User:Neovalen/Skyrim Revisited: Difference between revisions

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CONTENT REMOVED - Use updated version [http://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition here].
<center>
{{Fs|30px|Skyrim Revisited}}<br>
{{Fs|20px|A STEP-based mod guide created and maintained by Neovalen.}}<br>
''Last Update:'' {{ #time: G:i:s j F Y "(UTC)" | {{REVISIONTIMESTAMP}} }}
</center>
 
{{Notice|This guide has been frozen while a replacement is created.|1}}
{{TOC right}}
 
== Introduction ==
Skyrim Revisited is a STEP-based guide designed to keep up with the ever changing Skyrim DLC/Mod landscape. It will be updated with more frequency than STEP proper and decisions are based completely upon the creators personal choices. With that in mind, it may require tailoring it to the users specific CPU/GPU setup. In general, the author uses 2048px sized textures where available (unless otherwise indicated). The complexity level of this guide is greater than STEP proper but is designed to be as error-free an experience as possible while using complex tools.<br>
<br>
The system used for the creation of this guide is as follows:<br><br>
'''CPU:''' Intel Core i5-3570K @ 4.5Ghz<br>
'''MOBO:''' Gigabyte G1.SNIPER 3<br>
'''RAM:''' 16GB Corsair Vengeance DDR3 1600Mhz<br>
'''GPU:''' EVGA 670GTX Superclocked 4GB (SLI)<br>
<br>
Should there be any questions or concerns, please feel free to message Neovalen on the Nexus/STEP forums or post [http://forum.step-project.com/forumdisplay.php?fid=78 here].
 
== Prerequisites ==
=== Software ===
* [http://store.steampowered.com/app/72850/ Skyrim] v1.9.32.0
* [http://store.steampowered.com/app/72850/ Creation Kit] v1.9.32.0
* [http://store.steampowered.com/app/202485/ High Resolution Texture Pack DLC]
* [http://store.steampowered.com/app/211720/ Dawnguard DLC]
* [http://store.steampowered.com/app/220760/ Hearthfire DLC]
* [http://store.steampowered.com/app/226880/ Dragonborn DLC]
 
=== Script Extenders ===
* [http://skse.silverlock.org/ Skyrim Script Extender (SKSE)] v1.06.14
{{Notice Small|text=Install only the dll and exe files to your main ''Skyrim'' directory(where ''TESV.exe'' is). Do NOT install the script files at this time. Follow the instructions in the [[#Create The Skyrim Revisited Profile|''Create The Skyrim Revisited Profile'']] section.|1}}
 
=== Tools ===
* [http://skyrim.nexusmods.com/mods/6 BOSS ] v2.1.1 ([http://www.youtube.com/watch?v=t6MxLBcSgkc&feature=player_embedded Video Guide])
The primary function of this tool is to provide a default ordering between various mods and to help identify mods that require cleaning with TES5Edit.
* [http://skyrim.nexusmods.com/mods/311 BOSS Userlist Manager(BUM)] v6.4.13
The primary function of this tool is to assist BOSS with ordering mods not currently in the BOSS master list and to override any improper ordering.
* [http://skyrim.nexusmods.com/mods/5755 DDSOpt] v0.8.0 Pre-Release Update 4 ([http://wiki.step-project.com/Guide:DDSopt_%26_Texture_Overhauls#Using_DDSopt Settings]) ([http://wiki.step-project.com/Guide:DDSopt_%26_Texture_Overhauls/DDSoptINI INI File])
The primary function of this tool is to optimize and re-mip the vanilla and high res DLC textures. Selected mods may also fall into this category.
* [http://skyrim.nexusmods.com/mods/24402 ENB Manager and Changer] v1.0.2
The primary function of this tool is to allow the user to quickly and easily switch between various ENB configurations.
* [http://skyrim.nexusmods.com/mods/1334 Mod Organizer] v0.12.9 with optional NCC package ([http://wiki.step-project.com/Guide:Mod_Organizer STEP Guide]) ([http://www.youtube.com/watch?feature=player_embedded&v=uxnU8DIsfjY Video])
Mod Organizer is the mod manager of choice for this guide. The reasons for doing so are listed below:<br>
1. '''Profiles''' allow us to have multiple configurations set up per character/function and does so cleanly by NOT touching the Skyrim data folder or ini files.<br>
2. '''Mod Downloading via NXM''' allows us to download mods directly into the tool using the "Download With Manager" button on the nexus web site.<br>
3. '''Mod Version Tracking''' allows us to leverage the power of the nexus to track major mod updates. This is not a replacement for the track file option on the actual site for optionals!<br>
4. '''NMM Installer Compatibility''' allows us to use Nexus Mod Manager installers.<br>
5. '''BAIN Installer Compatibility''' allows us to use BAIN packages.<br>
6. '''Manual Installation Option''' allows us to select the data folder in an archive manually, allowing us to fix path problems at install time.<br>
7. '''Sort By Category''' allows us to easily sort through a mass number of mods easily.<br>
8. '''Run Executables''' allows us to use tools such as BOSS, BUM, Wrye Bash, and TES5Edit without physically touching the data folder.
* [http://skyrim.nexusmods.com/mods/25859 TES5Edit] v3.0.29 EXPERIMENTAL ([http://www.creationkit.com/index.php?title=TES5Edit_Cleaning_Guide_-_TES5Edit Guide])
The primary function of this tool is to clean dirty edits and UDRs from the .ESMs and .ESPs that Skyrim will be loading, including the game ESMs.
* [http://skyrim.nexusmods.com/mods/1840 Wrye Bash] v303 Standalone ([http://wiki.step-project.com/Guide:Wrye_Bash STEP Guide])
The primary function of this tool for the purposes of this guide is to create Bashed Patches which will merge the leveled lists of the various installed mods.
 
== The First Steps ==
In this section, this guide will cover initial setup of the Skyrim modding environment.
=== Configure Skyrim ===
The first step is to run the launcher to generate a fresh set of ini files for the current patch and set the initial options.
Start ''The Elder Scrolls V: Skyrim'' through the ''Steam'' context menu to open the launcher.
Click "Options".
Click the [Ultra] push-button.
Set "Aspect Ratio" and "Resolution" through the drop down box. For most users this will be 16:9 Widescreen and 1920x1080.
Set "Antialiasing Level" to Off through the drop down box.
Set "Anisotropic Filtering" to Off through the drop down box.
Check the "Windowed Mode" check box.
Click the [OK] push-button to close the dialog and save.
The second step is to run the game so that the in game options are properly added to the ini files.
Click "Play" on the launcher to start ''Skyrim''.
On the main menu, select "New Game".
Allow the game to run until the SKYRIM logo has faded away and access the menu by pressing [ESC] on the keyboard.
In the menu, select "Settings" then "Display".
Scroll down the display menu and mark an X next to "Dialogue Subtitles" and "General Subtitles".
Press [ESC] to go back to the category selection menu and select "Gameplay".
Scroll down the gameplay menu and remove the X next to "Save on Rest", "Save on Wait", and "Save on Travel".
Click the right arrow on the selection bar next to "Save on Character Menu" until "Disabled" is selected.
Press [ESC] until back at the main menu and exit the game.
These settings will be saved into the ini files created by step one upon exiting the settings menu. The reason for these settings are:
'''Many characters added by mods do not have voiced dialog.''' - Subtitles must be enabled to view this content.
'''Autosaves and Quicksaves in Skryim are not generally safe.''' - They may cause CTDs when loading a new area and problems can arise with scripted mods.
 
=== Configure The Creation Kit ===
The third step is to set up the editing environment for the ''Creation Kit''. By default the ''Creation Kit'' cannot load multiple master files or properly load DLC content. The initial run of the ''Creation Kit'' will generate ini files we can modify to enable these options.
Start the ''Creation Kit'' through the ''Steam'' context menu.
Once the ''Creation Kit'' is loaded, exit the program.
Navigate to ''<Skyrim Path>''(where ''CreationKit.exe'' is located) and open ''SkyrimEditor.ini''.
At the bottom of the [General] section, add the line "bAllowMultipleMasterLoads=1".
Locate the line starting with "SArchiveList=" and after ''Update.bsa'' add ", Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsa".
Locate the line starting with "SResourceArchiveList2=" and after ''Update.bsa'' add ", Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsa".
Save and close the file.
 
=== Configure Mod Organizer (Part 1) ===
The fourth step is to initially set up our mod manager and create a vanilla ''Skyrim'' profile.
Start ''Mod Organizer''.
If this is your first run, ''Mod Organizer'' will prompt you to select which game you wish to mangage, select ''Skyrim''.
''Mod Organizer'' will then prompt you to show a tutorial. I highly recommend you click [Yes] if you are not familiar with the tool.
Click the [Configure Profiles] button at the top of the window. The icon looks like an id card.
Verify "Automatic Archive Invalidation" and "Local Savegames" are unchecked.
Click [Create] and type "Vanilla Skyrim" in the text box.
Verify that "Default Game Settings" is unchecked then click [OK]. The "Vanilla Skyrim" profile should appear in the list.
Select the "Default" profile and click [Remove]. Select [Yes] when prompted.
Close the dialog by clicking [Close].
Verify that "Vanilla Skyrim" is the currently selected profile in the "Profile" drop-down above the left-pane of the ''Mod Organizer'' window.
{{Notice Small|text=''Mod Organizer'' has made a local copy of the current ''Skyrim.ini'' and ''SkyrimPrefs.ini'' to be used when running this profile. The next steps will be modifying these local copies.|1}}
 
=== Configure Graphics Driver ===
The fifth step is to properly configure your graphics driver for a stable and beautiful ''Skyrim'' experience.
==== Nvidia Users ====
For Nvidia video cards, Anisotropic filtering enabled through the driver is superior to the built-in game engine. To enable this for maximum effect, do the following:
Follow the guide located [http://wiki.step-project.com/Guide:NVIDIA_Inspector#tab=Creating_a_Skyrim_Profile here] to set up Nvidia Inspector and your settings.
 
==== ATI Users ====
For ATI video cards, Anistropic filtering must be enabled through the built-in game engine.
Open the ''AMD Vision Engine Control Center'' and configure as specified [http://wiki.step-project.com/Guide:AMD_VISION_Engine_Control_Center#tab=Introduction here].
In the ''Mod Organizer'' window, click the [Tools]>[Edit Ini] button at the top of the ''Mod Organizer'' window. The "Log Viewer" dialog box will appear.
Click the [SkyrimPrefs.ini] tab in ''Mod Organizer''.
Change "iMaxAnisotropy=1" to "iMaxAnisotropy=16"
Click [Save] to save changes and exit the log viewer dialog.
 
=== Configure Mod Organizer (Part 2) ===
The sixth step after configuring the video driver is to finish setting up our mod managing options.
Click the [Settings] button at the top of the main ''Mod Organizer'' window. The icon looks like a screwdriver and wrench.
(Optional)In the "Settings" dialog, click the [General] tab and in the "Style" drop down select "Dark.qss".
In the "Settings" dialog, click the [Nexus] tab.
Check "Automatically Log-In to Nexus" and input a valid nexus username and password.
Check "Handle NXM Links" and "Prefer external browser" then click [OK].
Click the [Executables] button at the top of the main ''Mod Organizer'' window. The icon looks like a pair of cogs.
If all prerequisites were installed correctly, some tools such as SKSE, Skyrim, and the Creation Kit should appear pre-configured in the list. To configure all of the remaining tools, perform the following(using BOSS as an example):
In the "Title" text box type "BOSS".
In the "Binary" text box type ''<BOSS Install Path>\BOSS.exe'' or select it using windows explorer by pressing the [...] button.
Do not select any of the optional check boxes.
Click the [Add] button. BOSS should appear in the list.
Do this for BUM, TES5Edit, and Wrye Bash then close the dialog by clicking [OK].
{{Notice Small|text=The game and related tool programs must be run through ''Mod Organizer'' which allows them to see the virtualized data directory. Shortcuts can be created for this function by clicking the [Shortcut] button on the far right of the display below the [Run] button.|1}}
By default the load order in ''Mod Organizer'' is slightly scrambled. This can be fixed by running BOSS to do a quick sort. Do the following steps:
Select "BOSS" from the drop-down labelled "Start" near the top of the ''Mod Organizer'' window.
Click the [Run] push button.
This process loads BOSS through the ''Mod Organizer'' interface to sort the current ESMs/ESPs. For now this only consists of the base game and DLC ESPs and BOSS will display its results in your default browser. In the ''Mod Organizer'' window the load order has been corrected to match the output from BOSS. "Skyrim.esm" and "Update.esm" are at the top of the load order, greyed and checked. To load all the DLC content along with the base game for the "Vanilla Skyrim" profile:
Check the box next to the DLC ESMs in the ESPs tab on the ''Mod Organizer'' main window.
 
