SkyrimSE:Convert SkyrimLE plugins to SkyrimSE
Covert SkyrimLE plugins to SkyrimSE
A guide on how to port mods to Skyrim Special Edition
by: The Step Team
This Guide covers the general process for converting Skyrim Legendary Edition mods to Skyrim Special Edition. It's provided for general knowledge and how-to. Since it lacks the level of detail our guides usually present, we consider it an advanced topic until greater level of detail is provided and the full topic is covered.
Creation Kit Setup
- Install Creation Kit from Steam: Skyrim Special Edition: Creation Kit
- Install Creation Kit Fixes from Nexus Mods into the root SkyrimSE directory (e.g.
..\Steam\steamapps\common\Skyrim Special Edition
) - Navigate to the root SkyrimSE directory (e.g.
..\Steam\steamapps\common\Skyrim Special Edition
) - Open skyrim64_test.ini
- Ensure the following settings match and then save and close:
AllowMultipleMasters=true
- Open CreationKit.ini
- Add or change the following lines and then save and close the file:
[GENERAL]
bAllowMultipleMasterLoads=1
[MESSAGES]
bBlockMessageBoxes=1
When launching the Creation Kit, it is done so through Mod Organizer's drop-down excutable. Mod Organizer should auto detect it on a fresh start after the Creation Kit is installed.
Creation Kit Fixes
There are a couple common issues when running the Creation Kit. Below are possible fixes to some of these issues:
Fails to load with error V:0000065432
Most likely the Creation Kit will fail to load with the current version of SkyrimSE, due to Bethesda moving it from their launcher back to Steam. To fix this issue:
- Modify the Creation Kit executable in Mod Organizer.
- Tick the box for Overwrite Steam AppID
- Input:
1946180
- Apply and close
Render Window Flicker
When running the Creation Kit, the Render Window may flicker rapidly. The cause of this is usually the graphics driver. Thus, the only way to fix this flicker is to either update to or rollback to a version that doesn't cause the flickering.
- Last known driver that didn't cause this on admin system: v512.95
Converting an ESP
Creation Kit
- Run the Creation Kit from MO's drop-down menu
- If a window appears asking about Scripts.zip, click [Yes]
- Be aware this extracts vanilla scripts to the Data folder.
- If a window appears asking about Scripts.zip, click [Yes]
- Once loaded, click File on the menu bar and select Data...
- Within the window that opens, find and select the ESP to be converted
- Click the [Set as Active File] button and then click [OK]
- Once the file is loaded, click the save button on the tool bar, or click File on the menu bar and select Save
- Close Creation Kit
xEdit
- Run xEdit from MO's drop-down menu
- One the plugin selection window, double-click on the new plugin from above
- Once loaded, on the left pane right-click on the new ESP and select [Check for Errors]
- No errors should be found, if there error, they will need to be fixed.
- Close xEdit, by clicked the close icon on the window and save the ESP, if applicable
- Clean the error-free ESP using xEditQuickAutoClean from MO's drop-down menu
The ESP has now been converted for use on Skyrim: Special Edition.