User:TechAngel85: Difference between revisions
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To the modding community, | To the modding community, | ||
I | ; Skyrim Mods | ||
:: I will continue to maintain the Skyrim mods that I manage. However, there will be no ETA for any updates for any mods. I do not play much Skyrim, anymore. Starfield, currently, has most of my attention. | |||
; User Support | |||
:: My stance regarding user support for mods is that I rarely provide it; therefore, please don't expect any personalized support. After 10+ years of solid user support between Step Modifications (formerly known as S.T.E.P.) and the mods I help manage on Nexus, I've lost the passion I once had for user support; at least on the level I have given over the years. | |||
~ Tech | ~ Tech |
Revision as of 01:07, August 1, 2023
About Me
My involvement with modding started with Step Modification where I slowly learned the "trade" over time and expanded myself from editor/writer to up to an Admin, Board Member, and one of the project leaders. My thirst for knowledge eventually lead me to mod authoring, where I began helping various other authors manage and take their mods to the next level. Though I have several modding projects of my own, few have been released due to lack of time and other obligations.
Announcement
To the modding community,
- Skyrim Mods
-
- I will continue to maintain the Skyrim mods that I manage. However, there will be no ETA for any updates for any mods. I do not play much Skyrim, anymore. Starfield, currently, has most of my attention.
- User Support
-
- My stance regarding user support for mods is that I rarely provide it; therefore, please don't expect any personalized support. After 10+ years of solid user support between Step Modifications (formerly known as S.T.E.P.) and the mods I help manage on Nexus, I've lost the passion I once had for user support; at least on the level I have given over the years.
~ Tech
Development Setup
I have my SE dev environment set up separately from where I mod and play the game. This is necessary due to the large number of mods I help author. To manage this, I use MO in a portable installation. Then, each mod I currently manage is assigned its own profile. Each of these profiles differ with the mod placements for development reasons. However, each of the profiles share what I consider a basic "fixed" setup when running the game for testing and some development. This includes bug, mesh, and texture fixes. Below are the mods I typically have active for all profiles:
Extenders
- Address Library for SKSE Plugins
- Crash Logger
- ENB Helper SE
- MCM Helper
- PapyrusUtil SE
- powerofthrees Tweaks
- Scaleform Translation++
- Spell Perk Item Distributor
- SSE Display Tweaks
- SSE Engine Fixes
Others
- Unofficial Skyrim Special Edition Patch
- Unofficial Skyrim Creation Club Content Patch
- Particle Patch for ENB
- DynDOLOD Resources SE
- Static Mesh Improvement Mod
- Skyrim Realistic Overhaul
- Enhanced Lights and FX - Meshes Only
- ELFX Fixes - Meshes Only
- ELFX - Exteriors Fixes - Meshes Only
- Static Mesh improvement Mod - SMIM - Quality Addon
- Static Mesh Improvement Mod Improvement Mod
- Assorted mesh fixes
- Unofficial Material Fix
- Flickering Meshes Fix
- Mesh Patch for Various Mods
Creation Kit
Creation Kit Fixes
Creation Kit Fixes is a mod the applies quite a lot of fixes and enhancements to the SE Creation Kit version. Use it whenever using the SE CK.
- The latest version of SE Creation Kit will not work with Creation Kit Fixes. Use Creation Kit Downgrade Patcher to revert the CK back to a state that Creation Kit Fixes can be used again.
Fails to load with error V:0000065432
Most likely the CK will fail to load with the current version of SE due to Bethesda moving it from their launcher back to Steam. To fix this:
- Modify the CK executable.
- Tick the box for Overwrite Steam AppID
- Input:
1946180
- Apply and close
Render Window Flicker
This is usually due to the graphics driver. The only way to fix it is to either update or rollback to a version that doesn't cause flickering.
Guides
My Guides
- Mass Effect Guide - CSS used on the Guide
Sandboxes
These are areas that I do my development work in for releasing new content. This content is not ready for public use.
- Sandbox #1 | Forum Member Group Settings
- Sandbox #2 | FOMOD Guide - unfinished
- Sandbox #3 | Playground...