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:39, June 8, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:39, June 8, 2013 (MDT)
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== [[Nitpick]] ==
== [[Nitpick]] ==
==== Arguments ====
* {{yes}} Fixes some game limitations. (Tech)
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 23:41, June 7, 2013 (MDT)
: {{yes}} Fixes some game limitations. [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 23:41, June 7, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:53, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:53, June 8, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:46, June 8, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:46, June 8, 2013 (MDT)
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== [[Skyrim Project Optimization]] ==
== [[Skyrim Project Optimization]] ==
==== Arguments ====
* {{yes}} Actually boosts game's performance on some systems. (Tech)
* {{yes}} Add occlusion planes missing from vanilla, no conflicts, no reason to not include it. (Tech)
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:42, June 7, 2013 (MDT)
: {{yes}} Actually boosts game's performance on some systems. Add occlusion planes missing from vanilla, no conflicts, no reason to not include it. [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:42, June 7, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:47, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:47, June 8, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:46, June 8, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:46, June 8, 2013 (MDT)
Line 169: Line 117:


== [[Tail Twist Fix]] ==
== [[Tail Twist Fix]] ==
==== Arguments ====
* {{yes}} While unlikely to come up for anyone other than Argonian/beast race players, the fix it does is obvious for those. No conflicts with any other mods as well.
==== Votes ====
==== Votes ====
: {{yes}} [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 16:02, June 5, 2013 (MDT)
: {{yes}} While unlikely to come up for anyone other than Argonian/beast race players, the fix it does is obvious for those. No conflicts with any other mods as well. [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 16:02, June 5, 2013 (MDT)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:40, June 7, 2013 (MDT)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 11:40, June 7, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:55, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:55, June 8, 2013 (MDT)
Line 180: Line 126:


== [[Unofficial Skyrim Patch]] ==
== [[Unofficial Skyrim Patch]] ==
==== Arguments ====
* {{yes}} A no brainer
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:25, June 7, 2013 (CST)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:25, June 7, 2013 (CST)
: {{yes}} -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:56, June 7, 2013 (MDT)
: {{yes}} -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:56, June 7, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:30, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:30, June 8, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:52, June 8, 2013 (MDT)
: {{yes}} A no brainer ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:52, June 8, 2013 (MDT)
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} [[User:Neovalen|Neovalen]]


== [[Unofficial Dawnguard Patch]] ==
== [[Unofficial Dawnguard Patch]] ==
==== Arguments ====
* {{yes}} A no brainer
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:25, June 7, 2013 (CST)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:25, June 7, 2013 (CST)
: {{yes}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:56, June 7, 2013 (MDT)
: {{yes}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:56, June 7, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:30, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:30, June 8, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:52, June 8, 2013 (MDT)
: {{yes}} A no brainer ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:52, June 8, 2013 (MDT)
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} [[User:Neovalen|Neovalen]]


== [[Unofficial Hearthfire Patch]] ==
== [[Unofficial Hearthfire Patch]] ==
==== Arguments ====
* {{yes}} A no brainer
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:26, June 7, 2013 (CST)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:26, June 7, 2013 (CST)
: {{yes}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:57, June 7, 2013 (MDT)
: {{yes}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:57, June 7, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:30, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:30, June 8, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:52, June 8, 2013 (MDT)
: {{yes}} A no brainer ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:52, June 8, 2013 (MDT)
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} [[User:Neovalen|Neovalen]]


== [[Unofficial Dragonborn Patch]] ==
== [[Unofficial Dragonborn Patch]] ==
==== Arguments ====
* {{yes}} A no brainer
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:26, June 7, 2013 (CST)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:26, June 7, 2013 (CST)
: {{yes}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:57, June 7, 2013 (MDT)
: {{yes}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:57, June 7, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:31, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:31, June 8, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{yes}} A no brainer ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} [[User:Neovalen|Neovalen]]


