Project:SE ENB Development: Difference between revisions

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{{Alert|type=wip|text=This page is still under construction.}}
{{Alert|type=wip|text=This page is still under construction.}}


===Multiple Weathers Links===
Install the [http://enbdev.com/download_mod_tesskyrimse.htm latest SSE ENB] (only use the two WrapperVersion binaries, nothing else). Then simply install this preset linked below. That's it. Test Clear Group 1 weathers (see weather links below).
====[[Project:SE_ENB_Development/WeatherList|Weather List]]====
====[[Project:SE_ENB_Development/Clear_1|Clear 1]]====
* {{fc|1=yellow|2=In-progress}}
* File has been reset to remove any unnecessary/unsupported parameters and to add any new ones that were missing.
*: ''This resets the file to only contain the parameters that can be affected by Multiple Weathers. As such, it should be used as a template to update the remaining files.''
* File has been updated to match current state of ''ENBSeries.ini''.


====Weathers not yet started====
=== Current DEV Preset ===
* [[Project:SE_ENB_Development/Clear_2|Clear 2]]
See forum OP linked in title
* [[Project:SE_ENB_Development/Clear_Special|Clear Special]]
* [[Project:SE_ENB_Development/Cloudy_1|Cloudy 1]]
* [[Project:SE_ENB_Development/Cloudy_2|Cloudy 2]]
* [[Project:SE_ENB_Development/Cloudy_Special|Cloudy Special]]
* [[Project:SE_ENB_Development/Fog|Fog]]
* [[Project:SE_ENB_Development/Rain|Rain]]


==ENBSeries INI==
=== Cathedral Weathers ENB ===
This base ENBSeries.ini file has been set up to mirror that of weather '''Clear 1'''. As such where the settings overlap, edits should be made to the '''Clear 1''' weather first and copied to ENBSeries file.
[[Project:SE_ENB_Development/WeatherList|Weathers Info]]


===Effect===
Updated weathers {{fc|1=bug|2=pending review}}:
<syntaxhighlight lang="INI">
* Ash           
[GLOBAL]
* Clear_Special 
UseEffect=true
* ClearGroup01
* ClearGroup01_A
* ClearGroup02
* ClearGroup02_A
* ClearGroup03_A
* ClearGroup04_A
* Cloudy_1     
* Cloudy_2     
* Cloudy_Special
* Foggy         
* Rainy_1       
* Rainy_2       
* SkyrimClearMA 
* SkyrimClearRE 
* SkyrimClearTU_A
* SkyrimClearVT_A
* Snowy


 
====Weathers not yet started====
[EFFECT]
All weathers drafted ~[[User:z929669|z929669]] [[File:Ixian_Insignia.png|20px|link=User:z929669]] [[User talk:z929669|Talk]] 15:04, February 9, 2022 (UTC)
UseOriginalPostProcessing=true
UseOriginalObjectsProcessing=false
UseOriginalBloom=true
EnablePrepass=false
EnablePostPassShader=false
 
EnableProceduralSun=true
EnableSunGlare=false
EnableSunRays=true
 
EnableSkylighting=true
EnableDirectionalSkyLighting=true
; EnableSkylighting must be "true" for EnableDirectionalSkyLighting to work.
 
EnableCloudShadows=true
EnableDetailedShadow=true
EnableDistantShadow=true
EnableNormalMappingShadows=true
 
EnableAdaptation=false
EnableAmbientOcclusion=true
EnableBloom=false
EnableComplexFireLights=false
EnableComplexParticleLights=true
EnableDepthOfField=false
EnableImageBasedLighting=false
EnableLens=false
EnableReflection=true
EnableSkinSpecular=true
EnableSubSurfaceScattering=true
EnableUnderwaterShader=true
EnableVolumetricRays=true
EnableWater=true
EnableWetSurfaces=true
EnableRainWetSurfaces=true
</syntaxhighlight>
 
===COLORCORRECTION===
: {{fs|larger|{{fc|green|'''''Complete'''''}}}}
<syntaxhighlight lang="INI">
[COLORCORRECTION]
Brightness=1.0
GammaCurve=1.0
UsePaletteTexture=true
UseProceduralCorrection=true
</syntaxhighlight>
 
===TIMEOFDAY===
: {{fs|larger|{{fc|green|'''''Complete'''''}}}}
The TOD settings have been adjusted to match that of [[SkyrimSE:Cathedral_Weathers_and_Seasons|Cathedral Weathers]] game times. These should not be adjusted unless Cathedral Weathers updates their times.
<syntaxhighlight lang="INI">
[TIMEOFDAY]
DawnDuration=2.0
SunriseTime=7.0
DayTime=9.0
SunsetTime=16.0
DuskDuration=2.0
NightTime=21.0
</syntaxhighlight>
 
===WEATHER===
''EnableMultipleWeathers'' must be set to '''true''' in order for Multiple Weathers to work.
<syntaxhighlight lang="INI">
[WEATHER]
EnableMultipleWeathers=true
EnableLocationWeather=false
</syntaxhighlight>
 
===ADAPTATION===
<syntaxhighlight lang="INI">
[ADAPTATION]
ForceMinMaxValues=false
AdaptationMin=0.1
AdaptationMax=0.5
AdaptationSensitivity=0.1
AdaptationTime=0.1
</syntaxhighlight>
 
