User:TechAngel85/SWTOR Modern Guide

From Step Mods | Change The Game

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SWTOR Tweak Guide - 2016
Tweaking Star Wars: The Old Republic for graphical enhancement on modern systems.

Created by: TechAngel85.
Discussion: Forum Topic

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Template:TOC right Template:Heading Welcome! Star Wars: The Old Republic (SWTOR) has been out for several years now. Anyone that has played these games can attest to that the game isn't the best game, graphically speaking. There are a few reason why this game still looks like it does after so many years. The main reason is the game is an MMO. Most MMOs are not graphically beautiful due to their very nature which leads to our second reason. The engines that run MMOs are not on par with other game engines due to them having to take into account the online aspect of the games. Finally, for SWTOR specifically, BioWare had planned higher resolution textures; however, during testing they found the HD textures to cause massive performance drops even with higher-end hardware.

For those reasons, this guide aims to improve the visual appearance of the game as much as possible while maintaining acceptable performance. This means mainly stick with adjusting setting both in and out of the game to help improve the graphics as much as possible. The changes this guide recommends have been tested on multiple planet types to ensure optimal performance across the entire game. Therefore, you might see you have really great performance on Coruscant and what to tweak things further, but I would not recommend this until you have visited planets such as Alderaan which are a little more performance heavy.

This guide will not:

  • Replace any textures in the game.
  • Be a complete game overhaul such as S.T.E.P.

SWTOR was built upon a modified version of the HeroEngine, which provides users with limited customization. Therefore, this guide will only cover the tweaks which have an actual effect in the game. So, let jump right into it!

System Requirements[edit | edit source]

The hardware requirements for this guide will be simple to match or beat my own hardware. I know this works on my system so if you match or best my setup, then it'll run on yours.

Hardware Recommended
Windows OS Windows 7 64-bit /32-bit nor newer version of Windows have been tested
CPU Intel Core i5 /equivalent or higher
System RAM 8 GB or higher
GPU Nvidia GTX 760 4GB VRAM /equivalent or better
Monitor Resolution 1920x1080 /higher resolutions have not been tested

Template:Heading The first stop along our journey is to open up the game and define the in-game graphic settings. We will basically be opening up the game and maxing out the settings with a couple exceptions.

To be able to edit your in-game settings:

  1. Launch the game
  2. Load any of or active Legacies
  3. Make sure the character is in a safe area so no attacks are initiated
  4. Turn off PvP, if enabled (located on the bottom of your map HUD)
  5. Hit the [Esc] key to open the in-game menu and select [Preferences]
  6. Now select [Graphics]
  7. You should now be in the game's Graphics menu.
  1. 2 - Load Legacy

General[edit | edit source]

swtor_Graphics_General.jpg

Below is an overview and recommended settings for the options within the General section:

Vertical Sync[edit | edit source]

Default: Disabled (unchecked)
Recommendation: Disabled
Description: This setting turns vsync on or off. It's disabled by default.
Testing Results: I am testing the default settings since it struck me as odd to have Vsync disabled by default. So far I haven't experienced any issues with it being disabled and the game running at 100+ FPS. Results my vary by system so if testing finds the game runs smoother with Vsync enabled, please enable. The recommendation could very well change in the future.

Full Screen Exclusive Mode[edit | edit source]

Default: Fullscreen
Recommendation: Fullscreen
Description: This setting controls the screen mode the game will be ran in.

  • Fullscreen - runs the game in fullscreen mode
  • Windowed - runs the game in a window
  • Fullscreen (Windowed) - runs the game in a borderless window

Tip: [Fullscreen (Windowed)] mode can be used if players will be Alt-Tabbing out of the game for various reasons (such as creating a guide ^_^ ). However, I would suggest using [Fullscreen] for actual game-play.