== [[Unofficial High Resolution Patch]] ==
== [[Unofficial High Resolution Patch]] ==
==== Arguments ====
* {{yes}} A no brainer
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:27, June 7, 2013 (CST)
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:27, June 7, 2013 (CST)
: {{yes}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:57, June 7, 2013 (MDT)
: {{yes}} [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:57, June 7, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:31, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 07:31, June 8, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{yes}} A no brainer ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)


== [[Acquisitive Soul Gems]] ==
== [[Acquisitive Soul Gems]] ==
==== Arguments ====
* {{yes}} Fixes soul trapping, vanilla bug where gems lose their charge, corrects black soul gems use to line up with indicated use from game texts. (Tech)
* {{yes}} Also fixes the issue where player-filled gems didn't change in price and remained priced the same as an empty gem. (kryptopyr)
* {{no}} I just want to point out that this mod does make a non-lore-friendly change in only permitting souls to be captured by white soul gems of correct size.  This is inconsistent with the way that soul gems have worked in Oblivion and Morrowind as well as Skyrim, and therefore, I believe this was an intentional choice made by Bethesda and not an oversight.  However, I personally feel that the bug fixes made by this mod are significant enough to warrant overlooking this in favor of including the mod in Core STEP. (kryptopyr)
:: Agree that it is not "vanilla", but I see this as one glaring exception to a long-broken aspect of the vanilla game ... originally a "lore mistake" iMO ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:42, June 8, 2013 (MDT)
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:00, June 8, 2013 (MDT)
: {{yes}} Fixes soul trapping, vanilla bug where gems lose their charge, corrects black soul gems use to line up with indicated use from game texts. [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:00, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 08:33, June 8, 2013 (MDT)
: {{yes}} Also fixes the issue where player-filled gems didn't change in price and remained priced the same as an empty gem. I just want to point out that this mod does make a non-lore-friendly change in only permitting souls to be captured by white soul gems of correct size.  This is inconsistent with the way that soul gems have worked in Oblivion and Morrowind as well as Skyrim, and therefore, I believe this was an intentional choice made by Bethesda and not an oversight.  However, I personally feel that the bug fixes made by this mod are significant enough to warrant overlooking this in favor of including the mod in Core STEP. [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 08:33, June 8, 2013 (MDT)
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:43, June 8, 2013 (MDT)
: {{yes}} Agree that it is not "vanilla", but I see this as one glaring exception to a long-broken aspect of the vanilla game ... originally a "lore mistake" iMO ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 23:43, June 8, 2013 (MDT)
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} [[User:Neovalen|Neovalen]]


== [[Distant Decal Fix]] ==
== [[Distant Decal Fix]] ==
==== Arguments ====
* {{yes}} Fixes vanilla bug with distant decals disappearing at short distances by use of meshes. (Tech)
* {{yes}} No performance loss using this instead of the INI tweak which has a performance hit.
* {{no}} However, could be superseded by the USKP? (William)
: {{yes}} At the very least, there are meshes included here not in the USKP... [[User:Neovalen|Neovalen]]
==== Votes ====
==== Votes ====
: {{yes|yellow}} (if USKP fixes this, then it's a no from me) [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:08, June 8, 2013 (MDT)
: {{yes|yellow}} (if USKP fixes this, then it's a no from me) [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:08, June 8, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 08:46, June 8, 2013 (MDT)
: {{yes}} No performance loss using this instead of the INI tweak which has a performance hit. [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 08:46, June 8, 2013 (MDT)
: {{yes}} (for now) ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{yes}} (for now) ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} At the very least, there are meshes included here not in the USKP... [[User:Neovalen|Neovalen]]