===BLOOM===
<syntaxhighlight lang="INI">
[BLOOM]
IgnoreWeatherSystem=false
AmountDawn=0.4
AmountSunrise=0.35
AmountDay=0.25
AmountSunset=0.35
AmountDusk=0.4
AmountNight=0.4
AmountInteriorDay=0.4
AmountInteriorNight=0.4
</syntaxhighlight>
 
===CLOUDSHADOWS===
<syntaxhighlight lang="INI">
[CLOUDSHADOWS]
IgnoreWeatherSystem=false
AmountDawn=0.4
AmountSunrise=0.5
AmountDay=0.6
AmountSunset=0.5
AmountDusk=0.4
AmountNight=0.4
AmountInteriorDay=0.6
AmountInteriorNight=0.4
</syntaxhighlight>
 
===COMPLEXFIRELIGHTS===
[[File:TechAngel85Avatar.png|22px|alt=TechAngel Avatar|class=rounded-circle]] [[User:TechAngel85|TechAngel85]]
: ''Need to figure out what is and isn't affected by this in-game.''
<syntaxhighlight lang="INI">
[COMPLEXFIRELIGHTS]
IgnoreWeatherSystem=false
EnableSeparateInteriorParameters=false
 
EnableBigRange=false
BigRangeScale=1.0
BigRangeScaleInterior=1.0
 
EnableShadow=false
ShadowQuality=1
EnableNormalMappingShadows=false
NormalMappingShadowsQuality=1
 
 
DistanceFadeDawn=1.0
DistanceFadeSunrise=1.0
DistanceFadeDay=1.0
DistanceFadeSunset=1.0
DistanceFadeDusk=1.0
DistanceFadeNight=1.0
DistanceFadeInteriorDay=1.0
DistanceFadeInteriorNight=1.0
HitIntensityDawn=1.0
HitIntensitySunrise=1.0
HitIntensityDay=1.0
HitIntensitySunset=1.0
HitIntensityDusk=1.0
HitIntensityNight=1.0
HitIntensityInteriorDay=1.0
HitIntensityInteriorNight=1.0
IntensityDawn=0.46
IntensitySunrise=0.46
IntensityDay=0.46
IntensitySunset=0.46
IntensityDusk=0.46
IntensityNight=0.46
IntensityInteriorDay=0.46
IntensityInteriorNight=0.46
SpecularAmountDawn=1.0
SpecularAmountSunrise=1.0
SpecularAmountDay=1.0
SpecularAmountSunset=1.0
SpecularAmountDusk=1.0
SpecularAmountNight=1.0
SpecularAmountInteriorDay=1.0
SpecularAmountInteriorNight=1.0
SpecularPowerDawn=12.0
SpecularPowerSunrise=12.0
SpecularPowerDay=12.0
SpecularPowerSunset=12.0
SpecularPowerDusk=12.0
SpecularPowerNight=12.0
SpecularPowerInteriorDay=12.0
SpecularPowerInteriorNight=12.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
</syntaxhighlight>
 
===COMPLEXPARTICLELIGHTS===
: {{fs|larger|{{fc|bug|'''''Waiting Review'''''}}}}
<syntaxhighlight lang="INI">
[COMPLEXPARTICLELIGHTS]
IgnoreWeatherSystem=false
EnableSeparateInteriorParameters=true
 
EnableBigRange=true
BigRangeScale=1.0
BigRangeScaleInterior=1.0
 
EnableShadow=true
ShadowQuality=2
EnableNormalMappingShadows=false
NormalMappingShadowsQuality=1
 
DistanceFadeDawn=0.3
DistanceFadeSunrise=0.3
DistanceFadeDay=0.3
DistanceFadeSunset=0.3
DistanceFadeDusk=0.3
DistanceFadeNight=0.3
DistanceFadeInteriorDay=0.3
DistanceFadeInteriorNight=0.3
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.1
IntensityDawn=0.55
IntensitySunrise=0.5
IntensityDay=0.45
IntensitySunset=0.5
IntensityDusk=0.55
IntensityNight=0.6
IntensityInteriorDay=0.45
IntensityInteriorNight=0.6
SpecularAmountDawn=1.0
SpecularAmountSunrise=1.0
SpecularAmountDay=1.0
SpecularAmountSunset=1.0
SpecularAmountDusk=1.0
SpecularAmountNight=1.0
SpecularAmountInteriorDay=0.5
SpecularAmountInteriorNight=0.5
SpecularPowerDawn=12.0
SpecularPowerSunrise=12.0
SpecularPowerDay=12.0
SpecularPowerSunset=12.0
SpecularPowerDusk=12.0
SpecularPowerNight=12.0
SpecularPowerInteriorDay=12.0
SpecularPowerInteriorNight=12.0
</syntaxhighlight>
 
===DEPTHOFFIELD===
<syntaxhighlight lang="INI">
[DEPTHOFFIELD]
FocusingTime=0.5
ApertureTime=5.0
</syntaxhighlight>
 
===ENVIRONMENT===
: {{fs|larger|{{fc|yellow|'''''In-progress'''''}}}}
<syntaxhighlight lang="INI">
[ENVIRONMENT]
IgnoreWeatherSystem=false
 
ColorPowDawn=1.3
ColorPowSunrise=1.3
ColorPowDay=1.3
ColorPowSunset=1.3
ColorPowDusk=1.3
ColorPowNight=1.3
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
 
