SkyrimSE:DynDOLOD 3 Alpha/2.3: Difference between revisions

From Step Mods | Change The Game
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|landw=No
|landw=No
|pp=No
|pp=No
|enb=No
|enb=Yes
|enabledetailed=Yes
|enabledetailed=Yes
|detailed=# Ensure that ''both x86 and x64'' versions of [https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads Visual Studio 2015, 2017 and 2019] are installed.
|detailed=# Ensure that ''both x86 and x64'' versions of [https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads Visual Studio 2015, 2017 and 2019] are installed.
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<div class=mpheading>Modify INIs</div>
<div class=mpheading>Modify INIs</div>
The guide disables grass LOD by default. Instructions for enabling grass LODGen are also provided and ''may be enabled at a later time as instructed by the guide if adequate performance headroom is available.''
Navigate to <code>C:/Modding/Tools/DynDOLOD/Edit Scripts/DynDOLOD/DynDOLOD_SSE.ini</code>, and modify as follows by removing the semicolons at the start of each line where necessary:
Navigate to <code>C:/Modding/Tools/DynDOLOD/Edit Scripts/DynDOLOD/DynDOLOD_SSE.ini</code>, and modify as follows by removing the semicolons at the start of each line where necessary:
<div class=mpcode>Expert=1
<div class=mpcode>Expert=1
Level32=1
Level32=1
ComplexGrassBillboard=5        ; only necessary when using ENB
ComplexGrassBacklightMask=25  ; only necessary when using ENB
DoubleSidedTextureMask=mountain,mtn
DoubleSidedTextureMask=mountain,mtn
DoubleSidedMeshMask=mountain,mtn</div>
DoubleSidedMeshMask=mountain,mtn</div>
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<div class=mpcode>TreeMSAlphaThreshold=144</div>
<div class=mpcode>TreeMSAlphaThreshold=144</div>


<div class=mpheading>ENB post-processing</div>
<div class=mpheading>21-Post-Processing</div>
<span class=salmontx>If ENB will NOT be used</span>, then complex grass will not be used, so also set the following in <code>TexGen_SSE.ini</code><div class=mpcode>ForceComplexGrass=0</div>
'''Optional 21-Post-Processing ModGroup installed''' (complex grass textures are installed)<br>
Set the following in <code>C:/Modding/Tools/DynDOLOD/Edit Scripts/DynDOLOD/DynDOLOD_SSE.ini</code>:
<div class=mpcode>ComplexGrassBillboard=5
ComplexGrassBacklightMask=25</div>
'''Optional 21-Post-Processing ModGroup NOT installed''' (complex grass textures are NOT installed)<br>
Set the following in <code>C:/Modding/Tools/DynDOLOD/Edit Scripts/DynDOLOD/TexGen_SSE.ini</code>:
<div class=mpcode>ForceComplexGrass=0</div>
}}
}}

Revision as of 14:28, August 5, 2024

DynDOLOD 3 Alpha

by sheson

Game:

SkyrimSE

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

No

ENB Option:

Yes

< SkyrimSE:DynDOLOD 3 Alpha

Version Recommendations - 2.3

  1. Ensure that both x86 and x64 versions of Visual Studio 2015, 2017 and 2019 are installed.
  2. Download the Main File.
  3. Extract the archive to the Tools folder (e.g. ..\Modding\Tools\DynDOLOD).
  4. Create a folder for the application output called, DynDOLOD_Output: ..\Modding\Tools\DynDOLOD\DynDOLOD_Output
Configure MO Executable

Configure as follows (If necessary, revisit the Tool Setup in the guide.):

Application Title Executable Argument(s)
DynDOLOD DynDOLODx64.exe -SSE
TexGen TexGen64.exe -SSE

NOTE: The output paths are defined in the TexGen/DynDOLOD GUI and NOT in the MO executable configurations.

Modify INIs

Navigate to C:/Modding/Tools/DynDOLOD/Edit Scripts/DynDOLOD/DynDOLOD_SSE.ini, and modify as follows by removing the semicolons at the start of each line where necessary:

Expert=1

Level32=1 DoubleSidedTextureMask=mountain,mtn

DoubleSidedMeshMask=mountain,mtn

Navigate to C:/Modding/Tools/DynDOLOD/Edit Scripts/DynDOLOD/TexGen_SSE.ini, and modify as follows:

TreeMSAlphaThreshold=144
21-Post-Processing

Optional 21-Post-Processing ModGroup installed (complex grass textures are installed)
Set the following in C:/Modding/Tools/DynDOLOD/Edit Scripts/DynDOLOD/DynDOLOD_SSE.ini:

ComplexGrassBillboard=5 ComplexGrassBacklightMask=25

Optional 21-Post-Processing ModGroup NOT installed (complex grass textures are NOT installed)
Set the following in C:/Modding/Tools/DynDOLOD/Edit Scripts/DynDOLOD/TexGen_SSE.ini:

ForceComplexGrass=0