=== Create The Skyrim Revisited Profile ===
Now that an established a clean "Vanilla Skyrim" profile has been created vanilla ''Skyrim'' may be run at any time with the click of a button. However, the goal is this guide is to mod Skyrim and so a new profile must be established that will contain "Skyrim Revisisted" and its collection of ini tweaks and mods. Perform the following:
Click the [Configure Profiles] icon at the top of the main ''Mod Organizer'' window. The icon looks like an id card.
Select "Vanilla Skyrim" by clicking on it then click [Copy].
Type "Skyrim Revisited" in the text box and hit [OK].
{{Notice Small|text=''Mod Organizer'' has just created an exact copy of the "Vanilla Skyrim" profile into a new profile named "Skyrim Revisisted". However, the activation state of the esm/esps are not included in this copy.|1}}
Click [Close] to exit the window.
Select "Skyrim Revisisted" in the "Profile" drop-down above the left pane.
Check the box next to the DLC ESMs in the ESPs tab on the ''Mod Organizer'' main window.
In the [[#Prerequisites|''Prerequisites'']] section, SKSE was installed without the required script files. This preserved a pristine vanilla ''Skyrim'' data directory. However, they are required and they will be used to showcase how to add a mod to ''Mod Organizer''. Perform the following steps:
Right-click anywhere in the left pane below the profile drop-down and select "Install Mod...".
Navigate to the SKSE archive and click [Open].
Replace the default text, if any, in the "Name" text box with "Skyrim Script Extender". This is the name that will be displayed in the mod window post-installation.
In the file tree, navigate to the "Data" directory inside the archive, right-click and select "Set Data Directory". Only the ''Scripts'' folder should be visible.
Click [OK].
The mod will now be displayed with an empty checkbox in the mod window. This mod is now installed but not yet enabled/visible to the game. Additionally, ''Mod Organizer'' does not yet know the version number of this mod s version is displayed with a "?". Perform the following:
Right-click the mod and select "Information...".
In the "Categories" tab, check the box next to "Patches" to add that category to this mod.
In the "Nexus Info" tab, set the version number to the installed SKSE version number but leave the Mod ID as 0.
This will set the proper version number and indicate that SKSE is not available on the Nexus. However, any mods downloaded into ''Mod Organizer'' directly from the Nexus will have one or more of these fields automatically filled. Look at the [File Tree] tab to see the contents of the directory that will be virtually placed inside the Skyrim/Data directory. Note the ''meta.ini'' file is shown which ''Mod Organizer'' uses to store all the related data for the mod and it will not be visible to the game when executed.
Click [Close] to save and exit the window.
Note the version number adjacent to the mod is now properly displayed. Mods that can be verified via the Nexus will be either Green(Current+) or Red(Out Of Date). To make the mod visible to the game:
Check the box adjacent to the mod name.
The files located inside this mod will now be visible to any programs executed through ''Mod Organizer'' as if they were placed inside of the ''<Skyrim Patch>/Data'' directory. Any conflicts are handled by ''Mod Organizer'' in priority order (higher priority overwrites lower priority). Give this a try now:
Select "SKSE" from the "Start" drop-down and click [Run].
This will execute the game through ''Mod Organizer'' using the ''SKSE_Loader.exe''. The ''Mod Organizer'' window will close as SKSE is pre-configured to do so. Note that SKSE is now properly installed with all included script functionality.
Exit the game.
At this point in the setup, ''Mod Organizer'' may swap between an SKSE enabled profile "Skyrim Revisited" and a non-SKSE enabled vanilla profile "Vanilla Skyrim". If it is desired to play the game in a pristine vanilla form at any time simply select the "Vanilla Skyrim" profile then select and run "Skyrim" in the "Start" drop-down. Alternatively, you may run the game directly through ''Steam'' as the vanilla files are not changed.
 
=== Clean The Bethesda ESMs ===
The seventh step is to use TES5Edit to clean ITMs and UDRs from Bethesda's ESMs. This improves compatibility between mods and lessens the chance of instability in Skyrim. Perform the following:
Start ''Mod Organizer''.
Select "TES5Edit" from the "Start" drop-down box and click [Run].
Right-click inside the file listing and select "None".
Check the box adjacent to ''Update.esm'' and click [OK]. Wait for the message "Background Loader: finished" to appear in the right pane.
Right-click ''Update.esm'' and select "Apply Filter For Cleaning". Wait for the message "[Filtering Done]" to appear in the right pane.
Right-click ''Update.esm'' and select "Remove Identical To Master Records". Wait for the message "[Removing Identical to Master records done]".
Right-click ''Update.esm'' and select "Undelete and Disable References". Wait for the message "[Undeleting and Disabling References done]".
Click the [X] on the title bar to close ''TES5Edit''.
Verify the box adjacent to ''Update.esm'' is checked and also that "Backup Plugins" is checked then click [OK].
What this process has done is removed any improperly removed records or edited records that were identical to the base ''Skyrim.esm'' file. Do the same process for all of the DLC ESMs '''in order'''. Do '''NOT''' attempt to clean ''Skyrim.esm'' itself.
{{Notice Small|text=When a file is cleaned through ''TES5Edit'' using ''Mod Organizer'' it is automatically moved back to it's original mod directory. Any additional files created are moved to ''<Mod Organizer Path>/overwrite'' to preserve a clean ''Skyrim/Data'' folder. However, in the case of the base Bethesda ESM files the source mod directory is unfortunately the ''Skyrim'' data directory. For cleaning normal mod files, the next steps are not required.|1}}
To resolve this problem, perform the following:
Navigate to ''<Mod Organizer Path>/overwrite/TES5Edit Backups'' and move all of the backup files to ''<Skyrim Path>/Data''.
Select all the ESM files in the ''<Skyrim Path>/Data'' folder except ''Skyrim.esm'' and move them to the ''<Mod Organizer Path>/overwrite'' directory.
Rename the ''.backup*'' files to their original name such as ''Update.esm'', ''Dawnguard.esm'' and so on.
This process has restored the original files to allow the game to run in a pristine vanilla state via Steam. However, when running modded ''Skyrim'' through MO the cleaned files will always be used. Cleaning files should not negatively alter the functionality of the game even in a vanilla environment. Keep in mind that '''ALL''' profiles use the contents of the ''<Mod Organizer Path>/Overwrite'' folder.<br>
Therefore in the current set up:
*Running ''Skyrim'' through ''Steam'' results in a completely vanilla experience.
*Running the "Vanilla Skyrim" profile through ''Mod Organizer'' with "Skyrim" selected in the drop-down results in a vanilla experience using cleaned base ESM files.
*Running the "Skyrim Revisited" profile through ''Mod Organizer'' with "SKSE" selected in the drop-down results in a SKSE enabled experience using the cleaned base ESM files.
 
=== Optimizing The Bethesda Textures ===
{{Notice Small|text=Make sure ''DDSOpt'' is configured per the [[#Prerequisites|''Prerequisites'']] section before following these steps including the INI file.|1}}
Step one to optimizing the Vanilla and High Resolution Texture Pack DLC textures is to extract them. Do to so, perform the following steps:
Execute the ''DDSOpt'' tool. *Note: Do NOT run this through ''Mod Organizer''. DO run this as an Administrator.*
In the "Ignore" drop-down select "Don't process any of the known file-types at all".
Click the [Browse] button near the top text-box and select the ''Skyrim - Textures.bsa'' in the ''<Skyrim Path>/Data'' folder.
Click the [Browse] button near the bottom text-box and select a temporary directory where the textures will be extracted. For example, ''C:/Working/Vanilla''.
Check the "Show Recursive" box below the center text-box.
Click the red [X] to deselect all files.
In the center text box, type "*.dds" and then click [Apply].
Click the green checkmark to select all filtered files.
Clear the center text box and click [Apply].
Click the [Process] button in the bottom right corner.
This instructs DDSOpt to extract all the files of type ''.dds'' to the temporary directory ''C:/Working/Vanilla''. Repeat this process for all HighResTexturePack BSAs and all DLC BSAs extracting them into their own temporary directories such as ''C:/Working/HRDLC1'', ''C:/Working/HRDLC2'', etc. This is so you have the extracted files should you need to re-optimize for any reason.<br>
<br>
Once extraction of all files is completed, optimization can be completed by performing the following:
Execute the ''DDSOpt'' tool. *Note: Do NOT run this through ''Mod Organizer''. DO run this as an Administrator.*
In the "Ignore" drop down deselect "Don't process any of the known file-types at all".
Click the [Browse] button near the top text box and select the temporary vanilla directory(i.e. ''C:/Working/Vanilla'').
Click the [Browse] button near the bottom text box and select a temporary directory where the optimized files will be placed.(i.e. ''C:/Working/Vanilla Opt'')
Click the "Show Recursive" check box below the center text box in the middle of the window if not already checked. A list of files will appear.
Click [Process] at the bottom right corner.
This will process all the vanilla textures into the output directory (i.e. ''C:/Working/Vanilla Opt''). Do the same for all DLC textures into their own separate folders.<br>
Once this is completed, manually install these mods into ''Mod Organizer'' by performing the following:
Ensure ''Mod Organizer'' is closed.
Navigate to ''<Mod Organizer Path>/mods'' and create a directory for each optimized texture set. (i.e. ''<Mod Organizer Path>/mods/Vanilla Optimized'')
Copy the ''/textures'' directory from the optimized folders to the corresponding mod folder.
(i.e. ''C:/Working/Vanilla Opt/textures'' to ''<Mod Organizer Path>/mods/Vanilla Optimized/textures'')
Open ''Mod Organizer''.
Check the box adjacent to all of the newly created folders in the mod list.
This activates the newly optimized textures to replace the default textures as a base for your mod installation. The following mods should be currently installed and activated in this order:
*Skyrim Script Extender
*Vanilla Optimized
*Dawnguard Optimized
*Hearthfire Optimized
*Dragonborn Optimized
*HRDLC1 Optimized
*HRDLC2 Optimized
*HRDLC3 Optimized
That completes the initial setup portion of the guide, and now it is time to install mods.
{{Notice Small|text=You may deactivate HighResTexturePack01.esp, HighResTexturePack02.esp, and HighResTexturePack03.esp in the load order to save some loading time as they are no longer required.|1}}
 
== Let The Modding Begin! ==
In the [[#The First Steps|previous section]] a profile named "Skyrim Revisisted" was created. This is the profile that will be used for the remainder of the guide. Mods to be installed done so in categories and should be prioritized in the order presented. I cannot say this enough - '''KEEP A COPY OF THE ORIGINAL ARCHIVE IN CASE A MOD IS TAKEN DOWN'''. Also, it is always advised to run ''BOSS'' prior to creating any patches to make sure mods are loaded in the correct order.
{{Notice Small|text=The first time a mod is installed that contains .bsa file ''Mod Organizer'' will ask if you wish to extract it. Respond yes and select to always do this.|1}}
 
=== General Patch ===
After updating this guide for a long time, I find that many times the same records are edited by a plethora of mods and should be included into a general patch to make sure they make it into the final result and avoid having to add them to dozens of patches. These include things such as top level worldspace edits and conflicts between Bethesda's DLC. This section will detail how to make a general patch and sort it into your load order. As a side effect, this will also remove the need to update mods that are not in patch 1.8 format due to missing Worldspace camera data.
Open ''TES5Edit''.
Select all the Bethesda ESMs then click [OK].
Expand "Worldspace" under ''Dragonborn.esm'' and select the "0000003C" node.
Right-click the column for ''Dragonborn.esm'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "General Patch".
Expand "Worldspace">"0000003C" and select the "00000D74" node.
Right-click the column for ''Dawnguard.esm'' and select "Copy as override into...".
Select ''General Patch.esp'' and click [OK].
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open ''Boss Userlist Manager''.
Select ''General Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Extra Late" and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save.
 
=== Unofficial Patches ===
The first category of mods is the unofficial patches. These mods provide massive amounts of bug fixes and other miscellaneous enhancements that are completely lore friendly and true to the original design of the game. They are absolutely essential to a more stable and fun Skyrim experience. Unfortunately, mod authors for the most part have not adopted using the unofficial patches as a base for their mod changes. Thus, many mods overwrite records that contain fixes in them. Where appropriate, instructions will be provided to merge the unofficial patch fixes into conflicting mods using TES5Edit.
===== [http://skyrim.nexusmods.com/mods/19 Unofficial Skyrim Patch] =====
'''Author:''' Unofficial Patch Project Team<br>
'''Version:''' 1.3.2c
===== [http://skyrim.nexusmods.com/mods/23491 Unofficial Dawnguard Patch] =====
'''Author:''' Unofficial Patch Project Team<br>
'''Version:''' 1.2.2
===== [http://skyrim.nexusmods.com/mods/25127 Unofficial Hearthfire Patch] =====
'''Author:''' Unofficial Patch Project Team<br>
'''Version:''' 1.1.0
===== [http://skyrim.nexusmods.com/mods/31083 Unofficial Dragonborn Patch] =====
'''Author:''' Unofficial Patch Project Team<br>
'''Version:''' 1.0.3b
===== [http://skyrim.nexusmods.com/mods/31255 Unofficial High Resolution Patch] =====
'''Author:''' Unofficial Patch Project Team<br>
'''Version:''' 1.1.1
{{Notice Small|text=You can remove the ''Unofficial High Resolution Patch.esp'' as the sole purpose of the ESP was to extract the BSA file.|1}}
 
=== Other Fixes ===
Fixes to the game that are not yet included in the unofficial patches.
===== [http://skyrim.nexusmods.com/mods/2808 Ancient Nord Armor 1st Person Fix] =====
'''Author:''' Solidus2845<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/23793 Appropriately Attired Yarls] =====
'''Author:''' PrinceShroob<br>
'''Version:''' 1.1.1
===== [http://skyrim.nexusmods.com/mods/22624 Argonian Decapitation Fix] =====
'''Author:''' Chilean Wolf<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/24020 Brawl Bugs Patch] =====
'''Author:''' jonwd7<br>
'''Version:''' 1.0 (Compatibility Edition)
{{Notice Small|text=You can remove the ''Brawl Bugs CE.esp'' as the sole purpose of the ESP was to extract the BSA file.|1}}
===== [http://skyrim.nexusmods.com/mods/30947 Dead Body Collision Fix] =====
'''Author:''' LargeStyle<br>
'''Version:''' 2.4
===== [http://skyrim.nexusmods.com/mods/18180 Diverse Priests] =====
'''Author:''' Captain Lhurgoyf<br>
'''Version:''' 2.0
 