AmbientLightingDesaturationDawn=0.5
AmbientLightingDesaturationSunrise=0.5
AmbientLightingDesaturationDay=0.5
AmbientLightingDesaturationSunset=0.5
AmbientLightingDesaturationDusk=0.5
AmbientLightingDesaturationNight=0.5
AmbientLightingDesaturationInteriorDay=0.15
AmbientLightingDesaturationInteriorNight=0.0
AmbientLightingIntensityDawn=0.85
AmbientLightingIntensitySunrise=0.95
AmbientLightingIntensityDay=1.0
AmbientLightingIntensitySunset=0.95
AmbientLightingIntensityDusk=0.85
AmbientLightingIntensityNight=0.75
AmbientLightingIntensityInteriorDay=0.75
AmbientLightingIntensityInteriorNight=0.65
 
DirectLightingCurveDawn=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveDusk=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=0.9
DirectLightingIntensityDawn=1.15
DirectLightingIntensitySunrise=1.15
DirectLightingIntensityDay=1.15
DirectLightingIntensitySunset=1.15
DirectLightingIntensityDusk=1.15
DirectLightingIntensityNight=1.15
DirectLightingIntensityInteriorDay=0.05
DirectLightingIntensityInteriorNight=0.05
 
DirectLightingDesaturationDawn=0.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationDusk=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
DirectLightingColorFilterAmountDawn=0.0
DirectLightingColorFilterAmountSunrise=0.0
DirectLightingColorFilterAmountDay=0.0
DirectLightingColorFilterAmountSunset=0.0
DirectLightingColorFilterAmountDusk=0.0
DirectLightingColorFilterAmountNight=0.0
DirectLightingColorFilterAmountInteriorDay=0.0
DirectLightingColorFilterAmountInteriorNight=0.0
DirectLightingColorFilterDawn=1, 1, 1
DirectLightingColorFilterSunrise=1, 1, 1
DirectLightingColorFilterDay=1, 1, 1
DirectLightingColorFilterSunset=1, 1, 1
DirectLightingColorFilterDusk=1, 1, 1
DirectLightingColorFilterNight=1, 1, 1
DirectLightingColorFilterInteriorDay=1, 1, 1
DirectLightingColorFilterInteriorNight=1, 1, 1
 
FogAmountMultiplierDawn=1.0
FogAmountMultiplierSunrise=1.0
FogAmountMultiplierDay=1.0
FogAmountMultiplierSunset=1.0
FogAmountMultiplierDusk=1.0
FogAmountMultiplierNight=1.0
FogAmountMultiplierInteriorDay=1.0
FogAmountMultiplierInteriorNight=1.0
FogCurveMultiplierDawn=1.0
FogCurveMultiplierSunrise=1.0
FogCurveMultiplierDay=1.0
FogCurveMultiplierSunset=1.0
FogCurveMultiplierDusk=1.0
FogCurveMultiplierNight=1.0
FogCurveMultiplierInteriorDay=2.0
FogCurveMultiplierInteriorNight=2.0
 
FogColorFilterDawn=1, 1, 1
FogColorFilterSunrise=1, 1, 1
FogColorFilterDay=1, 1, 1
FogColorFilterSunset=1, 1, 1
FogColorFilterDusk=1, 1, 1
FogColorFilterNight=1, 1, 1
FogColorFilterInteriorDay=1, 1, 1
FogColorFilterInteriorNight=1, 1, 1
FogColorFilterAmountDawn=0.0
FogColorFilterAmountSunrise=0.0
FogColorFilterAmountDay=0.0
FogColorFilterAmountSunset=0.0
FogColorFilterAmountDusk=0.0
FogColorFilterAmountNight=0.0
FogColorFilterAmountInteriorDay=0.0
FogColorFilterAmountInteriorNight=0.0
FogColorMultiplierDawn=1.0
FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierDusk=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveDawn=1.0
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveDusk=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
 
PointLightingCurveDawn=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.0
PointLightingCurveSunset=1.0
PointLightingCurveDusk=1.0
PointLightingCurveNight=0.93
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingIntensityDawn=0.66
PointLightingIntensitySunrise=0.54
PointLightingIntensityDay=0.4
PointLightingIntensitySunset=0.54
PointLightingIntensityDusk=0.66
PointLightingIntensityNight=0.8
PointLightingIntensityInteriorDay=0.33
PointLightingIntensityInteriorNight=0.5
PointLightingDesaturationDawn=0.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationDusk=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
 
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=0.66
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
</syntaxhighlight>
 
===EYE===
<syntaxhighlight lang="INI">
[EYE]
IgnoreWeatherSystem=false
LightAmountMultiplierDawn=1.0
LightAmountMultiplierSunrise=1.0
LightAmountMultiplierDay=1.0
LightAmountMultiplierSunset=1.0
LightAmountMultiplierDusk=1.0
LightAmountMultiplierNight=1.0
LightAmountMultiplierInteriorDay=1.0
LightAmountMultiplierInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
</syntaxhighlight>
 
===FIRE===
: {{fs|larger|{{fc|bug|'''''Waiting Review'''''}}}}
:* review with latest Embers XD
<syntaxhighlight lang="INI">
[FIRE]
IgnoreWeatherSystem=false
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
IntensityDawn=0.75
IntensitySunrise=0.55
IntensityDay=0.4
IntensitySunset=0.55
IntensityDusk=0.76
IntensityNight=1.0
IntensityInteriorDay=0.75
IntensityInteriorNight=0.85
</syntaxhighlight>
 
