User:Themagicteeth

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This is a WIP guide for running TTW with focus on bugfixes, improved graphics, restored content, additional questions and locations, and alterations that seek to enhance the game without deviating to far from the core gamplay.

Template:Notice Template:Notice

Gallery of what the game will look like with this guide: Gallery (No ENB used)


Changelog

  • July 06
    1. Updated RWL to Realistic Wasteland Lighting Enhancment
  • June 18
    1. Added Rivet City Realignment
    2. Removed Rivet City Merchants for the time being.
  • June 16
    1. Added Project Nevada Section
  • June 9
    1. Added Acoraito HD Textures Pack
  • June 4
    1. Added Lutana NVSE Plugin
    2. Added More Perks for TTW
  • June 2
    1. Added TTW Burger Bunker
  • May 30
    1. Added FNVLODGen instructions.
  • May 23
    1. Added Its a Dogs World - Dog Texture Overhaul
  • May 22
    1. Made and added TTW-FO3 Hirezd patch
  • May 20
    1. Added Weapon Enhancement Project
    2. Removed undividual retextures by Christopher Wallace
    3. Made and added WEP-TTW-EVE-IMPACT patch
    4. Removed Locomotive Rilfe (was only there for 5 days! haha) to use Chris's texture
  • May 15
    1. Added HD Mist
  • May before 15th
    1. Added Fallout Redesigned 1-3
    2. Added Locomotive optional Railway Rifle retexture
    3. Added MCM and WMM

To TTW or not to TTW, that is the question[edit | edit source]

Tale of Two Wastelands brings FO3 into New Vegas, bringing all the feature and engine upgrades(reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland. It provides a bridge to connect the stories in a logical fashion. It has some of the biggest names in Fallout modding working on it, bringing features exclusive to TTW. It is in many ways the future of FO3 modding with all the extra inbuilt tools.

However it does have its short comings. FO3 voice modulation does not work without the user reincoding the audio (will have a section on that in the future). The Rock-it-launcher does not work as seamlessly as in FO3. Grass distance is reduced due to a FNV engine bug (may be overcome with NVAC). Many FO3 mods need alot of work to be converted (e.g. Mothership Zeta Crew). Additionally patches need to be made for FNV mods to extend functionality to the Capital Wasteland. Balance is completely different as starting in Goodsprings at level 1 is very different than starting at level 30. For these reasons, it is also suggested to look at the following two guides that offer different play options and content that is not avaialable for TTW.


Kelmych's Clear & Present Danger for FO3
EssArrBee's Fear & Loathing for FNV

Getting Started[edit | edit source]

Install Fallout New Vegas somewhere NOT in your program files directory.  
Launch the game once, set everything to highest.
Install Fallout 3 somewhere NOT in your program files directory.  
Launch the game once.
Follow TTW install instructions: https://taleoftwowastelands.com/content/alpha-download-v281a

Utilities (See F&L)[edit | edit source]

INI Tweaks[edit | edit source]

Fallout.ini

  • TTW Changes
[General]
SCharGenQuest = 001FFFF8 
sIntroMovie = (yes this one is blank on purpose, it needs to be blank)
bLoadFaceGenHeadEGTFiles = 1
  • Light distance fade (small performance cost)
fLightLODDefaultStartFade=10240.0
fLightLODRange=10240.0
fLightLODMinStartFade=10240.0
fLightLODMaxStartFade=10240.0
fShadowLODDefaultStartFade=200.0
fShadowLODRange=200.0
fShadowLODMinStartFade=100.0
fShadowLODMaxStartFade=1000.0
fSpecularLODDefaultStartFade=10240.0
fSpecularLODRange=10240.0
fSpecularLODMinStartFade=10240.0
fSpecularLODMaxStartFade=10240.0
  • Extending LOD (minimal performance cost)
bDisplayLODBuildings=1
fLODFadeOutMultItems=15
fLODFadeOutMultObjects=15
fLODFadeOutMultActors=15

FalloutPrefs.ini

  • Allow additional plugins to be loaded.
[Launcher]
bEnableFileSelection = 1
  • TTW changes
[General]
bLoadFaceGenHeadEGTFiles = 1
  • Increase Grass Render distance from 3 to 5 cells (Requires NVAC).
[Grass]
fGrassStartFadeDistance = 17000
  • Select Resolution
[Display]
iSize W=1920
iSize H=1080
  • Double LOD Distance
[TerrainManager]
fBlockLoadDistanceLow=100000.0000

Extenders[edit | edit source]

4GB Fallout New Vegas Updated (FNV)[edit | edit source]

by MonochromeWench - Hendricks266 - Roy Batty
Installation: Download and extract the archive into the Fallout New Vegas folder, NOT into any other folder.

