NoMansSky:Game Structure/METADATA Folder: Difference between revisions

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:: SCREENFILTERS.MBIN : Filter calls and fade distance
:: SCREENFILTERS.MBIN : Filter calls and fade distance
:: SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects
:: SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects
: {{fc|#FFF|ENGINESETTINGS}} : animations and graphics menu settings
 
: {{fc|#FFF|ENGINESETTINGS}}
:: GCUSERSETTINGSDATA.MBIN : Gameplay and audio game settings plus a few more settings.
:: NPCANIMDETAILSETTINGS.MBIN : NPC animations LOD settings
:: PLAYERANIMDETAILSETTINGS.MBIN : Player animations LOD settings
:: TKENGINESETTINGSMAPPING.MBIN : List graphic changes needed to restart the game plus shadow, reflection and IK settings.
:: TKGAMESETTINGS.MBIN : nearly void file related to key mapping
:: TKGRAPHICSSETTINGS.MBIN : Graphics game settings plus a few more
 
: {{fc|#FFF|ENTITLEMENTS}} : Handled game pre-order bonuses
: {{fc|#FFF|ENTITLEMENTS}} : Handled game pre-order bonuses
: {{fc|#FFF|FONTS}}
: {{fc|#FFF|FONTS}}

Revision as of 17:27, August 25, 2020

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METADATA Files

The METADATA folder stores all the game databases, often called TABLE or DATA.
As this is a very dense folder, it needed it's own page with detailled content :

METADATA

ANIMATIONS
PLAYERANIMSTABLE.MBIN : Player animation calls and controls
WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls
AUDIO :
BYTEBEATTEMPLATES.MBIN : Bytebeat template settings
PULSEDEMO.MBIN : Mix settings
EFFECTS
AREADAMAGETABLE.MBIN : Barrel area and damage
EXPLOSIONTABLE.MBIN : Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects
PLANETEFFECTS.MBIN : Planet particle (debris) effects and shake settings, includes blood effects
PLAYEREFFECTS.MBIN : Player laser and guns particle (debris) effects and shake settings, includes terrain editing
SCREENFILTERS.MBIN : Filter calls and fade distance
SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects
ENGINESETTINGS
GCUSERSETTINGSDATA.MBIN : Gameplay and audio game settings plus a few more settings.
NPCANIMDETAILSETTINGS.MBIN : NPC animations LOD settings
PLAYERANIMDETAILSETTINGS.MBIN : Player animations LOD settings
TKENGINESETTINGSMAPPING.MBIN : List graphic changes needed to restart the game plus shadow, reflection and IK settings.
TKGAMESETTINGS.MBIN : nearly void file related to key mapping
TKGRAPHICSSETTINGS.MBIN : Graphics game settings plus a few more
ENTITLEMENTS : Handled game pre-order bonuses
FONTS
GAMESTATE
INPUT
INTERACTIVITY
LANGUAGE : sets what languages are available depending on player's country
LSYSTEMS : remnant of L-Systems test files
PROJECTILES : projectile settings table
REALITY : game major tables
Reference Tables list of game items and properties extracted from game tables.
TABLES
GCPRODUCTTABLE
GCSUBSTANCETABLE
GCTECHNOLOGYTABLE
SIMULATION : other game major tables
ENVIRONMENT
HAZARDTABLE - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas
TROPHIES : Handled game achievements
UI

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