NoMansSky:Game Structure/METADATA Folder: Difference between revisions
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{{fc|#FFF|METADATA}} | {{fc|#FFF|METADATA}} | ||
: {{fc|#FFF|ANIMATIONS}} | : {{fc|#FFF|ANIMATIONS}} | ||
:: PLAYERANIMSTABLE.MBIN : Player animation calls and controls | :: PLAYERANIMSTABLE.MBIN : Player animation calls and controls | ||
:: WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls | :: WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls | ||
: {{fc|#FFF|AUDIO}} : Bytebeat settings | |||
: {{fc|#FFF|EFFECTS}} : | : {{fc|#FFF|AUDIO}} : | ||
:: BYTEBEATTEMPLATES.MBIN : Bytebeat template settings | |||
:: PULSEDEMO.MBIN : Mix settings | |||
: {{fc|#FFF|EFFECTS}} | |||
:: AREADAMAGETABLE.MBIN : Barrel area and damage | |||
:: EXPLOSIONTABLE.MBIN : Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects | |||
:: PLANETEFFECTS.MBIN : Planet particle (debris) effects and shake settings, includes blood effects | |||
:: PLAYEREFFECTS.MBIN : Player laser and guns particle (debris) effects and shake settings, includes terrain editing | |||
:: SCREENFILTERS.MBIN : Filter calls and fade distance | |||
:: SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects | |||
: {{fc|#FFF|ENGINESETTINGS}} : animations and graphics menu settings | : {{fc|#FFF|ENGINESETTINGS}} : animations and graphics menu settings | ||
: {{fc|#FFF|ENTITLEMENTS}} : Handled game pre-order bonuses | : {{fc|#FFF|ENTITLEMENTS}} : Handled game pre-order bonuses |
Revision as of 17:17, August 25, 2020
METADATA Files
The METADATA folder stores all the game databases, often called TABLE or DATA.
As this is a very dense folder, it needed it's own page with detailled content :
METADATA
- ANIMATIONS
- PLAYERANIMSTABLE.MBIN : Player animation calls and controls
- WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls
- AUDIO :
- BYTEBEATTEMPLATES.MBIN : Bytebeat template settings
- PULSEDEMO.MBIN : Mix settings
- EFFECTS
- AREADAMAGETABLE.MBIN : Barrel area and damage
- EXPLOSIONTABLE.MBIN : Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects
- PLANETEFFECTS.MBIN : Planet particle (debris) effects and shake settings, includes blood effects
- PLAYEREFFECTS.MBIN : Player laser and guns particle (debris) effects and shake settings, includes terrain editing
- SCREENFILTERS.MBIN : Filter calls and fade distance
- SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects
- ENGINESETTINGS : animations and graphics menu settings
- ENTITLEMENTS : Handled game pre-order bonuses
- FONTS
- GAMESTATE
- INPUT
- INTERACTIVITY
- LANGUAGE : sets what languages are available depending on player's country
- LSYSTEMS : remnant of L-Systems test files
- PROJECTILES : projectile settings table
- REALITY : game major tables
- Reference Tables list of game items and properties extracted from game tables.
- TABLES
- SIMULATION : other game major tables
- ENVIRONMENT
- HAZARDTABLE - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas
- ENVIRONMENT
- TROPHIES : Handled game achievements
- UI