===== [http://skyrim.nexusmods.com/mods/30087 Enhanced Projectile Soul Trap] =====
'''Author:''' William Imm<br>
'''Version:''' 1.1 (with Acquisitive Soul Gems)
{{Notice Small|text=If testing your game prior to installing ''Acquisitive Soul Gems'', simply disable this mod or use nonASG version otherwise it will cause a CTD.|1}}
===== [http://skyrim.nexusmods.com/mods/19389 Fast Travel Timescale Fix] =====
'''Author:''' Hexaae<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/22522 Female Vampires Have Fangs] =====
'''Author:''' Acdale<br>
'''Version:''' 0.1
===== [http://skyrim.nexusmods.com/mods/14884 Fuz Ro Doh - Silent Voice] =====
'''Author:''' Shademe<br>
'''Version:''' 6.0
===== [http://skyrim.nexusmods.com/mods/23421 Multiple Lycanthropy Regift] =====
'''Author:''' Arron Dominion<br>
'''Version:''' 1.0
{{Notice Small|text=You can remove the ''ajd_allowmultipleregift.esp'' as the sole purpose of the ESP was to extract the BSA file.|1}}
===== [http://skyrim.nexusmods.com/mods/19556 Nitpick] =====
'''Author:''' Shademe<br>
'''Version:''' 6.0
===== [http://skyrim.nexusmods.com/mods/17202 SKSE -Elys- AltF4] =====
'''Author:''' Elys<br>
'''Version:''' 1.0
{{Notice Small|text=The beauty of this mod is it allows you to use media keys such as volume up/down on keyboard without having to open the steam UI in game!|1}}
===== [http://enbseries.enbdev.com/forum/viewtopic.php?f=6&t=1499 Skyrim Particle Patch for ENB] =====
'''Author:''' Mindflux<br>
'''Version:''' 02/24/2013 (ALL-IN-ONE)<br>
'''Overrides:''' Unofficial Skyrim Patch
{{Notice Small|text=The WATER compatibility pack is installed later in the guide, so download it now.|1}}
===== [http://skyrim.nexusmods.com/mods/9962 Waterbreathing Breathless Emerge] =====
'''Author:''' Alek<br>
'''Version:''' 1.1<br>
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''Waterbreathing Breathless Emerge.esp'' then click [OK].
Expand "Dialog Topic" under ''Waterbreathing Breathless Emerge.esp'' and select the "0010EEA4" node.
Drag the "Subtype" record from ''Unofficial Skyrim Patch.esp'' to ''Waterbreathing Breathless Emerge.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
=== User Interface ===
The user interface, the one constant in all video games. The UI is one of the most important components of a modded Skyrim and as such it comes right after the Unofficial Patches. UI mods can include retextures/redesigns of existing elements or additional elements to make your Skyrim experience even better.
===== [http://skyrim.nexusmods.com/mods/23418/ 3D Load Screens] =====
'''Author:''' Ketaroz<br>
'''Version:''' 1.1
===== [http://skyrim.nexusmods.com/mods/4929 A Quality World Map - With Roads] =====
'''Author:''' IcePenguin<br>
'''Version:''' 8.0<br>
'''Optionals(Via Installer):''' Quality Map HiRes - All Roads
===== [http://skyrim.nexusmods.com/mods/22638 Ancient Knowledge Loadscreens] =====
'''Author:''' Ketaroz<br>
'''Version:''' 1.5
===== [http://skyrim.nexusmods.com/mods/14976 Atlas Map Markers] =====
'''Author:''' Kronixx<br>
'''Version:''' 1.64 (Complete Installer)<br>
'''Optionals(Via Installer):''' Map Markers v1.64, Dragonborn v1.0, Blackreach v1.0, Dawnguard v1.23, Hearthfire v1.0<br>
{{Warning Small|text=This mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Run ''TES5Edit''.
Select ''Atlas Dawnguard.esp'' then click [OK].
Right-click ''Atlas Dawnguard.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''Atlas Dawnguard.esp'' and select "Remove Identical To Master Records".
Right-click ''Atlas Dawnguard.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Run ''TES5Edit''.
Select ''Atlas Dragonborn.esp'' then click [OK].
Right-click ''Atlas Dragonborn.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''Atlas Dragonborn.esp'' and select "Remove Identical To Master Records".
Right-click ''Atlas Dragonborn.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and all Atlas ESPs then click [OK].
Expand "Worldspace" under ''Atlas Map Markers.esp'' and select the "0001691D" node.
Right-click the column for ''Dragonborn.esm'' and select "Copy as override into...".
Select ''Atlas Dragonborn.esp'' and click [OK].
Expand "Worldspace">"0001EE62" under ''Atlas Blackreach.esp'' and select the "0002D4E0" node.
Right-click the column for ''Dawnguard.esm'' and select "Copy as override into...".
Select ''Atlas Dawnguard.esp'' and click [OK].
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''Atlas Map Markers.esp'' then click [OK].
Expand "Location" under ''Atlas Map Markers.esp'' and select the "000FDBDF" node.
Drag the "KSIZ - Keyword Count" and "KWDA - Keywords" records from ''Unofficial Skyrim Patch.esp'' to ''Atlas Map Markers.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/28728 AutoPV - Auto Changes View] =====
'''Author:''' towawot<br>
'''Version:''' 0.9.5
===== [http://skyrim.nexusmods.com/mods/27371 Better Dialogue Controls] =====
'''Author:''' ecirbaf<br>
'''Version:''' 1.2
===== [http://skyrim.nexusmods.com/mods/28170 Better MessageBox Controls] =====
'''Author:''' ecirbaf<br>
'''Version:''' 1.2
===== [http://skyrim.nexusmods.com/mods/16887 BLESSINGS - Altar Descriptions] =====
'''Author:''' MyGoodEye<br>
'''Version:''' 1.0<br>
{{Warning Small|text=This mod contains a wild edit - [http://forums.nexusmods.com/index.php?/topic/671859-blessings-altar-descriptions/page__view__findpost__p__5626007 link].|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''BLESSINGS - Altar Descriptions.esp'' and click [OK].
Right-click "Worldspace" under ''Blessings - Altar Descriptions.esp'' select "Remove".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/24713 Block Steal] =====
'''Author:''' towawot<br>
'''Version:''' 1.2
===== [http://skyrim.nexusmods.com/mods/36177 Borderless Window] =====
'''Author:''' virusek<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/4862 Categorized Favorites Menu] =====
'''Author:''' favmenumodder<br>
'''Version:''' 0.1.18
===== [http://skyrim.nexusmods.com/mods/31202 Disease Descriptions for the Immersive Adventurer] =====
'''Author:''' William Imm<br>
'''Version:''' 1.2<br>
'''Optionals(via installer):''' Realistic Needs and Diseases Compatible, Dawnguard, Dragonborn
===== [http://skyrim.nexusmods.com/mods/36125 Double Cursor Fix] =====
'''Author:''' virusek<br>
'''Version:''' 1.2
===== [http://skyrim.nexusmods.com/mods/9720 Dungeon Quest Awareness] =====
'''Author:''' Darkwolfn1<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/32695 Even Better Quest Objectives] =====
'''Author:''' whickus+William Imm<br>
'''Version:''' 1.3.2<br>
'''Optionals(Via Installer):''' Alternate Start - Live Another Life, Book Covers Skyrim, Extensible Follower Framework, Non-Essential Children with Inventory Tweaks, Realistic Room Rental, The Choice Is Yours, The Paarthurnax Dilemma, Werewolf Mastery, Dawnguard, Better Home Location, Dark Brotherhood Forever to Miscellaneous Quests<br>
'''Overrides:''' Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/30533 Face to Face Conversation] =====
'''Author:''' towawot<br>
'''Version:''' 2.5<br>
'''Overrides:''' AutoPV - Auto Changes View
===== [http://skyrim.nexusmods.com/mods/4817 High Quality 3D Map] =====
'''Author:''' Ethatron<br>
'''Version:''' 2.0 (Meshes and Normals)
===== [http://skyrim.nexusmods.com/mods/3222 Immersive HUD] =====
'''Author:''' Gopher<br>
'''Version:''' 2.3
===== [http://skyrim.nexusmods.com/mods/2845 Lockpicking Interface Retex] =====
'''Author:''' Quazaque<br>
'''Version:''' 1.2 (Without Wings Around Keyhole)
===== [http://skyrim.nexusmods.com/mods/21265 Lore-Based Loading Screens] =====
'''Author:''' Chesko<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/95 Main Font Replacement] =====
'''Author:''' Valistar<br>
'''Version:''' 2.0 (Centaur Font)
===== [http://skyrim.nexusmods.com/mods/7801 Main Menu Spinning Skyrim Emblem] =====
'''Author:''' Brumbek<br>
'''Version:''' 1.01 (Average Speed)
===== [http://skyrim.nexusmods.com/mods/7901 No Menu and Loading Smoke] =====
'''Author:''' IceKK<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/29624 Race Menu] =====
'''Author:''' Expired<br>
'''Version:''' 1.5.4<br>
'''Optionals:''' DisableFaceGenCache v1.1
===== [http://skyrim.nexusmods.com/mods/7308 Skill Interface Retexture] =====
'''Author:''' Tko007<br>
'''Version:''' 6.0.0<br>
'''Optionals:''' Dawnguard Retexture, Dawnguard - Werewolf Interface Patch (If Werewolf)<br>
'''Optionals(Via Installer):''' Perk Line Color - Default, Perk Lines - Option 4, Star Background - Immersive Real Stars - with HDR Nebula, Constellations - Option 2, Perk Stars - Option 1, Vampire Version - Red OR Werewolf Version
===== [http://skyrim.nexusmods.com/mods/3863 SkyUI] =====
'''Author:''' The SkyUI Team<br>
'''Version:''' 3.4
===== [http://skyrim.nexusmods.com/mods/2317 Smaller Cursor] =====
'''Author:''' Lywald<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/15125 Unique Region Names] =====
'''Author:''' Thingy Person<br>
'''Version:''' 5.0 (Dawnguard)<br>
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and ''Unique Region Names.esp'' then click [OK].
Expand "Worldspace">"0000003C">"Block -2,-1">"Sub-Block -5,-2" under ''Unique Region Names.esp'' and select the "000076BB" node.
Drag the "Reach05Megan" Region from ''Dawnguard.esm'' to ''Unique Region Names.esp''.
Repeat this for the "000076BC" node.
Expand "Worldspace">"0000003C">"Block -2,-1">"Sub-Block -5,-1" and select the "0000767D" node.
Right-click the entry for "Reach02Megan" in ''Unique Region Names.esp'' and click "Remove".
Drag the "Reach05Megan" Region from ''Dawnguard.esm'' to ''Unique Region Names.esp''.
Select the "0000767E" node.
Drag the "Reach05Megan" Region from ''Dawnguard.esm'' to ''Unique Region Names.esp''.
Repeat this for the "0000769B","0000769C","0000769D" node.
Expand "Worldspace">"0000003C">"Block -2,0">"Sub-Block -5,0" and select the "00007173" node.
Drag the "MHDT - Unknown" record from ''Dragonborn.esm'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block -1,-1">"Sub-Block -1,-3" and select the "00009BD6" node.
Drag the "EDID - Editor ID", "MHDT - Unknown", and "XLCN - Location" records from ''Hearthfires.esm'' to ''Unique Region Names.esp''.
Repeat this for the "00009BF7" node.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -3,1" and select the "0000944C" node.
Drag the "MHDT - Unknown" record from ''Dragonborn.esm'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -3,2" and select the "00009301" node.
Drag the "avnavmeshbatch9" region from ''Dawnguard.esm'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -2,2" and select the "000092BC" node.
Drag the "avnavmeshbatch9" region from ''Dawnguard.esm'' to ''Unique Region Names.esp''.
Repeat this for the "000092DD" node.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -1,2" and select the "000092B2" node.
Drag the "EDID - Editor ID", "MHDT - Unknown", and "XLCN - Location" records from ''Hearthfires.esm'' to ''Unique Region Names.esp''.
Repeat this for the "000092B3" node.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -1,3" and select the "00009270" node.
Drag the "Region206DUPLICATE000" region from ''Dawnguard.esm'' to ''Unique Region Names.esp''.
Select the "00009291" node.
Drag the "EDID - Editor ID", "MHDT - Unknown", and "XLCN - Location" records from ''Hearthfires.esm'' to ''Unique Region Names.esp''.
Repeat this for the "00009292" node.
Expand "Worldspace">"0000003C">"Block 0,-1">"Sub-Block 1,-2" and select the "000096EA" node.
Drag the "XCLW - Water Height" and "XLCN - Location" record from ''Dragonborn.esm'' to ''Unique Region Names.esp''.
Repeat this for the "00009708","0000972A","00009746","00009749","00009766","00009767" node.
Select the "00009709" node.
Drag the "XLCN - Location" record from ''Dragonborn.esm'' to ''Unique Region Names.esp''.
Repeat this for the "0000970A","00009765","00009785","00009786" node.
Expand "Worldspace">"0000003C">"Block 0,-1">"Sub-Block 2,-2" and select the "00009726" node.
Drag the "XCLW - Water Height" and "XLCN - Location" record from ''Dragonborn.esm'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block 0,-1">"Sub-Block 3,-3" and select the "00009812" node.
Drag the "MHDT - Unknown" record from ''Dragonborn.esm'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block 0,0">"Sub-Block 0,1" and select the "000090A5" node.
Drag the "EDID - Editor ID", "MHDT - Unknown", and "XLCN - Location" records from ''Hearthfires.esm'' to ''Unique Region Names.esp''.
Repeat this for the "000090C4" node.
Expand "Worldspace">"0000003C">"Block 0,0">"Sub-Block 1,1" and select the "000090A3" node.
Drag the "Region191" record from ''Dawnguard.esm'' to ''Unique Region Names.esp''.
Select the "000090A4" node.
Drag the "EDID - Editor ID", "MHDT - Unknown", and "XLCN - Location" records from ''Hearthfires.esm'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block 0,0">"Sub-Block 3,1" and select the "000090B0" node.
Drag the "XLCN - Location" record from ''HearthFires.esm'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block 0,0">"Sub-Block 3,3" and select the "00008E61" node.
Drag the "XLCN - Location" record from ''Dragonborn.esm'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 4,-3" and select the "0000BC55" node.
Drag the "FallForestNavmesh06" region from ''Dawnguard.esm'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-3" and select the "0000BC26" node.
Drag the "XLCN - Location" record from ''Dragonborn.esm'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 6,-4" and select the "0000BD2D" node.
Drag the "EDID - Editor ID" record from ''Dawnguard.esm'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block 1,0">"Sub-Block 4,1" and select the "0000B4B9" node.
Drag the "MHDT - Unknown" record from ''Dragonborn.esm'' to ''Unique Region Names.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''Unique Region Names.esp'' then click [OK].
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -2,1" under ''Unique Region Names.esp'' and select the "0000948A" node.
Drag the "XLCN - Location" record from ''Unofficial Skyrim Patch.esp'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block 0,0">"Sub-Block 0,2" and select the "00008F92" node.
Drag the "XLCN - Location" record from ''Unofficial Skyrim Patch.esp'' to ''Unique Region Names.esp''.
Repeat this for the "00008F94","00008FB1","00008FB3" node.
Expand "Worldspace">"0000003C">"Block 0,0">"Sub-Block 3,1" and select the "0000908D" node.
Drag the "XLCN - Location" record from ''Unofficial Skyrim Patch.esp'' to ''Unique Region Names.esp''.
Repeat this for the "000090AC" node.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-4" and select the "0000BCF0" node.
Drag the "XLCN - Location" record from ''Unofficial Skyrim Patch.esp'' to ''Unique Region Names.esp''.
Repeat this for the "0000BCF1","0000BCF2" node.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-3" and select the "0000BCCF" node.
Drag the "XLCN - Location" record from ''Unofficial Skyrim Patch.esp'' to ''Unique Region Names.esp''.
Repeat this for the "0000BCD0","0000BCD1" node.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-1" and select the "0000B9FB" node.
Drag the "XLCN - Location" record from ''Unofficial Skyrim Patch.esp'' to ''Unique Region Names.esp''.
Expand "Worldspace">"0000003C">"Block 1,0">"Sub-Block 4,1" and select the "0000B499" node.
Drag the "XLCN - Location" record from ''Unofficial Skyrim Patch.esp'' to ''Unique Region Names.esp''.
Repeat this for the "0000B49A" node.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/31371 Unique Region Names - Dragonborn] =====
'''Author:''' Thingy Person<br>
'''Version:''' 1.1
===== [http://skyrim.nexusmods.com/mods/22307 Categorized Favorites Menu - Oni Edition] =====
'''Author:''' Onigamibr<br>
'''Version:''' 1.8b (Widescreen)<br>
'''Overrides:''' Categorized Favorites Menu
===== [http://skyrim.nexusmods.com/mods/26822/ Not Another Colored Map Icon Mod] =====
'''Author:''' Shiva64<br>
'''Version:''' 1.6 (No Main File)<br>
'''Optionals:''' NACMIM - Full, SkyUI 3.4 Patch - Default<br>
'''Overrides:''' SkyUI
 
