FalloutNV:Project Nevada: Difference between revisions
From Step Mods | Change The Game
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# During installation, MO should warn you that a newer version of ''the MCM'' is detected. Click <span class=hltx>[Yes]</span> to keep the standalone version of the MCM. | # During installation, MO should warn you that a newer version of ''the MCM'' is detected. Click <span class=hltx>[Yes]</span> to keep the standalone version of the MCM. | ||
Disable ALL plugins ([[Guide:Mod_Organizer/Optional Plugins|instructions disabling plugins]]). | Disable ALL plugins ([[Guide:Mod_Organizer/Optional Plugins|instructions for disabling plugins]]). | ||
Hide the following folder ([[Guide:Mod_Organizer/Hide_Assets|instructions for hiding files/folders]]): | Hide the following folder ([[Guide:Mod_Organizer/Hide_Assets|instructions for hiding files/folders]]): |
Latest revision as of 18:36, January 3, 2023
Project Nevada
by PN TeamCR Patch:
Yes
LW Patch:
No
PP Patch:
No
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
1.1.0 |
Recommendations
Foreward
As of 2021 Project Nevada is very outdated and should not be used as a standalone mod. However, it adds some lore-friendly weapons and armor that can be used with the help of Project Nevada-Equipment Standalone.
Installation
- Download the main file.
- From the FOMOD installer tick only the Core and Equipment modules, and [Install].
- During installation, MO should warn you that a newer version of the MCM is detected. Click [Yes] to keep the standalone version of the MCM.
Disable ALL plugins (instructions for disabling plugins).
Hide the following folder (instructions for hiding files/folders):
menus