== [[Even Better Quest Objectives]] ==
== [[Even Better Quest Objectives]] ==
==== Arguments ====
* {{yes}} Vanilla quest objectives were really horrible.
* {{no}} <strike>Adds many scripts</strike> and too many compatibility complications (William - Only modifies a few vanilla quest scripts, so that point isn't valid.)
: Remember, I am very open to making compatibility patches when necessary. Only concerns are with ESP limits. [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 20:37, June 9, 2013 (MDT)
* {{yes}} I think compatibility isn't an issue at all, expecially since we have William on our side. Need another argument to refuse the mod imo [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]])
:: I agree.  There aren't a huge number of mods that directly edit these vanilla quests.  And even without a compatibility patch, the worst thing that happens is that the conflicting mod gets installed after EBQO and reverts the objectives back to their vanilla state. [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 14:29, June 10, 2013 (MDT)
* I skipped voting for this mod because I don't know anything about it. -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 08:53, June 10, 2013 (MDT)
* {{no}} I don't doubt it's a plus to the game, but honestly there is nothing wrong with the vanilla objectives. Therefore, I can't call it core myself. (Neo)
:You ever tried playing without quest markers, Neo? (William)
==== Votes ====
==== Votes ====
: {{yes}} [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 08:50, June 8, 2013 (MDT)
: {{yes}} Vanilla quest objectives were really horrible. Remember, I am very open to making compatibility patches when necessary. Only concerns are with ESP limits. [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 08:50, June 8, 2013 (MDT)
: {{no}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{no}} too many compatibility complications ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{no}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 20:27, June 9, 2013 (MDT)
: {{no}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 20:27, June 9, 2013 (MDT)
: {{yes|yellow}} (yes as long as it'll cover DB quests as well for continuity) [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]])
: {{yes|yellow}} I think compatibility isn't an issue at all, expecially since we have William on our side. Need another argument to refuse the mod imo (yes as long as it'll cover DB quests as well for continuity) [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]])
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 14:29, June 10, 2013 (MDT)
: {{yes}} There aren't a huge number of mods that directly edit these vanilla quests.  And even without a compatibility patch, the worst thing that happens is that the conflicting mod gets installed after EBQO and reverts the objectives back to their vanilla state. [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 14:29, June 10, 2013 (MDT)
: {{no}} [[User:Neovalen|Neovalen]]
: {{no}} I don't doubt it's a plus to the game, but honestly there is nothing wrong with the vanilla objectives. Therefore, I can't call it core myself. [[User:Neovalen|Neovalen]]
:: You ever tried playing without quest markers, Neo? (William)


== [[Realistic Ragdolls & Force]] ==
== [[Realistic Ragdolls & Force]] ==
==== Arguments ====
* {{yes}} Fixes vanilla's unrealistic force with weapons and spells. (Tech)
* {{no}} Conflicts with any mod altering skeleton.nif without a patch. (Tech)
::: Note: If we choose to go with Maximum Skeleton (either in Core or in the official STEP pack), then this mod is a requirement for that one. (kry)
==== Votes ====
==== Votes ====
: {{yes}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:31, June 8, 2013 (MDT)
: {{yes}} Fixes vanilla's unrealistic force with weapons and spells. Conflicts with any mod altering skeleton.nif without a patch. [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 00:31, June 8, 2013 (MDT)
: {{no}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{no}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{no}} -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:27, June 10, 2013 (MDT)
: {{no}} -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:27, June 10, 2013 (MDT)
: {{yes}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 05:41, June 10, 2013 (MDT)
: {{yes}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 05:41, June 10, 2013 (MDT)
: {{yes}} [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 14:47, June 10, 2013 (MDT)
: {{yes}} If we choose to go with Maximum Skeleton (either in Core or in the official STEP pack), then this mod is a requirement for that one. [[User:Kryptopyr|Kryptopyr]] ([[User talk:Kryptopyr|talk]]) 14:47, June 10, 2013 (MDT)
: {{yes|yellow}} [[User:Neovalen|Neovalen]] (Only if keeping XP32 Skeleton - either we go with a max compatibility skeleton in core or none at all)
: {{yes|yellow}} [[User:Neovalen|Neovalen]] (Only if keeping XP32 Skeleton - either we go with a max compatibility skeleton in core or none at all)


