User:Paul666root/SRLE LOTD Reqtified/Finish Line

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Welcome to SRLE: Legacy of The Dragonborn Reqtified
A STEP Hosted Pack created and maintained for the Skyrim Community
Last Update: 6:54:57 2 May 2024 (GMT)


FORUMS: Visit SRLE LOTD Reqtified forums click Here
HISTORY: Revisions for this page are Here.
Finish Line

On this page we do our finishing patching and scripts. Also we will organise our mods.

Sort Your Load Order[edit | edit source]

For the purposes of this guide we will not be using LOOT. Sorting the load order with LOOT is not possible since it will not sort in the same way for every user and thus compatibility issues may arrise using the patches in the guide.

However we have a simple solution, don't worry you dont have to manually sort all the esps. Download manually this archive: Load Order from MISCELLANEOUS section in the Patch Central then follow these steps:

# Close Mod Organizer
# Extract the archive
# Go to [Mod Organizer Path]\profiles\SRLE LOTD Reqtified (this should be your Profile created in Mod Organizer in the beginning of this guide)
# Backup your loadorder.txt from there first so you can always revert to your initial Load Order
# Copy the loadorder.txt from the archive and Overwrite into the SRLE LOTD Reqtified folder
# Open Mod Organizer.

Now you should notice that all esps are ordered with Dual Sheath Redux.esp being last. If you have installed any other mods that were not in the guide all those esps will be after Dual Sheath Redux.esp deactivated. This is a good way to also check if you have different esps or if you made mistakes in the installation process.

TIP: After you copied the loadorder.txt in the profiles folder back it up by pressing the save icon in the top right corner of the right pane as in the picture below.

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  • Load Order Backup

    Load Order Backup

  • When you update merges or add mods to your load order you can restore the order by pressing the yellow curved arrow near the save icon and choose the backup from the window that appears. This is a easy way to restore the order of your plugins without having them manually moved again.

    Post Install ini Tweaks[edit | edit source]

    Go to Mod Organizer\mods\Requiem - The Roleplaying Overhaul\SkyProc Patchers\Requiem\ and add to the following ini file:

    Reqtificator.ini[edit | edit source]

    [RaceVisuals]

    NPC Retextures Merged.esp
    

    [NPCVisuals]

    NPC Retextures Merged.esp
    

    Running xEdit Scripts[edit | edit source]

    Khajiit Show Ears

    1. Load up xEdit and load the whole load order.
    2. Right click --> Apply Script --> Khajiit Ears Show.
    3. In the pop box type in Khajiit Ears Show then click ok and let it run.
    4. When the Script is done Exit and Save.
    5. The resulting esp can be found in the overwrite folder in Mod Organizer
    6. Create a mod out of this esp something like Khajiit Ears Show Output

    The Khajiit Ears Show.esp should be placed before Dual Sheath Redux.esp in your right pane load order so move it manually.

    Run FNIS[edit | edit source]

    Run this patcher as per SRLE Base. Please note when Running FNIS also Select "Gender Specific Animations"

    For reference, the files generated are:

    • meshes folder containing new hkx behavior files.
    • scripts folder containing 2 compiled scripts for version tracking.
    • tools folder containing logs.

    Run Dual Sheath Redux[edit | edit source]

    Run this patcher as per SRLE Base. Dual Sheath Redux is a mod designed to allow left handed weapons to be displayed when sheathed and shields/staves to be stored on back.

    In Settings > Other Settings, select the following:
     Left Biped Slot: 54
     Right Biped Slot: 45
    

    For reference, the files generated by this mod are:

    • Dual Sheath Redux Patch.esp
    • Entire SkyProc Patchers/Dual Sheath Redux folder containing logs/configuration files.

    Both FNIS and Dual Sheath Redux output files now can be found in overwrite folder in Mod Organizer. Now create from overwrite a mod called SRLE LOTD Reqtified Profile, place it last in left pane and activate it.

    Template:Warning

    Reqtificator[edit | edit source]

    First you must go to [Skyrim Path]\Data folder and create, if there isn't one, a folder named SkyProc Patchers and inside this folder create another folder named Requiem. This must be done for the Reqtificator to work properly!