In the Executables menu type FNV 4GB Loader into the Title text box.
Next to the Binary text box, click [...], and navigate to the "...\Fallout New Vegas\" folder, select "fnv4gb.exe" and click [Open].
In the arguments text box type in "-laaexe .\FalloutMO.exe", without quotations.
Click [Add] or [Modify], then [Close].

Note: Fallout New Vegas will be run through Mod Organizer using the "FNV 4GB Loader". This will auto load NVSE as well.

NVSE (Silverlock)[edit | edit source]

by Ian Patterson, Stephen Abel, Paul Connelly and Hugues LE PORS
Downloab v4.6b1

Extract the files from the archive into the Fallout New Vegas folder, NOT into the Data folder. The src folder and text files are not needed.
In the Data folder "right click->New->Folder", then name it "NVSE". Only do this if the folder DOES NOT exist.
Open up the Data/NVSE folder and "right click->New->Text Document", then name the file "nvse_config.ini".
Open nvse_config.ini and add the following:
[Memory]
DefaultHeapInitialAllocMB=400
Save and close.
Lutana NVSE Plugin (FNV)[edit | edit source]

by Luthien Anarion

Cleaning the Bethesda ESM[edit | edit source]

DON'T! IT WILL BREAK YOUR TTW GAME!

Fixes[edit | edit source]

TTW Fixes (TTW)[edit | edit source]
OWB Sonic Emitter Projectile Fix (FNV)[edit | edit source]

by EssArrBee

Reload Speed game Start Fix (FNV)[edit | edit source]

by sergelac

REPCONN Test Site Fixes (FNV)[edit | edit source]

by Yukichigai
Not included in YUP or TTWfixes.

Project Nevada[edit | edit source]

Project Nevada (FNV)[edit | edit source]

by PN Team
Install all modules.

Project Nevada - Extra Options (FNV)[edit | edit source]

by Gribbleshnibit8 - Roy Batty
Install all modules.

Project Nevada w/ Extra Options TTW Patch (TTW)[edit | edit source]

by Roy Batty

UI[edit | edit source]

The Mod Configuration Menu (FNV)[edit | edit source]

by Pelinor
Downlaod main file and Bugfix 2

The Weapon Mod Menu (FNV)[edit | edit source]

by Pelinor

Cut Content[edit | edit source]

Strip Wall Billboards (FNV)[edit | edit source]

by sandbox6
Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull.

TTW Burger Bunker (FO3/FNV)[edit | edit source]

by Prodlimen

Install TTW Burger Bunker FO3 Resource
Install TTW Burger Bunker FNV Resources
Install TTW Burger Bunker Plugins ESM Versions
Move all but TTW burgerBunker2BoysSniperPDinner.esm to Optional ESPs
Uncut Wasteland (FNV)[edit | edit source]

by sandbox6
Install Uncut Wasteland plus Skeletons
Restores content patched out for console performance.

New Vegas Uncut: the Moburma mods[edit | edit source]

A special version of Moburma uncut mods along with some others are being fixed and compiled into two downloads by TJ. Progress can be found https://taleoftwowastelands.com/content/new-vegas-uncut-moburma-mods

Location[edit | edit source]

Auto Gates (TTW)[edit | edit source]

Fixes:

[0E] AutoGates.esp \ Worldspace \ 0607EA1F <Wasteland>
Forward NNAM-Canopy Shadow
TTW Interiors (TTW)[edit | edit source]
LowRes 
Optimize 

by ChuckSteel
Download TTW_Interiors Core v2.7, TTW_InteriorsProject Combo v4.8

NV Interiors - NMC (FNV)[edit | edit source]

Download NMC_NVInteriors Compatibility Patch of your choice

Kentbury Way (TTW)[edit | edit source]

Install the converted version above.

