User:Qolore7/Qolore Gameplay Tweaks: Difference between revisions

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- Changes Martin Retslaf from a ghoul into a skeleton
- Changes Martin Retslaf from a ghoul into a skeleton


==== [
==== [https://www.nexusmods.com/newvegas/mods/49126 Four Eyes Improved] ====
- No perception loss for level up perk requirement and unfocused effect from "py Four Eyes Fix" mod
 
==== [https://www.nexusmods.com/newvegas/mods/57767 Convenient Fast Travel Markers] ====
- This mod adds numerous map markers to various parts of the Mojave Wasteland with the intention of reducing the amount of walking required to get to certain locations
 
==== [https://www.nexusmods.com/newvegas/mods/42065?tab=description Companions in Zion] ====
- Allows you to take your companions with you to Zion Canyon
 
==== [https://www.nexusmods.com/newvegas/mods/48797 Companion Corner Messages] ====
- Changes the message box that appears when firing companions and when receiving/losing their perks to simple corner messages that don't interrupt the flow of dialogue
 
==== [https://www.nexusmods.com/newvegas/mods/43932 Clear Security Helmet Visor] ====
- Restores transparent Vault Security Helmet visors in FONV, just like in FO3
 
==== [https://www.nexusmods.com/newvegas/mods/56097?tab=description Casino Chips Retextured] ====
- A small retexture of the poker chips in New Vegas Casinos
 
==== [https://www.nexusmods.com/newvegas/mods/38108 Bon Vivant Suite Permissions Fix] ====
- Using the containers and clutter in the Bon Vivant Suite at the Ultra-Luxe no longer counts as stealing
 
==== [https://www.nexusmods.com/newvegas/mods/39924 No Combat Music - ambient music continues] ====
- Prevents combat music from playing when combat is initiated with the player or the player initiates combat
 
==== [https://www.nexusmods.com/newvegas/mods/63846 Music Extraction] ====
- Enables unused ambient music tracks from Fallout 1/2 for certain areas
 
==== [https://www.nexusmods.com/newvegas/mods/34784 Immersive Karma] ====
- Removes all messages and sounds relating to karma change
 
==== [https://www.nexusmods.com/newvegas/mods/64224 Companion Radiation Suit] ====
- Your human companion will wear a Radiation suit whenever you do
 
==== [https://www.nexusmods.com/newvegas/mods/64628 Well Rested Overhaul] ====
- Expands how the Well Rested effect works
 
==== [https://www.nexusmods.com/newvegas/mods/55711 Favorite Centaur Moe] ====
- Moe the Centaur is now more akin to the legendary creatures of the game, with higher health, fatigue, stats, damage, and size
 
==== [https://www.nexusmods.com/newvegas/mods/53858 Cottonwood Ledge] ====
- Adds scaffolding, ramps, and bridges to the cliff North of Cottonwood Cove to allow more direct travel to and from Nelson
 
==== [https://www.nexusmods.com/newvegas/mods/46077 Bubba Shot the Jukebox] ====
- Allows you to shoot and blow up radios
 
==== [https://www.nexusmods.com/newvegas/mods/40510 Item Name Fixes] ====
- Fixes the names of some of the items in the game
 
==== [https://www.nexusmods.com/newvegas/mods/62767 Throwable Weapon Fixes] ====
- Fixes numerous issues with throwable weapons
 
==== [https://www.nexusmods.com/newvegas/mods/64093 Beyond the Beef Tweaks] ====
- A few small changes to the Beyond The Beef quest aimed at improving options and making the conclusion more fulfilling
 
==== [https://www.nexusmods.com/newvegas/mods/61297 Negative Karma for Grave Digging] ====
- Gives the player negative karma for digging up graves
 
==== [https://www.nexusmods.com/newvegas/mods/64181 Mother Lupa] ====
- Simple mod that changes the size and stats of Lupa, the mother of the Legion Mongrels
 
==== [https://www.nexusmods.com/newvegas/mods/62183 Simple Reputation and Disguises] ====
- Faction outfits only act as disguises if you're an enemy of the faction and no longer 'juggle' reputation - alleviating some associated bugs
 
==== [https://www.nexusmods.com/newvegas/mods/61383 Barton Thorn Acts Normally] ====
- Barton Thorn seeks out the player himself to ask for help with the geckos
 
==== [https://www.nexusmods.com/newvegas/mods/56344 Blood Transfusion] ====
- Something to do with all those useless blood packs
 
==== [https://www.nexusmods.com/newvegas/mods/64309 Janet Rakes] ====
- Janet now uses a rake to tend to the Crimson Caravan brahmin pens, as opposed to a broom
 
==== [https://www.nexusmods.com/newvegas/mods/64413 Lucky 38 Climate Cut Content] ====
- Simple edit which changes the Lucky38 Worldspace Climate from UrbanWorldSpaceClimate to Lucky38WorldSpaceClimate
 
==== [https://www.nexusmods.com/newvegas/mods/43485 Old World Blues - Path Lighting] ====
- Turns on all the blue garden lights in the Old World Blues DLC. Also scripted to turn them on at 2000hrs and off at 0700hrs
 
==== [https://www.nexusmods.com/newvegas/mods/63623 Burning Campfire REDONE] ====
- When you activate a campfire, you will actually light a fire
 
==== [https://www.nexusmods.com/newvegas/mods/64811 Zooming Scope] ====
- Zoom your weapon scope view with mouse wheel
 
==== [https://www.nexusmods.com/newvegas/mods/64243 Novac Campfire 2017] ====
- An aesthetically pleasing central courtyard/parking lot Novac Campfire

