User:Z929669/Benchmarks

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z929669's System Specs

Benchmark conditions: STEP 2.2.1 Guide

The following table provides means +/- standard deviations for:

  • GPU temperature
  • GPU load
  • Dedicated VRAM (on-card memory) - This caps at 1,996 MB on my system due to crossfireX, which adds memory used on BOTH cards. Effective VRAM is still 1 GB.
  • System VRAM (swapped-to-system memory) - lower is better, > 500 MB produces moderate/severe stuttering (on my system)
  • FPS


Assessment Stat GPU Temp. [?C] GPU Load [%] Dedicated VRAM [MB] System VRAM [MB] FPS
Windows background Mean 52.5 0.5 85.4 32.6 n/a
Std Dev 0.7 0.9 8.6 0.5 n/a
(1) Bench 1.F.2 INI Tweaks Mean 60.4 65.9 1,961.3 89.7 51.5
Std Dev 1.6 7.5 21.6 12.6 8.6
(2) Bench 2.D Fixes 1 Mean 61.1 66.6 1,876.6 85.2 52.7
Std Dev 1.4 7.6 8.8 64.6 7.7
(3) Bench 2.D Fixes 2 Mean 60.2 66.1 1,854.1 91.2 52.5
Std Dev 1.7 7.6 78.0 10.3 8.1
(4) Bench 2.E Interface Mean 61.0 65.7 1,868.4 88.9 52.6
Std Dev 1.5 7.7 75.8 7.7 7.5
(5) Bench 2.F Conflicting Graphics 1 Mean 61.8 67.5 1,918.3 83.7 49.9
Std Dev 1.3 5.9 37.8 6.7 8.3
(6) Bench 2.F Conflicting Graphics 2 Mean 61.0 66.8 1,970.0 93.8 49.0
Std Dev 1.6 6.1 18.1 11.2 8.5

Note that the windows background numbers are included in the first rows. This should be subtracted from all of the data following as a proxy for resources consumed only by Skyrim.

  • Bench 1.F.2 INI Tweaks - After 1.F.2, Pure Vanilla HD Textures only
  • Bench 2.D Fixes 1 - After 2.D Fixes ,DDSopt, Vanilla HD Textures (1k Constr), no Vano89
  • Bench 2.D Fixes 2 - After 2.D Fixes ,DDSopt, Vanilla HD Textures (1k Constr)
  • Bench 2.E Interface - After 2.E Interface ,DDSopt, Vanilla HD Textures (1k Constr)
  • Bench 2.F Conflicting Graphics 1 - After 2.F Conflicting Graphics ,DDSopt, Vanilla HD Textures (1k Constr)
  • Bench 2.F Conflicting Graphics 2 - After 2.F Conflicting Graphics ,DDSopt Vanilla HD (1k Constr, tweaked 2k overhauls)