
WARNING
This guide is NOT compatible with SkyrimSE 1.6.x (Anniversary Edition compatibility update). To use this guide, you MUST have
a copy of SkyrimSE 1.5.97 prior to the Steam update. For those that do not,
it is possible to obtain this version. We are working on a major release supporting SkyrimSE 1.6.x AND Anniversary Edition. ETA in Mar-Apr, 2022.
Step SkyrimSE Guide
This is the official v1.0 release of the Step Skyrim Special Edition (SkyrimSE, SSE) guide. It'll now be considered our "active" gaming guide for Skyrim, meaning we will be releasing guide updates to SkyrimSE, exclusively. Our Step SkyrimLE Guide is considered retired, though we'll continue to perform any routine maintenance.
- For those running SkyrimSE 1.5.97, visit the SkyrimSE forums, and provide feedback related to this guide.
- SkyrimSE 1.6.x is NOT SUPPORTED with this guide, so please don't post questions about that.
- Also follow Step Modifications on Facebook.
- To support hosting and maintenance of this website, consider donating to the project.
About Step
A Foreword
Created by TheCompiler (Daniele Ferraro), Step is a collaborative project with input from the modding community, technical volunteers, and project administrators. The goal is to provide tested and validated methods for establishing and maintaining an enhanced modded Skyrim. Thus, the Guide provides detailed, well-tested build instructions for a solid modded Skyrim that achieves an enhanced, vanilla experience. It's meant to be installed in its entirety and not piecemeal.
The Step team collects information from the modding community through extensive mod testing, detailed reviews, feedback, and suggestions exchanged on the Step Community Forums. Posting rules apply, so be sure to read and follow them. Engage and enjoy a warm welcome and plenty of high-quality support from a large community of experienced members.
New to Modding?
We recommend that you ...
- read through this Guide at least once before attempting installation.
- follow all linked guides and read through them, as well.
There is a lot of information to absorb and learn in order to successfully build a modded game. We and the community, have brought together a lot of this information into guides as a free and hopefully convenient resource for all. New and experienced modders alike will find many answers within these guides and linked resources. This Guide is written in such a way that it expects users to know the basics of modding and related tools (e.g. mod managers, LOD optimizers, configuration utilities, etc.). However our support forums are always available for our users.
Nomenclature
The following nomenclature is used throughout this guide and should be understood before proceeding.
- 'tick' means 'check': Frequently, the word 'check' or 'checked' can mean 'ensure' in addition to "check mark", so 'check' is not used where it is synonymous with 'tick' to avoid any mistakes that can (and have) happened from this conflation.
- Baseline: An installation of a mod using the recommend file option listed within the Baseline column of the mod tables below.
- Step Patches: A "patch" is a plugin that allows two or more mods to work together without conflicting. The Step Patches are such plugins, but allow all of the mods in the Step Guide to work harmoniously together. Some users refer to this as a conflict resolution patch or "CR Patch".
System Requirements
We recommend the following hardware configuration for running a Step SkyrimSE installation at a resolution of 1920x1080. The minimum requirements will allow most users to install and run the Baseline options, which are SkyrimSE's recommended requirements. The recommended requirements for this Guide will allow most users to install and run a modded setup beyond that of the Baseline options (higher quality options). For those wishing to use high quality options at resolutions higher than 1920x1080, be advised that a more powerful system will likely be required.
Hardware
|
Minimum
|
Recommended
|
Windows OS
|
Windows 10 64-bit
|
Windows 10 64-bit
|
CPU
|
Intel Core i5-2400 or equivalent
|
Intel Core i5-4430 or equivalent
|
System RAM
|
8 GB
|
8 GB or higher
|
GPU
|
Nvidia GTX 780 3GB / AMD R9 290 4GB
|
Nvidia GTX 970 or equivalent or better / 4GB VRAM or higher
|
Drive Space
|
~50 GBs
|
~60 GBs
|
Monitor Resolution
|
1920x1080
|
1920x1080 or higher
|
Time Requirement
Users should be aware that it will usually take anywhere from several hours to a several days to complete this Guide from start to finish. Since this is a start to finish process, a recommend schedule for completing it is:
- Day 1 : Steps 1 - 3
- Day 2 : Step 4
- Step 4 is installing all the mods. Depending on download speeds and previous modding knowledge, this step could span 1-3 days.
- Final Day : Finish the remainder of the Guide.
The overall message here is that Step encourages users to always follow proper computer ergonomics when modding! Remember to take breaks and happy modding!
STEP 1
Game & Tool Installation
Those who have not completed the System Setup Guide should STOP and do so now BEFORE continuing this guide! This is a perquisite for completing any of the Step Bethesda mod-build guides.
NEW GUIDE FOLLOWERS: Deviate from these instructions at your own risk! Instructions in this guide presume that previous instructions have been followed.
STEP 2
Tool Configuration
Mod Organizer - SkyrimSE Initialization
FIRST, follow the System Setup Guide. The below instructions describe how to initialize a SkyrimSE instance in Mod Organizer (MO). If MO wass installed as a Portable application, the instructions below will need to be reinterpreted accordingly. Those who already have a MO instance for SkyrimSE can skip this initialization:
➕ [Click to show]➖ [Click to hide] Initialization Instructions
- Launch MO by running its executable (e.g.
..Modding/Tools/Mod Organizer/ModOrganizer.exe
)
- Upon load, click the Instance Manager button on the tool (first button).
- Click [Create new instance] button.
- Select Skyrim Special Edition and click [Next].
- If it didn't find the game, users can manually browse to the game's location.
- Name the instance something like
Step SkyrimSE
or keep the default. Click [Next].
- (optional) change the location of data stored. Step recommends the default location, unless space restraints prevent this. Click [Next].
- A confirmation window will display with the installation information. Click [Finish].
- MO is now ready to use with this guide.
Profile Setup
Mod Organizer's profile feature allows the creation of multiple mod-builds. Begin by creating/editing two profiles for use with this guide:
➕ [Click to show]➖ [Click to hide] Profile Setup Instructions
- Launch MO, choosing the SkyrimSE Instance.
- On the Default profile, arrange the mods in the left pane in the following order:
- DLC: Dawnguard
- DLC: HearthFires
- DLC: Dragonborn
- Click the
button on the menu bar.
- Select the Default profile.
- Ensure the Use profile-specific Game INI Files box is ticked and click [Copy].
- Name the new profile
Step SkyrimSE
, or anything similar.
- Ensure the Use profile-specific Game INI Files box is ticked.
- Close the window by clicking [Close].
- Select the Step SkyrimSE profile from the profile selection down-drop.
- If users receive a notice saying some INI files were missing and will be copied. This is normal.
- If an error is displayed about missing "modlist.txt" files, restart MO (or do a system reboot if one hasn't been done yet).
- Now click the
button and select [Create empty mod].
- Name it xEdit Output.
Tool Setup
All tools installed in the System Setup Guide should already be configured in MO. Some tools will have been auto-detected and added; nevertheless, ensure the settings below are set correctly for all tools. xEdit is used in this example:
➕ [Click to show]➖ [Click to hide] Tool Setup Steps
- For xEdit, it is useful to create a mod into which all xEdit ouput can be directed in order to keep it all together:
- Click
at the top of the left pane in MO, and select "Create empty mod".
- Type
xEdit Output
, and select [OK].
- Place this mod at the top of the mod list just below the vanilla game files.# Click
at the top of the main Mod Organizer window.
- In the left pane of the executables config, click the [+] to add a new executable, and then [Add from file...].
- Browse to the SSEEdit.exe file (e.g.
..Modding/Tools/xEdit/SSEEdit.exe
).
- This should auto-fill most of the fields.
- Change the title to xEdit.
- Input the following in the Arguments field separated by a single space:
- e.g.
-IKnowWhatImDoing -SSE -AllowMasterFilesEdit
- "-IKnowWhatImDoing": This turns off a warning presented when users make edits.
- "-AllowMasterFilesEdit": By default xEdit will not allow master file editing. This enables that.
- Tick the Create files in mod instead of overwrite box. Select the xEdit Output mod from the drop-down.
- Tick the Use applications icon for desktop shortcuts box.
- Click [Apply].
- Repeat these steps to add the remaining executables as indicated in the table following.
- Arrange the tools in any order using the up and down buttons above the list. This will dictate the order that tools are listed in the MO "Run" dropdown menu. Close the window by clicking the [OK] button.

NOTE
For tools previously installed, adjust the arguments below for use with SkyrimSE.
Application Title
|
Executable
|
Argument(s)
|
xEdit
|
xEdit.exe
|
-SSE -IKnowWhatImDoing -AllowMasterFilesEdit Tick the Create files in mod instead of overwrite box and select the xEdit Output mod from the drop-down.
|
xEditQuickAutoClean
|
xEditQuickAutoClean.exe
|
-SSE Tick the Create files in mod instead of overwrite box and select the xEdit Output mod from the drop-down.
|
LOOT
|
LOOT.exe
|
--game="Skyrim Special Edition"
|
xLODGen
|
xLODGenx64.exe
|
-lodgen -SSE -o:"DriveLetter:\Modding\Tools\xLODGen\xLODGen_Output" Replace DriveLetter: with the drive letter of the 'Modding' folder.
|
Tools can be arranged in any order using the up and down buttons above the list. This will dictate the order they are listed in the MO "Run" dropdown menu. When complete, close the window by clicking the [OK] button.
BethINI Setup
BethINI needs to be run for the current MO profile to establish the INIs before beginning mod installation:
➕ [Click to show]➖ [Click to hide] BethINI Initialization and Setup
- Close MO and run BethINI (e.g.
..Modding/Tools/BethINI/BethINI.exe
).
- If prompted by a Windows protection prompt, click More Info and then [Run anyway].
- Select "Skyrim Special Edition" from the game selection box.
- Allow BethINI to handle custom INIs, if prompted.
- Go to the Setup tab
- Ensure the Game path is correct (e.g.
../Steam/steamapps/common/Skyrim Special Edition
).
- Ensure the Mod Organizer path is correct (e.g.
../Modding/Tools/Mod Organizer
).
- For the INI Path, select Step SkyrimSE from the drop-down menu. NOTE: This name depends on the MO Profile Setup
- If BethINI does not automatically find the profiles, browse to MO's
/Profile
folder. For standalone users, the profile will be stored in the user's /AppData
folder (e.g. %LOCALAPPDATA%/ModOrganizer/Skyrim Special Edition/profiles
)
- Open the Step SkyrimSE profile folder, select the skyrim.ini, and click [Open].
- BethINI will prompt, click [OK] on them, and a restart will happen. Allow BethINI to handle custom INIs, if prompted.
- Return to the Setup tab.
- The “Automatically Check for Updates”, “Auto-detect Invalid Settings”, and “Modify Custom INIs” boxes should be ticked.
- Tick the “Always Select Game” box.
- Select the Basic tab.
- Ensure the Window Resolution matches the system resolution.
- The recommended Antialiasing is "TAA".
- The other recommended options to tick are:
- The following could conflict with display-soft settings or other mod INI settings, so be sure to experiment which is best after running through this guide. Setting them here will not hurt anything, but these can be overridden, so keep that in mind and plan on setting these from the single 'best' source when testing this mod build later.
- Vsync
- Lock Frame Rate - set equal to the monitor refresh rate.
- The [Medium] Preset is recommended as a baseline to avoid problems before initial testing when guide setup is complete. For those with more powerful hardware, [High] or [Ultra] may be best, but moderation is advised prior to first run at the end of this guide (this can be changed at any time later).
- Tick the box for Recommended Tweaks.
- Select the Detail tab.
- Untick Reflect Sky (sky reflections causes issue with LOD seams)
- Select the View Distance tab.
- Change Grass Fade to 18000.
- Select the Visuals tab.
- Ensure Projected UV Diffuse Normals is ticked.
- Untick Improved Shader (introduces visual glitches and inconsistencies on snow)
- Select the Custom tab. The following apply if the [Medium] preset was chosen and represent higher quality settings relative to that preset.