== [[Maximum Skeleton]] ==
== [[Maximum Skeleton]] ==
==== Arguments ====
* {{no}} <strike>Conflicts with any mod altering skeleton.nif without a patch.</strike> (The purporse of the mod was to merge many skeleton-altering tweaks into one)
* {{yes}} Required for Dual Sheath Redux and was made to support as many skeleton-altering mods as possible (William)
* {{no}} Marked as adult-only (due to nudity in the images section) (William)
==== Votes ====
==== Votes ====
: {{no}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{no}} This could have compatibility ramifications, regardless of the intent of this skeleton to allow compatibility with more mods ... those other mods are mostly tangible deviations from vanilla. STEP-friendly mods don't necessarily play nicely with this afaik. ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{no}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 00:47, June 9, 2013 (MDT)
: {{no}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 00:47, June 9, 2013 (MDT)
: {{no}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 20:29, June 9, 2013 (MDT)
: {{no}} [[User:Techangel85|Techangel85]] ([[User talk:Techangel85|talk]]) 20:29, June 9, 2013 (MDT)
: {{no}} -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:28, June 10, 2013 (MDT)
: {{no}} -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:28, June 10, 2013 (MDT)
: {{yes|yellow}} (really depends on if we are keeping Dual Sheath) [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 08:47, June 10, 2013 (MDT)
: {{yes|yellow}} really depends on if we are keeping Dual Sheath. Marked as adult-only (due to nudity in the images section) [[User:WilliamImm|WilliamImm]] ([[User talk:WilliamImm|talk]]) 08:47, June 10, 2013 (MDT)
: {{yes|yellow}} [[User:Neovalen|Neovalen]] (If we keep RR&F - then this should be included to maintain compatibility with the vast majority of packs that will be placed on top)
: {{yes|yellow}} [[User:Neovalen|Neovalen]] (If we keep RR&F - then this should be included to maintain compatibility with the vast majority of packs that will be placed on top)


== [[Trade & Barter]] ==
== [[Trade & Barter]] ==
==== Arguments ====
* {{yes}} The Lite version includes only the fixes [http://forum.step-project.com/showthread.php?tid=2315&pid=33494#pid33494 details]
==== Votes ====
==== Votes ====
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{yes}} The Lite version includes only the fixes [http://forum.step-project.com/showthread.php?tid=2315&pid=33494#pid33494 details] ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{yes}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 00:49, June 9, 2013 (MDT)
: {{yes}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 00:49, June 9, 2013 (MDT)
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} [[User:Neovalen|Neovalen]]


== [[Weapon & Armor Fixes]] ==
== [[Weapon & Armor Fixes]] ==
==== Arguments ====
* {{yes}} This enhances consistency among vanilla weapons and actually 'corrects' several overlooked inconsistencies with regard to weapon stats.
==== Votes ====
==== Votes ====
: {{yes}} ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{yes}} This enhances consistency among vanilla weapons and actually 'corrects' several overlooked inconsistencies with regard to weapon stats. ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|25px|link=User:z929669]] [[User talk:z929669|Talk]] 00:22, June 9, 2013 (MDT)
: {{yes}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 00:50, June 9, 2013 (MDT)
: {{yes}} [[User:Thecompiler|Thecompiler]] ([[User talk:Thecompiler|talk]]) 00:50, June 9, 2013 (MDT)
: {{yes}} -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:28, June 10, 2013 (MDT)
: {{yes}} -- [[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 00:28, June 10, 2013 (MDT)
: {{yes}} [[User:Neovalen|Neovalen]]
: {{yes}} [[User:Neovalen|Neovalen]]

Revision as of 06:02, June 20, 2013

Ancient Nord Armor Fix

Votes

Template:Yes Obvious fix to a Vanilla bug/error. ~FarloUser Farlo Sig.pngTalk 13:46, June 5, 2013 (MDT)
Template:Yes Stoppingby4now (talk) 14:52, June 5, 2013 (MDT)
Template:Yes Techangel85 (talk) 11:37, June 7, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 22:55, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 05:44, June 8, 2013 (MDT)
Template:Yes Neovalen