=== The World Of Skyrim ===
Now that the user interface has been made easier to use and more efficient, the next step is to craft the world of skyrim the way it was meant to be. This includes high-res textures of the landscape, trees, sky, plants, insects, elemental effects, and harvestables. This category also includes minor tweaks to existing quests that help bring the world to life. The exceptions to this category include Actors, Creatures, Equipment, and Sound as they will have their own sections.
==== The Foundation ====
These mods are the foundation upon which the World of Skyrim is built.
===== [http://skyrim.nexusmods.com/mods/26126 No Stretching] =====
'''Author:''' Langley<br>
'''Version:''' 2.1 (Full)<br>
'''Overrides:''' Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/10383 Better Dynamic Snow] =====
'''Author:''' OpticShooter (a.k.a SparrowPrince)<br>
'''Version:''' 2.20
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and ''Better Dynamic Snow.esp'' then click [OK].
Expand "Static" under ''Better Dynamic Snow.esp'' and select the "00075046" node.
Drag the "MODL - Model Filename" from ''Dawnguard.esm'' to ''Better Dynamic Snow.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/8655 Static Mesh Improvement Mod] =====
'''Author:''' Brumbek<br>
'''Version:''' 1.43<br>
'''Optionals(Via Installer):''' Install Everything Dragonborn DLC<br>
'''Special Installation:''' Do not install StaticMeshImprovementMod.esp as it is obsolete with the USKP.<br>
'''Overrides:''' Better Dynamic Snow, No Stretching, Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/607 Skyrim HD - 2K Textures] =====
'''Author:''' Nebula<br>
'''Version:''' 1.5<br>
'''Special Installation:''' Do not install the Riften package. If using Skyrim Realistic Overhaul, only install the "Misc" and "Towns" packages then remove the following file:
* ''textures/architecture/farmhouse/farmhouselod01.dds''
'''Overrides:''' Static Mesh Improvement Mod, Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/5400 Skyrim Realistic Overhaul] =====
'''No longer available on the Nexus. Do NOT ask for the files. Use the files if previously downloaded or find an alternate download location via Google.'''<br>
'''Author:''' Starac<br>
'''Version:''' 1.6<br>
'''Optionals:''' Dawnguard Texture Pack<br>
'''Overrides:''' Skyrim HD - 2K Textures, Static Mesh Improvement Mod, Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/2146 Serious HD Retexture Skyrim] =====
'''Author:''' Z4G4<br>
'''Version:''' 1.2.3<br>
'''Special Installation:''' If using Skyrim Realistic Overhaul, only install the following files:
* ''Textures/landscape/dirtsnowpath01.dds''
* ''Textures/landscape/dirtsnowpath01_n.dds''
* ''Textures/landscape/frozenmarshgrass01.dds''
* ''Textures/landscape/frozenmarshgrass01_n.dds''
* ''Textures/landscape/frozenmarshice01.dds''
* ''Textures/landscape/frozenmarshice01_n.dds''
* ''Textures/landscape/grasssnow01.dds''
* ''Textures/landscape/grasssnow01_n.dds''
* ''Textures/landscape/mineralpoolterrace.dds''
* ''Textures/landscape/mineralpoolterrace_n.dds''
* ''Textures/landscape/pineforest01.dds''
* ''Textures/landscape/pineforest01_n.dds''
* ''Textures/landscape/reachmossyrocks01.dds''
* ''Textures/landscape/reachmossyrocks01_n.dds''
* ''Textures/landscape/riverbededge.dds''
* ''Textures/landscape/riverbededge_n.dds''
* ''Textures/landscape/rivermud.dds''
* ''Textures/landscape/rivermud_n.dds''
* ''Textures/landscape/volcanictundradirt02.dds''
* ''Textures/landscape/volcanictundradirt02_n.dds''
'''Overrides:''' Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/141 Skyrim Flora Overhaul] =====
'''Author:''' Vurt<br>
'''Version:''' 1.79e<br>
'''Special Installation:''' If using ''Skyrim Realistic Overhaul'', do not install the following files:
* ''textures/landscape/fieldgrass02*.dds''
'''Overrides:''' Serious HD, Skyrim HD - 2K Textures, Skyrim Realistic Overhaul
{{Warning Small|text=This mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Run ''TES5Edit''.
Select ''Skyrim Flora Overhaul.esp'' then click [OK].
Right-click ''Skyrim Flora Overhaul.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''Skyrim Flora Overhaul.esp'' and select "Remove Identical To Master Records".
Right-click ''Skyrim Flora Overhaul.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Run ''TES5Edit''.
Select ''SFO Expanded Diversity.esp'' then click [OK].
Right-click ''SFO Expanded Diversity.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''SFO Expanded Diversity.esp'' and select "Remove Identical To Master Records".
Right-click ''SFO Expanded Diversity.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/32246 Ultimate Lush Overhaul] =====
'''Author:''' SkyrimENB-Hritik vaishnav<br>
'''Version:''' 179E.180 (Flora Overhaul 179e)<br>
'''Overrides:''' Skyrim Flora Overhaul, Static Mesh Improvement Mod, Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/13268 Water And Terrain Enhancement Redux] =====
'''Author:''' OpticShooter (a.k.a SparrowPrince)<br>
'''Version:''' 1.6c<br>
'''Optionals:''' Dragonborn Add On 1.6c<br>
'''Optionals(Via Installer):''' All, Dragonborn Waves<br>
'''Overrides:''' No Stretching, Skyrim HD - 2K Textures, Skyrim Realistic Overhaul, Static Mesh Improvement Mod, Unofficial Skyrim Patch<br>
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and ''WATER DB Waves.esp'' then click [OK].
Expand "Worldspace">"0000003C">"Block -2, 0">"Sub-Block -6, 3" under ''WATER DB Waves.esp'' and select the "00006E73" node.
Drag the "XCLR - Regions" from ''Dawnguard.esm'' to ''WATER DB Waves.esp''.
Select the "00006E74" node.
Drag the "XCLR - Regions" from ''Dawnguard.esm'' to ''WATER DB Waves.esp''.
Expand "Worldspace">"0000003C">"Block -2, 0">"Sub-Block -5, 3" under ''WATER DB Waves.esp'' and select the "00006E11" node.
Drag the "EDID - Editor ID" from ''Dawnguard.esm'' to ''WATER DB Waves.esp''.
Select the "00006E33" node.
Drag the "XCLR - Regions" from ''Dawnguard.esm'' to ''WATER DB Waves.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://enbseries.enbdev.com/forum/viewtopic.php?f=6&t=1499 Skyrim Particle Patch for ENB - WATER Compatibility Patch] =====
'''Author:''' Mindflux<br>
'''Version:''' 02/24/2013<br>
'''Overrides:''' Water And Terrain Enhancement Redux
===== [http://skyrim.nexusmods.com/mods/17802 Project Reality - Climates Of Tamriel - Weather - Lighting - Audio] =====
'''Author:''' JJC74<br>
'''Version:''' 3.1<br>
'''Optionals:''' Dawnguard Patch, Dragonborn Patch, Sounds<br>
'''Overrides:''' Skyrim Flora Overhaul
===== [http://skyrim.nexusmods.com/mods/30450 Realistic Lighting Overhaul] =====
'''Author:''' The Realistic Lighting Team<br>
'''Version:''' 4.0.7c<br>
'''Optionals(Via Installer):''' Vanilla + Dawnguard<br>
'''Special Installation:''' Remove the ''Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp'' as it doesn't appear to be release quality level(lots of mismatches with the other modules).<br>
{{Warning Small|text=This mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Run ''TES5Edit''.
Select ''Realistic Lighting Overhaul - Dungeons.esp'' then click [OK].
Right-click ''Realistic Lighting Overhaul - Dungeons.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''Realistic Lighting Overhaul - Dungeons.esp'' and select "Remove Identical To Master Records".
Right-click ''Realistic Lighting Overhaul - Dungeons.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and all Realistic Lighting Overhaul ESPs then click [OK].
Expand "Cell">"Block 8">"Sub-Block 1" under ''Realistic Lighting Overhaul - Dungeons.esp'' and select the "0006C3B6" node.
Drag the "XLCN - Location" record from ''Dawnguard.esm'' to ''Realistic Lighting Overhaul - Dungeons.esp''.
Expand "Worldspace">"0001691D">"Block 1,0">"Sub-Block 4,1" under ''Realistic Lighting Overhaul - Major City Exteriors.esp'' and select the "00038382" node.
Drag the "XLCN - Location" record from ''Hearthfires.esm'' to ''Realistic Lighting Overhaul - Major City Exteriors.esp''.
Expand "Worldspace">"00016BB4">"Block 1,-1">"Sub-Block 5,-3" under ''Realistic Lighting Overhaul - Major City Exteriors.esp'' and select the "00042249" node.
Drag the "XLCN - Location" record from ''Hearthfires.esm'' to ''Realistic Lighting Overhaul - Major City Exteriors.esp''.
Expand "Worldspace">"00016D71">"Block -2,0">"Sub-Block -6,0" under ''Realistic Lighting Overhaul - Major City Exteriors.esp'' and select the "00020EE7" node.
Drag the "XLCN - Location" record from ''Hearthfires.esm'' to ''Realistic Lighting Overhaul - Major City Exteriors.esp''.
Expand "Worldspace">"0001A26F">"Block 0,-1">"Sub-Block 0,-1" under ''Realistic Lighting Overhaul - Major City Exteriors.esp'' and select the "0001A276" node.
Drag the "XLCW - Water Height" and "XLCN - Location" records from ''Hearthfires.esm'' to ''Realistic Lighting Overhaul - Major City Exteriors.esp''.
Select the "0001A277" node.
Drag the "XLCW - Water Height" records from ''Hearthfires.esm'' to ''Realistic Lighting Overhaul - Major City Exteriors.esp''.
Repeat this for the "0001A278","0001A27A","0001A27B","0001A27F" nodes.
Expand "Worldspace">"00037EDF">"Block -1,0">"Sub-Block -2,3" under ''Realistic Lighting Overhaul - Major City Exteriors.esp'' and select the "00037EE9" node.
Drag the "XLCN - Location" record from ''Hearthfires.esm'' to ''Realistic Lighting Overhaul - Major City Exteriors.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Unofficial Patch ESPs and all Realistic Lighting Overhaul ESPs then click [OK].
Expand "Cell">"Block 0">"Sub-Block 1" under ''Realistic Lighting Overhaul - Major City Interiors.esp'' and select the "000580A2" node.
Drag all mismatching entries except the "Fog Far" and "Fog Clip Distance" from ''Unofficial Skyrim Patch.esp'' to ''Realistic Lighting Overhaul - Major City Interiors.esp''.
Expand "Cell">"Block 0">"Sub-Block 6" and select the "00097298" node.
Drag the "FULL - Name" from ''Unofficial Skyrim Patch.esp'' to ''Realistic Lighting Overhaul - Major City Interiors.esp''.
Expand "Cell">"Block 1">"Sub-Block 6" and select the "00097299" node.
Drag the "FULL - Name" from ''Unofficial Skyrim Patch.esp'' to ''Realistic Lighting Overhaul - Major City Interiors.esp''.
Expand "Cell">"Block 2">"Sub-Block 4" and select the "00016BD6" node.
Drag the "DATA - Flags" from ''Unofficial Skyrim Patch.esp'' to ''Realistic Lighting Overhaul - Major City Interiors.esp''.
Expand "Cell">"Block 6">"Sub-Block 0" and select the "000161EE" node.
Drag the "Ownership" records from ''Unofficial Skyrim Patch.esp'' to ''Realistic Lighting Overhaul - Major City Interiors.esp''.
Expand "Cell">"Block 6">"Sub-Block 2" and select the "0001677A" node.
Drag the "XCMO - Music Type" record from ''Unofficial Skyrim Patch.esp'' to ''Realistic Lighting Overhaul - Major City Interiors.esp''.
Expand "Cell">"Block 6">"Sub-Block 9" and select the "00013818" node.
Drag the "XCCM - Sky/Weather From Region" from ''Unofficial Skyrim Patch.esp'' to ''Realistic Lighting Overhaul - Major City Interiors.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
==== The Bricks ====
These are the primary building blocks which build upon the foundation.
===== [http://skyrim.nexusmods.com/mods/4955 101Bugs HD] =====
'''Author:''' 83Willows<br>
'''Version:''' 4.1
===== [http://skyrim.nexusmods.com/mods/18855 Antz in my Pantz] =====
'''Author:''' steve40<br>
'''Version:''' 2.03
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and ''AIMP - Antz in my Pantz.esp'' then click [OK].
Expand "Worldspace">"000003C">"Block -1,-1">"Sub-Block -1,-3" and select the "00009BD6" node.
Drag the "EDID - Editor ID", "MHDT - Unknown", and "XLCN - Location" records from ''Hearthfires.esm'' to ''AIMP - Antz in my Pantz.esp''.
Expand "Worldspace">"000003C">"Block 1,-1">"Sub-Block 6,-4" and select the "0000BD2D" node.
Drag the "EDID - Editor ID" from ''Dawnguard.esm'' to 'AIMP - Antz in my Pantz.esp''.
Expand "Worldspace">"00037EDF" and select the "00037EE6" node.
In the right pane, drag the "XLCR - Regions" from ''Dawnguard.esm'' to ''AIMP - Antz in my Pantz.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''AIMP - Antz in my Pantz.esp'' then click [OK].
Expand "Cell">"Block 0">"Sub-Block 1" under ''AIMP - Antz in my Pantz.esp'' and select the "000580A2" node.
Drag all mismatching entries from from ''Unofficial Skyrim Patch.esp'' to ''AIMP - Antz in my Pantz.esp''.
Expand "Cell">"Block 1">"Sub-Block 2" and select the "00013A89" node.
Drag the "XCCM - Sky/Weather from Region" record from ''Unofficial Skyrim Patch.esp'' to ''AIMP - Antz in my Pantz.esp''.
Expand "Cell">"Block 5">"Sub-Block 0" and select the "00013A79" node.
Drag the "XCCM - Sky/Weather from Region" record from ''Unofficial Skyrim Patch.esp'' to ''AIMP - Antz in my Pantz.esp''.
Expand "Cell">"Block 6">"Sub-Block 9" and select the "00013818" node.
Drag the "XCCM - Sky/Weather From Region" from ''Unofficial Skyrim Patch.esp'' to ''AIMP - Antz in my Pantz.esp''.
Expand "Cell">"Block 8">"Sub-Block 4" and select the "000EF324" node.
Drag the "XLCW - Water Height" and "XCCM - Sky/Weather From Region" records from ''Unofficial Skyrim Patch.esp'' to ''AIMP - Antz in my Pantz.esp''.
Expand "Cell">"Block 9">"Sub-Block 1" and select the "0002D3E7" node.
Drag the "XOWN - Owner" record from ''Unofficial Skyrim Patch.esp'' to ''AIMP - Antz in my Pantz.esp''.
Expand "Cell">"Block 9">"Sub-Block 4" and select the "000EF325" node.
Drag the "XCCM - Sky/Weather From Region" from ''Unofficial Skyrim Patch.esp'' to ''AIMP - Antz in my Pantz.esp''.
Expand "Cell">"Block 9">"Sub-Block 9" and select the "00013A73" node.
Drag the "XCCM - Sky/Weather From Region" from ''Unofficial Skyrim Patch.esp'' to ''AIMP - Antz in my Pantz.esp''.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-4" under ''AIMP - Antz in my Pantz.esp'' and select the "0000BCF0" node.
Drag the "XLCN - Location" record from ''Unofficial Skyrim Patch.esp'' to ''AIMP - Antz in my Pantz.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/4805 AOF Detailed Mountains] =====
'''Author:''' AnOldFriend<br>
'''Version:''' 2.1<br>
'''Overrides:''' Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/7255 AOF Farmhouses] =====
'''Author:''' AnOldFriend<br>
'''Version:''' 1.2<br>
'''Special Instructions:''' If using Skyrim Realistic Overhaul, use all files except:
* ''Textures/Architecture/Farmhouse/stonefloor01.dds''
* ''Textures/Architecture/Farmhouse/stonefloor01_n.dds''
* ''Textures/Architecture/Farmhouse/stonewall01.dds''
* ''Textures/Architecture/Farmhouse/stonewall01_n.dds''
* ''Textures/Architecture/Farmhouse/stonewall02.dds''
* ''Textures/Architecture/Farmhouse/stonewall02_n.dds''
* ''Textures/Architecture/Farmhouse/thatch02.dds''
* ''Textures/Architecture/Farmhouse/thatch02_n.dds''
* ''Textures/Architecture/Farmhouse/thatch03.dds''
* ''Textures/Architecture/Farmhouse/thatch03_n.dds''
* ''Textures/Architecture/Farmhouse/woodpost02.dds''
* ''Textures/Architecture/Farmhouse/woodpost02_n.dds''
'''Overrides:''' Skyrim HD - 2K Textures, Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/23352 Better Embers] =====
'''Author:''' Dragonborn77<br>
'''Version:''' 1.0 (Loose Files)<br>
'''Overrides:''' Skyrim HD - 2K Textures
===== [http://skyrim.nexusmods.com/mods/10056 Better Shadowmarks] =====
'''Author:''' Funsize<br>
'''Version:''' 0.5
===== [http://skyrim.nexusmods.com/mods/25097 Blaze of Eventide] =====
'''Author:''' Alek<br>
'''Version:''' 1.6
===== [http://skyrim.nexusmods.com/mods/30620 Bloody Dragon Bones] =====
'''Author:''' Were<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/35399 Book Covers Skyrim] =====
'''Author:''' doccdr<br>
'''Version:''' 1.6 (Original)<br>
'''Optionals(Via Installer):''' Book Covers Skyrim, Book Covers Hearthfire, Book Covers Dawnguard
{{Warning Small|text=This mod has incomplete patches.|1}}
To resolve the problem(s), perform the following:
Select all Unofficial Patch ESPs and all ''Book Covers Skyrim'' esp files and click [OK].
Expand "Cell">"Block 9">"Sub-Block 3">"00016BD3">"Temporary" under ''Book Covers Skyrim.esp'' and select the "00105483" node.
Right-click the column for ''Book Covers Skyrim.esp'' and select "Copy as override into...".
Select ''Book Covers Hearhfire.esp'' and click [OK].
Drag the "XESP - Enable Parent" from ''Hearthfires.esm'' to ''Book Covers Hearthfire.esp''.
Repeat this for the "00105484" node.
Expand "Book" under ''Book Covers Dawnguard.esp'' and select the "020135CB" node.
Drag the "DESC - Book Text" from ''Unofficial Dawnguard Patch.esp'' to ''Book Covers Dawnguard.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/14178 Bring Out Your Dead] =====
'''Author:''' Arthmoor<br>
'''Version:''' 1.1.7
===== [http://skyrim.nexusmods.com/mods/4470 Bumpy Inn and Shop Signs] =====
'''Author:''' Jenova19<br>
'''Version:''' 3<br>
'''Optionals(Via Installer):''' Bumpier
===== [http://skyrim.nexusmods.com/mods/14692 Burn Freeze Shock Effects] =====
'''Author:''' pauderek<br>
'''Version:''' 3.6<br>
'''Optionals:''' Dragonborn Dawnguard
===== [http://skyrim.nexusmods.com/mods/17919 Chimneys for Skyrim] =====
'''Author:''' Ithlia<br>
'''Version:''' 2.0 (Riverwood)
===== [http://skyrim.nexusmods.com/mods/9037 Clams Drop Pearls] =====
'''Author:''' Corepc<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/31087 Dark Brotherhood Tenets Restored] =====
'''Author:''' Rathinosk<br>
'''Version:''' 1.3
===== [http://skyrim.nexusmods.com/mods/2947 Deadly Spell Impacts] =====
'''Author:''' isoku<br>
'''Version:''' 1.6.1
===== [http://skyrim.nexusmods.com/mods/13429 Designs of the Nords] =====
'''Author:''' KEBW1144<br>
'''Version:''' 1.5<br>
'''Overrides:''' Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/26017 Destructible Bottles Extended] =====