- In the Section drop-down, select Decals.
- In the Settting drop-down, select uMaxSkinDecalsPerActor.
- Change the value to 100 and click [Save].
- In the Settting drop-down, select uMaxSkinDecals.
- Change the value to 100 and click [Save].
- In the Section drop-down, select Display.
- In the Settting drop-down, select fWaterSSRIntensity.
- Change the value to 0.5 and click [Save].
- In the Settting drop-down, select iMaxDecalsPerFrame.
- Change the value to 200 and click [Save].
- In the Settting drop-down, select iMaxSkinDecalsPerFrame.
- Change the value to 200 and click [Save].
- In the Section drop-down again, select Interface.
- In the Settting drop-down, select fBookOpenTime.
- Change the value to 500 and click [Save].
- Return the the Basic tab, and click [Save and Exit].
This results in a baseline setup for testing and running the game during mod installation. Once all mods have been installed, BethINI will be run again to complete the INI setup.
Relaunch Mod Organizer, and ensure the Step SkyrimSE profile is selected to continue with the guide.
STEP 3
Cleanup and Considerations
LOOT
At any time during the mod installation process, LOOT should be used to sort plugin load order before running the game. This is necessary to ensure proper plugin priority (load order), which can have a dramatic impact on the game. Users not running the game during the mod installation step of the Guide can wait to sort after this step is complete. To sort with LOOT:
- Launch LOOT via Mod Organizer 2 from the executables drop-down menu at the top of the right pane.
- If LOOT fails to start, try adding the following argument as described in Tools Setup:
--single-process
. If LOOT cannot find the game directory, add the path to ../Skyrim Special Edition
folder to Installed Path under LOOT settings.
- Click the [Sort Plugins] icon at the top of the LOOT window.
- Several plugins will show warnings. The next section describes how to clean them up.
- Click [Apply] button, which has replaced the Sort button at the top.
- Close LOOT.

NOTE
When running LOOT
before completing the Step Guide, additional warnings may be indicated. These will all be addressed by the end of this Guide.
Up to this point, users should only have the following plugins, in the order listed:
- Skyrim.esm
- Update.esm
- Dawnguard.esm
- HearthFires.esm
- Dragonborn.esm
If the plugins are not in the order listed, run LOOT now.
Cleaning Vanilla Master Files
To resolve potential issues later, the vanilla plugin masters should be cleaned with xEdit.
Standard Cleaning Procedures
➕ [Click to show]➖ [Click to hide] Toggle cleaning procedures...
- Run xEditQuickAutoClean from the drop-down executable list in MO.
- On the plugin selection window, double-click on the mod being cleaned (e.g. Update.esm).
- Once xEdit is finished, click [X] at upper right to close. A backup of the original plugin will automatically be saved into (e.g.,
../xEdit Output/FNVEdit Backups
) inside of xEdit Oputput mod (or in Overwrite at the bottom of the MO mod list (left) pane id previous instructions were NOT followed!).
- To verify the plugin has been cleaned, LOOT can be run again, and no warnings should be apparent.
Clean the Masters
Vanilla masters should be cleaned in the following order:
- Update.esm
- Dawnguard.esm
- Hearthfires.esm
- Dragonborn.esm
➕ [Click to show]➖ [Click to hide] Toggle cleaning procedures...
- Follow the standard cleaning procedures to clean Update.esm.
- Once Update.esm is cleaned, next clean Dawnguard.esm using the standard cleaning procedures.
- Next, complete the manual cleaning below for Dawnguard.esm:
- Run xEdit from MO.
- At the prompt, double-click on Dawnguard.esm.
- Once loaded, type in
00016BCF
in the FormID field (above the mod list) and hit [Enter/Return].
- In the right pane, find the "XEZN - Encounter Zone" record.
- In the Dawnguard.esm column, right-click on the "RiftenRatwayZone [ECZN:0009FBB9]" entry and select [Remove].
- If a prompt appears select Yes for each of these removals.
- In the FormID field again, type in
0001FA4C
and hit [Enter/Return].
- On the Dawnguard.esm column, right-lick on the "Dawnguard.esm" header and select [Remove].
- In the FormID field again, type in
0006C3B6
and hit [Enter/Return].
- On the Dawnguard.esm column, right-lick on the "Dawnguard.esm" header and select [Remove] as in step 3.7.
- Now close xEdit.
- Ensure Dawnguard.esm is ticked in the pane, Backup plugins is ticked at the bottom of the prompted window and click [OK].
- Once Dawnguard's manual cleaning is complete, follow the standard cleaning procedures to clean Hearthfires.esm, and then finally, Dragonborn.esm.
Moving the Cleaned Files
After the vanilla master files are cleaned, they should be moved into the "Cleaned Vanilla Masters" mod in MO, and the original files should be restored into the 'real' "Data" directory in the game folder. This makes Steam happy when "validating" files so that it remains unaware of changes. To move the new files and restore the original files, complete the following:
➕ [Click to show]➖ [Click to hide] Toggle instructions
Cleaned Masters
- On the MO window, click the
button at the top of the left pane, next to the profile selection drop-down.
- Choose Create empty mod, name it
Cleaned Vanilla Masters
, and click [OK].
- Move this mod up the MO mod list to just after "DLC: Dragonborn".
- Enable the new mod listing.
- In MO, hold Ctrl and double-click on the now-empty Cleaned Vanilla Masters mod to open it in Windows Explorer.
- Click the
button above the MO mod list (left) pane, and select Open Game Folder to open the game folder in Windows Explorer (e.g. ../Steam/steamapps/common/Skyrim Special Edition
, and open ../Data
.
- Move the four cleaned master files from
../Data
into ../Cleaned Vanilla Masters
. Close the Cleaned Vanilla Masters folder.
Original Masters
- In MO, scroll to the end of the mod list (left) pane, and hold Ctrl + double click on xEdit Output mod to open in Explorer.
- Inside the "SSEEdit Backups" folder, rename the files to "MasterName.esm" (i.e. "Update.esm").
- If there are multiple copies of any of the files, use the one with the earliest timestamp (the original).
- Move or copy the renamed files into the 'real' game "Data" directory (
../Data
), choosing to overwrite/replace, if asked.
- All Explorer windows can be closed now.
- Return to the MO window.

MO2
Any time Bethesda updates these master files, they will likely need to be cleaned again and replaced in MO. Any previously cleaned versions of these same files that exist in the MO mod list must be either disabled or deleted first, because xEdit will see only the cleaned versions otherwise.
At this point, the Bethesda masters should be cleaned and the mod list order should reflect:
- xEdit Output
- DLC: Dawnguard
- DLC: HearthFires
- DLC: Dragonborn
- Cleaned Vanilla Masters
NOTE:
To verify the vanilla mods have been cleaned, LOOT can be run again, and no warnings should be apparent.
Understanding the Step Patches
A “conflict resolution” patch, or CR Patch, is a plugin that resolves conflicts between various active plugins. They allow using various mods together without any major issues while still achieving the desired outcome from the mods. Thus, the Step Patches are one part patch and one part mod.
The Step Patches are built specifically for the Step mod list. They are required and are dependent on specific mods as noted in the mod list. They will not resolve conflicts with any applicable mods that are not within the guide's mod list, though.
Step Patches
- Step SkyrimSE - Conflict Resolution Patch (Step Patch - Conflict Resolution)
- For those that would opt for their own custom lighting and weather mods
- Patches all applicable mods except for Lighting and Weather mods
- Required for all users!
- Step SkyrimSE - Lighting and Weather Patch (Step Patch - Lighting and Weather)
- For those that are using Guide's lighting and weather mod from the Lighting and Weather mod group.
- Patches only the applicable Lighting and Weather mods; the CR Patch is still required!
STEP 4
Step SkyrimSE Mod List
At this point, the PC modding environment should be fully set up and ready for mod installation.
IMPORTANT: Please read ALL of the following carefully!
- This guide can be installed in one of FOUR ways:
- All mods from all ModGroups (mod tables) installed. This is recommended, due to the coordination of this build in terms of lighting, weather, and ENB. These are usually the most difficult aspects of a build to get right, given vanilla's rather wonky lighting 'incoherence'.
- All mods from all ModGroups EXCEPT for the optional ModGroup, 18-Lighting and Weather. Use this approach if a custom lighting/weather solution will be applied.
- After installing a mod, ALWAYS enable the mod and any related plugins in MO unless otherwise instructed.
- If no Notes or Step recommendations are provided for a particular mod, download, install, and enable the mod. All options are valid.
- Mods should be arranged in MO in the order that they are listed to ensure other mods further down the list overwrite/override those occurring before them.
- Mods are listed in alphabetical order within each Mod Group and any deviations from this are purposeful to achieve the desired outcome.
- Always install plugins (ESLs/ESMs/ESPs), unless otherwise noted. When there is a choice to use an ESL, always choose that UNLESS continuing a playthrough using a previously-existing savegame (ESL-flagged plugins can 'break' a save that relies on a ESP or ESM version of the same plugin!).
- Always follow LOOT's advice in regards to mod cleaning and sorting unless otherwise noted.
- Do NOT extract BSAs if support is expected.
ModGroup Separators
Mod Organizer features the ability to create separators within the mod list to group mods for easier visual reference. Step recommends using these separators for each ModGroup below:
➕ [Click to show]➖ [Click to hide] Steps to Create MO Separators
- Click
at the top of the mod list pane.
- Select [Create Separator], and give the separator a name. Step recommends using the Mod Group names (i.e., Extensions, Resources, Lighting and Weather, etc.).
- Create a new separator for each new Mod Group while working through the Guide.
- Separator colors can be customized by right-clicking on any separator and selecting Select Color.
Mod Table Reference
Below is the legend and reference for the mod tables used in this Guide. Users should refer back to it when confused about a mod listing.
Mod Table Legend
|
|
|
Table Flags
|
A red vertical bar indicates that the mod is required by the Step Patch - Conflict Resolution.
A yellow bar indicates that the mod is required by the Step L&W Patch.
A blue bar indicates the mod supports or otherwise relates to ENB.
|
|
|
|
Mod Name
|
Nexus mod name presented as a link to Nexus for download.
|
|
|
|
|
Link to the mod's wiki page, which includes various information about the mod.
|
|
|
|
Baseline
|
This notes the Step Baseline version or option of the corresponding mod that should be installed, and usually refers to options affecting performance/quality. General suggestions are located in the "Notes" column; see below.
|
|
|
|
Instructions
|
Brief notes that apply to the mod or installation. In some cases, mods with several options will include a suggested option. These suggestions will take the form of: "Step recommends: Option A Main File." In other cases, there may only be one appropriate option, which fits the Step Mandate. These instructions will take the form of: "Install Option A Main File." Users will also see links displayed as: [Expand]. Users should click these links to expand the mod row to reveal detailed instructions for installing the mod.
|
02-Extenders
- Mods that expand on the inherent functionality of a game or another mod without themselves affecting content
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
PapyrusUtil SE
|
|
Install the PapyrusUtil SE - Scripting Utility Functions Miscellaneous File.
|
|
|
|
|
SKSE64
|
|
ExpandDetailed Instructions available
|
Root Files Installation
- Download the "Current SE build" archive file.
- Open the archive and extract the following files to the Skyrim Special Edition root folder
..\Steam\steamapps\common\Skyrim Special Edition :
- skse64_X_X_X.dll
- skse64_loader.exe
- skse64_steam_loader.dll
- Keep this archive open for the next steps.
Data Files Installation
- Click on the
button and select, [Create empty mod].
- Name it
SKSE64 .
- This places the new, empty mod at the bottom of the mod list.
- Enable SKSE64 in the MO left pane.
- Open the SKSE64 in Windows Explorer (Ctrl + double-click).
- Create a new folder named SKSE and open it.
INI File
- Within the SKSE folder, create a new file named SKSE.ini i.e.