    In Mod Organizer, select the Data tab in the right-pane and expand "SkyProc Patchers">"Requiem".
    Right-click on Reqtificator.jar and select "Add as executable" then click [OK]. The default name is sufficient.
    Note that it is now part of the executable drop down next to the [Run] button. Mod Organizer has properly configured it already.
    Now Click the [Executables] button at the top of the main Mod Organizer window. The icon looks like a pair of cogs.
    Search for Reqtificator executable and in the "Start in:" field click [...] and add [Skyrim Path]\Data\SkyProc Patchers\Requiem path you created in at the first step the click "Modify".
    Run Reqtificator, Click Other Settings and check all three options as in the image below, then click "Create Patch" and let it work.
    When the message appears about A warning about your general load order click "Ignore from now on".
    When the message about No actorvariatons.txt found! appears click "Yes, this is a new game"
    When patches finishes click OK.
    
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  • Reqtificator Create Patch

    Reqtificator Create Patch

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  • Ignore from now on

    Ignore from now on

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  • Yes this is a new game

    Yes this is a new game

  • For reference, the files generated by this mod are:

    • Requiem for the Indifferent.esp
    • Entire SkyProc Patchers/Requiem folder containing logs/configuration files.

    The output files now can be found in overwrite folder in Mod Organizer. Now create from overwrite a mod called Requiem Output, place it last in left pane and activate it.

    Race Adjustments[edit | edit source]

    All these changes normally Reqtificator patch would handle them automatically due to the ini change we made but there's a bug that won't get fixed until 1.9.5 version. Until the release of the new version there is a workaround.

    Open xEdit.
    Load only NPC Retextures Merged.esp, Race Adjustments.esp and Requiem for the Indifferent.esp
    Right-Click in the left pane and Click "Apply Filter"
    In the window that appears select the choices as in the picture below:
    
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  • Filtering settings

    Filtering settings

  • After the filtering finishes expand Requiem for the Indifferent.esp and then expand "Non-Player Character (Actor)"
    Select ALL NPCs records then Right-Click and "Apply Script"
    From the dropdown box select "AT - Quickchange v2.5"
    In the window that appears insert the changes as in the picture below: (Restore for "Head Parts", HCLF, FTST, NAM9 and "Tint Layers" from NPC Retextures Merged.esp)
    
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  • AT Quickchange Settings

    AT Quickchange Settings

  • Click OK and let the script run. Will take few minutes depending on your setup.
    After script is done press Ctrl + S to save the file.
    
    Expand now Race Adjustments.esp and then expand "Race"
    00013742 <DarkElfRace>: Move from Race Adjustments.esp Female Height and Flags 2 to Requiem for the Indifferent.esp
    00013743 <HighElfRace>: Move from Race Adjustments.esp Female Height to Requiem for the Indifferent.esp
    00013749 <WoodElfRace>: Move from Race Adjustments.esp Male Height to Requiem for the Indifferent.esp
    0008883D <DarkElfRaceVampire>: Move from Race Adjustments.esp Female Height and Flags 2 to Requiem for the Indifferent.esp
    00088840 <HighElfRaceVampire>: Move from Race Adjustments.esp Female Height to Requiem for the Indifferent.esp
    00088884 <WoodElfRaceVampire>: Move from Race Adjustments.esp Female Height and Male Height to Requiem for the Indifferent.esp
    Close and Save
    
    

    The script + the manual copy of those race records have to happen each time the Reqtificator is rerun... The Reqtificator should be re-run EVERY SINGLE TIME that you add/remove a mod or change load order.

    Run ReLinker[edit | edit source]

    • Close Mod Organizer and Run ReLinker
    • First time you have to set Mod Organizer's root path into ReLinker
    • Second you have to set Mod Organizer's mods folder path.
    • Once ReLinker completes place ReLinker Output folder that appears last in MO right before DynDOLOD - TexGen Output folder then Activate it.

    Run DynDOLOD[edit | edit source]

    Run DynDOLOD as per SRLE Base. Place the Outputs last and activate them. We recommend the medium setting for DynDOLOD Worlds.

    Play the Game[edit | edit source]