Metro Carriage Interiors (TTW)[edit | edit source]

Install the converted version above.

Point Lookout Reborn (TTW)[edit | edit source]

Point Lookout Reborn is an overhaul mod designed to make Point Lookout more enjoyable, level friendly and mainly to make exploration more rewarding. This mod contains many lore friendly changes and improvements that fit in with Point Lookout’s environment. Point Lookout Reborn is all about exploration. Those who take the time to explore the vast swampland will be rewarded with over 50% more additional content and around 2-3 hours of extended game play on top of the original 8 hours expected to complete everything. A series of over 400 corrections and improvements to navmesh, dialogue, coding, quests, landscape and packages on top of the additional content aims to ensure a richer and more rewarding experience for everyone.

Rivet City Realighnment (TTW)[edit | edit source]

by Angleae, conversion by Adonis VII & Roy Batty
Install the converted version above.

Texture Overhauls[edit | edit source]

Essentails Redux (FO3)[edit | edit source]
LowRes 

by weijiesen

Better clutter and furniture pack (FO3)[edit | edit source]

by Macintroll

Retextured Clutter Collection (FO3)[edit | edit source]

by ObsidianStag
DDSopt: 28 textures missing mipmaps

Hall of Equipement (FO3/FNV)[edit | edit source]

by Deblazkez

MG's Neat Clutter Retextures (FNV) (FO3 is completely overwritten)[edit | edit source]
HQ Terrain Overhaul (FO3)[edit | edit source]

DDSopt: 1366 textures missing mipmaps

NMC's Texture Pack (TTW)[edit | edit source]
LowRes 
MedRes 
HighRes 

Follow instructions.
DDSopt: 2122 textures missing mipmaps

PcoBueno Texture Pack (FNV)[edit | edit source]
MedRes 
HighRes 

by Tapiokas DDSopt: 13 textures missing mipmaps

Mothership Zeta DLC Retextured (FO3)[edit | edit source]
LowRes 

by Weijiesen

DLC Retextured[edit | edit source]
MedRes 
HighRes 

by QuazarX aka MagnesiumFire
v 1.5

Environment[edit | edit source]

Citadel Retextured 4096x4096 (FO3)[edit | edit source]
HighRes 

by xclear
2k, 4k options. 2k suggested.

HD Mist (FNV)[edit | edit source]
HighRes 

by Ramccoid 1k and 2k versions. 2k is suggested.

Hectrol FX Dustorm Deluxe (FNV)[edit | edit source]
MedRes 
HighRes 

1k,2k,4k options. 2k suggested.

Hectrol Tumbleweed (FNV)[edit | edit source]
LowRes 
MedRes 
HighRes 

by Hectrol
512,1k,2k options. 1k suggested.

Hires Raider Graffiti (FNV)[edit | edit source]

by tvs_frank

Improved LOD Noise (FNV)[edit | edit source]

by Cyberlazy

Lauren's Bathroom Poetry (TTW)[edit | edit source]

by Lauren_DR; conversion by Adonis VII

Raider Grafitti Re-done (FO3)[edit | edit source]

by Macintroll

Textures Over Time (FNV)[edit | edit source]
HighRes 

by DonKnotts
Download FlagStoneWalls, HH_Sandstone, and Sandbags
will look at others more closely

Vurt's Flora Overhaul (TTW)[edit | edit source]
MedRes 

Enneract has done a conversion for both wastelands

Vault 22 Flora Overhaul (FNV)[edit | edit source]
HighRes 

by Macintroll

Creatures[edit | edit source]