..SKSE64\SKSE\SKSE.ini
- Open the new file and copy and paste the code in the box below, and save and close the file when finished.
[Display]
iTintTextureResolution=2048
[General]
ClearInvalidRegistrations=1
Scripts
- From the archive downloaded above, open the Data folder e.g.
SKSE64_x_x_x.7z/SKSE64_x_x_x/Data/
- Extract the scripts folder from the archive to the SKSE64 folder i.e.
..\SKSE64\scripts\ .
- Close archive and Windows Explorer sessions.
Once complete, the SKSE64 mod's folder structure should be:
Launcher Configuration
Normally, MO should auto-detect that SKSE is installed upon a restart of the program, and it will auto-generate the SKSE game launcher. This should be used for launching Skyrim going forward. Below are some recommendations for further configuration of the SKSE launcher ... or, if for some reason MO fails to configure this. Please ensure the following is correct for SKSE:
- In MO, click the
button at the top of the main Mod Organizer window.
- Over the left pane, click the [+] (add executable button) and select [Add from file...].
- Navigate to the skse64_loader.exe file (e.g.,
..\Steam\steamapps\common\Skyrim Special Edition\skse64_loader.exe ).
- "SKSE" can be renamed for clarity, however, if this is done, MO will automatically create the "SKSE" launcher again and place it at bottom of the list.
- Use this executable to launch Skyrim SE going forward.
Reference Image:
|
|
|
|
|
SSE Display Tweaks
|
|
ExpandDetailed Instructions available
|
As stated in the mod's Description, this mod will stabilize the display of rendered content for smooth gameplay without limiting frame rates, and this should be the case for almost all modern PCs running SSE.
- Download the Main File and and High performance configuration Optional File.
- Install the Main File first. Then install the Optional File, choosing Merge to merge it into the Main File.
- (ONLY if hardware supports) Enable NVIDIA G-SYNC or AMD Freesync via the display software
- Also enable NVIDIA Low Latency (reference image) or AMD anti-lag via the display software
- Double-click on the mod in the MO left pane and ensure the following in
SSEDisplayTweaks.ini
- PC has NVIDIA G-SYNC or AMD Freesync video card AND monitor support, set each frame limit (FPS cap) to:
- [monitor refresh rate] - 3 (e.g., 144 Hz monitor should have 141 limit: 144 - 3 = 141)
- PC does NOT have NVIDIA G-SYNC or AMD Freesync video card OR monitor support, set each frame limit (FPS cap) to:
- [monitor refresh rate] - 1 (e.g., 60 Hz monitor should have 59 limit: 60 - 1 = 59)
[Render]
FramerateLimit=??
UIFramerateLimit=??
[OSD]
Enable=true
InitiallyOn=false
- To enabled the framerate counter, hold Left Shift and press Insert. Repeat to disable again.
NOTE: No further configuration is required, but read on for additional information.
For more general information, see the SSE Display Settings guide.
Advanced Configuration
As with any mod with an INI configuration, Step recommends creating an 'empty' mod to contain a customizable configuration that will not be overwritten when the mod is updated. The INI file will not be generated until the game is launched, and it should appear in Overwrite. Once that is done later in the guide, revisit this mod and complete the following if it will be customized:
- Click
> Create empty mod, and name it (CONFIG) SSE Display Tweaks .
- Copy the entire SKSE/ path from the source mod into the new mod.
- Delete all content under
SKSE/Plugins/ except the INI file.
- Prioritize this configuration mod just after the source mod in MO such that the INI will override that of the source mod.
Example Custom Configuration Override
[Render]
; EnableVSync=false ; Uncomment to disable Vsync from this mod. Useful for those with G-SYNC/Freesync-compatible hardware
; EnableTearing=true ; Uncomment to disable Vsync/frame limits in bordered windowed mode
FramerateLimit=141 ; Uncomment to set a specific in-game frame limit
UIFramerateLimit=141 ; Uncomment to set a specific UI frame limit (i.e., in-game menus)
; LoadingScreenFramerateLimit=60 ; Uncomment to set a specific loading-screen frame limit
[HAVOK]
MinimumFramerate=50 ; Uncomment to set a specific loading-screen frame limit
MaximumFramerate=141 ; Uncomment to set a havok frame limit (should be equal to FramerateLimit)
OSDStatsEnabled=true ; uncomment to enable havok stats in the in-game screen display
[Papyrus]
DynamicUpdateBudget=true
BudgetMaxFPS=141 ; Uncomment to set a papyrus budget frame limit (should be equal to FramerateLimit)
OSDStatsEnabled=true ; Uncomment to enable papyrus budget stats in the in-game screen display
[OSD]
Enable=true ; Uncomment to enable the in-game screen display using the default toggle (Left Shift + Insert by default)
InitiallyOn=false ; uncomment to enable the in-game screen display on by default
|
|
|
|
|
SSE Engine Fixes
|
|
ExpandDetailed Instructions available
|
- Download and install (Part 1) Engine Fixes for 1.5.xx Main File in MO.
- Download (Part 2) Engine Fixes preloader Main File.
- Extract the contents of the second archive to the root Skyrim SE directory (e.g. ../Steam/SteamApps/Common/Skyrim Special Edition)
Once installed, double-click on the mod to open up the information window, and ensure the following settings in EngineFixes.toml ("Text Files" tab):
[Patches]
EnableAchievementsWithMods = true
FormCaching = true
MaxStdio = 2048
TreeLODReferenceCaching = true
WaterflowAnimation = true
WaterflowSpeed = 16.0 ; 20.0 = default. Smaller = slower, larger = faster
[Fixes]
ArcheryDownwardAiming = true
AnimationLoadSignedCrash = true
DoublePerkApply = true
LipSync = true
MemoryAccessErrors = true
MO5STypo = true
SlowTimeCameraMovement = true
TreeReflections = true
VerticalLookSensitivity = true
Leave the remainder of the settings at their defaults, unless the changes are known and desired.
|
03-Resources
- Mods solely providing assets intended specifically for use by other mods without themselves affecting content
|
|
|
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Mod Name
|
Baseline
|
Instructions
|
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XLODGen Resource - SSE Terrain Tamriel
|
|
ExpandDetailed Instructions available
|
NOTE: This file is only used for generation of terrain LOD using xLODGen and should be disabled afterward.
Download and install SSE Terrain Tamriel Extend. Rename the mod to (TEMP) Terrain - xLODGen so that it is easy to find and enable/disable (this will only be used as a resource for xLODGen).
|
04-Foundation
- Baseline mods having many conflicting assets that should be overridden by other mods OR mods having programmatic changes that are widely accepted and adopted/expected by other mods
|
|
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Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
Skyrim Landscape and Water Fixes
|
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Skyrim Landscape and Water Fixes
|
- Main
- Main Files
- ☑ Main plugin, meshes and scripts
- Patches
- ☑ CACO
- ☑ Landscape Fixes for Grass Mods
- Walkway Wall FIX
- Optional
|
|
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DynDOLOD Resources SE
|
|
ExpandDetailed Instructions available
|
Download and install the DynDOLOD Resources SE Main File, selecting ONLY the following options (Do NOT select DLC2 Vvardenfell 3D Plume):
- Whiterun Exterior
- Solitude Exterior
- High Hrothgar Window Glow
- DLC2 Vvardenfell 3D Plume
- Desync Birds of Prey
As with all mods in this guide, this mod should be enabled in MO once it is installed. This mod in particular MUST be enabled for proper LOD generation later in this guide.
|
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Static Mesh Improvement Mod
|
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Static Mesh Improvement Mod
|
- Options
- Main Installer Choice
- ◉ Skyrim 2016 Special Edition: Custom
- Original Skyrim Custom Install
- Barrels
- ◉ Modified Vanilla Barrels
- Bowl Ingredients
- ☑ Improved Bowl Ingredients
- Bridges
- Candelabras
- Carriage Seats and Fixes
- Chains 3D - Misc
- Chains 3D - Pull Levers
- ◉ Chains 3D - Pull Levers Small Rings (Recommended)
- Chains 3D - Signs
- Chains 3D - Whiterun
- Chandeliers
- ◉ Improved Chandeliers (Recommended)
- Clothing Fixes
- Dawnguard Soulcairn Bone Piles
- ◉ Bone Piles Yellow Bones (Recommended)
- Draugr Corpses
- Dungeons Cliffs Snow Skirts
- ◉ Snow Blending ESP (Recommended)
- Dwemer Animated Lifts
- Dwemer Clutter
- Farmhouse Woven Fence
- ◉ Woven Fence Less Flicker (Recommended)
- Food
- Food - Tomato Style
- Furniture Chests
- ☑ Improved Furniture Chests
- Furniture Common
- ◉ Improved Furniture SMIM Textures (Recommended)
- Furniture Noble
- ☑ Improved Furniture Noble
- Hanging Rings
- Hawk
- Hearthfires Stuff
- Human Skull Fixes
- Imperial Jail
- ◉ Improved Imperial Jail (Recommended)
- Jewelry Rings
- ◉ Jewelry Rings CCO Remade or Jewelcraft
- Lanterns
- ☐ Lanterns leave unticked!
- Nordic Tables and Benches
- ☑ Nordic Tables and Benches
- Orc Longhouse
- Poor Coffin
- Rabbit
- Rocks - Blackreach
- Rocks - Generic
- Rocks - Mountains
- Ropes 3D - Dungeons
- Ropes 3D - Farmhouse
- ◉ Farmhouse 3D Ropes No Fade (Recommended)
- Ropes 3D - Raven Rock Docks
- ☑ Raven Rock Docks 3D Ropes
- Ropes 3D - Riften
- ◉ Riften 3D Ropes Default Ropes Style (Recommended)
- Ropes 3D - Solitude Docks
- ☑ Solitude Docks 3D Ropes
- Ropes 3D - Stockade
- Ruins Sarcophagus
- Shack Roofs
- ☑ Improved Shack Roofs with Dragonborn
- Skeletal Remains 3D
- Smelters
- Solitude Gate Doors
- Tankards
- ◉ Dark Brushed Metal Tankards
- Tree - Juniper Tree
- Tree - Tundra Tree
- Whiterun Castle Wood Carvings
- ◉ Wood Carvings Improved Vanilla
- Whiterun Doors
- Windmills
- ◉ DynDOLOD/SkyMills Compatibility
- Xtra Options - Half-Size Textures Addon
- ◉ None use the half-size textures if VRAM is an issue
- Xtra Options - Ultra-Sized Textures Addon
- ☐ Ultra-Sized 4096x4096 Textures leave unticked!
- Merged Plugin Special Edition Forced Install
- Merged Plugin Special Edition Forced Install
- ☑ Special Edition Merged Plugin Will Be Installed
|
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|
|
Majestic Mountains
|
|
ExpandDetailed Instructions available
|
Step Recommends: Lightside
Lightside is the most vanilla-like replacement, however, it can appear too bright in-game when combined with certain post processors. Users are free to choose the style that suits their preference.
- Download the Main File of preference.
- Download the Lod Pack for DynDoLod (all versions) Optional File.
- The "Lod Pack for SSELodGen xLodGen (all versions)" optional file is NOT needed, since we are not using landscapes (terrain) from this mod.
Main File
ExpandFOMOD Instructions Majestic Mountains Lightside
|
-
- Required
- Snow Mountain Type
- ◉ Snow Mountain New version ESL
- Optionals
- Sun Direction (choose one or none)
-
|
Optional File (merge into the main file)
ExpandFOMOD Instructions Lod Pack for DynDoLod (all versions)
|
|
Hide the following files (instructions for hiding files/folders):
meshes\Landscape\rocks\rockcliff07.nif
meshes\Landscape\rocks\rockpilem02.nif
meshes\Landscape\rocks\rockpiles01.nif
|
|
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|
Cathedral Landscapes
|
|
ExpandDetailed Instructions available
|
Please be aware this mod deviates to a degree from the vanilla style with respect to some landscape textures. However, we feel the benefits the mod brings out-weigh this drawback. Those who wish to use another mod must install Blended Roads.