Appropriately Attired Jarls

Votes

Template:No Uninstall note on the mods page:
The nature of Skyrim’s scripting language, Papyrus, means that, even following this procedure, your Papyrus log will continue to throw errors about missing scripts, potentially leading to save game bloat. There is, lamentably, nothing that I can do about this -- you have been warned.
Stoppingby4now (talk) 14:56, June 5, 2013 (MDT)
Template:No I think this warrants being tested Techangel85 (talk) 11:37, June 7, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 23:06, June 7, 2013 (MDT)
Template:Yes I am of the belief that this mod can be properly uninstalled by stopping the quest in question and it fixes a glaring hole. Additionally, we do not advise users to install/uninstall mods mid play-through no? Neovalen
Template:Yes I've not made a decision yet on this mod, but I'd like to raise a few points. One, has anyone actually tried uninstalling the mod to see if the papyrus log does throw errors? I know the author mentions it, but I've seen other mods where the warnings seem more dire than the actual reality of the situation. I've taken a look at how this mod was made (the source files were included in the bsa), and it seems very clean. It doesn't make changes or add scripts to existing references, (it uses newly created quests & aliases to apply changes) and none of the scripts have an Update call. The sort of things that I've generally been told to look out for in scripts added by mods don't seem to be present in this mod. Two, if this mod is creating errors on uninstall and we nix it for that reason, then we probably need to evaluate every single mod that contains scripts to make certain they don't also do this. I highly doubt that the issue is specific to this mod, and I don't want to see this mod get removed while we simultaneously decide to keep other mods that create the same issue (but whose mod authors weren't aware of or didn't feel the need to warn others about it). Three, doesn't SKSE's ClearInvalidRegistrations=1 correct just this sort of problem? Maybe the better solution is to include this fix in the guide. Kryptopyr (talk) 09:26, June 18, 2013 (MDT)
Template:Yes (Agree with Neo) Thecompiler (talk) 15:56, June 19, 2013 (MDT)

Argonian Decapitation Fix

Votes

Template:Yes Simple mesh fix, nothing else to it. FarloUser Farlo Sig.pngTalk 22:38, June 5, 2013 (MDT)
Template:Yes Techangel85 (talk) 11:38, June 7, 2013 (MDT)
Template:Yes Stoppingby4now (talk) 00:55, June 7, 2013 (MDT)
Template:Yes WilliamImm (talk) 21:47, June 7, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 23:06, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 05:52, June 8, 2013 (MDT)
Template:Yes Neovalen

Bowlegged Jump Fix

Votes

Template:Yes Simple animation fix ~FarloUser Farlo Sig.pngTalk 22:40, June 5, 2013 (MDT)
Template:Yes Techangel85 (talk) 11:38, June 7, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 23:06, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 05:42, June 8, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:11, June 10, 2013 (MDT)
Template:Yes Neovalen

Brawl Bugs Patch

Votes

Template:Yes Required for a couple other mods. ~FarloUser Farlo Sig.pngTalk 22:48, June 5, 2013 (MDT)
Template:Yes Techangel85 (talk) 11:39, June 7, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 23:06, June 7, 2013 (MDT)
Template:Yes Thecompiler (talk) 00:50, June 9, 2013 (MDT)
Template:Yes Neovalen
Template:No if we are keeping Enhanced Blood Textures, that mod seems to overwrite this one completely (and includes fixes from this mod). WilliamImm (talk) 21:25, June 16, 2013 (MDT)

Consistent Older People

Votes

Template:Yes Vanilla fix that was an oversight in development. Techangel85 (talk) 22:22, June 7, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 23:06, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:24, June 8, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:11, June 10, 2013 (MDT)
Template:Yes Neovalen