Revision as of 18:43, July 20, 2018

Template:TOC right

WIP: Mods Included in Qolore Gameplay Tweaks

Magazine Vending Machine Replenish

- Make Strip's Magazine Vending Machines replenish itself after a week

I Fought the Law - NCR Start

- Allows you to start the 'I Fought the Law' quest even if the Powder Gangers hate you

Eddie Hears An Explosion

- Irons out a janky moment in the 'I Fought the Law' quest

Better NCR Supply Cache

- That NCR supply crate has given you 6 .22 rounds and a power fist for the last damn time

Better Hollowed-Out Rock Loot

- Adds more substantial loot to the rare hollowed-out rock caches seen throughout the Mojave

Main Story Alterations

- Adds a few minor alterations to the main story, allowing you some more freedoms during the game in an immersive, seamless, lore-friendly way

Useless Radios now play fix

- Radios that previously didn\'t play now play

Underwater FX

- Adds more realistic effects when you're underwater

Terminal Welcome Text Fix

- Adds welcome text to all terminals

Stronger Travelling Merchants

- Buffs the traveling merchants and most of the mercs with them

Shishkebab Torch Light

- Use your shishkebab to light your surroundings

Rose of Sharon -Cass- Cassidy Class Fix

- Cass's skills now match her character

OWB - Hazmat Suit Gloves

- Gives the normally gloveless Hazmat Suit from Old World Blues some gloves

OWB - Better Hazmat Suit - Balanced

- Makes the Old World Blues Hazmat Suit better, but still balanced

Ownership Tweaks For Doc Mitchell And Goodsprings

- Tweaks item and furniture ownership in Doc Mitchell\'s House and a few other spots around Goodsprings

Oven Cooking

- This mod allows you to cook/craft on all ovens in the game

Marcus Inventory Fix

- Reunites Marcus with his gear from Fallout 2

Merchants Repair Any Armor

- Now merchants will repair any armor you have

Lucky 38 intro poster

- Adds the poster that's in the Lucky 38 of the intro

Lonesome Road ED-E Dialogue Tweaks

- Tweaks the dialogue added to ED-E by Lonesome Road

Lobotomites with Cosmic Knives

- They couldn\'t have shipped ALL of those knives to the Sierra Madre, could they?

Honest Hearts - Tribal Race Restoration

- Restores the African-American variants of each tribal race to the appropriately-named NPCs

General Martin Retslaf fix

- Changes Martin Retslaf from a ghoul into a skeleton

Four Eyes Improved

- No perception loss for level up perk requirement and unfocused effect from "py Four Eyes Fix" mod

Convenient Fast Travel Markers

- This mod adds numerous map markers to various parts of the Mojave Wasteland with the intention of reducing the amount of walking required to get to certain locations

Companions in Zion

- Allows you to take your companions with you to Zion Canyon

Companion Corner Messages

- Changes the message box that appears when firing companions and when receiving/losing their perks to simple corner messages that don't interrupt the flow of dialogue

Clear Security Helmet Visor

- Restores transparent Vault Security Helmet visors in FONV, just like in FO3

Casino Chips Retextured

- A small retexture of the poker chips in New Vegas Casinos

Bon Vivant Suite Permissions Fix

- Using the containers and clutter in the Bon Vivant Suite at the Ultra-Luxe no longer counts as stealing

No Combat Music - ambient music continues

- Prevents combat music from playing when combat is initiated with the player or the player initiates combat

Music Extraction

- Enables unused ambient music tracks from Fallout 1/2 for certain areas

Immersive Karma

- Removes all messages and sounds relating to karma change

Companion Radiation Suit

- Your human companion will wear a Radiation suit whenever you do

Well Rested Overhaul

- Expands how the Well Rested effect works

Favorite Centaur Moe

- Moe the Centaur is now more akin to the legendary creatures of the game, with higher health, fatigue, stats, damage, and size

Cottonwood Ledge

- Adds scaffolding, ramps, and bridges to the cliff North of Cottonwood Cove to allow more direct travel to and from Nelson

Bubba Shot the Jukebox

- Allows you to shoot and blow up radios

Item Name Fixes

- Fixes the names of some of the items in the game

Throwable Weapon Fixes

- Fixes numerous issues with throwable weapons

Beyond the Beef Tweaks

- A few small changes to the Beyond The Beef quest aimed at improving options and making the conclusion more fulfilling

Negative Karma for Grave Digging

- Gives the player negative karma for digging up graves

Mother Lupa

- Simple mod that changes the size and stats of Lupa, the mother of the Legion Mongrels

Simple Reputation and Disguises

- Faction outfits only act as disguises if you're an enemy of the faction and no longer 'juggle' reputation - alleviating some associated bugs

Barton Thorn Acts Normally

- Barton Thorn seeks out the player himself to ask for help with the geckos

Blood Transfusion

- Something to do with all those useless blood packs

Janet Rakes

- Janet now uses a rake to tend to the Crimson Caravan brahmin pens, as opposed to a broom

Lucky 38 Climate Cut Content

- Simple edit which changes the Lucky38 Worldspace Climate from UrbanWorldSpaceClimate to Lucky38WorldSpaceClimate

Old World Blues - Path Lighting

- Turns on all the blue garden lights in the Old World Blues DLC. Also scripted to turn them on at 2000hrs and off at 0700hrs

Burning Campfire REDONE

- When you activate a campfire, you will actually light a fire

Zooming Scope

- Zoom your weapon scope view with mouse wheel

Novac Campfire 2017

- An aesthetically pleasing central courtyard/parking lot Novac Campfire