'''Author:''' lamer1000<br>
'''Version:''' 1.5
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''Destructible_bottles.esp'' then click [OK].
Expand "Misc. Item" under ''Destructible_bottles.esp''.
Go through each conflicting node (red background) looking for the following conflicts:
"KSIZ - Keyword Count", drag the change from ''Unofficial Skyrim Patch.esp'' to ''Destructible_bottles.esp''.
"KWDA - Keywords", drag the change from ''Unofficial Skyrim Patch.esp'' to ''Destructible_bottles.esp''.
"Sound", drag the change from ''Unofficial Skyrim Patch.esp'' to ''Destructible_bottles.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/31982 Distant Decal Fix] =====
'''Author:''' SparrowPrince<br>
'''Version:''' 1.2<br>
'''Overrides:''' Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/4457 Detailed Chests Texture Replacers] =====
'''Author:''' clintmich<br>
'''Version:''' 1.2 (Washed Out Dirty)<br>
'''Overrides:''' Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/25300 Distant Detail Hearthfire Edition] =====
'''Author:''' Kazoomie - Dovahsbane<br>
'''Version:''' 1.0
{{Warning Small|text=This mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Run ''TES5Edit''.
Select ''Distant DetailHF.esp'' then click [OK].
Right-click ''Distant DetailHF.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''Distant DetailHF.esp'' and select "Remove Identical To Master Records".
Right-click ''Distant DetailHF.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=Post-cleaning, this mod should not alter any blocks. However, one wild edit is left in the ''Hearthfire Edition'' and should be removed.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and ''Distant DetailHF.esp'' then click [OK].
Expand "Worldspace">"0000003C" and select the "Block 0,0" node then press [Delete] on the keyboard.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''Distant DetailHF.esp'' then click [OK].
Expand "Worldspace">"0000003C">"00000D74">"Persistant" under ''Distant DetailHF.esp'' and select the "0002BAED" node.
Drag the "DATA - Position/Rotation" records from ''Unofficial Skyrim Patch.esp'' to ''Distant DetailHF.esp''.
Repeat this for the "0004302E" and "0004836B" nodes.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/27095 Dragon Glyphs HD - Fixed] =====
'''Author:''' Valstein0<br>
'''Version:''' 2.1 (Dragon Smooth)<br>
'''Overrides:''' Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/60 Enhanced Blood Textures] =====
'''Author:''' dDefinder1<br>
'''Version:''' 3.5<br>
'''Optionals:''' Dragonborn-Dawnguard Compatibility Patch
===== [http://skyrim.nexusmods.com/mods/85 Enhanced Night Skyrim] =====
'''Author:''' CptJoker<br>
'''Version:''' 0.4<br>
'''Special Installation:''' Install Medium Stars optional file only.<br>
'''Overrides:''' Skyrim HD - 2K Textures
===== [http://skyrim.nexusmods.com/mods/35857 Falmer Glow Retexture] =====
'''Author:''' Aiyen<br>
'''Version:''' 1.0 (Bright)
===== [http://skyrim.nexusmods.com/mods/2636 Finer Dust] =====
'''Author:''' CptJoker<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/22745 Footprints] =====
'''Author:''' jonwd7<br>
'''Version:''' 0.99<br>
'''Optionals:''' Ash Supplemental
===== [http://skyrim.nexusmods.com/mods/12254 Gildergreen Regrown] =====
'''Author:''' Arthmoor<br>
'''Version:''' 1.2.5
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and ''Gildergreen Regrown.esp'' then click [OK].
Expand the "WorldSpace">"0001A26F">"Block 0,-1">"Sub-Block 0,-1" under ''Gildergreen Regrown.esp'' and select the "0001A276" node.
Drag the "XCLW - Water Height" and "XLCN - Location" from ''Hearthfires.esm'' to ''Gildergreen Regrown.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/2782 HD Baskets Retex] =====
'''Author:''' Jimmu aka Himini<br>
'''Version:''' 1.1
===== [http://skyrim.nexusmods.com/mods/29782 HD Enhanced Terrain] =====
'''Author:''' Hritik Vaishnav<br>
'''Version:''' V8
===== [http://skyrim.nexusmods.com/mods/2979 HD Linens] =====
'''Author:''' rivybeast<br>
'''Version:''' 1.0<br>
'''Overrides:''' Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/3595 HD Misc] =====
'''Author:''' calav3ra<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/9912 HD Ore and Ingots] =====
'''Author:''' BioProd<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/2836 HD Sacks Retexture] =====
'''Author:''' Mazarin<br>
'''Version:''' 1.4 (Type B Big and Small)
===== [http://skyrim.nexusmods.com/mods/30971 High Definition Ivy] =====
'''Author:''' Josh Ezzell<br>
'''Version:''' 2.0 (Original Green)
===== [http://skyrim.nexusmods.com/mods/4834 High Quality LODs] =====
'''Author:''' Ethatron<br>
'''Version:''' 2.1 (Hi-Res Meshes)
===== [http://skyrim.nexusmods.com/mods/2054 Higher-Poly Skyrim] =====
'''Author:''' DeadlyAzuril<br>
'''Version:''' 0.2.1<br>
'''Special Installation:''' Do not install the following files:
* Entire ''Meshes/armor'' folder.
* ''Meshes/clutter/food/apple01.nif''
* ''Meshes/clutter/food/bread01a.nif''
* ''Meshes/clutter/wine'' folder.
===== [http://skyrim.nexusmods.com/mods/436 HiRes Legible Road Signs] =====
'''Author:''' SPARTAN VI<br>
'''Version:''' 3.0<br>
'''Special Installation:''' Install Worn Text optional only.
===== [http://skyrim.nexusmods.com/mods/810 HQ Milky Way Galaxy] =====
'''Author:''' Manesse<br>
'''Version:''' 1.1<br>
'''Overrides:''' Skyrim HD - 2K Textures
===== [http://skyrim.nexusmods.com/mods/3306 HQ Skyrim Map] =====
'''Author:''' Grace Darkling and Paddyy<br>
'''Version:''' 2.0<br>
'''Overrides:''' Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/1546 Hybrids HD Plants and Herbs Retexture] =====
'''Author:''' Gabriel Gullbergh - Mystikhybrid<br>
'''Version:''' 4.0<br>
'''Overrides:''' Skyrim Flora Overhaul
===== [http://skyrim.nexusmods.com/mods/10445 Improved Weapon Impact Effects] =====
'''Author:''' Lordaloa<br>
'''Version:''' 1.1
{{Warning Small|text=This mod contains a wild edit.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''BlockSparkles.esp'' and click [OK].
Select "Worldspace" inside ''BlockSparkles.esp'' and press [Delete] on the keyboard.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/2532 Intricate Spider Webs] =====
'''Author:''' isoku<br>
'''Version:''' 1.3<br>
'''Overrides:''' Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/34494 Jeclredured - Spell Tomes] =====
'''Author:''' jeclxohko<br>
'''Version:''' 2.0
===== [http://skyrim.nexusmods.com/mods/35804 Jeclredured - Standing Stones] =====
'''Author:''' jeclxohko<br>
'''Version:''' 1.10
===== [http://skyrim.nexusmods.com/mods/18916 Lanterns of Skyrim - All In One] =====
'''Author:''' mannygt<br>
'''Version:''' 2.3<br>
'''Optionals:''' Realistic Lighting Overhaul Preset
===== [http://skyrim.nexusmods.com/mods/26662 Lanterns of Skyrim - All In One - Dawnguard Patch] =====
'''Author:''' selyb<br>
'''Version:''' 1.1
===== [http://skyrim.nexusmods.com/mods/15506 Lightning During Thunder Storms] =====
'''Author:''' Minty<br>
'''Version:''' 23.0
===== [http://skyrim.nexusmods.com/mods/25675 Lightning during Thunder Storms - Climates of Tamriel Patch] =====
'''Author:''' Minty<br>
'''Version:''' 3.1
===== [http://skyrim.nexusmods.com/mods/1037 Moon Size Tweaks] =====
'''Author:''' akindain<br>
'''Version:''' 3<br>
'''Special Installation:''' Install only ''masser Size x0.5.esp'' and ''secunda Size x0.5.esp''.
===== [http://skyrim.nexusmods.com/mods/31856 Moss Rocks] =====
'''Author:''' SparrowPrince<br>
'''Version:''' 1.31
===== [http://skyrim.nexusmods.com/mods/30932 Mystery Modders Shrines HD] =====
'''Author:''' Mystery Modder<br>
'''Version:''' 1.1
===== [http://skyrim.nexusmods.com/mods/6950 New Thinner Torch] =====
'''Author:''' IceKK<br>
'''Version:''' 1.0<br>
'''Special Installation:''' Install only the "Ultimate HD Torch" optional.
===== [http://skyrim.nexusmods.com/mods/3693 Not Really HD Display Case] =====
'''Author:''' kobayashi345<br>
'''Version:''' 0.9a
===== [http://skyrim.nexusmods.com/mods/2875 Not Really HD Keys] =====
'''Author:''' kobayashi345<br>
'''Version:''' 0.9a (With Normal Maps)
===== [http://skyrim.nexusmods.com/mods/10940 Pilgrims Delight - High Hrothgar Shrine Retextures] =====
'''Author:''' Kotep<br>
'''Version:''' 1.1
===== [http://skyrim.nexusmods.com/mods/33393 Point the Way] =====
'''Author:''' Arthmoor<br>
'''Version:''' 1.0.1a
===== [http://skyrim.nexusmods.com/mods/4786 Pond Fish Retexture] =====
'''Author:''' DOPR<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/7405 Quality Snowflakes V2] =====
'''Author:''' Yuril<br>
'''Version:''' 2.0 (Alternative)
===== [http://skyrim.nexusmods.com/mods/25666 Rainbows] =====
'''Author:''' isoku<br>
'''Version:''' 1.05
===== [http://skyrim.nexusmods.com/mods/7643 Real Effect Candle] =====
'''Author:''' Yuril<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/5388 Real Ice] =====
'''Author:''' Yuril<br>
'''Version:''' 3<br>
'''Optionals(Via Installer):''' With Parallax, Half-Icecube Half-Dull<br>
'''Overrides:''' Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/8027 Realistic Instruments - Flute Lute and Drum] =====
'''Author:''' InwardScreams<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/937 Realistic Paper] =====
'''Author:''' realadry<br>
'''Version:''' 0.21a<br>
'''Special Installation:''' Install only Dark optional file.
===== [http://skyrim.nexusmods.com/mods/601 Realistic Ragdolls and Force] =====
'''Author:''' dDefinder<br>
'''Version:''' 1.9
===== [http://skyrim.nexusmods.com/mods/25029 Realistic Room Rental Enhanced] =====
'''Author:''' perseid9<br>
'''Version:''' 1.5 (Enhanced)<br>
'''Optionals(Via Installer):''' 01 DLC - Hearthfires<br>
'''Optionals:''' Dragonborn Patch
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'', ''RealisticRoomRental.esp'', and ''RRR_Hearthfire-Patch.esp'' then click [OK].
Expand "Cell">"Block 6">"Sub-Block 5" under ''RealisticRoomRental.esp'' and select the "0003A184" node.
Drag the "XCCM - Sky/Weather From Region" from ''Unofficial Skyrim Patch.esp'' to ''RealisticRoomRental.esp'' and ''RRR_Hearthfire-Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''Bring Out Your Dead''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Bring Out Your Dead.esp'' and ''RealisticRoomRental.esp'' then click [OK].
Expand "Non-Player Character (Actor)" under ''RealisticRoomRental.esp'' and select the "00013479" node.
Right-click the column for ''RealisticRoomRental.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "RRR-BOYD Patch".
Drag the "Script" record named "WIDeadBodyCleanupScript" from ''Bring Out Your Dead.esp'' to ''RRR-BOYD Patch.esp''.
Select the "000135ED" node.
Right-click the column for ''RealisticRoomRental.esp'' and select "Copy as override into...".
Select ''RRR-BOYD Patch.esp'' and click [OK].
Drag the "Script" record named "WIDeadBodyCleanupScript" from ''Bring Out Your Dead.esp'' to ''RRR-BOYD Patch.esp''.
Repeat this for all mismatching nodes in this folder.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an esp conflict with ''Realistic Lighting Overhaul''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Realistic Lighting Overhaul ESPs and ''RealisticRoomRental.esp'' then click [OK].
Expand "Cell">"Block 1">"Sub-Block 4" under ''RealisticRoomRental.esp'' and select the "00016789" node.
Right-click the column for ''Realistic Lighting Overhaul - Major City Interiors.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "RRR-RLO Patch".
Expand "Cell">"Block 1">"Sub-Block 4">"00016789">"Temporary" and select the "000CB956" node.
Right-click the column for ''RealisticRoomRental.esp'' and select "Copy as override into...".
Select ''RRR-RLO Patch.esp'' and click [OK].
Drag the "Y" from ''Realistic Lighting Overhaul - Major City Interiors.esp'' to ''RRR-RLO Patch.esp''.
Select the "000CB961" node.
Right-click the column for ''RealisticRoomRental.esp'' and select "Copy as override into...".
Select ''RRR-RLO Patch.esp'' and click [OK].
Drag the "Y" from ''Realistic Lighting Overhaul - Major City Interiors.esp'' to ''RRR-RLO Patch.esp''.
Select the "000CB9E6" node.
Right-click the column for ''RealisticRoomRental.esp'' and select "Copy as override into...".
Select ''RRR-RLO Patch.esp'' and click [OK].
Drag the "Y" from ''Realistic Lighting Overhaul - Major City Interiors.esp'' to ''RRR-RLO Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod is not currently in the BOSS master list.|1}}
To resolve the problem(s), perform the following:
Open ''Boss Userlist Manager''.
Select ''RRR-BOYD Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select ''RRR-RLO Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/Realistic Room Rental Enhanced''.
===== [http://skyrim.nexusmods.com/mods/28292 Realistic Tundra Moss for AOF Detailed Mountains] =====
'''Author:''' Aron<br>
'''Version:''' 1.4 (Yellow)<br>
'''Overrides:''' Skyrim Flora Overhaul
===== [http://skyrim.nexusmods.com/mods/3018 Septim HD] =====
'''Author:''' Crypton<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/25022 Shooting Stars] =====
'''Author:''' isoku<br>
'''Version:''' 1.041
===== [http://skyrim.nexusmods.com/mods/8611 Skyrim Coin Replacer] =====
'''Author:''' TheDamned<br>
'''Version:''' 1.7
{{Warning Small|text=This mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Run ''TES5Edit''.
Select ''SkyrimCoinReplacer.esp'' then click [OK].
Right-click ''SkyrimCoinReplacer.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''SkyrimCoinReplacer.esp'' and select "Remove Identical To Master Records".
Right-click ''SkyrimCoinReplacer.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not carry forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs, Unofficial Patch ESPs, and ''SkyrimCoinReplacer.esp'' then click [OK].
Expand "Cell">"Block 2">"Sub-Block 2">"0002F83E">"Temporary" and select the "00072CCD" node.
Drag the "Z" position record from ''Unofficial Skyrim Patch.esp'' to ''SkyrimCoinReplacer.esp''.
Repeat this for the "00072CCF" node.
Expand "Cell">"Block 7">"Sub-Block 6" and select the "0005B91B" node.
Drag the "XCLW - Water Height" from ''Update.esm'' to ''SkyrimCoinReplacer.esp''.
Expand "Container" and select the "00020659" node.
Drag the "DATA - Flags" from ''Unofficial Skyrim Patch.esp'' to ''SkyrimCoinReplacer.esp''.
Repeat this for the "0002065B" node.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/33335 Skyrim Improved Puddles] =====
'''Author:''' Brumbek and PCG4m3r<br>
'''Version:''' 1.1b (NMM Installer)<br>
'''Optionals(Via Installer):''' 2048x2048 Resolution, Skyrim with DAWNGUARD, HEARTHFIRE, and DRAGONBORN.
===== [http://skyrim.nexusmods.com/mods/32505 Skyrim Project Optimization] =====
'''Author:''' rgabriel15<br>
'''Version:''' 1.4 (Full Version)
===== [http://skyrim.nexusmods.com/mods/1382 Snow and Rocks Textures HD] =====
'''Author:''' darevix<br>
'''Version:''' 0.03<br>
'''Special Installation:''' Install only the "Caves Only" file in the optionals section.<br>
'''Overrides:''' Serious HD, Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/6335 Soul Gems Differ - Full and Empty] =====
'''Author:''' Utopolyst<br>
'''Version:''' 1.5.2<br>
'''Optionals(Via Installer):''' 000 Core, 100 English ESP, 401 Optional Soul Fragments
{| class="wikitable" style="text-align:center"
|-
|
! scope="col" | Petty
! scope="col" | Lesser
! scope="col" | Common
! scope="col" | Greater
! scope="col" | Grand
! scope="col" | Black
|-
! scope="row" | Color - Empty
| style="text-align:center" | Green Marble
| style="text-align:center" | Blue Marble
| style="text-align:center" | Rose
| style="text-align:center" | Rose
| style="text-align:center" | Yellow
| style="text-align:center" | Black with hints of dull red
|-
! scope="row" | Glow - Empty
| style="text-align:center" | Metal
| style="text-align:center" | Metal
| style="text-align:center" | Metal
| style="text-align:center" | Blue
| style="text-align:center" | Yellow
| style="text-align:center" | Normal
|-
! scope="row" | Color - Full
| style="text-align:center" | Red Hell Fire
| style="text-align:center" | Red Hell Fire
| style="text-align:center" | Rose Dark
| style="text-align:center" | Blue Marble
| style="text-align:center" | Red Hell Fire
| style="text-align:center" | Black with hints of red
|-
! scope="row" | Glow - Full
| style="text-align:center" | Green
| style="text-align:center" | Blue
| style="text-align:center" | Normal
| style="text-align:center" | Red
| style="text-align:center" | Yellow
| style="text-align:center" | Normal
|}
===== [http://skyrim.nexusmods.com/mods/4947 Sweet Mother - The Night Mother Improvement] =====
'''Author:''' ALH<br>
'''Version:''' 2.0
===== [http://skyrim.nexusmods.com/mods/19107 The 418th Step] =====
'''Author:''' Chesko<br>
'''Version:''' 1.2 (Snow Version)
===== [http://skyrim.nexusmods.com/mods/18465 The Paarthurnax Dilemma] =====
'''Author:''' Arthmoor<br>
'''Version:''' 1.2.4
===== [http://skyrim.nexusmods.com/mods/28060 Ultimate HD Torch] =====
'''Author:''' BuzzDee84<br>
'''Version:''' 1.3
===== [http://skyrim.nexusmods.com/mods/6675 Vibrant Auroras] =====
'''Author:''' SparrowPrince(a.k.a OpticShooter)<br>
'''Version:''' 1.2<br>
'''Optionals(Via Installer):''' 2.0x
===== [http://skyrim.nexusmods.com/mods/6971 Visible Windows] =====
'''Author:''' isoku<br>
'''Version:''' 1.2<br>
'''Optionals(Via Installer):''' Gritty Windows (All)<br>
'''Overrides:''' Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/1647 Whiterun Trellis Redesigned and HQ] =====
'''Author:''' Toby S<br>
'''Version:''' 1.1<br>
'''Overrides:''' Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/30026 Windmills Resized] =====
'''Author:''' Pfaffendrill<br>
'''Version:''' 1.1
 