Cursor Fix

Votes

Template:Yes This is an issue that has annoyed me for a long time! Clear fix. Techangel85 (talk) 21:30, June 7, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 23:06, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:20, June 8, 2013 (MDT)
Template:Yes Neovalen

Dead Body Collision

I haven't had a chance to use this mod enough to feel comfortable voting for it, but my understanding is that the spell is included as a way to fix the potentially game-breaking problem of barricading oneself into a room or other space with no way to get around or through the bodies. If this is the case, and the spell was added to solve a potential problem with the mod, then I feel we should not be recommending the "no spell" version. (krypt)

Votes

Template:Yes Fixes missing collision in vanilla. Only recommend the optional "no spell" version as the main version isn't vanilla friendly because it adds a non-vanilla spell. Techangel85 (talk) 22:48, June 7, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 23:06, June 7, 2013 (MDT)
Template:Yes Neovalen

Dual Sheath Redux

Votes

Template:No Corrects a vanilla oversight; however, Useful only in third person, conflicts with vanilla skeleton and potentially many other mods ... too complex a change for Core STEP ~z929669 Ixian Insignia.png Talk 23:06, June 7, 2013 (MDT)
Template:No Techangel85 (talk) 23:30, June 7, 2013 (MDT)
Template:No Known issue (#2 point above) Thecompiler (talk) 00:52, June 9, 2013 (MDT)
Template:No While excellent for immersion, effect is only visible in 3rd person and requires several other mods to be installed. Best for a pack. WilliamImm (talk) 08:49, June 10, 2013 (MDT)
Template:No Neovalen

Elys AltF4

Votes

Template:Yes Essentially this is built into most Windows programs. Why it wasn't built into Skyrim is a mystery. Alt+F4 is the standard close key combination in Windows 8 and is used often. Techangel85 (talk) 11:40, June 7, 2013 (MDT)
Template:Yes Also, this plugin allows multimedia function keys (ie: volume up/down) to be used in-game. As a additional effect. WilliamImm (talk) 21:52, June 7, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 23:06, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:28, June 8, 2013 (MDT)
Template:Yes Neovalen
Template:Yes Alt-F4 is standard in all Windows apps, so if it doesn't work then the application is catching the appropriate exception and preventing it from closing. I've never had a need for this, but don't care if it's included either. -- Stoppingby4now (talk) 00:15, June 10, 2013 (MDT)

Fast Travel Timescale Fix

Votes

Template:Yes An obvious fix (for now) ~z929669 Ixian Insignia.png Talk 23:17, June 7, 2013 (MDT)
Template:Yes (no if it can be done via INI) Techangel85 (talk) 23:34, June 7, 2013 (MDT)
Template:No Correct me if I'm wrong, but from my quick research, this is possible with an INI tweak by setting fFastTravelSpeedMult to 4. If that's the case, this needs to go into INI tweaks, and this mod needs to go. -- Stoppingby4now (talk) 00:23, June 10, 2013 (MDT)
Template:Yes Just as an FYI, using console command for this setting does not persist in save file... if there is an ini setting, that would be nice. Neovalen (Only if other fix cannot be found...)
Template:Yes (we can easily merge this and other tweaks in the STEP esp plugin, i've did that in my install) Thecompiler (talk) 15:58, June 19, 2013 (MDT)

Fuz Ro D'oh

Votes

Template:Yes Fixes missing voice/lip movement aspects of the game. Techangel85 (talk) 23:50, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 08:36, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 23:39, June 8, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:23, June 10, 2013 (MDT)
Template:Yes Neovalen (conditionally - if we're not adding any mods that add unvoiced dialogue then it's pointless)

Nitpick

Votes

Template:Yes Fixes some game limitations. Techangel85 (talk) 23:41, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:53, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 23:46, June 8, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:23, June 10, 2013 (MDT)
Template:Yes Neovalen