Improved Robots Textures (FNV)[edit | edit source]

by Tau34RUS

It's a Dogs World - Dog Texture Overhaul (FNV)[edit | edit source]

by Nivea

Robots HD Retexture (FO3)[edit | edit source]

by Magnesium Fire aka QuasarX

Fawkes Retexture Hi-Res (FO3)[edit | edit source]
MedRes 

by Macintroll

FO3 Hirezd - Supermutants (FO3)[edit | edit source]
FO3 Hirezd - Supermutants - 4 Fawkes (FO3)[edit | edit source]
Ghoul Hires Retexture for Breeze (FO3)[edit | edit source]
Swampfolk Backwater Retexture (FO3)[edit | edit source]

by Deathclaw Alpha
still debating if this is worth the vram

KDS Feral Ghoul Retexture (FO3)[edit | edit source]
Robot Revolution HD - Protectron (FO3)[edit | edit source]
HighRes 

by OpenSaucer

Vandr HD Creatures (FO3)[edit | edit source]
HighRes 

by Vandrerer

AmidianBorn Book of Water - Book of Flesh (FNV)[edit | edit source]
HighRes 

by CaBaL
Download Book of Flesh

Feral Ghoul Retexture (FNV)[edit | edit source]
Hectrol ED-E Deluxe (FNV)[edit | edit source]

by Hectrol
Note, significant deviation from original appearance.

Super Mutant Mesh Replacer (FNV)[edit | edit source]

See F&L guide for instructions: Link

NPCs[edit | edit source]

Authentic Burned Man (FNV)[edit | edit source]

by Rocket

NPCs Option A: Fallout Redesigned 2[edit | edit source]

Choose this if you wish to use Redesigned 2 for FNV side of things.

TTW Redesigned (TTW)[edit | edit source]

Download TTW Redesigned file

Beards (FNV)[edit | edit source]

by Drumber 512, 1k, 2k options. 512 suggested.

NPCs Option B: Fallout Redesigned 3[edit | edit source]

Choose this if you wish to use New Vegas Redesidned 3. (Note, this version while more graphically advanced, is a bit more hardcore and why I give two options.)

Project Beauty (TTW)[edit | edit source]

Download Project Beauty

New Vegas Redesigned 3 (FNV)[edit | edit source]

by Dracomies and Weijiesen

Clutter & Misc[edit | edit source]

Audley's Misc Textures (FNV)[edit | edit source]

Grab the F&L optional.

Acoraito HD Textures Pack (FNV)[edit | edit source]
HighRes 

by Acoraito
Download 2k Main File and 1k Optional.

Better Booze (FO3)[edit | edit source]

by CptJoker and odin_ml
DDSopt: 11 textures missing mipmaps

Bear Trap Retextured (FO3)[edit | edit source]
Hectrol Lockinterface Deluxe (FNV)[edit | edit source]

by Hectrol

Hectrol Mailbox Deluxe (FNV)[edit | edit source]

by Hectrol

Hi-Res Chems and Health Re-Texture (FNV)[edit | edit source]
Magazine Redux (FNV)[edit | edit source]

by razzy1319

Minimod - High Resolution Newspapers (FNV)[edit | edit source]

by Tagaziel and LadySinestro

Money Higher Quality Retex (FNV)[edit | edit source]

by Lord Inquisitor

New Toys - Cars (FO3)[edit | edit source]

by Ranx31 Hide .esp. If new texture is desired do nothing else. If dirty texture is used (recommended) then follow instructions

Hide:

Meshes/RNX/ * New Toys - Cars.esp * Textures/interface * Textures/RNX/Toys/ToyCar01.dds * Textures/RNX/Toys/ToyCarA.dds * Textures/RNX/Toys/ToyCarA_n.dds * Textures/RNX/Toys/ToyCarB.dds * Textures/RNX/Toys/ToyCarB_n.dds * Textures/RNX/Toys/ToyCarC.dds * Textures/RNX/Toys/ToyCarC_n.dds * Textures/RNX/Toys/ToyCarD.dds
Rename * Textures/RNX/Toys/ToyCar01-Dirty.dds --> ToyCar01.dds
The resulting files should be: * Meshes/clutter/junk/ToyCar01.nif * Textures/RNX/Toys/ToyCar01.dds (renamed Dirty) * Textures/RNX/Toys/ToyCar01_n.dds
Ojo Bueno Nuka-Cola (FNV/TTW)[edit | edit source]
HighRes 

by Tapioks and Weijiesen
I've created a patch to extend functinality to the DC Wasteland
DDSopt: 10 textures with extra mipmaps

Pre-War Money Retexture[edit | edit source]
Skykappas Water Bottles (FO3)[edit | edit source]
Skill Books Hi-Res Retexture (FO3)[edit | edit source]