===GAMEVOLUMETRICRAYS===
<syntaxhighlight lang="INI">
[GAMEVOLUMETRICRAYS]
IgnoreWeatherSystem=false
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
ColorFilterDawn=1, 1, 1
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterDusk=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
DesaturationDawn=0.0
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationDusk=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
RangeFactorDawn=1.0
RangeFactorSunrise=1.0
RangeFactorDay=1.0
RangeFactorSunset=1.0
RangeFactorDusk=1.0
RangeFactorNight=1.0
RangeFactorInteriorDay=1.0
RangeFactorInteriorNight=1.0
</syntaxhighlight>
 
===GRASS===
<syntaxhighlight lang="INI">
[GRASS]
IgnoreWeatherSystem=false
AmbientMultiplierDawn=1.0
AmbientMultiplierSunrise=1.0
AmbientMultiplierDay=1.0
AmbientMultiplierSunset=1.0
AmbientMultiplierDusk=1.0
AmbientMultiplierNight=1.0
AmbientMultiplierInteriorDay=1.0
AmbientMultiplierInteriorNight=1.0
DirectionalMultiplierDawn=1.0
DirectionalMultiplierSunrise=1.0
DirectionalMultiplierDay=1.0
DirectionalMultiplierSunset=1.0
DirectionalMultiplierDusk=1.0
DirectionalMultiplierNight=1.0
DirectionalMultiplierInteriorDay=1.0
DirectionalMultiplierInteriorNight=1.0
SubSurfaceScatteringAmountDawn=1.0
SubSurfaceScatteringAmountSunrise=1.0
SubSurfaceScatteringAmountDay=1.0
SubSurfaceScatteringAmountSunset=1.0
SubSurfaceScatteringAmountDusk=1.0
SubSurfaceScatteringAmountNight=1.0
SubSurfaceScatteringAmountInteriorDay=1.0
SubSurfaceScatteringAmountInteriorNight=1.0
</syntaxhighlight>
 
===IMAGEBASEDLIGHTING===
<syntaxhighlight lang="INI">
[IMAGEBASEDLIGHTING]
IgnoreWeatherSystem=false
AdditiveAmountDawn=0.0
AdditiveAmountSunrise=0.0
AdditiveAmountDay=0.0
AdditiveAmountSunset=0.0
AdditiveAmountDusk=0.0
AdditiveAmountNight=0.0
AdditiveAmountInteriorDay=0.0
AdditiveAmountInteriorNight=0.0
MultiplicativeAmountDawn=0.32
MultiplicativeAmountSunrise=0.32
MultiplicativeAmountDay=0.32
MultiplicativeAmountSunset=0.32
MultiplicativeAmountDusk=0.32
MultiplicativeAmountNight=0.32
MultiplicativeAmountInteriorDay=0.32
MultiplicativeAmountInteriorNight=0.32
ReflectiveAmountDawn=0.1
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountDusk=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
</syntaxhighlight>
 
===LENS===
: {{fs|larger|{{fc|salmon|'''''Not planned for use with Preset'''''}}}}
<syntaxhighlight lang="INI">
[LENS]
IgnoreWeatherSystem=false
AmountDawn=0.1
AmountSunrise=0.1
AmountDay=0.1
AmountSunset=0.1
AmountDusk=0.1
AmountNight=0.1
AmountInteriorDay=0.1
AmountInteriorNight=0.1
</syntaxhighlight>
 
===LENSFLARE_GAME===
: {{fs|larger|{{fc|salmon|'''''Not planned for use with Preset'''''}}}}
<syntaxhighlight lang="INI">
[LENSFLARE_GAME]
IgnoreWeatherSystem=false
IntensityDawn=0.2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityDusk=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
</syntaxhighlight>
 
===LIGHTSPRITE===
<syntaxhighlight lang="INI">
[LIGHTSPRITE]
IgnoreWeatherSystem=false
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
IntensityDawn=0.2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityDusk=0.2
IntensityNight=0.2
IntensityInteriorDay=0.15
IntensityInteriorNight=0.15
</syntaxhighlight>
 
===NORMALMAPPINGSHADOWS===
<syntaxhighlight lang="INI">
[NORMALMAPPINGSHADOWS]
Quality=1
</syntaxhighlight>
 
===OBJECT===
<syntaxhighlight lang="INI">
[OBJECT]
IgnoreWeatherSystem=false
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
</syntaxhighlight>
 
===PARTICLE===
<syntaxhighlight lang="INI">
[PARTICLE]
IgnoreWeatherSystem=false
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=0.3
IntensityInteriorDay=0.75
IntensityInteriorNight=0.75
AmbientInfluenceDawn=0.5
AmbientInfluenceSunrise=0.5
AmbientInfluenceDay=0.5
AmbientInfluenceSunset=0.5
AmbientInfluenceDusk=0.5
AmbientInfluenceNight=0.3
AmbientInfluenceInteriorDay=0.5
AmbientInfluenceInteriorNight=0.7
LightingInfluenceDawn=0.5
LightingInfluenceSunrise=0.35
LightingInfluenceDay=0.5
LightingInfluenceSunset=0.35
LightingInfluenceDusk=0.35
LightingInfluenceNight=0.25
LightingInfluenceInteriorDay=0.5
LightingInfluenceInteriorNight=0.5
</syntaxhighlight>
 