Skyrim Project Optimization

Votes

Template:Yes Actually boosts game's performance on some systems. Add occlusion planes missing from vanilla, no conflicts, no reason to not include it. Techangel85 (talk) 11:42, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:47, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 23:46, June 8, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:24, June 10, 2013 (MDT)
Template:Yes Neovalen

Tail Twist Fix

Votes

Template:Yes While unlikely to come up for anyone other than Argonian/beast race players, the fix it does is obvious for those. No conflicts with any other mods as well. WilliamImm (talk) 16:02, June 5, 2013 (MDT)
Template:Yes Techangel85 (talk) 11:40, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:55, June 8, 2013 (MDT)
Template:Yes ~z929669 Ixian Insignia.png Talk 23:47, June 8, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:24, June 10, 2013 (MDT)
Template:Yes Neovalen

Unofficial Skyrim Patch

Votes

Template:Yes Techangel85 (talk) 00:25, June 7, 2013 (CST)
Template:Yes -- Stoppingby4now (talk) 00:56, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:30, June 8, 2013 (MDT)
Template:Yes A no brainer ~z929669 Ixian Insignia.png Talk 23:52, June 8, 2013 (MDT)
Template:Yes Neovalen

Unofficial Dawnguard Patch

Votes

Template:Yes Techangel85 (talk) 00:25, June 7, 2013 (CST)
Template:Yes Stoppingby4now (talk) 00:56, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:30, June 8, 2013 (MDT)
Template:Yes A no brainer ~z929669 Ixian Insignia.png Talk 23:52, June 8, 2013 (MDT)
Template:Yes Neovalen

Unofficial Hearthfire Patch

Votes

Template:Yes Techangel85 (talk) 00:26, June 7, 2013 (CST)
Template:Yes Stoppingby4now (talk) 00:57, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:30, June 8, 2013 (MDT)
Template:Yes A no brainer ~z929669 Ixian Insignia.png Talk 23:52, June 8, 2013 (MDT)
Template:Yes Neovalen

Unofficial Dragonborn Patch

Votes

Template:Yes Techangel85 (talk) 00:26, June 7, 2013 (CST)
Template:Yes Stoppingby4now (talk) 00:57, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:31, June 8, 2013 (MDT)
Template:Yes A no brainer ~z929669 Ixian Insignia.png Talk 00:22, June 9, 2013 (MDT)
Template:Yes Neovalen

Unofficial High Resolution Patch

Votes

Template:Yes Techangel85 (talk) 00:27, June 7, 2013 (CST)
Template:Yes Stoppingby4now (talk) 00:57, June 7, 2013 (MDT)
Template:Yes Kryptopyr (talk) 07:31, June 8, 2013 (MDT)
Template:Yes A no brainer ~z929669 Ixian Insignia.png Talk 00:22, June 9, 2013 (MDT)

Acquisitive Soul Gems

Votes

Template:Yes Fixes soul trapping, vanilla bug where gems lose their charge, corrects black soul gems use to line up with indicated use from game texts. Techangel85 (talk) 00:00, June 8, 2013 (MDT)
Template:Yes Also fixes the issue where player-filled gems didn't change in price and remained priced the same as an empty gem. I just want to point out that this mod does make a non-lore-friendly change in only permitting souls to be captured by white soul gems of correct size. This is inconsistent with the way that soul gems have worked in Oblivion and Morrowind as well as Skyrim, and therefore, I believe this was an intentional choice made by Bethesda and not an oversight. However, I personally feel that the bug fixes made by this mod are significant enough to warrant overlooking this in favor of including the mod in Core STEP. Kryptopyr (talk) 08:33, June 8, 2013 (MDT)
Template:Yes Agree that it is not "vanilla", but I see this as one glaring exception to a long-broken aspect of the vanilla game ... originally a "lore mistake" iMO ~z929669 Ixian Insignia.png Talk 23:43, June 8, 2013 (MDT)
Template:Yes Neovalen