Paradise Lost needs conversion

Tweaked Automat (FO3)[edit | edit source]

.esp for open/close animation neeeds to be converted

Tweaked Cashregister (FNV)[edit | edit source]

by Lord Inquisitor

Tweaked Chems Replacer (FNV)[edit | edit source]

by Lord Inquisitor

Tweaked Coffee Maker (FO3)[edit | edit source]

by Lord Inquistior

Tweaked Generator (FO3)[edit | edit source]

by Lord Inquisitor
I need to find a better matching texture to make the buttons more apparent than is current in the above textures.

Tweaked Intercom (FO3)[edit | edit source]

by Lord Inquisitor

Tweaked Wrench (FO3)[edit | edit source]

by Lord Inquisitor

Urban Food Re-Tex (FNV)[edit | edit source]
Vertibird Re-textured (FO3)[edit | edit source]

by Macintroll
download Vertibird re-textured olive green

Effects[edit | edit source]

Better Gas Leak Effect (FNV)[edit | edit source]

by KiCHo666
causes some issues. will need to reevaluate

Better Gas Leak Effect Fixes (FNV)[edit | edit source]

by Jax765

Better Posture (FNV)[edit | edit source]

by JW1

Enhanced Blood (FNV)[edit | edit source]

by dDefinder

HD Smokey Fire and Explosions (FNV)[edit | edit source]

by Deanoman with assets by Rheadude

New Vegas - Enhanced Camera (FNV)[edit | edit source]

by LogicDragon

Underwater FX (FNV)[edit | edit source]

by woodbyte

Armor[edit | edit source]

ADAM - A Definitive Armor Mod (FNV)[edit | edit source]
HighRes 

by EmeraldReign Weijiesen and VT08

* Main
* Honest Hearts
* Lonesome Road
* Exeter Improved Coats
* NCR Troopers

Rediculous amounts of dirty edits. Also broken AI package. Will try FNVEdit script at some point to easy cleaning/fiximg process.

ALR - Aptoms Legion Retextured (FNV)[edit | edit source]

by sukayoupt aka Aptom

aMidianBorn NV Book of Steel (FNV)[edit | edit source]

by CaBal

Bornagain Combat Armor (FO3/FNV)[edit | edit source]
HighRes 

by Emerald Reign and CaBal
FO3:

  • Main File
  • Environment Maps
  • Optional Anchorage Combat Armor
  • Optional Ghoul Combat Armor
  • Optional Zeta Combat Armor

FNV:

  • Optional Lonesome Road Combat Armor
Bornagain Fo3 Outcast (FO3)[edit | edit source]
HighRes 

Hise .esp. It would need to be converted and patched to work with PN.

Bornagain Outcast T-45d Power Armor (FO3)[edit | edit source]
HighRes 

by Cabal120
A newer and more polished version of Cabal's Outcast armor.
Use DDSopt to reduce texture from 4k to 2k. Convert .esp using script.

Enclave Power Armors Retextured (FO3)[edit | edit source]
HighRes 

by d_seven aka id2301

NCR Civilian Clothing (FNV)[edit | edit source]
NCR Trooper Overhaul_beta (FNV)[edit | edit source]

by Emerald Reign, nekronom, cabal, wjs, dragbody

Omnis Hi-Res Pip-Boy 3000 (FNV)[edit | edit source]

by OmniDeath

SuperMutant Armor Retextured HiRes (FO3)[edit | edit source]

by Macintrol

Tesla Power Armor DX (FO3)[edit | edit source]

by Weijiesen

The Legacy of X13 - An Armor Overhaul (FNV)[edit | edit source]

by Emerald Reign

Tribal DX (FO3)[edit | edit source]

by Weijiesen Hide .esp. It would need to be converted and patched to work with PN.

Wasteland clothing Hires retexture (FNV)[edit | edit source]
HighRes 

by Macintroll

Winterized DX (FO3)[edit | edit source]

by Weijiesen

Weapons - Core[edit | edit source]

EVE - TTW (TTW)[edit | edit source]
HighRes 

TTW edition is maintained by RoyBatty. Follow the instructions.