===PROCEDURALSUN===
: {{fs|larger|{{fc|bug|'''''Waiting Review'''''}}}}
<syntaxhighlight lang="INI">
[PROCEDURALSUN]
IgnoreWeatherSystem=false
Size=0.9
EdgeSoftness=1.0
GlowCurveDawn=3.5
GlowCurveSunrise=3.5
GlowCurveDay=3.5
GlowCurveSunset=3.5
GlowCurveDusk=3.5
GlowCurveNight=3.5
GlowCurveInteriorDay=3.5
GlowCurveInteriorNight=3.5
GlowIntensityDawn=0.6
GlowIntensitySunrise=0.8
GlowIntensityDay=1.0
GlowIntensitySunset=0.8
GlowIntensityDusk=0.6
GlowIntensityNight=0.5
GlowIntensityInteriorDay=0.5
GlowIntensityInteriorNight=0.5
</syntaxhighlight>
 
===RAIN===
<syntaxhighlight lang="INI">
[RAIN]
IgnoreWeatherSystem=false
Enable=true
EnableSupersampling=true
UseOriginalTexture=false
BrightnessDawn=1.0
BrightnessSunrise=1.0
BrightnessDay=1.0
BrightnessSunset=1.0
BrightnessDusk=1.0
BrightnessNight=1.0
BrightnessInteriorDay=1.0
BrightnessInteriorNight=1.0
MotionBluriness=0.25
MotionStretch=0.66
MotionTransparency=0.9
RefractionFactor=1.0
</syntaxhighlight>
 
===RAINWETSURFACES===
<syntaxhighlight lang="INI">
[RAINWETSURFACES]
IgnoreWeatherSystem=true
EnableCubemap=true
RainFadeTime=15.0
ColorPowMultiplier=1.15
BodyFresnelMin=0.1
BodyFresnelCurve=4.0
BodyGlossinessDawn=1.0
BodyGlossinessSunrise=1.0
BodyGlossinessDay=1.0
BodyGlossinessSunset=1.0
BodyGlossinessDusk=1.0
BodyGlossinessNight=1.0
BodyGlossinessInteriorDay=1.0
BodyGlossinessInteriorNight=1.0
BodyReflectionAmountDawn=0.6
BodyReflectionAmountSunrise=0.6
BodyReflectionAmountDay=0.6
BodyReflectionAmountSunset=0.6
BodyReflectionAmountDusk=0.6
BodyReflectionAmountNight=0.6
BodyReflectionAmountInteriorDay=0.6
BodyReflectionAmountInteriorNight=0.6
FresnelMin=0.1
FresnelCurve=4.0
GlossinessDawn=1.0
GlossinessSunrise=1.0
GlossinessDay=1.0
GlossinessSunset=1.0
GlossinessDusk=1.0
GlossinessNight=1.0
GlossinessInteriorDay=1.0
GlossinessInteriorNight=1.0
ReflectionAmountDawn=0.3
ReflectionAmountSunrise=0.3
ReflectionAmountDay=0.3
ReflectionAmountSunset=0.3
ReflectionAmountDusk=0.3
ReflectionAmountNight=0.3
ReflectionAmountInteriorDay=0.3
ReflectionAmountInteriorNight=0.3
</syntaxhighlight>
 
===RAYS===
<syntaxhighlight lang="INI">
[RAYS]
IgnoreWeatherSystem=true
Quality=1
Type=2
SunRaysMultiplierDawn=1.0
SunRaysMultiplierSunrise=1.0
SunRaysMultiplierDay=1.0
SunRaysMultiplierSunset=1.0
SunRaysMultiplierDusk=1.0
SunRaysMultiplierNight=1.0
SunRaysMultiplierInteriorDay=1.0
SunRaysMultiplierInteriorNight=1.0
</syntaxhighlight>
 
===REFLECTION===
<syntaxhighlight lang="INI">
[REFLECTION]
EnableInterior=true
Amount=1.5
AmountInterior=1.5
Power=0.5
PowerInterior=0.5
Quality=1
QualityInterior=1
</syntaxhighlight>
 
===SHADOW===
<syntaxhighlight lang="INI">
[SHADOW]
ShadowQuality=1
EnableDistantShadowAtNight=false
DistantShadowQuality=1
DetailedShadowQuality=1
DetailedShadowInteriorQuality=0
</syntaxhighlight>
 
===SKINSPECULAR===
<syntaxhighlight lang="INI">
[SKINSPECULAR]
IgnoreWeatherSystem=false
SpecularAmountDawn=1.0
SpecularAmountSunrise=1.0
SpecularAmountDay=1.0
SpecularAmountSunset=1.0
SpecularAmountDusk=1.0
SpecularAmountNight=1.0
SpecularAmountInteriorDay=1.0
SpecularAmountInteriorNight=1.0
</syntaxhighlight>
 
===SKY===
: {{fs|larger|{{fc|yellow|'''''In-progress'''''}}}}
<syntaxhighlight lang="INI">
[SKY]
IgnoreWeatherSystem=false
Enable=true
DisableWrongSkyMath=true
 