The following FOMOD instructions are for the most vanilla-like options, but deviation from this is user preference.
- Download and install the Main File (instructions below).
ExpandFOMOD Instructions Landscapes - Cathedral Concept
|
-
- Select Install
- ◉ Full Install, Brown Tundra
-
|
- Download and install the LODGEN Textures for v3 Optional File.
- Don't merge this file! Install it separately! This file will be installed as a separate mod so that it can be activated for LOD generation later in the guide and deactivated after. Name the mod:
(TEMP) Cathedral Landscapes - xLODGen .
|
05-Animation and Physics
- Mods that affect animations or physics
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
Realistic Boat Bobbing SE
|
|
ExpandDetailed Instructions available
|
- Install the Main File.
- Also install RBB - SMIM Meshes as a separate mod. Installing additional files not under Nexus' "Main Files" section as separate mods preserves their version tracking to keep pace with updates.
|
|
|
|
|
XP32 Maximum Skeleton Special Extended
|
|
ExpandDetailed Instructions available
|
Install the Main File:
NSFW link: Download the mod directly!
ExpandFOMOD Instructions XP32 Maximum Skeleton Special Extended
|
- Skeleton
- Meshes
- ☑ Skeleton Meshes
- ☑ Creature Meshes
- Animation Rig Map
- Character Creation
- Character Creation
- Weapon Style Randomizer for NPCs
- Animation Variants
- Belt-Fastened Quivers
- Dagger on Back
- Dagger on Hip
- Magic
- Sword on Back
- Sword on Hip
- First Person Animation
- Axe - Warning! Missing Sounds! Not compatible...!
- Sword - Warning! Missing Sounds! Not compatible...!
- Mounted Combat Animation
- Axe - Warning! Missing Sounds! Not compatible...!
- Bow
- Sword - Warning! Missing Sounds! Not compatible...!
- Compatibility Patches
- The Joy of Perspective
- Schlongs of Skyrim
- Compatibility Patches
- Compatibility Patches
|
|
06-Models and Textures
- Mods that replace existing models or textures
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
AMidianBorn Book of Silence
|
|
ExpandDetailed Instructions available
|
Download the following files:
- aMidianBorn book of silence -- ARMORS
- aMidianBorn book of silence -- DRAGONBORN
- aMidianBorn book of silence -- UNIQUE ITEMS
- aMidianBorn book of silence -- WEAPONS
Step recommends: Merge all files into single mod listing named aMidianBorn Book of Silence SE
The instructions below are for the most vanilla-like replacements.
ExpandFOMOD Instructions aMidianBorn Book of Silence ARMORS
|
- Options
- Options
- Iron and Banded
- Steel
- Steel Plate
- Leather
- Hide and Studded
- Fur
- Elven
- Dwarven
- Ancient Nord
- Orcish
- Scaled
- Wolf
- Glass
- Ebony
- Blades
- Falmer
|
ExpandFOMOD Instructions aMidianBorn Book of Silence DRAGONBORN
|
- Options
- Custom
- Nordic Carved Armor
- Bonemold Armor
- Acolyte Masks
- Dragon Priest Acolytes
- Hulking Draugr
- Ash Spawn
- Ash Guardians
|
ExpandFOMOD Instructions aMidianBorn Book of Silence UNIQUE ITEMS
|
- Options
- Custom
- Targe of the Blooded
- Wuuthrad
- Savior's Hide
- Helm of Yngol
- Mace of Molag Bal
- Mehrune's Razor
- Volendrung
- Tsun's Armor
- Ebony Mail
- Staff of Magnus
- Dragon Priest Masks
|
ExpandFOMOD Instructions aMidianBorn Book of Silence WEAPONS
|
- Options
- Options
- ◉ Install all weapons (default)
|
Disable the following plugin installed with aMidianBorn Book of Silence WEAPONS (instructions for disabling plugins):
aMidianborn_Skyforge_Weapons.esp
Hide the following file installed with aMidianBorn Book of Silence - Armors (instructions for hiding files/folders):
textures/clothes
|
|
|
|
|
Arctic - Frost Effects Redux
|
Lite
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Arctic - Frost Effects Redux
|
- Arctic Installation
- Arctic Add-ons
- Arctic Texture Resolution
- Arctic Frost Color
- Arctic Icicles Size
- Arctic Optional Plugin
- Plugin Option
- ◉ Frost Mesh Patch (ESL-Tagged)
|
|
|
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|
|
Armor Mesh Fixes SE
|
|
ExpandDetailed Instructions available
|
- Install the Main File.
- Install the Update File as a separate mod.
- Install the Blades Helmet - aMidianBorn Patch Optional File as a separate mod.
Installing additional files not under Nexus' "Main Files" section as separate mods preserves their version tracking to keep pace with updates.
|
|
|
|
|
Barenziahs Glory SE
|
1k
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Barenziah's Glory SE
|
- Optional Textures
- Crown Texture Options
- ◉ Desaturated Crown Texture - 1k
- Jewelrybox Texture Options
- ◉ Gamwich Jewelrybox Texture - 1k
- Gem Texture Options
- ◉ Gamwich Gem Texture - dark
|
|
|
|
|
|
Bellyaches Animal and Creature Pack SSE
|
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Bellyaches Animal and Creature Pack
|
- Options
- Custom
- Bear (brown and black)
- Chaurus
- Chicken
- Dog
- Dragonfly
- Deer
- Fox (Red)
- Fox (Arctic)
- Frostbite Spider (Brown)
- Frostbite Spider (Arctic)
- Goat
- Hawk
- Highland Cow
- Horker
- Horse Options
- Horse Tails
- Horse Textures
- More Custom Options
- Mammoth
- Mudcrab
- Rabbit
- Sabre Cat (Brown)
- Sabre Cat (Arctic)
- Skeever (Grey)
- Skeever (Arctic)
- Wolf (Black)
- Wolf (Ice)
- Wolf (Red)
- Werewolf
- Werewolf Eyes
|
|
|
|
|
|
Better Dynamic Snow SE
|
|
ExpandDetailed Instructions available
|
Install the Main File.
ExpandFOMOD Instructions Better Dynamic Snow SE
|
- Better Dynamic Snow SE - Plugins
- Plugin Installation
- ◉ Brighter Snow Materials
- Better Dynamic Snow SE - Options
- Projected Diffuse Textures
- Optional Addons
|
|
|
|
|
|
Deadly Spell Impacts
|
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Deadly Spell Impacts
|
- Options
- Custom
- Fire Spell Dependant Feature
- ◉ One Fire Impact (Default)
- One
|
|
|
|
|
|
Frankly HD Dragonbone and Dragonscale
|
2K
|
ExpandDetailed Instructions available
|
Install the Main File, and merge the Update File. Merging should be fine for this one, since it will almost certainly never be updated again.
|
|
|
|
|
Dragonbone Mastery
|
2k/1k
|
ExpandDetailed Instructions available
|
Step recommends: Dragonbone Mastery - WITHOUT Engravings
This recommendation is for the vanilla experience. Users can install whichever version they desire and adjust the instructions below to suit their preferences.
ExpandFOMOD Instructions Dragonbone Mastery - Weapons Retexture
|
- Page 1
- Page 2
- Page 3
- Page 4
- Full Sized Scabbard Texture Options
- Full Sized Scabbard Mesh Optional
|
NOTE: The archive is missing is an empty "99 None" folder so click Install Anyway when prompted.
|
|
|
|
|
DROPS
|
512
|
ExpandDetailed Instructions available
|
Step recommends: Version 3
Hide the following files/folders (instructions for hiding files/folders):
meshes\effects\fxdrips01.nif
meshes\effects\fxdrips01_more.nif
meshes\effects\fxdrips01_more_wider.nif
meshes\effects\fxdrips01tall.nif
|
|
|
|
|
EASIER LOCKPICKING
|
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
|
|
|
|
|
Elemental Staffs SE
|
2K
|
ExpandDetailed Instructions available
|
Install the Main File, and merge the Elemental Staffs SE Basic Optional File, since it will almost certainly never be updated.
|
|
|
|
|
Embers HD
|
2K
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Embers HD
|
- Main Component
- Embers HD Fireplaces Add-On Component
- Embers HD Add-On Components
- Select Add-Ons
- ☑ Forges Add-On
- ☑ Lave Crater Add-On
- Embers HD Compatibility Patches
|
|
|
|
|
|
Enhanced Blood Textures SE
|
|
ExpandDetailed Instructions available
|
- Install _Enhanced Blood Textures SE (LITE VERSION) Main File.
- (Optional) To remove blood spatters from the screen, merge the No Screen Blood Optional File, since this mod will almost certainly never be updated again.
|
|
|
|
|
Enhanced Vanilla Trees SE
|
|
ExpandDetailed Instructions available
|
Download 1) EVT - Basic v2.1.0 (DynDOLOD 2) Optional File.
This option is for the most vanilla-like experience, and instructions below will reflect this option. Customize the installation to suit preferences or choose another Optional File as desired. For example, the images on the STEP SE Nexus page uses the Lush version.
NOTE: only files available from "Optiona Files" of the mod are supported by the guide, because the latest Main Files are not compatible with DynDOLOD 2 (missing billboards).
ExpandFOMOD Instructions Enhanced Vanilla Trees SE
|
- Mesh Options
- Select a version
- ◉ Enhanced Vanilla Meshes
- Optional Addons
- Clutter
- ☑ Enhanced Tree Clutter (recommended)
- Tree LODs
|
|
|
|
|
|
Gemling Queen Jewelry SE
|
1K
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Gemling Queen Jewelry SE
|
- Main Modules
- Main Modules
- ☑ Amulets
- ☑ Circlets
- ☑ Rings
- DLC Addons
- ☑ Dawnguard Addon
- ☐ Dawnguard Addon - Unobtainable Items
- Amulet Textures
- Amulet Textures Options
- ◉ Gamwich Amulet Textures - 1024
- Ring Textures
- Ring Texture Options
- ◉ Gamwich Ring Textures -Combined - 1k
- Optional Mesh Packs
- Optional Mesh Packs Dawnguard
- ☐ Vampire Beast Blood Ring Left Hand
|
Disable the following plugins (instructions for disabling plugins):
GQJ_DG_vampireamuletfix.esp
|
|
|
|
|
HD Misc
|
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
|
|
|
|
|
HD Road Signs
|
2K
|
Install one Main File, and merge both Optional Files.
|
|
|
|
|
HD Stone Quarry and Clay Deposit
|
2K
|
ExpandDetailed Instructions available
|
- Install one of the Main Files. Step recommends: ...2K
- Merge the Majestic Mountain Patch from Optional Files. Merging should be fine for this mod, since it probably won't be updated, and all files use the global version.
- Select the option corresponding to the version chosen for Majestic Mountains. If the Step recommendations were followed, choose Lightside.
|
|
|
|
|
High Quality Food and Ingredients SE
|
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions High Quality Food and Ingredients SE
|
- High Quality Food and Ingredients SE
- Pick and Choose
- Select all you want
- ☑ Baked Potatoes
- ☑ Boiled Creme Treat
- ☑ Bone Meal
- ☑ Bread
- ☐ Cabbage
- ☑ Carrots
- ☑ Charred Skeever Hide and Meat
- ☑ Chicken Breast
- ☐ Chicken
- ☐ Cooked Beef
- ☑ Dead Hare
- ☑ Dead Pheasant
- ☐ Elder Cheese
- ☑ Garlic
- ☐ Goat Cheese
- ☑ Green Apple
- ☑ Grilled Chicken Breast
- ☑ Grilled Leeks
- ☑ Honey Nut Treat
- ☑ Long Taffy Treat
- ☑ Mead
- ☑ Moon Sugar
- ☑ Mora Tapinella
- ☑ Pie
- ☑ Potatoes
- ☑ Powdered Mannoth Tusk
- ☑ Raw Beef
- ☑ Red Apple
- ☑ Salmon Meat
- ☐ Salmon
- ☑ Salmon Steak
- ☑ Salt Pile
- ☑ Scaly Photiota
- ☑ Seared Slaughterfish
- ☑ Slaughterfish Scales
- ☑ Sweet Roll
- ☐ Venison Chop
- ☑ Venison
- ☑ Void Salts
- Please Read
|
|
|
|
|
|
Improved Sparks
|
|
ExpandDetailed Instructions available
|
Step recommends: Grindstones - Vanilla Sparks and Impact Effects - Vanilla Sparks.
