User:Z929669/Benchmarks: Difference between revisions

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Benchmark conditions: [[STEP:2.2.1#1.D._Performance_Benchmarking|STEP 2.2.1 Guide]]<br>
Benchmark conditions: [[STEP:2.2.1#1.D._Performance_Benchmarking|STEP 2.2.1 Guide]]<br>


The following table provides means +/- standard deviations for:
The following table provides means ± standard deviations for:
* GPU temperature
* GPU temperature
* GPU load
* GPU load
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{| class="sitetable"
{| class="sitetable"
! Assessment
! Assessment
! Stat
! GPU Temp. [?C]
! GPU Temp. [?C]
! GPU Load [%]
! GPU Load [%]
Line 20: Line 19:
! FPS
! FPS
|-  
|-  
! style="text-align:left; background-color:#567;" rowspan="2"|Windows background
! style="text-align:left; background-color:#567;"| Windows background
! style="text-align:left; background-color:#567; color:#383838;"| Mean
| style="background-color:#aaa;"| 52.5 ± 0.7
| style="background-color:#aaa;"| 52.5
| style="background-color:#aaa;"| 0.5 ± 0.9
| style="background-color:#aaa;"| 0.5
| style="background-color:#aaa;"| 85.4 ± 8.6
| style="background-color:#aaa;"| 85.4
| style="background-color:#aaa;"| 32.6 ± 0.5
| style="background-color:#aaa;"| 32.6
| style="background-color:#aaa;"| n/a
| style="background-color:#aaa;"| n/a
|-  
|-  
! style="text-align:left; background-color:#567; color:#383838;"| Std Dev
! style="color:#ccc; text-align:left;"| (1) Bench 1.F.2 INI Tweaks
| style="background-color:#aaa;"| 0.7
| 60.4 ± 1.6||65.9 ± 7.5||1,961.3 ± 21.6||89.7 ± 12.6||51.5 ± 8.6
| style="background-color:#aaa;"| 0.9
| style="background-color:#aaa;"| 8.6
| style="background-color:#aaa;"| 0.5
| style="background-color:#aaa;"| n/a
|-
! style="color:#ccc; text-align:left;" rowspan="2"|(1) Bench 1.F.2 INI Tweaks
! style="color:#aaa; text-align:left;"| Mean
| 60.4||65.9||1,961.3||89.7||51.5
|-
|-
! style="color:#aaa; text-align:left;"| Std Dev
! style="color:#ccc; text-align:left;"| (2) Bench 2.D Fixes 1
| 1.6||7.5||21.6||12.6||8.6
| 61.1 ± 1.4||66.6 ± 7.6||1,876.6 ± 8.8||85.2 ± 64.6||52.7 ± 7.7
 
|-
|-
! style="color:#ccc; text-align:left;" rowspan="2"|(2) Bench 2.D Fixes 1
! style="color:#ccc; text-align:left;"| (3) Bench 2.D Fixes 2
! style="color:#aaa; text-align:left;"| Mean
| 60.2 ± 1.7||66.1 ± 7.6||1,854.1 ± 78.0||91.2 ± 10.3||52.5 ± 8.1
| 61.1||66.6||1,876.6||85.2||52.7
 
|-
! style="color:#aaa; text-align:left;"| Std Dev
| 1.4||7.6||8.8||64.6||7.7
|-
! style="color:#ccc; text-align:left;" rowspan="2"|(3) Bench 2.D Fixes 2
! style="color:#aaa; text-align:left;"| Mean
| 60.2||66.1||1,854.1||91.2||52.5
|-
! style="color:#aaa; text-align:left;"| Std Dev
| 1.7||7.6||78.0||10.3||8.1
|-
! style="color:#ccc; text-align:left;" rowspan="2"|(4) Bench 2.E Interface
! style="color:#aaa; text-align:left;"| Mean
| 61.0||65.7||1,868.4||88.9||52.6
|-
! style="color:#aaa; text-align:left;"| Std Dev
| 1.5||7.7||75.8||7.7||7.5
|-
! style="color:#ccc; text-align:left;" rowspan="2"|(5) Bench 2.F Conflicting Graphics 1
! style="color:#aaa; text-align:left;"| Mean
| 61.8||67.5||1,918.3||83.7||49.9
|-
! style="color:#aaa; text-align:left;"| Std Dev
| 1.3||5.9||37.8||6.7||8.3
|-
! style="color:#ccc; text-align:left;" rowspan="2"|(6) Bench 2.F Conflicting Graphics 2
! style="color:#aaa; text-align:left;"| Mean
| 61.0||66.8||1,970.0||93.8||49.0
|-
|-
! style="color:#aaa; text-align:left;"| Std Dev
! style="color:#ccc; text-align:left;"| (4) Bench 2.E Interface
| 1.6||6.1||18.1||11.2||8.5
| 61.0 ± 1.5||65.7 ± 7.7||1,868.4 ± 75.8||88.9 ± 7.7||52.6 ± 7.5
|-
|-
! style="color:#ccc; text-align:left;" rowspan="2"|(7) Bench 2.G Landscape & Environment 1
! style="color:#ccc; text-align:left;"| (5) Bench 2.F Conflicting Graphics 1
! style="color:#aaa; text-align:left;"| Mean
| 61.8 ± 1.3||67.5 ± 5.9||1,918.3 ± 37.8||83.7 ± 6.7||49.9 ± 8.3
| 59.6||69.1||1,975.5||208.0||35.4
|-
|-
! style="color:#aaa; text-align:left;"| Std Dev
! style="color:#ccc; text-align:left;"| (6) Bench 2.F Conflicting Graphics 2
| 1.5||6.8||14.8||34.2||11.2
| 61.0 ± 1.6||66.8 ± 6.1||1,970.0 ± 18.1||93.8 ± 11.2||49.0 ± 8.5
|-
|-
! style="color:#ccc; text-align:left;" rowspan="2"|(8) Bench 2.G Landscape & Environment 2
! style="color:#ccc; text-align:left;"| (7) Bench 2.G Landscape & Environment 1
! style="color:#aaa; text-align:left;"| Mean
| 59.6 ± 1.5||69.1 ± 6.8||1,975.5 ± 14.8||208.0 ± 34.2||35.4 ± 11.2
| 59.9||75.7||1,974.9||236.2||32.4
|-
|-
! style="color:#aaa; text-align:left;"| Std Dev
! style="color:#ccc; text-align:left;"| (8) Bench 2.G Landscape & Environment 2
| 1.6||7.6||18.6||35.5||11.3
| 59.9 ± 1.6||75.7 ± 7.6||1,974.9 ± 18.6||236.2 ± 35.5||32.4 ± 11.3
|}
|}