AuroraBorealisIntensityDawn=0.85
AuroraBorealisIntensitySunrise=0.7
AuroraBorealisIntensityDay=0.55
AuroraBorealisIntensitySunset=0.7
AuroraBorealisIntensityDusk=0.85
AuroraBorealisIntensityNight=1.0
AuroraBorealisIntensityInteriorDay=0.7
AuroraBorealisIntensityInteriorNight=1.0
AuroraBorealisCurveDawn=1.0
AuroraBorealisCurveSunrise=1.0
AuroraBorealisCurveDay=1.0
AuroraBorealisCurveSunset=1.0
AuroraBorealisCurveDusk=1.0
AuroraBorealisCurveNight=1.0
AuroraBorealisCurveInteriorDay=1.0
AuroraBorealisCurveInteriorNight=1.0
 
CloudsEdgeClamp=0.75
CloudsEdgeIntensity=0.75
CloudsEdgeFadeRange=0.66
CloudsEdgeMoonMultiplier=1.0
CloudsIntensityDawn=1.0
CloudsIntensitySunrise=0.9
CloudsIntensityDay=0.9
CloudsIntensitySunset=0.9
CloudsIntensityDusk=1.0
CloudsIntensityNight=0.75
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveDawn=1.0
CloudsCurveSunrise=1.0
CloudsCurveDay=0.9
CloudsCurveSunset=1.0
CloudsCurveDusk=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationDawn=0.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationDusk=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacityDawn=0.0
CloudsOpacitySunrise=0.0
CloudsOpacityDay=0.0
CloudsOpacitySunset=0.0
CloudsOpacityDusk=0.0
CloudsOpacityNight=0.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
CloudsColorFilterDawn=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterDusk=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1
 
GradientIntensityDawn=1.0
GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityDusk=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationDawn=0.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationDusk=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityDawn=1.0
GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityDusk=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveDawn=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveDusk=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientTopColorFilterDawn=1, 1, 1
GradientTopColorFilterSunrise=1, 1, 1
GradientTopColorFilterDay=1, 1, 1
GradientTopColorFilterSunset=1, 1, 1
GradientTopColorFilterDusk=1, 1, 1
GradientTopColorFilterNight=1, 1, 1
GradientTopColorFilterInteriorDay=1, 1, 1
GradientTopColorFilterInteriorNight=1, 1, 1
GradientMiddleIntensityDawn=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityDusk=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveDawn=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveDusk=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientMiddleColorFilterDawn=1, 1, 1
GradientMiddleColorFilterSunrise=1, 1, 1
GradientMiddleColorFilterDay=1, 1, 1
GradientMiddleColorFilterSunset=1, 1, 1
GradientMiddleColorFilterDusk=1, 1, 1
GradientMiddleColorFilterNight=1, 1, 1
GradientMiddleColorFilterInteriorDay=1, 1, 1
GradientMiddleColorFilterInteriorNight=1, 1, 1
GradientHorizonIntensityDawn=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityDusk=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveDawn=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveDusk=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
GradientHorizonColorFilterDawn=1, 1, 1
GradientHorizonColorFilterSunrise=1, 1, 1
GradientHorizonColorFilterDay=1, 1, 1
GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterDusk=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1
 
MoonIntensityDawn=0.85
MoonIntensitySunrise=0.7
MoonIntensityDay=0.6
MoonIntensitySunset=0.7
MoonIntensityDusk=0.85
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonDesaturationDawn=0.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationDusk=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
MoonColorFilterDawn=1, 1, 1
MoonColorFilterSunrise=1, 1, 1
MoonColorFilterDay=1, 1, 1
MoonColorFilterSunset=1, 1, 1
MoonColorFilterDusk=1, 1, 1
MoonColorFilterNight=1, 1, 1
MoonColorFilterInteriorDay=1, 1, 1
MoonColorFilterInteriorNight=1, 1, 1
 
EnableAnimatedStars=false
StarsAnimationTime=0.3
StarsAnimationDensity=10.0
StarsAnimationIntensity=10.0
StarsIntensityDawn=1.0
StarsIntensitySunrise=1.0
StarsIntensityDay=1.0
StarsIntensitySunset=1.0
StarsIntensityDusk=1.0
StarsIntensityNight=1.0
StarsIntensityInteriorDay=1.0
StarsIntensityInteriorNight=1.0
StarsCurveDawn=1.0
StarsCurveSunrise=1.0
StarsCurveDay=1.0
StarsCurveSunset=1.0
StarsCurveDusk=1.0
StarsCurveNight=1.0
StarsCurveInteriorDay=1.0
StarsCurveInteriorNight=1.0
 
SunIntensityDawn=0.8
SunIntensitySunrise=0.9
SunIntensityDay=1.0
SunIntensitySunset=0.9
SunIntensityDusk=0.8
SunIntensityNight=0.7
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationDawn=0.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationDusk=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterDawn=1, 1, 1
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterDusk=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
</syntaxhighlight>
 
===SKYLIGHTING===
<syntaxhighlight lang="INI">
[SKYLIGHTING]
IgnoreWeatherSystem=false
HighPrecision=true
Quality=1
AmbientMinLevelDawn=0.6
AmbientMinLevelSunrise=0.55
AmbientMinLevelDay=0.45
AmbientMinLevelSunset=0.45
AmbientMinLevelDusk=0.45
AmbientMinLevelNight=0.35
AmbientMinLevelInteriorDay=0.25
AmbientMinLevelInteriorNight=0.25
</syntaxhighlight>
 
===SSAO_GAME===
<syntaxhighlight lang="INI">
[SSAO_GAME]
ColorfulMix=true
AOAmount=1.0
AOAmountInterior=1.4
</syntaxhighlight>
 