==== The Mortar ====
These mods are best when between the blocks and mixed with each other.
===== [http://skyrim.nexusmods.com/mods/29608 Detailed Rugs] =====
'''Author:''' raiserfx<br>
'''Version:''' 1.3<br>
'''Overrides:''' Designs of the Nords, Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/836 Realistic Smoke and Embers] =====
'''Author:''' isoku<br>
'''Version:''' 1.4<br>
'''Overrides:''' Better Embers, Skyrim HD - 2K Textures
===== [http://skyrim.nexusmods.com/mods/3147 Re-Defined Dungeons] =====
'''Author:''' Gizmo<br>
'''Version:''' 1.0<br>
'''Special Installation:''' Install only the following files:
* ''Textures/dungeons/clothdrape01.dds''
* ''Textures/dungeons/clothdrape01_n.dds''
* ''Textures/dungeons/dryoakpost01.dds''
* ''Textures/dungeons/dryoakpost01_n.dds''
* ''Textures/dungeons/hallmuralbear01.dds''
* ''Textures/dungeons/hallmuralbear01_n.dds''
* ''Textures/dungeons/hallmuraldragon01.dds''
* ''Textures/dungeons/hallmuraldragon01_n.dds''
* ''Textures/dungeons/hallmuralfox01.dds''
* ''Textures/dungeons/hallmuralfox01_n.dds''
* ''Textures/dungeons/hallmuralhawk01.dds''
* ''Textures/dungeons/hallmuralhawk01_n.dds''
* ''Textures/dungeons/hallmurallintel01.dds''
* ''Textures/dungeons/hallmurallintel01_n.dds''
* ''Textures/dungeons/hallmurallintel02.dds''
* ''Textures/dungeons/hallmurallintel02_n.dds''
* ''Textures/dungeons/hallmuralmoth01.dds''
* ''Textures/dungeons/hallmuralmoth01_n.dds''
* ''Textures/dungeons/hallmuralowl01.dds''
* ''Textures/dungeons/hallmuralowl01_n.dds''
* ''Textures/dungeons/hallmuralsnake01.dds''
* ''Textures/dungeons/hallmuralsnake01_n.dds''
* ''Textures/dungeons/hallmuralwhale01.dds''
* ''Textures/dungeons/hallmuralwhale01_n.dds''
* ''Textures/dungeons/hallmuralwolf01.dds''
* ''Textures/dungeons/hallmuralwolf01_n.dds''
* ''Textures/dungeons/metalwork01.dds''
* ''Textures/dungeons/metalwork01_n.dds''
* ''Textures/dungeons/ridgedstone03.dds''
* ''Textures/dungeons/ridgedstone03_n.dds''
* ''Textures/dungeons/ridgedstone07.dds''
* ''Textures/dungeons/ridgedstone07_n.dds''
* ''Textures/dungeons/ridgedstone07a.dds''
* ''Textures/dungeons/ridgedstone07a_n.dds''
* ''Textures/dungeons/ridgedstonestairs01.dds''
* ''Textures/dungeons/ridgedstonestairs01_n.dds''
* ''Textures/dungeons/rottingwood01.dds''
* ''Textures/dungeons/rottingwood01_n.dds''
* ''Textures/dungeons/rubblepile02.dds''
* ''Textures/dungeons/ruinivy01.dds''
* ''Textures/dungeons/ruinivy01_n.dds''
* ''Textures/dungeons/scrollworktrim01.dds''
* ''Textures/dungeons/scrollworktrim01_n.dds''
'''Overrides:''' Dragon Glyphs HD - Fixed, Skyrim Realistic Overhaul
===== [http://skyrim.nexusmods.com/mods/26269 Langleys Wood Metal and Stone Texture Workshop] =====
'''Author:''' Langley<br>
'''Version:''' 1.4a (1.4 Main + 1.4a Update)<br>
'''Special Installation:''' Install all files except:
* ''Textures/architecture/Riften/riftenbrickinset01.dds''
* ''Textures/architecture/Riften/riftenbrickinset01_n.dds''
* ''Textures/architecture/Riften/riftenstonewall02.dds''
* ''Textures/architecture/Riften/riftenstonewall02_n.dds''
* ''Textures/architecture/Riften/riftenstonewallmoss01.dds''
* ''Textures/architecture/Solitude/sclovers01.dds''
* ''Textures/architecture/Solitude/sdetint01.dds''
* ''Textures/architecture/Solitude/sdetint01_n.dds''
* ''Textures/architecture/Solitude/sfloorhouse01.dds''
* ''Textures/architecture/Solitude/sfloorhouse01_n.dds''
* ''Textures/architecture/Solitude/sfloorhouse02.dds''
* ''Textures/architecture/Solitude/sfloorhouse02_n.dds''
* ''Textures/architecture/Solitude/smill01.dds''
* ''Textures/architecture/Solitude/smill01_n.dds''
* ''Textures/architecture/Solitude/sroofslate01.dds''
* ''Textures/architecture/Solitude/sroofslate01_n.dds''
* ''Textures/architecture/Whiterun/wrbasedirt01.dds''
* ''Textures/architecture/Whiterun/wrbasedirt01_n.dds''
* ''Textures/architecture/Whiterun/wrcarpet01.dds''
* ''Textures/architecture/Whiterun/wrcarpet01_n.dds''
* ''Textures/architecture/Whiterun/wrcarpetdetails01.dds''
* ''Textures/architecture/Whiterun/wrcarpetdetails01_n.dds''
* ''Textures/architecture/Whiterun/wrcitywall01.dds''
* ''Textures/architecture/Whiterun/wrcitywall01_n.dds''
* ''Textures/architecture/Whiterun/wrcitywall01plaster.dds''
* ''Textures/architecture/Whiterun/wrcitywall01plaster_n.dds''
* ''Textures/architecture/Whiterun/wrcitywall02.dds''
* ''Textures/architecture/Whiterun/wrcitywall02_n.dds''
* ''Textures/architecture/Whiterun/wrcitywalltopcap01.dds''
* ''Textures/architecture/Whiterun/wrcitywalltopcap01_n.dds''
* ''Textures/architecture/Whiterun/wrcitywalltrims01.dds''
* ''Textures/architecture/Whiterun/wrcitywalltrims01_n.dds''
* ''Textures/architecture/Whiterun/wrdirtbase.dds''
* ''Textures/architecture/Whiterun/wrdirtbase_n.dds''
* ''Textures/architecture/Whiterun/wrfieldgrass01.dds''
* ''Textures/architecture/Whiterun/wrfieldgrass01_n.dds''
* ''Textures/architecture/Whiterun/wrmarketstallroof01.dds''
* ''Textures/architecture/Whiterun/wrmarketstallroof01_n.dds''
* ''Textures/architecture/Whiterun/wrmossalpha01.dds''
* ''Textures/architecture/Whiterun/wrmossalpha01_n.dds''
* ''Textures/architecture/Whiterun/wrroofslate01.dds''
* ''Textures/architecture/Whiterun/wrroofslate01_n.dds''
* ''Textures/architecture/Whiterun/wrrug01.dds''
* ''Textures/architecture/Whiterun/wrrug01_n.dds''
* ''Textures/architecture/Whiterun/wrstonebase01.dds''
* ''Textures/architecture/Whiterun/wrstonebase01_n.dds''
* ''Textures/architecture/Whiterun/wrstonemortar01.dds''
* ''Textures/architecture/Whiterun/wrstonemortar01_n.dds''
* All ''Textures/architecture/Whiterun/wrwood*.dds''
* ''Textures/architecture/Windhelm/ivy.dds''
* ''Textures/architecture/Windhelm/ivy_n.dds''
* ''Textures/architecture/Windhelm/whplaster.dds''
* ''Textures/architecture/Windhelm/whplaster_n.dds''
* ''Textures/architecture/Windhelm/whrunner.dds''
* ''Textures/architecture/Windhelm/whrunner_n.dds''
* ''Textures/architecture/Windhelm/whslateroof.dds''
* ''Textures/architecture/Windhelm/whslateroof_n.dds''
* ''Textures/architecture/Windhelm/whwoodbase01.dds''
* ''Textures/architecture/Windhelm/whwoodbase01_n.dds''
* ''Textures/architecture/Windhelm/whwoodbasedetails.dds''
* ''Textures/architecture/Windhelm/whwoodbasedetails_n.dds''
* ''Textures/architecture/Windhelm/whwoodbaseinterior01.dds''
* ''Textures/architecture/Windhelm/whwoodbaseinterior01_n.dds''
* ''Textures/architecture/Windhelm/whwoodbaselight.dds''
* ''Textures/architecture/Windhelm/whwoodbasetrim.dds''
* ''Textures/architecture/Windhelm/whwoodbasetrim_n.dds''
* ''Textures/architecture/Windhelm/whwoodbeams.dds''
* ''Textures/architecture/Windhelm/whwoodbeams_n.dds''
* ''Textures/architecture/Windhelm/whwoodboards01.dds''
* ''Textures/architecture/Windhelm/whwoodboards01_n.dds''
* ''Textures/architecture/Windhelm/whwooddamage.dds''
* ''Textures/architecture/Windhelm/whwooddamage_n.dds''
* ''Textures/clutter/displaycase.dds''
* ''Textures/clutter/displaycase_m.dds''
* ''Textures/clutter/displaycase_n.dds''
* ''Textures/clutter/brewinggiantcask01.dds''
* ''Textures/clutter/brewinggiantcask01_n.dds''
* Entire ''Textures/clutter/Blacksmith'' folder.
* Entire ''Textures/clutter/Caves'' folder.
* ''Textures/clutter/common/iron01.dds''
* ''Textures/clutter/common/iron01_n.dds''
* ''Textures/clutter/common/lampgeneric01.dds''
* ''Textures/clutter/common/lampgeneric01_n.dds''
* All ''Textures/clutter/common/rug*.dds''
* Entire ''Textures/clutter/Diningset'' folder.
* Entire ''Textures/clutter/Kitchen'' folder.
* Entire ''Textures/clutter/Meadery'' folder.
* Entire ''Textures/clutter/Quest'' folder.
* Entire ''Textures/DLC01'' folder.
* ''Textures/dungeons/rottingwood01.dds''
* ''Textures/dungeons/rottingwood01_n.dds''
* ''Textures/dungeons/imperial/impdirt01.dds''
* ''Textures/dungeons/imperial/impdirt01_n.dds''
* ''Textures/dungeons/imperial/impextdecals01.dds''
* ''Textures/dungeons/imperial/impextdecals01_n.dds''
* ''Textures/dungeons/imperial/impextdecals01ice.dds''
* ''Textures/dungeons/imperial/impwood01.dds''
* ''Textures/dungeons/imperial/impwood01_n.dds''
* Entire ''Textures/Furniture'' folder.
* Entire ''Textures/Landscape'' folder.
* ''Textures/lod/wrterrainlod.dds''
* ''Textures/lod/wrterrainlod_n.dds''
If using Skyrim Realistic Overhaul, also exclude the following file:
* ''Textures/architecture/highhrothgar/hhfloor01.dds''
'''Overrides:''' Re-Defined Dungeons, Realistic Instruments, Skyrim HD - 2K Textures, Skyrim Realistic Overhaul, Water and Terrain Enhancement Redux
===== [http://skyrim.nexusmods.com/mods/14227 Ruins Clutter Improved] =====
'''Author:''' raiserfx<br>
'''Version:''' 2.5<br>
'''Special Installation:''' Do not install the following files (to prevent SMIM conflict):
* ''Meshes/clutter/common/candlelanternwithcandle01.nif''
* ''Meshes/clutter/ruins/ruinspot05.nif''
* ''Meshes/clutter/ruins/ruinspot06.nif''
* ''Meshes/clutter/ruins/ruins_largechest.nif''
If using Skyrim Realistic Overhaul v1.6, additionally do not install the following:
* ''Textures/clutter/ruins/ruinspot01.dds''
* ''Textures/clutter/ruins/ruinspot01_n.dds''
* ''Textures/clutter/ruins/ruinspot02.dds''
* ''Textures/clutter/ruins/ruinspot02_n.dds''
* ''Textures/clutter/ruins/ruinspot03.dds''
* ''Textures/clutter/ruins/ruinspot03_n.dds''
* ''Textures/clutter/ruins/ruinsurn01.dds''
* ''Textures/clutter/ruins/ruinsurn01_n.dds''
* ''Textures/clutter/ruins/ruinsurninnard01.dds''
* ''Textures/clutter/ruins/ruinsurninnard01_n.dds''
'''Overrides:''' Better Dynamic Snow, Detailed Chests Texture Replacers, Skyrim Realistic Overhaul, Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/34399 Animated Dwemer Lift Load Doors] =====
'''Author:''' DoubleBrewski<br>
'''Version:''' 1.1<br>
'''Optionals:''' Animated Dwemer Lift Load Doors for Dragonborn DLC<br>
'''Overrides:''' Ruins Clutter Improved
===== [http://skyrim.nexusmods.com/mods/3794 Super Realistic Ore Textures] =====
'''Author:''' Kman420<br>
'''Version:''' 1.0<br>
'''Overrides:''' HD Ore and Ingots
===== [http://skyrim.nexusmods.com/mods/30631 The Beauty of Skyrim - Caves and Mines] =====
'''Author:''' raiserfx<br>
'''Version:''' 1.0<br>
'''Special Installation:''' Do not install the following files:
* Entire ''Textures/dungeons/imperial'' folder.
* Entire ''Textures/landscape'' folder.
If using ''Skyrim Realistic Overhaul'', additionally do not install the following files:
* ''Textures/dungeons/mines/minefloordirt01.dds''
* ''Textures/dungeons/mines/minefloordirt01_n.dds''
* ''Textures/dungeons/mines/minerockwall01.dds''
* ''Textures/dungeons/mines/minerockwall01_n.dds''
* ''Textures/dungeons/mines/minerockwall02.dds''
* ''Textures/dungeons/mines/minerockwall02_n.dds''
'''Overrides:''' Langleys Wood Metal and Stone Textures Workshop, Skyrim Realistic Overhaul, Snow and Rocks Textures HD
===== [http://skyrim.nexusmods.com/mods/29145 Hectrol Caves Deluxe] =====
'''Author:''' Hectrol<br>
'''Version:''' 1.0<br>
'''Overrides:''' Snow and Rocks Textures HD, The Beauty of Skyrim - Caves and Mines
===== [http://skyrim.nexusmods.com/mods/1123 Tobes Hires Textures] =====
'''Author:''' Tobe<br>
'''Version:''' 1.2<br>
'''Optionals:''' SMIM Patch<br>
'''Overrides:''' HD Misc, Skyrim HD - 2K Textures, Skyrim Realistic Overhaul, Static Mesh Improvement Mod
===== [http://skyrim.nexusmods.com/mods/1192 High Quality Food and Ingredients] =====
'''Author:''' Iraito<br>
'''Version:''' 1.6<br>
'''Overrides:''' Tobes Highres Textures
===== [http://skyrim.nexusmods.com/mods/8954 Skyrim Redesigned] =====
'''Author:''' Dracomies<br>
'''Version:''' 1.0<br>
'''Special Installation:''' Install only the files contained within the following folders:
* ''Alchemy Table v1''
* ''Anvil v1''
* ''Barenziah Jewelry Box''
* ''Bloody Rags v1''
* ''Brown (less saturated) money bags''
* ''Charcoal''
* ''Chaurus Eggs (LORE)''
* ''Enchanting Table - Css01 Retexture''
* ''Hasgraven Claws''
* ''Skeever Tail''
* ''Skeleton Key v1''
* ''Spider Eggs''
* ''Tankards and wooden plates Final Version''
If you are NOT using Skyrim Realistic Overhaul, also install the files contained within the following folders:
* ''Cratewood v1''
'''Overrides:''' Skyrim HD - 2K Textures, Tobes HiRes Textures
{{Notice Small|text=''Mod Organizer'' allows you to re-arrange archive files and folders during manual installation, doing so now is advised due to the odd way this mod is packaged. Remember the ''textures'' folder should be at the root.|1}}
===== [http://skyrim.nexusmods.com/mods/3812 TreesHD Skyrim Variation] =====
'''Author:''' Namotep<br>
'''Version:''' 1.6<br>
'''Optionals:''' Dark Version Treepineforestbark03<br>
'''Special Installation:''' Install all files except:
* Entire ''Meshes'' folder.
* ''Textures/landscape/trees/Vurt_Pine01.dds''
* ''Textures/landscape/trees/Vurt_Pine02.dds''
* ''Textures/landscape/trees/treepineforestaddon01.dds''
* ''Textures/landscape/trees/treepineforestaddon01_n.dds''
'''Overrides:''' Skyrim Flora Overhaul, Skyrim HD - 2K Textures, Skyrim Realistic Overhaul, Tobes HiRes Textures
===== [http://skyrim.nexusmods.com/mods/18799 Radiant and Unique Potions and Poisons] =====
'''Author:''' XRC<br>
'''Version:''' 2.0 (No Glow, With Booze)<br>
'''Overrides:''' High Quality Food and Ingredients
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs, Unofficial Patch ESPs, and ''Radiant and Unique Potions and Poisons and Booze.esp'' then click [OK].
Expand "Ingestible" under ''Radiant and Unique Potions Poisons and Booze.esp'' and select the "00058CFB" node.
Drag the "KSIZ - Keyword Count" and "KWDA - Keywords" from ''Unofficial Skyrim Patch.esp'' to ''Radiant and Unique Potions Poisons and Booze.esp''.
Select the "000CD883" node.
Drag the "FULL - Name" record from ''Unofficial Skyrim Patch.esp'' to ''Radiant and Unique Potions Poisons and Booze.esp''.
Select the "000E6DF5" node.
Drag the "Sound - Consume" and "Duration" record from ''Unofficial Skyrim Patch.esp'' to ''Radiant and Unique Potions Poisons and Booze.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''Destructible Bottles Extended''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Radiant and Unique Potions Poisons and Booze.esp'' and ''Destructible_bottles.esp'' then click [OK].
Expand "Ingestible" under ''Destructible_bottles.esp'' and select the "00034C5E" node.
Right-click the column for ''Destructible_bottles.esp'' and select "Copy as Override into...".
Select "<New File>" and type "RUPPB-DBE Patch". A new file should be created as ''RUPPB-DBE Patch.esp'' on the far right hand side.
Drag the "MODL - Model Filename" from ''Radiant and Unique Potions Poisons and Booze.esp'' to ''RUPPB-DBE Patch.esp''.
Select the "000555E8" node.
Right-click the column for ''Destructible_bottles.esp'' and select "Copy as Override into...".
Select ''RUPPB-DBE Patch.esp''. It should now appear on the right hand side.
Drag the "MODL - Model Filename" from ''Radiant and Unique Potions Poisons and Booze.esp'' to ''RUPPB-DBE Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open ''Boss Userlist Manager''.
Select ''RUPPB-DBE Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type ''Compatibility Patches'' and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save. This allows BOSS to properly sort the new file.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/Radiant and Unique Potions and Poisons''.
===== [http://skyrim.nexusmods.com/mods/29935 Realistic Mushrooms] =====
'''Author:''' Mystery Modder<br>
'''Version:''' 1.1<br>
'''Optionals:''' Dragonborn Mushrooms, Mushroom Stew<br>
'''Overrides:''' High Quality Food and Ingredients, Hybrids HD Plants and Herbs Retexture, TreesHD Skyrim Variation
===== [http://skyrim.nexusmods.com/mods/4259 Silly Level of Detail - Potions and Poisons] =====
'''Author:''' Narmix<br>
'''Version:''' 3.0<br>
'''Overrides:''' Radiant and Unique Potions and Poisons
===== [http://skyrim.nexusmods.com/mods/28642 Ultimate HD Fire Effects] =====
'''Author:''' BuzzDee84<br>
'''Version:''' 1.9<br>
'''Optionals:''' Ultimate HD Candle Flames<br>
'''Overrides:''' Static Mesh Improvement Mod, Realistic Smoke and Embers
 