Install as a separate mods to preserve their version tracking to keep pace with updates. Consider renaming the files to match the mod name.
|
|
|
|
|
Inferno - Fire Effects Redux
|
Lite
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Inferno - Fire Effects Redux
|
- Inferno Installation
- Inferno Texture Resolution
- Inferno Flame Glow
- Inferno Flame Color
- Inferno Flame Tile
- Inferno Flame Size
- Inferno Optional Patches
- Inferno Optional Patches
- Inferno Optional Plugin
|
|
|
|
|
|
LeanWolfs Better-Shaped Weapons SE
|
|
ExpandDetailed Instructions available
|
Download and install the LeanWolfs Better-Shaped Weapons INSTALLER - SE Main File.
The instructions below are suggestions. Users can customize the options according to their preferences.
Users following the instructions or selecting Greatsword Sheaths, should merge the LWs BSW Orcish Greatsword inventory fix - sheath Update File after installing the Main File.
ExpandFOMOD Instructions LeanWolf's Better-Shaped Weapons SE
|
- Step 1
- All or Custom
- ◉ Install everything (default)
- Step 2A All
- Sheath Options
- ☑ Onehanded Sheaths
- ☑ Greatsword Sheaths
- Step 3 Variants and Patches
- Patches
- ☑ Keening with Refraction
- Step 4 Glass
- Patches
- ◉ Refractive Glass Weapons
- Step 5 Stalhrim
- Patches
- ◉ Stalhrim with Refraction
- Step 6A Dawnbreaker Sheath
- Step 6b Dawnbreaker ENB
- Step 7 Dragonbone
- Step 8 Dual Sheath
|
|
|
|
|
|
New Thinner Torch
|
|
Disregard the Main File, and download/install the Ultimate HD Torch by rheadude compatible file.
|
|
|
|
|
Nightingale Prime HD
|
Leather
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
|
|
|
|
|
Rallys Instruments
|
|
ExpandDetailed Instructions available
|
Install the Main File.
ExpandFOMOD Instructions Rally's Instruments
|
- Step 1
- Step 2
- Rally's Instruments
- Optional
- ☐ Blank Lute
- ☐ Blank Lute 1K
|
|
|
|
|
|
Real Wood Textures - Farmhouses
|
|
ExpandDetailed Instructions available
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
Install only the Real Wood Textures - Farmhouses No Green Moss Version Optional File.
- Please ignore the "STEP" version of the mod available for download. It's for retired Guides. For SE, the 2K textures are desired.
Hide the following files/folders (instructions for hiding files/folders):
textures/architecture/farmhouse/StoneWall01.dds
textures/architecture/farmhouse/StoneWall01_n.dds
|
|
|
|
|
Realistic Water Two SE
|
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Realistic Water Two SE
|
- Core Files
- Mod Options
- Optional Textures
- Watercolors
- Mod Patches
- Optional Patches
- ☐ Select Nothing Covered by the Step Patch
|
|
|
|
|
|
Rens HD Shrines
|
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Ren's HD Shrines by Rengel
|
- Choices
- Akatosh
- Arkay
- Dibella
- Julianos
- Kynareth
- Mara
- Stendarr
- Talos
- Zenithar
|
|
|
|
|
|
Retexture for Soup
|
|
ExpandDetailed Instructions available
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
Install SMIM Mesh - Poor Version.
|
|
|
|
|
Ruins Clutter Improved
|
|
ExpandDetailed Instructions available
|
- Install the Ruins_Clutter_Improved SE main file.
- Also install Ruins Clutter Improved Subliminal Traps Optional File.
Hide the following files/folders (instructions for hiding files/folders):
meshes/furniture/workbenches
meshes/furniture/enchantingworkbench.nif
meshes/furniture/enchantingworkstation.nif
meshes/loadscreenart/loadscreenenchantingworkbench.nif
textures/clutter/candles
|
|
|
|
|
RUSTIC ANIMATED POTIONS and POISONS
|
1K
|
ExpandDetailed Instructions available
|
Install a Main File.
Also install SSE Meshes Update File, merging when asked. Merging is fine, since all files use the global version, and it simplifies the following procedure.
Hide the following files/folders (instructions for hiding files/folders):
- Once installed, double-click the mod in MO to bring up Mod Information window
- Select the Conflicts tab
- At the top on the Winning file conflicts:' filter at top right, type Fixed Mesh Lighting
- Select all lines in the filtered Winning file conflicts: pane
- Right-click on any selected file and select Hide
|
|
|
|
|
RUSTIC RELIEFS
|
|
ExpandDetailed Instructions available
|
Hide the following files/folders (instructions for hiding files/folders):
textures/architecture/windhelm/500wall.dds
textures/architecture/windhelm/500wall_n.dds
textures/clutter/birthsign*.dds (disable all of these, 39 files)
textures/dungeons/nordic (entire folder)
textures/dungeons/mossdirtpile01.dds
textures/dungeons/mossdirtpile01_n.dds
textures/dungeons/ridgedstone*.dds (disable all of these, 6 files)
textures/dungeons/scrollworktrim01.dds
textures/dungeons/scrollworktrim01_n.dds
|
|
|
|
|
RUSTIC SOULGEMS - Special Edition
|
1K
|
ExpandDetailed Instructions available
|
Install the RUSTIC SOULGEMS - Special Edition - FOMOD - English Only main file.
ExpandFOMOD Instructions RUSTIC SOUL GEMS
|
- Step 1 - Texture Resolution
- Choose your texture resolution
- Step 2 - Plugin
- Select your plugin
- ◉ Sorted + ESL + GIST Patch
|
|
|
|
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|
SABRECAT
|
2K
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions SABRECAT by Kajuan
|
- PLEASE SELECT AT LEAST ONE
-
- ☑ Install the Sabrecat and Sabrecat Snow
- ☑ Install the Valecat
|
|
|
|
|
|
SKELETON
|
2K
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Skeleton and Human Bones by Kajuan
|
- Custom
- Select one
- ◉ Skin, clutter without sounds
|
|
|
|
|
|
Skyrim Redesigned WIP
|
|
ExpandDetailed Instructions available
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
Install the FOMOD version.
ExpandFOMOD Instructions Skyrim Redesigned
|
- Main Modules
- Main Modules
- ◉ S.T.E.P. Recommended Textures
|
|
|
|
|
|
Skyrim SE Improved Puddles
|
|
ExpandDetailed Instructions available
|
Download and install the Non-ENB version from Miscellaneous Files and IGNORE the the Windhelm-only file.
ExpandFOMOD Instructions Skyrim SE Improved Puddles
|
- Options
- Windhelm Ice Puddle Textures
- Choose an ESP
- ☑ Skyrim Special Edition (all DLCs)
|
|
|
|
|
|
Skyrim SE Skill Interface Re-Texture
|
|
ExpandDetailed Instructions available
|
The instructions below are for the most vanilla-like experience. Users may customize their installations to their preference.
ExpandFOMOD Instructions SSIRT v4.1
|
- Introduction
- Background
- Background
- ◉ Background - Default Stars - HDR Nebula
- Perk Lines
- Perk Line Colours
- Perk Line Colours
- ◉ Perk Line Colour - Default
- Constellations
- Constellations
- ◉ Constellations - HD Default
- Perk Stars
- Perk Stars
- ◉ Perk Stars - Enhanced Default
- Dawnguard Moons and Stars
- Dawnguard Moons and Stars
- ◉ HD Masser and Secunda Vanilla Stars
- Vampire Background
- Vampire Nebula Background
- Thanks
|
|
|
|
|
|
Superior Mudcrab - 4k Retexture
|
2K/1K
|
ExpandDetailed Instructions available
|
Install the Main File:
ExpandFOMOD Instructions Mudcrab 4K FOMOD Installer
|
- Introduction
- Diffuse Maps
|
Merge the performance/quality option, if applicable. Step recommends: Mudcrab 2K2K - Creatures optional file.
|
|
|
|
|
Sweet Mother
|
|
Step recommends: Sweet Mother HD. This is a SkyrimLE mod, and the MO warning can be ignored.
|
|
|
|
|
TROLL
|
2K
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Troll by Kajuan
|
|
|
|
|
|
|
Vivid Landscapes - Tundra Moss Revised
|
1K Yellow
|
ExpandDetailed Instructions available
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
STEP Recommends:
- Main File: Vivid Landscapes - Tundra Moss Revised - yellow 1024
- Optional File: SMIM compatibility patch
To install the Optional File:
- During installation right-click on the first Data folder listed under the root "data" folder.
- Select [Set data directory]
- Click [OK] to finish installation (merging is fine for this one).
|
|
|
|
|
White Phial Replacer SE
|
|
Install White Phial Replacer SE main file. Step recommends: White Phial Replacer 0.5x size optional file.
|
|
|
|
|
WISPMOTHER
|
2K-1K
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Wispmother.by.Kajuan
|
- Custom
- Select One
- ◉ Full version - skin with a linen fabric cloth
|
|
07-Sounds and Music
- Mods that affect sounds or music
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
Better Animal Footsteps
|
|
ExpandDetailed Instructions available
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
ExpandFOMOD Instructions Better Animal Footsteps
|
- Custom
- Select on option
- ◉ Install all of the footstep sounds
- Custom
- Optional Pets of Skyrim patch
|
|
|
|
|
|
Dragons Shout with Voice
|
|
ExpandDetailed Instructions available
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
Install the Dragons Shout with Voice - LOOSE main file.
The Optional File, Dragons Shout with Voice from location, enables the voices to sound as if they're playing from the dragon's location. Without this option, the voices will sound as if they're playing right next to the player. Users can install this Optional File, however, it requires converting the plugin using the SkyrimSE Creation Kit. Porting mods is not covered within the scope of any Step Game Guides. Users with the knowledge to do so may follow Step's general guide for converting SkyrimLE mods to SkyrimSE.
|
|
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|
|
Heart of the Beast
|
|
ExpandDetailed Instructions available
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
Step recommends: Feral Werewolf sounds - HIGH AGGRESSION
|
|
|
|
|
Realistic wolf howls
|
|
ExpandDetailed Instructions available
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
Step recommends: Realistic Wolf Howls more barks than howls
|
08-Character Appearance
- Mods that affect the appearance of the player character or NPCs
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
Beards
|
1K
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Beards
|
- Choose options
- Choose full or vanilla replacer
- Choose resolution
|
|
|
|
|
|
Brows
|
512
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Brows
|
- Choose options
- Choose full or vanilla replacer
- Choose resolution
|
|
|
|
|
|
FAR - Forgotten Argonian Roots
|
2K
|
ExpandDetailed Instructions available
|
Install the 2K Main File if possible, but if it's still corrupt, use the 4K version.
ExpandFOMOD Instructions FAR - Forgotten Argonian Roots
- FAR - Main
- FAR - Males
- FAR - Females 1
- FAR - Females 2 - UNP Body
|
{{{1}}}
|
|
|
|
|
|
Lucien Lachance AE
|
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Lucien Lachance Restored - Immersive Spectral Assassin
|
- Introduction
- Pick a version
|
|
|
|
|
|
More Realistic Hair
|
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
|
|
|
|
|
Natural Eyes SSE
|
Low Res
|
ExpandDetailed Instructions available
|
The SSE version of this mod was hidden, so the LE version is linked instead. There is no difference, since these are only textures.
|
|
|
|
|
Simple Children
|
|
ExpandDetailed Instructions available
|
Install the Main File using the instructions below. Merge the Update File, selecting the textures of choice.