===SSAO_SSIL===
<syntaxhighlight lang="INI">
[SSAO_SSIL]
IgnoreWeatherSystem=true
UseIndirectLighting=true
UseComplexAmbientOcclusion=false
EnableComplexFilter=false
EnableDenoiser=false
OptimizeCaching=true
UseSelfIntersecting=false
 
FilterBluriness=0
ResolutionScale=0.5
SourceTexturesScale=0.5
SamplingQuality=1
SamplingRange=0.25
SamplingRangeInterior=0.3
 
AOAmount=0.6
AOAmountInterior=1.0
AOIntensity=0.8
AOIntensityInterior=1.0
AOMixingType=2
AOMixingTypeInterior=2
AOMultiplierSSS=1.0
 
ILAmount=2.0
ILAmountInterior=2.0
ILMultiplierSSS=1.0
ILBrightnessCompressionDawn=1.0
ILBrightnessCompressionSunrise=1.0
ILBrightnessCompressionDay=1.0
ILBrightnessCompressionSunset=1.0
ILBrightnessCompressionDusk=1.0
ILBrightnessCompressionNight=1.0
ILBrightnessCompressionInteriorDay=1.0
ILBrightnessCompressionInteriorNight=1.0
</syntaxhighlight>
 
===SUBSURFACESCATTERING===
<syntaxhighlight lang="INI">
[SUBSURFACESCATTERING]
IgnoreWeatherSystem=false
EnableOldSSS=false
EnableSeparateInteriorParameters=false
 
Amount=0.6
AmountInterior=0.5
Radius=3.0
RadiusInterior=3.0
Quality=1
SurfaceBrightness=0.8
SurfaceBrightnessInterior=0.75
 
EpidermalAmount=1.5
EpidermalAmountInterior=3.0
EpidermalDiffuseSaturation=0.3
EpidermalDiffuseSaturationInterior=-0.1
EpidermalMix=0.6
EpidermalMixInterior=0.5
 
SubdermalAmount=3.0
SubdermalAmountInterior=6.0
SubdermalDiffuseSaturation=0.5
SubdermalDiffuseSaturationInterior=0.2
SubdermalMix=0.3
SubdermalMixInterior=0.4
SubdermalTranslucency=0.6
SubdermalTranslucencyInterior=0.4
SubdermalPhase=0.2
SubdermalPhaseInterior=0.0
</syntaxhighlight>
 
===SUNGLARE===
<syntaxhighlight lang="INI">
[SUNGLARE]
IgnoreWeatherSystem=true
GlowIntensityDawn=0.55
GlowIntensitySunrise=0.75
GlowIntensityDay=1.0
GlowIntensitySunset=0.75
GlowIntensityDusk=0.55
GlowIntensityNight=0.75
GlowIntensityInteriorDay=1.0
GlowIntensityInteriorNight=1.0
</syntaxhighlight>
 
===UNDERWATER===
<syntaxhighlight lang="INI">
[UNDERWATER]
IgnoreWeatherSystem=false
TintAmount=0.9
EnableCaustics=true
HighQualityCaustics=true
CausticsAmount=3.0
CausticsAmountDawn=2.33
CausticsAmountSunrise=3.0
CausticsAmountDay=3.69
CausticsAmountSunset=3.0
CausticsAmountDusk=2.33
CausticsAmountNight=1.66
CausticsAmountInteriorDay=3.0
CausticsAmountInteriorNight=2.33
</syntaxhighlight>
 
===VEGETATION===
<syntaxhighlight lang="INI">
[VEGETATION]
IgnoreWeatherSystem=false
SubSurfaceScatteringMultiplierDawn=0.2
SubSurfaceScatteringMultiplierSunrise=0.6
SubSurfaceScatteringMultiplierDay=0.6
SubSurfaceScatteringMultiplierSunset=0.4
SubSurfaceScatteringMultiplierDusk=0.2
SubSurfaceScatteringMultiplierNight=0.2
SubSurfaceScatteringMultiplierInteriorDay=0.2
SubSurfaceScatteringMultiplierInteriorNight=0.2
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
</syntaxhighlight>
 
===VOLUMETRICFOG===
<syntaxhighlight lang="INI">
[VOLUMETRICFOG]
IgnoreWeatherSystem=false
IntensityDawn=0.6
IntensitySunrise=0.8
IntensityDay=1.0
IntensitySunset=0.8
IntensityDusk=0.6
IntensityNight=4.0
IntensityInteriorDay=0.8
IntensityInteriorNight=0.6
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
ColorFilterDawn=1, 1, 1
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterDusk=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
OpacityDawn=0.75
OpacitySunrise=0.75
OpacityDay=0.75
OpacitySunset=0.75
OpacityDusk=0.75
OpacityNight=0.75
OpacityInteriorDay=0.75
OpacityInteriorNight=0.75
</syntaxhighlight>
 
===VOLUMETRICRAYS===
<syntaxhighlight lang="INI">
[VOLUMETRICRAYS]
IgnoreWeatherSystem=false
Quality=0
IntensityDawn=0.3
IntensitySunrise=0.2
IntensityDay=0.1
IntensitySunset=0.2
IntensityDusk=0.3
IntensityNight=0.3
IntensityInteriorDay=0.5
IntensityInteriorNight=0.5
DensityDawn=1.0
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityDusk=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountDawn=0.33
SkyColorAmountSunrise=0.33
SkyColorAmountDay=0.33
SkyColorAmountSunset=0.33
SkyColorAmountDusk=0.33
SkyColorAmountNight=0.33
SkyColorAmountInteriorDay=0.33
SkyColorAmountInteriorNight=0.33
</syntaxhighlight>
 