=== The Creatures Of Skyrim ===
This section will include all mods which relate to the creatures of Skyrim. Where they live, how they act, and what they look like.
==== Automatic Variants Based Creature Mods ====
===== [http://skyrim.nexusmods.com/mods/21377 Automatic Variants] =====
'''Author:''' Leviathan1753<br>
'''Version:''' 2.0.0.2
{{Notice Small|text=Do not run this mod now. This mod will be executed in the Final Steps section via ''SkyProc Unified Manager''.|1}}
===== [http://skyrim.nexusmods.com/mods/21377 Bellyaches Animals AV Package] =====
'''Author:''' Bellyache<br>
'''Version:''' 1.0<br>
'''Special Installation:''' Optional file under Automatic Variants page.<br>
'''Configuration:''' Disable Werewolf.
 
===== [http://skyrim.nexusmods.com/mods/22727 Grace Darklings AV Package] =====
'''Author:''' Grace Darkling<br>
'''Version:''' 1.1<br>
'''Configuration:''' Arctic Fox - Disable Bronze, Fall, Rune, and Spring. Fox - Disable Blue, Frost, Royale, Snow, Stripe, and Tundra.
===== [http://skyrim.nexusmods.com/mods/21377 InsanitySorrow AV Package] =====
'''Author:''' InsanitySorrow<br>
'''Version:''' 1.1<br>
'''Special Installation:''' Optional file under Automatic Variants page.<br>
'''Configuration:''' Disable Skeever Var 13 and 14.
===== [http://skyrim.nexusmods.com/mods/21377 Sounaipr AV Package] =====
'''Author:''' Xray Catt<br>
'''Version:''' 1.2<br>
'''Special Installation:''' Optional file under Automatic Variants page.<br>
'''Configuration:''' Disable Mammoth - Pink.
===== [http://skyrim.nexusmods.com/mods/21542 StarX AV Packages] =====
'''Author:''' StarX<br>
'''Version:''' 1.03 (All)
===== [http://skyrim.nexusmods.com/mods/20834 Wolverines Automatic Variants Port - Chocalambot] =====
'''Author:''' Chocalambot<br>
'''Version:''' 1.0<br>
'''Configuration:''' Use only Rabbit.
 
