NoMansSky:Game Structure/METADATA Folder: Difference between revisions
From Step Mods | Change The Game
No edit summary |
No edit summary |
||
Line 24: | Line 24: | ||
:: SCREENFILTERS.MBIN : Filter calls and fade distance | :: SCREENFILTERS.MBIN : Filter calls and fade distance | ||
:: SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects | :: SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects | ||
: {{fc|#FFF|ENGINESETTINGS}} : animations and | |||
: {{fc|#FFF|ENGINESETTINGS}} | |||
:: GCUSERSETTINGSDATA.MBIN : Gameplay and audio game settings plus a few more settings. | |||
:: NPCANIMDETAILSETTINGS.MBIN : NPC animations LOD settings | |||
:: PLAYERANIMDETAILSETTINGS.MBIN : Player animations LOD settings | |||
:: TKENGINESETTINGSMAPPING.MBIN : List graphic changes needed to restart the game plus shadow, reflection and IK settings. | |||
:: TKGAMESETTINGS.MBIN : nearly void file related to key mapping | |||
:: TKGRAPHICSSETTINGS.MBIN : Graphics game settings plus a few more | |||
: {{fc|#FFF|ENTITLEMENTS}} : Handled game pre-order bonuses | : {{fc|#FFF|ENTITLEMENTS}} : Handled game pre-order bonuses | ||
: {{fc|#FFF|FONTS}} | : {{fc|#FFF|FONTS}} |
Revision as of 17:27, August 25, 2020
METADATA Files
The METADATA folder stores all the game databases, often called TABLE or DATA.
As this is a very dense folder, it needed it's own page with detailled content :
METADATA
- ANIMATIONS
- PLAYERANIMSTABLE.MBIN : Player animation calls and controls
- WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls
- AUDIO :
- BYTEBEATTEMPLATES.MBIN : Bytebeat template settings
- PULSEDEMO.MBIN : Mix settings
- EFFECTS
- AREADAMAGETABLE.MBIN : Barrel area and damage
- EXPLOSIONTABLE.MBIN : Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects
- PLANETEFFECTS.MBIN : Planet particle (debris) effects and shake settings, includes blood effects
- PLAYEREFFECTS.MBIN : Player laser and guns particle (debris) effects and shake settings, includes terrain editing
- SCREENFILTERS.MBIN : Filter calls and fade distance
- SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects
- ENGINESETTINGS
- GCUSERSETTINGSDATA.MBIN : Gameplay and audio game settings plus a few more settings.
- NPCANIMDETAILSETTINGS.MBIN : NPC animations LOD settings
- PLAYERANIMDETAILSETTINGS.MBIN : Player animations LOD settings
- TKENGINESETTINGSMAPPING.MBIN : List graphic changes needed to restart the game plus shadow, reflection and IK settings.
- TKGAMESETTINGS.MBIN : nearly void file related to key mapping
- TKGRAPHICSSETTINGS.MBIN : Graphics game settings plus a few more
- ENTITLEMENTS : Handled game pre-order bonuses
- FONTS
- GAMESTATE
- INPUT
- INTERACTIVITY
- LANGUAGE : sets what languages are available depending on player's country
- LSYSTEMS : remnant of L-Systems test files
- PROJECTILES : projectile settings table
- REALITY : game major tables
- Reference Tables list of game items and properties extracted from game tables.
- TABLES
- SIMULATION : other game major tables
- ENVIRONMENT
- HAZARDTABLE - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas
- ENVIRONMENT
- TROPHIES : Handled game achievements
- UI