NOTE: This mod relies on meshes from TK Children, which will be installed later.
ExpandFOMOD Instructions Simple Children
|
-
- Vanilla or USSEP?
- Required
-
|
This mod's plugin should be cleaned, as it contains an old USSEP forward that will result in the game freezing otherwise.
- Load the FacegenForKids.esp in xEdit.
- Locate record:
00014132 and select it.
- Scroll down to Packages(aligned).
- On the FacegenForKids column, there will be one package listed that reads:
[xxxxxxxx]< Error: Could not be resolved > .
- Right-click on this listing and select Remove.
- Close xEdit, saving the edited plugin when prompted.
Reference:
|
|
|
|
|
Superior Lore-Friendly Hair
|
1K
|
ExpandDetailed Instructions available
|
This is a SkyrimLE mod, and the MO warning indicator in the left pane can be ignored.
Step recommends: SLF Hair - Rough Hair - Lite 1K
|
|
|
|
|
Tempered Skins for Females - UNP
|
|
ExpandDetailed Instructions available
|
This is a Not Safe For Work (NSFW) mod page and installer!
The instructions below are for the most vanilla-like options. Users are free to customize the options to according to their preferences.
ExpandFOMOD Instructions Tempered Skins for Females
|
- A - Body type
- B - Body diffuse options
- Body diffuse options
- ◉ B09 - Dirty, hairy, no scars
- C - Body normal options
- D - Face diffuse options
- E - Face normal options
- F - Facemarks, scars (not necessary)
- Scars
- ☐ F1 - Female Scars by Xenius
- Female tintmasks by Xenius
- Male tintmasks by Xenius
- Beast tintmasks by Xenius
- Warning
|
|
|
|
|
|
Tempered Skins for Males
|
|
ExpandDetailed Instructions available
|
This is a Not Safe For Work (NSFW) mod page and installer!
Step recommends: Tempered Skins for Males - Dressed Version Main File.
Download the file directly: Tempered Skins for Males - Dressed Version
The instructions below are for the most vanilla-like options. Users are free to customize the options to according to their preferences.
ExpandFOMOD Instructions Tempered Skins for Males
|
- A - Main Files
- B - Body diffuse options
-
- ◉ B6 - Dirty light haired
- C - Body normal options
- D - Face diffuse options
- E - Face normal options
- F - Facemarks, scars (not necessary)
- Scars
- ☐ F1 - Male Scars by Xenius
- Male tintmasks
- Beast tintmasks
- Warning)
|
Hide the following files (instructions for hiding files/folders):
textures/actors/character/argonianmale (entire folder)
textures/actors/character/khajiitmale/khajiitmalehead_s.dds
textures/actors/character/male/maleunderwear.dds
textures/actors/character/male/maleunderwear_n.dds
textures/armor/briarheart/briarheart.dds
textures/armor/briarheart/briarheart_n.dds
|
|
|
|
|
Vanilla Makeup HD
|
2K
|
Step recommends: VMHD - All Races - 2K main file. Merge Update File matching the quality chosen for the Main File.
|
|
|
|
|
Vanilla Warpaints Absolution
|
2K
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Vanilla Warpaints Absolution
|
- Main Files
- Vanilla Replacers
- RaceMenu Plugins
- Variant Textures
- Vanilla Variants General Watercolor
- Vanilla Variants Wood Elves Muddy
- Vanilla Variants Dark Elf Ashy
- Vanilla Variants Khajiit Stripes Furry
- Vanilla Variants Nord Splattered
- Vanilla Variants Argonian Scaley
- RaceMenu Variants General Watercolor
- RaceMenu Variants Wood Elves Muddy
- RaceMenu Variants Dark Elf Ashy
- RaceMenu Variants Khajiit Stripes Furry
- RaceMenu Variants Nord Splattered
- RaceMenu Variants Argonian Scaley
- Other Files
|
|
09-Fixes
- Mods have a programmatic component that fixes various bugs and/or inconsistencies
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
Fuz Ro D-oh - Silent Voice
|
|
ExpandDetailed Instructions available
|
Install the Main File. Merge the Optional File.
As with any mod with an INI configuration, Step recommends creating an 'empty' mod to contain a customizable configuration that will not be overwritten when the mod is updated. The INI file will not be generated until the game is launched, and it should appear in Overwrite. Once that is done later in the guide, revisit this mod and complete the following if it will be customized:
- Click
> Create empty mod, and name it (CONFIG) Fuz Ro D-oh - Silent Voice .
- Copy the entire SKSE/ path from the source mod into the new mod.
- Delete all content under
SKSE/Plugins/ except the INI file.
- Prioritize this configuration mod just after the source mod in MO such that the INI will override that of the source mod.
|
|
|
|
|
Invisibility and Eyes Mesh Fix
|
|
ExpandDetailed Instructions available
|
Install the Invisibility and Eyes Mesh Fix Main File.
ExpandFOMOD Instructions Invisibility and Eyes Mesh Fix by HHaleyy
|
- Custom
- Installation Options
- ☑ Eyes Mesh Fix
- ☑ Bug Fix Spell
|
|
10-Gameplay-General
- Mods that affect general or multiple gameplay mechanics
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
Complete Alchemy and Cooking Overhaul
|
|
ExpandDetailed Instructions available
|
Install the Main File, the CACO SKSE 2.0.19 - 2.0.20 DLL Update (Special Edition) update file, and the Temporary Patch for Complete Crafting Overhaul Remastered update file. Select Merge when asked about overwrites.
|
|
|
|
|
Weapons Armor Clothing and Clutter Fixes
|
2K
|
ExpandDetailed Instructions available
|
Install the Main File.
ExpandFOMOD Instructions Weapons Armor Clothing and Clutter Fixes
|
- Weapons Armor Clothing and Clutter Fixes
- Textures
- Orcish Weapons
- Patches
- Bashed Patch
- ☐ WACCF_BashedPatchLvlListFix.esp
- Options
- Documentation
|
|
11-Gameplay-AI and Combat
- Mods that affect AI, stats, or combat mechanics of NPCs
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
AI Overhaul SSE
|
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions AI Overhaul SSE
|
- Mod Options
- Main .ESP Options
- ◉ AI Overhaul 1.8 Scripted
|
|
|
|
|
|
Realistic AI Detection SE
|
|
ExpandDetailed Instructions available
|
Install the main file, Realistic AI Detection 3 - Medium Interior Medium Exterior. This is recommended for more realistic gameplay with Ambiance.
The Step Patches include changes equivalent to the 'Lite' version for exteriors, so this mod balances well with Cathedral Weathers
|
|
|
|
|
Unequip Quiver SE
|
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Unequip Quiver SE
|
- Step 1
- Step 2
- Step 3
- Step 4
- ☑ Thanks for installing my mod :)
|
NOTE: "Reequipping the Quiver/Bolt" set to 1 in this mod's MCM negates equipBestAmmo=true in Scrambled Bugs. A value of 2 for this MCM setting is redundant with equipBestAmmo=true , and a value of 0 for this MCM setting does not conflict with equipBestAmmo=true .
|
12-Gameplay-Economy
- Mods that affect currency, rewards, values, rates, or any other economy-related mechanics
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
13-Gameplay-Immersion
- Mods that help to improve game immersion and role-playing scenarios
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
Butterflies Unchained
|
|
ExpandDetailed Instructions available
|
Install the Butterflies Unchained (ESL Version) main file.
If CCOR will be used, also install the Butterflies Unchained (ESL Version) - Complete Alchemy and Cooking Overhaul Patch from Optional Files.
|
|
|
|
|
Improved Traps
|
|
ExpandDetailed Instructions available
|
Install the Improved Traps main file.
Merge the Improved Traps - Follower Safety Patch miscellaneous file.
Do not install Mining Makes Noise file!
|
14-Gameplay-Quests
- Mods that alter aspects of quests and/or related lore
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
Even Better Quest Objectives SE
|
|
ExpandDetailed Instructions available
|
Install the Main File.
ExpandFOMOD Instructions Even Better Quest Objectives SE
|
- Mod Options
- Mod Version
- Optional Files
- ☑ Dark Brotherhood Forever to Miscellaneous Quests
- Grouped Mod Patches
- Book Patches
- ◉ Book Covers Skyrim (by DanielCoffey)
- Paarthurnax Patches
- ◉ The Paarthurnax Dilemma (by Arthmoor)
- Individual Mod Patches
- Available Patches
- Only tick the following options
- ☑ Alternative Start - Live Another Life by Arthmoor
- ☑ Cutting Room Floor by Arthmoor
|
|
15-Gameplay-Skills and Perks
- Mods that affect the player character's or NPC skills and perks or related leveling
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
Smithing Perks Overhaul SE
|
|
Download Smithing Perks Overhaul -- Modified Vanilla Tree Main File. Consider the "New Perk Tree" option for a more intuitive experience.
|
16-Interface
- Mods that affect any aspect of the user interface
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
MoreHUD SE
|
|
ExpandDetailed Instructions available
|
From Optional Files, install moreHUD SE - Pre AE if upgrading Step with an existing save game. Otherwise, install moreHUD SE Light Master- Pre AE file instead.
|
|
|
|
|
Viewable Faction Ranks
|
|
ExpandDetailed Instructions available
|
Install the Viewable Faction Ranks ESL main file.
NOTE: This mod has a reporting issue with respect to making the PC a member of the respective thane faction upon discovering the corresponding settlement/town, even if the respective quests are not completed. See the forum link for more details.
|
17-Locations
- Mods that programmatically add new or alter vanilla locations
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
Farmhouse Chimneys SE
|
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Farmhouse Chimneys
|
- Base Options
- Modded Towns
- New Locations
|
Nothing is selected in this installer. Ignore the optional USSEP patch.
|
|
|
|
|
Hearthfire Extended
|
|
Install the Main File. Merge the Hearthfire Extended - Cutting Room Floor Patch optional file.
|
|
|
|
|
Landscape Fixes For Grass Mods
|
|
ExpandDetailed Instructions available
|
Install the Main File.
Merge the Patches for Arthmoor's Town add-ons FOMOD under Optional Files:
ExpandFOMOD Instructions Landscape Fixes For Grass Mods - Patches
|
- Select an Option
- Select options
- ☑ Patch for Alternate Start - Live Another Life
- ☑ Patch for Cutting Room Floor
- ☑ Patch for Oakwood
- Patches Installed.
|
|
|
|
|
|
Oblivion Gates Remade
|
|
ExpandDetailed Instructions available
|
Install the Main File.
ExpandFOMOD Instructions Oblivion Gates Remade
|
- Step1
- Optional Files
- ☑ Map Markers
- ☐ First Person Messages
- Textures
- ◉ Mountain-Like Textures for MAJESTIC MOUNTAINS.
|
|
18-Lighting and Weather
- Mods that affect lighting and/or weather systems **installation is optional**
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
Relighting Skyrim - SSE
|
|
ExpandDetailed Instructions available
|
No patches are needed, since are incorporated into the Step L&W Patch.
Install the Main File only.
ExpandFOMOD Instructions Relighting Skyrim SE
|
- Installation Options
- Choose with or without USSEP requirement
- ◉ With USSEP (Recommended)
- Choose a version to install
|
|
|
|
|
|
Storm Lightning for SSE
|
|
ExpandDetailed Instructions available
|
Install the Main File.