===WATER===
: {{fs|larger|{{fc|bug|'''''Waiting Review'''''}}}}
:* These settings are designed for use with Realistic Water Two SE.
:* ''Brightness'' is set up to dim and brighten with the time of day.
<syntaxhighlight lang="INI">
[WATER]
IgnoreWeatherSystem=false
EnableLighting=true
EnableTemporalAA=true
 
EnableParallax=false
EnableDisplacement=false
DisplacementQuality=0
EnableTessellation=true
TessellationQuality=0
 
DisableDistantReflection=false
EnableSelfReflection=false
ReflectionAmount=0.9
 
EnableCaustics=true
CausticsAmount=0.66
 
EnableDispersion=true
DispersionAmount=0.66
 
EnableCloudsShadow=false
EnableShadow=true
EnableVolumetricShadow=false
VolumetricShadowQuality=2
 
FresnelMin=0.4
FresnelMax=0.66
FresnelMultiplier=0.66
Muddiness=0.8
 
BrightnessDawn=0.7
BrightnessSunrise=0.85
BrightnessDay=1.0
BrightnessSunset=0.85
BrightnessDusk=0.7
BrightnessNight=0.6
BrightnessInteriorDay=1.0
BrightnessInteriorNight=0.85
 
SunLightingMultiplier=0.25
SunSpecularMultiplier=0.5
SunScatteringMultiplier=1.0
 
WavesAmplitudeDawn=0.6
WavesAmplitudeSunrise=0.6
WavesAmplitudeDay=0.6
WavesAmplitudeSunset=0.6
WavesAmplitudeDusk=0.6
WavesAmplitudeNight=0.6
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
 
WetMultiplier=1.0
</syntaxhighlight>
 
===WETSURFACES===
<syntaxhighlight lang="INI">
[WETSURFACES]
IgnoreWeatherSystem=true
EnableCubemap=true
EnableGlossiness=true
AntialiasingQuality=1
FresnelMin=0.15
FresnelCurve=1.5
BodyFresnelMin=0.05
BodyFresnelCurve=2.0
 
GlossinessDawn=1.0
GlossinessSunrise=1.0
GlossinessDay=1.0
GlossinessSunset=1.0
GlossinessDusk=1.0
GlossinessNight=1.0
GlossinessInteriorDay=1.0
GlossinessInteriorNight=1.0
ReflectionAmountDawn=0.0
ReflectionAmountSunrise=0.0
ReflectionAmountDay=0.0
ReflectionAmountSunset=0.0
ReflectionAmountDusk=0.0
ReflectionAmountNight=0.0
ReflectionAmountInteriorDay=0.0
ReflectionAmountInteriorNight=0.0
BodyGlossinessDawn=1.0
BodyGlossinessSunrise=1.0
BodyGlossinessDay=1.0
BodyGlossinessSunset=1.0
BodyGlossinessDusk=1.0
BodyGlossinessNight=1.0
BodyGlossinessInteriorDay=1.0
BodyGlossinessInteriorNight=1.0
BodyReflectionAmountDawn=0.0
BodyReflectionAmountSunrise=0.0
BodyReflectionAmountDay=0.0
BodyReflectionAmountSunset=0.0
BodyReflectionAmountDusk=0.0
BodyReflectionAmountNight=0.0
BodyReflectionAmountInteriorDay=0.0
BodyReflectionAmountInteriorNight=0.0
</syntaxhighlight>
 
===WINDOWLIGHT===
<syntaxhighlight lang="INI">
[WINDOWLIGHT]
IgnoreWeatherSystem=false
IntensityDawn=2.25
IntensitySunrise=2.0
IntensityDay=1.5
IntensitySunset=2.0
IntensityDusk=2.25
IntensityNight=2.5
IntensityInteriorDay=3.25
IntensityInteriorNight=3.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
 
 
</syntaxhighlight>

Latest revision as of 01:56, March 10, 2022

Delta c.png

SkyrimSE ENBSeries Development

A reference the development of the Step SkyrimSE ENB Preset

 | Forum Topic

Weapon.png

WIP

This page is still under construction.

Install the latest SSE ENB (only use the two WrapperVersion binaries, nothing else). Then simply install this preset linked below. That's it. Test Clear Group 1 weathers (see weather links below).

Current DEV Preset

See forum OP linked in title

Cathedral Weathers ENB

Weathers Info

Updated weathers pending review:

  • Ash
  • Clear_Special
  • ClearGroup01
  • ClearGroup01_A
  • ClearGroup02
  • ClearGroup02_A
  • ClearGroup03_A
  • ClearGroup04_A
  • Cloudy_1
  • Cloudy_2
  • Cloudy_Special
  • Foggy
  • Rainy_1
  • Rainy_2
  • SkyrimClearMA
  • SkyrimClearRE
  • SkyrimClearTU_A
  • SkyrimClearVT_A
  • Snowy

Weathers not yet started

All weathers drafted ~z929669 Ixian Insignia.png Talk 15:04, February 9, 2022 (UTC)