SkyrimSE:Nemesis Unlimited Behavior Engine/2.1.0
From Step Mods | Change The Game
Nemesis Unlimited Behavior Engine
by Shikyo KiraCR Patch:
No
LW Patch:
No
PP Patch:
No
ENB Option:
No
< SkyrimSE:Nemesis Unlimited Behavior Engine
Version Recommendations - 2.1.0
Install the Main File.
Add to Mod Organizer Executables
Nemesis is run through Mod Organizer like most other tools. Add Nemesis to the list of executables by doing the following:
- In the right pane, go to the Data tab.
- Locate the Nemesis_Engine folder and expand it.
- Right-click the Nemesis Unlimited Behavior Engine.exe file and select [Add as Executable].
- In the window that opens, type
Nemesis
for the title. - Click [OK].
Create Mod for Output
It is recommended to create a mod to store output files from Nemesis by doing the following:
- Click on the button and select, [Create empty mod].
- Name it
Step SkryimSE - Nemesis Output
. - Open the Executables menu and choose [Nemesis].
- Tick the Create files in mod instead of overwrite (*) checkmark and select Step SkryimSE - Nemesis Output from the dropdown.
- Click [Apply] and then [OK].
Run Nemesis
Nemesis must be run whenever animation/skeleton mods are added/updated. To do so:
- Ensure all plugins are ticked, and sorted with LOOT.
- Choose Nemesis from the executables dropdown and click [Run] to run it through Mod Organizer.
- Tick the Ice skating fixed for real box.
- It may be necessary to click [Update Engine] and wait until the progress bar has finished.
- Click [Launch Nemesis Behavior Engine] and wait until it says "Behavior generation complete" and close.
- Enable the new plugin in the right pane of MO by ticking it.
- Sort plugins with LOOT.