Graphics Quality Preset[edit | edit source]

Default: High / this may differ depending on hardware specs
Recommendation: Ultra
Description: This changes graphic quality presets. Changing this setting will change various settings in the Advanced section to a predetermined value. When the game first runs, it will choose one of these presets. The default preset for you is the default preset the game thinks you should use based upon your hardware specifications. This setting will change to [Custom] whenever a user make manual changes in the Advanced section. I have provided compares below so users can see the difference in the presets.
Testing Results: While on Coruscant, I ran a two minute benchmark for the High, Very High, and Ultra settings. The average frames per second remained at 110 FPS for all presets. Due to this, users can set the preset to [Ultra] and skip to the Graphics Card section below. The rest of this section is provided for informational purposes until more testing is completed. Up to this point, this recommendation has not been tested on a more demanding planet nor in Warzones.

Resolution[edit | edit source]

Default: NxN / this should default to the native screen resolution of the monitor.
Recommendation: Default
Description: This setting controls the screen resolution at which the game is displayed at.
Tip: First, this guide has only been tested on 1920x1080 resolution. However, users should still set this to their native screen resolution. Be aware that higher screen resolutions are more heavy on performance. Therefore, playing at a higher screen resolution than 1920x1080 may require some customization of the settings for performance reasons. I can not know how higher resolutions affect the performance until users report in with usable benchmark data. See the end this guide for submitting such data.

Refresh Rate[edit | edit source]

Default: NN / this should default to the native refresh rate of the monitor.
Recommendation: Default
Description: This setting controls the refresh rate for the game.
Tip: 60Hz is the most common; however, this should be set to the native refresh rate of the monitor in use. Often there will only be one option to choose.

Full Screen Gamma[edit | edit source]

Default: 100
Recommendation: Default
Description: This setting controls the gamma of the displayed image. Turning this setting down will darken the overall image. Note that this setting is only available in Fullscreen Mode.
Tip: This can be adjusted to suit personal preferences, but please only do so after completing this guide due to later adjustments.

Advanced[edit | edit source]

swtor_Advanced_Settings.jpg
Bloom[edit | edit source]

Default: Enabled
Recommendation: Enabled
Description: This setting turns the Bloom effect on and off in the game. Bloom enhances the lighting effects in the game so light sources look as if they're emitting light.

Conversation Depth Of Field[edit | edit source]

Default: Enabled
Recommendation: Enabled
Description: This setting turns the Depth of Field (DoF) during conversations on and off. This effect is mainly active when you talk to a NPC. The surrounding background will have a blurred effect applied to it. This is to help the player focus on the conversation and ignore the often busy background.

Texture Quality[edit | edit source]

Default: High
Recommendation: High
Description: This setting controls the quality of how the textures are rendered. The two values are [Low] and [High].

Shader Complexity[edit | edit source]

Default: High
Recommendation: High
Description: This setting controls the complexity of how the shaders are rendered. The higher the value the better the quality. The three values are [Very Low], [Low] and [High].

Anti Aliasing[edit | edit source]

Default: High
Recommendation: Very High
Description: This setting controls the antialiasing (AA) the game renders on the image. The higher the value the better the quality. The four options are:

  • [Off] - no antialiasing
  • [Medium]- runs FXAA only. FXAA is a fast antialiasing method which has a softening effect on the game's textures.
  • [High] - runs 4xMSAA. This is multisampling AA and is the most common form of AA used.
  • [Very High]- runs 4xMSAA combined with FXAA
Character Level of Detail[edit | edit source]

Default: High
Recommendation: High
Description: This setting controls the level of detail the game will render character models. The higher the value the better the detail. The two values are [Low] and [High].

Texture Anisotropy[edit | edit source]

Default: High
Recommendation: High
Description: This setting controls the level of anisotropy the game will render on the textures. The higher the value the better the image quality. The four values are

  • [Off] - no anisotropy
  • [Low] - ?
  • [Medium] - ?
  • [High] - ?
Character Texture Atlasing[edit | edit source]

Default: Low
Recommendation: High
Description: This setting controls the level of antialiasing the game will render on the characters. The higher the value the better the quality. The two values are [Low] and [High].


Template:Heading Now it's time to move on the graphics card profile for the game. Unfortunately, I only have a Nvidia card at my disposal so AMD users will have to match the settings in this section to the best of their ability.