ExpandFOMOD Instructions Storm Lightning for SSE and VR
|
- Select Game
- Select Game Version
- Select Plugin Type
- Select Night Time Sheet Halo
- Select Sheet Halo
- ◉ Halo with Dimmer Lightning (Level 0)
- Select Day Time Sheet Halo
- Select Sheet Halo
- ◉ Halo Very Dim (Level 3)
- Select Night Time Fork Halo
- Select Day Time Fork Halo
- Select Fork Halo
- ◉ Halo Very Dim (Level 3)
- Select Thunder Delay
|
|
|
|
|
|
Wonders of Weather
|
|
ExpandDetailed Instructions available
|
ExpandFOMOD Instructions Wonders of Weather
|
- Options
- Core
- Optionals
- ☑ Less Opaque Splashes
- ☐ More Opaque Splashes
|
|
19-Utilities
- Mods that generate derived mod output from load-order-specific assets
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
DynDOLOD SE
|
|
ExpandDetailed Instructions available
|
- Ensure that both x86 and x64 versions of Visual Studio 2015, 2017 and 2019 are installed.
- Download the DynDOLOD Main File. The Resources file was installed previously, so ignore it.
- Extract the archive to the Tools folder (e.g.
..\Modding\Tools\DynDOLOD ).
- Create a folder for the application output:
..\Modding\Tools\DynDOLOD\DynDOLOD_Output
Configure MO Executable
Configure as follows (If necessary, revisit the Tool Setup in the guide.):
Application Title
|
Executable
|
Argument(s)
|
DynDOLOD
|
DynDOLODx64.exe
|
-SSE
|
TexnGen
|
TexnGen64.exe
|
-SSE
|
|
|
|
|
|
Fores New Idles in Skyrim SE
|
|
ExpandDetailed Instructions available
|
This mod is packaged incorrectly. To install,
- Download and install the Main File.
- MO will prompt to confirm how to install.
- Expand the FNIS Behavior SE x.x.x folder.
- Right-click on Data and select Set data directory.
- Click OK to install the mod.
- Enable the mod.
Add to Mod Organizer Executables
FNIS is run through Mod Organizer like most other tools. Add FNIS to the list of executables by doing the following:
- In the right pane, go to the Data tab.
- Locate the tools folder and expand it. Then expand the GenerateFNIS_for_Users folder.
- Right-click the GenerateFNISforUsers.exe file and select [Add as Executable].
- In the window that opens, type
FNIS SE for the Title.
- Click [OK]
Create Mod for Output
It is recommended to create a mod to store output files from FNIS by doing the following:
- Click on the
button and select, [Create empty mod].
- Name it
Step SkryimSE - FNIS Output .
- Open the Executables menu and choose [FNIS SE].
- Tick the Create files in mod instead of overwrite (*) checkmark and select Step SkryimSE - FNIS Output from the dropdown.
- Click [Apply] and then [OK].
Run FNIS
FNIS needs to run in order to generate a new skeleton any time that animation/skeleton mods are added/changed. To do so:
- Ensure all plugins are ticked, and sorted with LOOT.
- Choose FNIS SE from the executables dropdown and click [Run] to run it through Mod Organizer.
- In the Available Patches at the bottom of the window, tick the box adjacent to "SKELETON Arm Fix".
- Click the [Update FNIS Behavior] button and wait for a message to appear in the window stating "X animations for Y mods successfully included".
- Click [Exit].
- Sort plugins with LOOT.
|
20-Patches
- Mods that programmatically resolve load-order conflicts
|
|
|
|
Mod Name
|
Baseline
|
Instructions
|
|
|
|
|
Kryptopyrs Patch Hub
|
|
ExpandDetailed Instructions available
|
Since the FOMOD is not updated as regularly as the individual patches, DO NOT install it. Instead, please download and install the following individual patches under "Miscellaneous Files". In MO, these can be merged into custom name like kryptopyr's Patch Hub , or simply install them separately under unique mod names:
- Cutting Room Floor __ TCIY
- Improved Closefaced Helmets __ WACCF
- Metallurgy - Ingots and Ore HD __ CCOR
- Unofficial Material Fix __ Improved Traps
- Unofficial Skyrim Special Edition Patch __ CACO
|
|
|
|
|
Useless Patches Collection
|
|
ExpandDetailed Instructions available
|
Download and install the Main File using the following instructions:
ExpandFOMOD Instructions Useless Patches Collection
|
- Unofficial Skyrim Special Edition Patch Patches
- Song of the Green (Auri Follower) Patches
- Audio Overhaul for Skryim Patches
- Weapons Armor Clothing and Clutter Fixes Patches
- Plugin Type
- ☑ The Choice is Yours
- ☑ Cutting Room Floor
- Cutting Room Floor Patches
- Plugin Type
- ☑ Relationship Dialogue Overhaul - RDO SE
- Armor and Clothing Extension Patches
- The Forgotten City Patches
- Recorder - Standalone Fully Voiced Follower Patches
- Enhanced Lighting for ENB (ELE) Patches
- Immersive Sounds - Compendium Patches
- Extra Patches
|
|
Sorting and cleaning the new load order
Before moving on, users should run LOOT, sort, and accept the default load order provided. Users should also take note of any plugins that LOOT reports as needing to be cleaned and perform the standard cleaning procedures on these mods. Keep in mind that LOOT tends to lag behind on the report information, therefore, it will not always be accurate. Users should ignore any reported missing compatibility patches. The Step Patches take care of all the patching, thus eliminating the need for those additional plugins.
Be aware the new Step Patches are designed to work with a default, LOOT-sorted order. This eliminates the need to set rules on the load order, reducing user tasks and streamlining installation. From this point on, users should:
- Ensure all applicable mods are ticked in the left pane of MO.
- Ensure all plugins are ticked in the right pane of MO.
- Sort the load order using LOOT.
- Update LOOT (the program and masterlist).

NOTE
At this point, it's a good idea to launch a
NEW GAME to verify that Skyrim loads without CTD (after sorting with LOOT). The game should successfully load into the Alternate Start character generation interface. If so, open the console (~), type
qqq
, and hit Enter/Return to close the game. If the game crashes before closing, there is a problem with load order, enabled mods, or any number of things missed in the above instructions. Please validate the MO mod list and mod installations against the guide, because there is most likely a deviation (hopefully intended and easy to find). Always run LOOT after making changes to mods with plugins.
STEP 5
Level of Detail (LOD)
Now that all the mods and patches have been installed and sorted, the next step is to generate custom LOD data based upon this. Before moving on, create three empty mods for the LOD output:
- Click on the
button and select, [Create empty mod].
- Name it
xLODGen Output
.
- This places a new, empty mod at the bottom of the mod list. However if it's not, place it last in the mod list.
- Repeat these steps to create two other new mods named:,
TexGen Output
, and DynDOLOD Output
; or anything unique and descriptive to their source/function.
- Place these new mods directly after xLODGen Output.
- Find the (TEMP) Cathedral Landscapes - xLODGen and (TEMP) Tamriel - xLODGen mods from 03-Resources and 04-Foundation ModGroups and enable these not enabled. These mods ONLY need to be enabled for terrain LOD generation. If they are not disabled before actually playing the game, it will cause visual glitches.
The last few mods in the mod list should now reflect the following (numbering is approximate and reflects the number of mods installed without extra mods or mod-list separators):
- DLC: Hearthfires
- ...
- (TEMP) Cathedral Landscapes - xLODGen NOTE: This mod can be here or under 04-Foundation with Cathedral Landscapes main mod, but it must be DISABLED later as instructed!
- (TEMP) Terrain - xLODGen
- xLODGen Output
- TexGen Output
- DynDOLOD Output

NOTE
Complete the following in order, and ensure that all mods are enabled and plugins enabled and sorted!
xLODGen
xLODGen is run first to generate updated LOD terrain textures and meshes so that landscape LOD is updated with mod changes:
Preparation
- Ensure the both (TEMP) Terrain - xLODGen and (TEMP) Cathedral Landscapes - xLODGen are active in the plugin list (ticked), as they will be used by xLODGen to regenerate corrected landscape LOD and disabled afterwards.
- Sort with LOOT.
Generation
- Run xLODGen from the MO executable drop-down list.
- Select all worldspaces.
- Ensure that ONLY the Terrain LOD box is ticked in the right pane.
- Use the following settings, which have been verified in extensive testing:
- Click [Generate] to run the process, which will require upwards of 30 minutes, depending on the PC.
- Once the "LOD generation complete" message has appeared, close xLODGen.
Wrap Up
- Navigate to the xLODGen output folder (e.g.
..Modding/Tools/xLODGen/xLODGen_Output
).
- Back on MO, open the xLODGen Output mod in an Explorer window (Ctrl+double click).
- Cut and paste the files from the LOD generation to the xLODGen Output folder. Close both folders.
- Enable xLODGen Output mod.
- Disable (TEMP) Terrain - xLODGen and (TEMP) Cathedral Landscapes - xLODGen mods (only needed as xLODGen resources for terrain generation only).
DynDOLOD
Object LOD will be created using Dynamic Distant Objects LOD (DynDOLOD).
Run TexGen
TexGen, shipped with DynDOLOD, is a program that will generate custom object LOD textures based on enabled mods. This means distance object textures will better match their fully rendered counterparts. To run TexGen:
➕ [Click to show]➖ [Click to hide] Instructions for TexGen
- Run TexGen from the MO executable drop-down list.
- Keep the default Output location. Step recommends:
- GPU with VRAM ≤ 4 GB:
- LOD Texture Size = 512
- Diffuse Alpha = BC3
- Normal Specular = BC7 Quick
- Diffuse = BC1
- Normal = BC7 Quick
- GPU with VRAM > 4 GB:
- LOD Texture Size = 1024
- Diffuse Alpha = BC7 Max
- Normal Specular = BC7 Quick
- Diffuse = BC7 Max
- Normal = BC7 Quick
- Once the option has been chosen, click [Start].
- Once the completed message has appeared (5-30 minutes, depending on the PC), click [Exit].
- Navigate to the DynDOLOD TexGen_Output folder location (e.g.
../Modding/bethesda Tools/DynDOLOD/TexGen_Output
).
- Copy or cut the files from the TexGen_Output folder.
- In MO, hold down the Ctrl key and double-click on the TexGen Output mod created previously. This opens the mod's folder in an Explorer window.
- Paste the files into the mod's folder, and close the window.
- Enable the TexGen Output mod in MO.
Run DynDOLOD
DynDOLOD will generate the remainder of the LODs for the game. Follow one of the two options below, which differ in terms of performance and quality. More powerful systems can handle 3D trees.
Standard (2D) Tree LOD
➕ [Click to show]➖ [Click to hide] Instructions for Standard Trees
- Run DynDOLOD from the MO executable drop-down list.
- Click [Advanced] once the main tool window is displayed.
- Select all worldspaces.
- Ensure the following are ticked:
- Candles
- FXGlow
- Generate static LOD
- Generate tree LOD
- Create texture atlas
- Generate DynDOLOD
- Windows
- High
- Set Max tile size equal to the texture size used for TexGen previously.
- Keep the default Output Path and click [Medium]. NOTE: Users with systems able to handle High settings, may do so.
- Click [OK], and get a cup of coffee. This takes ~20-30 minutes on SSDs.
- Once the completed message has appeared, click [Save & Exit].
3D Tree LOD
Hybrid 3D Trees are a performance friendly option for high quality tree LODs. It generates 3D branches with 2D trunks. It is also possible to generate 'full' 3D trees by using the full models (not covered here).
➕ [Click to show]➖ [Click to hide] Instructions for 3D Trees
- Open the
./DynDOLOD
folder (e.g. ../Modding/Tools/DynDOLOD/
).
- Open the DynDOLOD_SSE.ini file (e.g.
../DynDOLOD/Edit Scripts/DynDOLOD/DynDOLOD_SSE.ini
)
- Set TreeLOD=0
- Run DynDOLOD from the MO executable drop-down list.
- Select all worldspaces.
- Ensure the following are ticked:
- Candles
- FXGlow
- Generate static LOD
- NOTE: "Generate tree LOD" will be greyed out as 'N/A' if
TreeLOD=0
was set in DynDOLOD.ini as described above.
- Create texture atlas
- Generate DynDOLOD
- Windows
- High
- Set Max tile size equal to the texture size used for TexGen previously.
- Keep the default Output Path and click [High].
- NOTE: The High preset is the only preset that will generate 3D Trees!