Fallout 3 Hirezd (FO3)[edit | edit source]
HighRes 

by Emerald Reign
Download:

  • BB Gun
  • Grenades
  • Knuckles
  • Lincolns Repeater
  • Mines
  • Supermutants - Fawkes 4k
Fire Axe - Retextured (FNV)[edit | edit source]
HighRes 

by id2301
download both files

Half Hansified Holorifle (FNV)[edit | edit source]

by MadCat221
Download STANDARD. The file is named incorrectly.

Rename: holorifle.nif -> Nvdlc01weapholorifle.nif
HD One Hand Melee (FNV)[edit | edit source]

by InsanitySorrow

IMPACT (FNV/TTW Patch)[edit | edit source]

by Weijiesen
Download:

  • Main file. Suggest Gaming Rig.
  • Optional - No Refract hits
  • Impact - All DLC

Download TTW Patch:

  • TTW-IMPACT
Laer Retexture (FNV)[edit | edit source]
MedRes 

by The Riff

MFC Grenade Texture Fix (FNV)[edit | edit source]

by Adonis VII

Retextured Fallout Ordnance - RFO (FNV)[edit | edit source]

by Emerald Reign

Shishkebab the Retexture (FO3)[edit | edit source]

by Macintroll

Weapon Enhancement Project (FO3)[edit | edit source]
HighRes 

By Christopher Wallace and MadCat221
Main File

Weapon Retexture Project Mods[edit | edit source]

Weapon Retexture Project (FNV)[edit | edit source]
357 Revolver Reretextured (FNV)[edit | edit source]
Single Shotgun reretexture (FNV)[edit | edit source]
Bozar Retexture[edit | edit source]
WRP - New 12_7 mm SMG[edit | edit source]
GRA WRP Patch (FNV)[edit | edit source]

by Millenia and Micalov

Weapons - Option A: Weapon Mesh Improvement[edit | edit source]

Enclave Colt 10mm Pistol (TTW)[edit | edit source]
HighRes 

Replaces Col. Autumns 10mm with a custom asset. Download main file and optional.

Forge Beyond (FNV)[edit | edit source]
HighRes 

by EmeraldReign
Brand new textures, baked from a brand new high poly model. Fixes 1st & 3rd person textures, adds an animated barrel & correctly applies envmasks using an .esp to implement everything correctly

TTW-FO3 Hirezd (TTW)[edit | edit source]
HighRes 

by Emerald Reign and Adonis VII
Unique mesh and textures for Lincoln's Repeater, The Burnmaster, & Eugene by Emerald Reign.

TTW-WEP-EVE (TTW)[edit | edit source]
HighRes 

By Adonis VII, ChristopherWallace, & MadCat221
Gives 7 FO3 Unqiues weapons their own unique look!

Weapon Retexture Project - WRP (Christine's COS Rifle) (FNV)[edit | edit source]
HighRes 

by Millenia
Makes Christine's COS Rifle use a unique texture (by default it has no separate texture)
Download ChristineCOSRifle Optional

Weapon Mesh Improvement[edit | edit source]
Xchainsaw (FNV)[edit | edit source]

by jobra888 and weijiesen

Weapons - Option B: WMX[edit | edit source]

WMX (TTW)[edit | edit source]

by Antistar and Roybatty

WMX - WRP Patch (FNV)[edit | edit source]

by Antistar
Download WMX - Weapon Retexture Project compatibility v1.2.3

EVE-WMX (TTW)[edit | edit source]

Grab the TTW EVE-WMX Patch

WMX-IMPACT (TTW)[edit | edit source]
Half Hansified Holorifle (FNV)[edit | edit source]

by MadCat221 Download WMX version

Lighting[edit | edit source]

Interior Lighting Overhaul (FNV/TTW)[edit | edit source]

by Sarge198 and Killergrimm
LOOT: Load AFTER TTW - Realistic Interior Lighting.esp

Download NVInteriors Patch. Load FNVEdit and change masters from FNVInteriors to TTWInteriors.


TTWPatch (covers new TTW only cells) is out of date, though there is a fix. I'll have to look at it. FO3 version is apparently in the works.