Revision as of 08:11, January 26, 2013

z929669's System Specs

Benchmark conditions: STEP 2.2.1 Guide

The following table provides means ± standard deviations for:

  • GPU temperature
  • GPU load
  • Dedicated VRAM (on-card memory) - This caps at 1,996 MB on my system due to crossfireX, which adds memory used on BOTH cards. Effective VRAM is still 1 GB.
  • System VRAM (swapped-to-system memory) - lower is better, > 500 MB produces moderate/severe stuttering (on my system)
  • FPS


Assessment GPU Temp. [?C] GPU Load [%] Dedicated VRAM [MB] System VRAM [MB] FPS
Windows background 52.5 ± 0.7 0.5 ± 0.9 85.4 ± 8.6 32.6 ± 0.5 n/a
(1) Bench 1.F.2 INI Tweaks 60.4 ± 1.6 65.9 ± 7.5 1,961.3 ± 21.6 89.7 ± 12.6 51.5 ± 8.6
(2) Bench 2.D Fixes 1 61.1 ± 1.4 66.6 ± 7.6 1,876.6 ± 8.8 85.2 ± 64.6 52.7 ± 7.7
(3) Bench 2.D Fixes 2 60.2 ± 1.7 66.1 ± 7.6 1,854.1 ± 78.0 91.2 ± 10.3 52.5 ± 8.1
(4) Bench 2.E Interface 61.0 ± 1.5 65.7 ± 7.7 1,868.4 ± 75.8 88.9 ± 7.7 52.6 ± 7.5
(5) Bench 2.F Conflicting Graphics 1 61.8 ± 1.3 67.5 ± 5.9 1,918.3 ± 37.8 83.7 ± 6.7 49.9 ± 8.3
(6) Bench 2.F Conflicting Graphics 2 61.0 ± 1.6 66.8 ± 6.1 1,970.0 ± 18.1 93.8 ± 11.2 49.0 ± 8.5
(7) Bench 2.G Landscape & Environment 1 59.6 ± 1.5 69.1 ± 6.8 1,975.5 ± 14.8 208.0 ± 34.2 35.4 ± 11.2
(8) Bench 2.G Landscape & Environment 2 59.9 ± 1.6 75.7 ± 7.6 1,974.9 ± 18.6 236.2 ± 35.5 32.4 ± 11.3






Note that the windows background numbers are included in the first rows. This should be subtracted from all of the data following as a proxy for resources consumed only by Skyrim.

  1. (1) Bench 1.F.2 INI Tweaks - Performed after 1.F.2, 2.2.1 Guide, Pure Vanilla HD, no modifications
  2. (2) Bench 2.D Fixes 1 - Performed after 2.D Fixes , DDSopt, Vanilla HD Textures, 1k-constrained, no "Optimized HRDLC" (Vano89)
  3. (3) Bench 2.D Fixes 2 - Performed after 2.D Fixes , DDSopt, Vanilla HD Textures, 1k-constrained, including "Optimized HRDLC" (Vano89)
  4. (4) Bench 2.E Interface - Performed after 2.E Interface , DDSopt, Vanilla HD Textures, 1k-constrained, including "Optimized HRDLC" (Vano89)
  5. (5) Bench 2.F Conflicting Graphics 1 - Performed after 2.F Conflicting Graphics , DDSopt, Vanilla HD Textures, 1k-constrained, including "Optimized HRDLC" (Vano89)
  6. (6) Bench 2.F Conflicting Graphics 2 - Performed after 2.F Conflicting Graphics , DDSopt, Vanilla HD Textures, 1k-constrained, including "Optimized HRDLC" (Vano89) (also includes my own tweaked 2k overhauls, which is the 2k DDSOpted version of both Skyrim HD & Serious HD with 1k-constrained normal maps for non-dungeion textures).
  7. (7) Bench 2.G Landscape & Environment 1 - Identical to Bench (6) but including L&E
  8. (8) Bench 2.G Landscape & Environment 2 - Identical to Bench (7), but SFO is DDSoptimized, without constraints