- NOTE: If High is too performance heavy, users can select another preset and manually edit the tree line in the mesh rules to match how it reads from the High preset.
- Click [OK], and get a cup of coffee.
- Once the completed message has appeared, click [Save & Exit].
Wrap Up
➕ [Click to show]➖ [Click to hide] Instructions for DynDOLOD Wrap Up
- Navigate to the
../DynDOLOD
folder location (e.g. ../Modding/Tools/DynDOLOD
).
- Copy or cut the files from the
../DynDOLOD_Output
folder.
- In MO, hold down the Ctrl key and double-click on the DynDOLOD Output mod created above.
- Paste the files into the mod's folder and close the window.
- In MO, enable the mod.
- Ensure the DynDOLOD.esm and DynDOLOD.esp files are ticked in the right pane.
- Sort with LOOT.
Occlusion
xLODGen will be used to update the occlusion data for the new mod list. This fixes holes in the distant landscape that are notoriously bad over water cells:
➕ [Click to show]➖ [Click to hide] Instructions for occlusion generation
- Run xLODGen from the MO executable drop-down list.
- Select only the Tamriel and DLC2SolstheimWorld worldspaces.
- Ensure only the Occlusion box is ticked.
- Use the following settings:
- Quality: 3
- Height: 0
- Radius: 100
- Mode: -Flat +Borders
- Click [Generate] to run the process.
- Once the completed message has appeared, click the red X to close xLODGen.
- Occlusion.esp is saved automatically and will be placed in the Overwrite folder in MO.
- Right-click on the Overwrite mod listing and select, [Create new mod].
- Name it
Occlusion Output
or anything unique.
- Ensure the new mod is active (ticked).
- Ensure the Occlusion.esp is the last plugin in the load order just after DyDOLOD.esp and that it is enabled, else run LOOT and sort plugins.
When to Regenerate LOD
Regenerate LOD any time mods affecting exterior objects are added, removed, or relocated in the mod list.
STEP 6
Mod Configuration (MCM)
Users should now be ready to load the game for the final steps, configuring mods in the MCM. The MCM is a feature of SkyUI that allows mod authors to provide custom settings for their mods, which users can set within the game. Below users will find recommendations for all the mods installed within this Guide.
First Launch

NOTE
The MCM menu item may juxtapose the 'Exit' menu item, so be sure to scroll down to exit if it is 'missing'.
To run the game, select the SKSE Skyrim Launcher executable from the drop-down list and click the Run button. Keep the following in mind when first launching from a fresh Guide installation:
- A new game is required! ... In other words, don't load from a save when first launching after a fresh Guide installation unless you know what can happen (which is beyond scope to support). NOTE: Users upgrading from a previous installation of the Guide should review the changelog of the update to determine whether or not a new game is recommended.
- When launching the game for the first time after a Guide install, the load could take significantly longer than normal. This will only be a one-time wait as all the installed mods are being initialized. Subsequent load times should be shorter.
- Finally, INI files may appear in their Overwrite folder after closing the game (e.g.
../SKSE/Plugins/SkyrimUncapper.ini
). NOTE: These files should be moved to their respective mod folders, respecting their folder structure in the move.
Alternate Start
Upon starting a new game, the Alternate Start - Live Another Life is the first mod in play. Lets face it, Skyrim is old and the vanilla start quest is the last thing many want to play through. Alternate Start provides a variety of ways to start the game. Once a new game is started, a locked cell is loaded. Simply talk to the statue in the room, choose a preference for starting the game (the vanilla start is provided as an option), and then sleep in the bed to start your new life. An alternate start location for the main quest line can be initialized by simply visiting Helgen.
Cathedral Weathers
Users who have installed the optional Lighting and Weathers mod group should set Interior Vision to "Darker" in order for Luminosity to have the correct interior brightness.
Complete Crafting
The following screenshots display the recommended settings for the mod's MCM:

Recipe Display

Learning & XP

Mining & Materials

Miscellaneous
Farmhouse Chimneys SE
Vanilla villages should all be ticked on the first page. The following screenshot displays the recommended settings for the Mod Support page:

Mod Support
Lock Overhaul
This mod must be activated to work. Once enabled, the settings are user preference.
Storm Lightning
The Minimal preset in the MCM is recommended.
Timing is Everything
Timing is Everything is set up in a way that integrates DLC content and balances the game's quests. Vampires and werewolves will show up early in the game because the are a part of the world. Dragonborn will not start until the news of your deeds have time to reach the island and you become something that must be dealt with. Attack chances are lowered from 100% so there will be less of a chance to predict an attack. Other things are active that make sense, such as not being able to do the Break of Dawn quest if you're a vampire, Thalmor, won't attack until after engaging the quest line, etc. The following screenshots display the recommended settings for the mod's MCM:

DLC Quests

Other Quests

Extra Options
Remaining Mod Configurations
The remaining mod configurations are recommended to be left at their defaults for the most enhanced, vanilla experience. However, users may adjust the settings for these mods to their preference.
STEP 7
Optional Customizations
(optional) BethINI Customization
The Step-nhanced SkyrimSE is now ready; however, please consider reading the remainder of the guide before taking an arrow to the knee.
Once the game is confirmed to be stable, a final consideration is customizing BethINI. Those who have no issues with performance and aren't knowledgeable of the settings can simply follow along. Customize the settings to suit personal preference. Caution is advised against using the custom INI input feature. This feature will allow custom INI edits; however, doing so without knowledge of exactly what the customizations are doing can cause instability.
The following are provided as examples of the settings used for taking the screenshot's on Nexus (1920x1080 using a GTX 1060). The recommended settings are called out and/or shown in the screenshots below. Simply click on a section heading to expand it.
Basic Tab
Step recommends:
➕ [Click to show]➖ [Click to hide] Show recommendations
- Tick the Recommended Tweak box and then click the High Preset.
- Set Antialiasing: TAA
- Tick the following boxes:
- Windowed Mode
- Borderless
- 64-Bit Render Targets
- Vsync
- Lock Frame Rate
- FPS: 60
|
General Tab
Step recommends:
➕ [Click to show]➖ [Click to hide] Show recommendations
- Users should match the image.
- Screenshot settings are optional and can be customized.
|
Gameplay Tab
Step recommends:
➕ [Click to show]➖ [Click to hide] Show recommendations
- Set Over-Encumbered Reminder to:
300 (5 mins) or 3600 (1 hour)
- Optionally, users can tick NPC Use Ammo for a more realistic experience. This will cause NPCs to only use the ammo available in their inventories.
|
Interface Tab
Step recommends:
➕ [Click to show]➖ [Click to hide] Show recommendations
- Untick Bethesda Modding Platform and Mod Manager Menu
- Tick Fix Map Menu Navigation and Remove Map Menu Blur
|
Detail Tab
Step recommends:
➕ [Click to show]➖ [Click to hide] Show recommendations
- Water: Select all but Sky
- Reflecting the sky can cause LOD seams on the water to be more visible.
- Set Particles to: 4500
- Tick Depth of Field
- Untick Lens Flare (optional)
- Untick Anamorphic Lens Flare (optional, this is the flare seen on candles)
|
View Distance Tab
Step recommends:
➕ [Click to show]➖ [Click to hide] Show recommendations
- Set Grass Fade to: 18000 (max)
- Set Light Fade to: 50000 (max)
- Set Flickering Light to: 8192
The remainder of the Fade values are user preference. uGridsToLoad should never been changed from vanilla's default of 5. The preset here should match the preset selected on the Basic tab.
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Visuals Tab
Step recommends:
➕ [Click to show]➖ [Click to hide] Show recommendations
- Grass:
- If using Cathedral Landscapes, these setting should not need to be adjusted. If not, set the values for grass according to the installation instructions of the grass mod in use.
- Tick Project UV Diffuse Normal
- Untick Improved Shader.
- Majestic Mountains includes a custom INI that makes edits to the Sparkles and Improved Snow Shader, if used.
|
Custom Tab
Step recommends:
➕ [Click to show]➖ [Click to hide] Show recommendations
Ensure the following edits are made:
- Section drop-down, select Decals.
- Settting drop-down, select uMaxSkinDecalsPerActor.
- Set value: 100 and click [Save].
- Settting drop-down again, select uMaxSkinDecals.
- Set value: 100 and click [Save].
- Section drop-down again, select Display.
- Settting drop-down, select fWaterSSRIntensity=0.5.
- Set value: 0.5 and click [Save].
- Settting drop-down again, select iMaxDecalsPerFrame.
- Set value: 200 and click [Save].
- Settting drop-down again, select iMaxSkinDecalsPerFrame.
- Set value: 200 and click [Save].
- Section drop-down again, select Interface.
- Settting drop-down, select fBookOpenTime.
- Set value: 500 and click [Save].
- Return to Basic tab, and click [Save and Exit].
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(optional) ENBSeries with the Step SkyrimSE Guide
Because the effects of ENB are so variable, depending on 1) use of lighting/weather mods, 2) a great many other options for various mods, and 3) PC hardware and software environments, the Guide doesn't include an ENB preset. Instructions and recommendations would result in a massive flurry of support 'issues'. To provide a bit of direction, we've included a small list of ENB presets below which were made to work with Cathedral Weathers without breaking the horizon. We've included a variety of "looks", but search on Nexus to find the preset that works best.
NOTE:
ENBoost is entirely redundant in SkyrimSE on a 64-bit system with > 4 GB RAM. A 64-bit PC should ALWAYS have > 4 GB RAM, as ≤ 4 GB introduces a completely unnecessary memory ceiling for any 64-bit app. The ENBoost option exists solely so that the Skyrim LE engine can behave more like a 64-bit game engine by providing extra memory space in a 32-bit environment. Use it only for Skyrim LE (past Step SkyrimLE Guides). It might be beneficial for those running SkyrimSE on a 64-bit system with ≤ 4 GB RAM.
Help build STEP
STEP can only get bigger and better with help from the community. It is very time consuming for the STEP team to ensure that the Guide is consistently maintained at the highest quality possible. We need people to help us identify mods that improve the vanilla game while adhering to our Mandate. We also need ongoing bug reports, reviews, and updates on mods that may cause problems or that stray from the Mandate.
In order to suggest a mod for inclusion, visit the Mods section of the Forums.
Call for Mod Testers
Community members interested in becoming Mod Testers, please contact TechAngel85 via PM on the forums. Once registered, Mod Testers will be given access to Staff forums that houses useful information. For more information about our mod testing process, read through the Mod Testing Guide to get a sense of what's involved.
Call for Forum Moderators
Regular community members interested in becoming moderators, please contact TechAngel85 via PM on the forums. Forum Moderators will be determined based upon level and quality of activity within our community.
Thank you for reading and enjoy the game!
Credits
Thank you all!
The STEP administrators would sincerely like to thank (from the bottoms of our fuzzy little hearts):
- The authors of mods recommended within our Guides
- The authors of mods who granted permission for their mods to be incorporated into the STEP Patches
- The core Community for feedback, suggestions and input
- The Beta and Mod Testers for their good humor and rigorous analyses
- The Nexus community
- Bethesda Softworks for their games
- Tannin for the gift that is Mod Organizer
- All the developers that kept MO alive to create MO
Step Staff
Administrators
- TechAngel85
- Lead Release Coordinator, Patch Coordinator, Lead Forum Administrator, Mod Author
- z929669
- Project Founder, Lead Site Developer, Lead Site Administrator
Step Admin
Honorary Staff
Retired Founders, Administrators, and Staff:
- Aiyen
- Bealdwine
- deathneko11
- EisDrache
- EssArrBee
- Farlo
- frihyland
- GSDfan (still active: MO Support)
- GrantSP
- hishutup
- Kelmych
- MontyMM
- Nebulous112
- oqhansoloqo
- phazer11
- rootsrat
- stoppingby4now
- TheCompiler
- torminater
- Uhuru
- WilliamImm
- wolverine2710