Distant Decal Fix

Votes

Template:Yes (if USKP fixes this, then it's a no from me) Techangel85 (talk) 00:08, June 8, 2013 (MDT)
Template:Yes No performance loss using this instead of the INI tweak which has a performance hit. Kryptopyr (talk) 08:46, June 8, 2013 (MDT)
Template:Yes (for now) ~z929669 Ixian Insignia.png Talk 00:22, June 9, 2013 (MDT)
Template:Yes At the very least, there are meshes included here not in the USKP... Neovalen

Even Better Quest Objectives

Votes

Template:Yes Vanilla quest objectives were really horrible. Remember, I am very open to making compatibility patches when necessary. Only concerns are with ESP limits. WilliamImm (talk) 08:50, June 8, 2013 (MDT)
Template:No too many compatibility complications ~z929669 Ixian Insignia.png Talk 00:22, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 20:27, June 9, 2013 (MDT)
Template:Yes I think compatibility isn't an issue at all, expecially since we have William on our side. Need another argument to refuse the mod imo (yes as long as it'll cover DB quests as well for continuity) Thecompiler (talk)
Template:Yes There aren't a huge number of mods that directly edit these vanilla quests. And even without a compatibility patch, the worst thing that happens is that the conflicting mod gets installed after EBQO and reverts the objectives back to their vanilla state. Kryptopyr (talk) 14:29, June 10, 2013 (MDT)
Template:No I don't doubt it's a plus to the game, but honestly there is nothing wrong with the vanilla objectives. Therefore, I can't call it core myself. Neovalen
You ever tried playing without quest markers, Neo? (William)

Realistic Ragdolls & Force

Votes

Template:Yes Fixes vanilla's unrealistic force with weapons and spells. Conflicts with any mod altering skeleton.nif without a patch. Techangel85 (talk) 00:31, June 8, 2013 (MDT)
Template:No ~z929669 Ixian Insignia.png Talk 00:22, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:27, June 10, 2013 (MDT)
Template:Yes Thecompiler (talk) 05:41, June 10, 2013 (MDT)
Template:Yes If we choose to go with Maximum Skeleton (either in Core or in the official STEP pack), then this mod is a requirement for that one. Kryptopyr (talk) 14:47, June 10, 2013 (MDT)
Template:Yes Neovalen (Only if keeping XP32 Skeleton - either we go with a max compatibility skeleton in core or none at all)

Maximum Skeleton

Votes

Template:No This could have compatibility ramifications, regardless of the intent of this skeleton to allow compatibility with more mods ... those other mods are mostly tangible deviations from vanilla. STEP-friendly mods don't necessarily play nicely with this afaik. ~z929669 Ixian Insignia.png Talk 00:22, June 9, 2013 (MDT)
Template:No Thecompiler (talk) 00:47, June 9, 2013 (MDT)
Template:No Techangel85 (talk) 20:29, June 9, 2013 (MDT)
Template:No -- Stoppingby4now (talk) 00:28, June 10, 2013 (MDT)
Template:Yes really depends on if we are keeping Dual Sheath. Marked as adult-only (due to nudity in the images section) WilliamImm (talk) 08:47, June 10, 2013 (MDT)
Template:Yes Neovalen (If we keep RR&F - then this should be included to maintain compatibility with the vast majority of packs that will be placed on top)

Trade & Barter

Votes

Template:Yes The Lite version includes only the fixes details ~z929669 Ixian Insignia.png Talk 00:22, June 9, 2013 (MDT)
Template:Yes Thecompiler (talk) 00:49, June 9, 2013 (MDT)
Template:Yes Neovalen

Weapon & Armor Fixes

Votes

Template:Yes This enhances consistency among vanilla weapons and actually 'corrects' several overlooked inconsistencies with regard to weapon stats. ~z929669 Ixian Insignia.png Talk 00:22, June 9, 2013 (MDT)
Template:Yes Thecompiler (talk) 00:50, June 9, 2013 (MDT)
Template:Yes -- Stoppingby4now (talk) 00:28, June 10, 2013 (MDT)
Template:Yes Neovalen