Old World Blues Path Lighting (FNV)[edit | edit source]

by Sarge198

Realistic Interior Lighting (TTW)[edit | edit source]

Available Patches:

  • TTW Interiors

Realistic Wasteland Lighting Enhancement (TTW)[edit | edit source]

by xCamoLegend and Sal203 and RoyBatty
Download TTW Realistic Wasteland Lighting - Enhancement Main File.

Street Lights (TTW)[edit | edit source]

Conversion & edits by TJ & Roy

Gameplay - Major[edit | edit source]

More Perks for TTW (TTW)[edit | edit source]

by Deadboy
This custom updated, optimized version built for TTW adds 14 new traits and 213 perks.

Gameplay - Minor[edit | edit source]

Delay DLC - TTW (FNV)[edit | edit source]

by Gribbleshnibit8
Choose TTW edition.

Extended Dialogue - Vulpes (FNV)[edit | edit source]

by Scorpial
This mod re-incorporates dialgoue that was once meant to be in-game when speaking for the first time with Vulpes Inculta in Nipton.

Legendary Bloatfly Reward Perk (FNV)[edit | edit source]

by Neofalcon
Killing the Legendary Bloatfly in the Old World Blues DLC is quite the accomplishment, as it's the most powerful creature in the game. The reward, however, leaves something to be desired. As such, I've created this mod to add a perk as a reward for killing it.

Nipton Fires Extinguished (FNV)[edit | edit source]

by Qwerty
Makes fire and smoke effects in Nipton disappear 1 day after the first player visit.

Repair Bladed Weapons with Whet Stone (FNV)[edit | edit source]

by Yukichigai
This mod adds the Whet Stone miscellaneous item to the repair list for all bladed weapons. Surprisingly, this simple implementation actually works: when you go to repair any bladed weapon (e.g. a Combat Knife) Whet Stones will appear in the repair list as though they were any other weapon.

Static Battery Replacer (FNV)[edit | edit source]

Replaces 50 of the 59 static Fission Battery models with the Misc Item version that can be taken. The remaining 9 are there as visual "power sources" for lights and such.

Thermic Lance - Fire effects (FNV)[edit | edit source]

by Yukichigai
The Thermic Lance now has a special effect associated with its critical hits. Should a hit result in a critical hit, it will briefly cause the target to smolder (smoke, but no fire). This will do damage over time. Additionally, the Thermic Lance's special melee attack has been altered. Instead of Scrap Heap, the attack is called Spot Weld, and will set the target on fire. This too will cause damage over time. Finally, since the weapon now does fire-based damage, it is affected by the Pyromaniac perk.

Two bears high fiving (FNV)[edit | edit source]

by tehDman

Working Grinding Wheel (FNV)[edit | edit source]

by Yukichigai

Texture Optimization (See F&L)[edit | edit source]

Running FNVLODGen[edit | edit source]

FNVLODGen (FO3/FNV)[edit | edit source]

by Ehamloptiran Sheson and FNVEdit Team
Download FO3LODGen Resources, Vurts Flora Overhaul (choose one) from FO3 version. Download FNVLODGen Resources, NMC LOD Texture Fix from FNV version.
Download TTWLODGen esp
Load order is as follows:

FO3LODGen Resources (set esp to optional)
FNVLODGen Resources (set esp to optional)
TTWLODGen esp
NMC LOD Texture Fix
Vurt's Flora Overhaul


In MO, go to the archives tab and make sure "Have MO manage archives" is Unchecked.
Launch FNVLODGen through MO. After a moment of processing a window will popup.
On the left pane, select the worldspace(s) for which you wish to generate LOD.  You can select all of them at once.
On the right side make sure Objects LOD is checked and that Tree LOD is unchecked.
Click Generate.
Once the FNVLODGen has finished it will give you the message "LOD Generator: finished (you can close this application now)." Close the program
Go to the location which you selected when setting it up (C:\FNVLODGenOutput was suggested). Archive the meshes + textures folder and install with MO. Name this mod Generated LOD.

Patches[edit | edit source]

TTW EVE + Project Beauty[edit | edit source]

https://taleoftwowastelands.com/content/compatibility-patch-thread

TTW EVE + Redesigned[edit | edit source]
TTW Reputations - EVE[edit | edit source]

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