==== Standalone Creature Mods ====
===== [http://skyrim.nexusmods.com/mods/29631 Bellyaches HD Dragon Replacer Pack] =====
'''Author:''' Bellyache<br>
'''Version:''' 1.3<br>
'''Overrides:''' Skyrim HD - 2K Textures, Unofficial Skyrim Patch, Unofficial High Resolution Patch
===== [http://skyrim.nexusmods.com/mods/24019 Dawnguard Rewritten - Arvak] =====
'''Author:''' Oriius<br>
'''Version:''' 1.1.1<br>
'''Optionals(Via Installer):''' Soul Cairn, Main File, and the definition option of choice.
===== [http://skyrim.nexusmods.com/mods/36322 Dawnguard Rewritten Arvak - Convenient Alsvid Patch] =====
'''Author:''' cmdo<br>
'''Version:''' 1.0
{{Notice Small|text=This mod requires ''Convenient Horses'' which is installed later in the guide.|1}}
===== [http://skyrim.nexusmods.com/mods/3829 Deadly Dragons] =====
'''Author:''' 3JIou<br>
'''Version:''' 6.3.5<br>
'''Optionals(Via Installer):''' Deadly Dragons (Normal), Deadly Monsters (Do not install)
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and ''DeadlyDragons.esp'' then click [OK].
Expand "Cell">"Block 1">"Sub-Block 9" under ''Deadly Dragons.esp'' and select the "00032AE7" node.
Drag the "Data - Flags" from ''Dragonborn.esm'' to ''DeadlyDragons.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not carry forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs, Unofficial Patch ESPs, and ''DeadlyDragons.esp'' then click [OK].
Expand "Faction" under ''DeadlyDragons.esp'' and select the "00032D9C" Node.
Drag the "XNAM - Relation" for "DraugrFaction" from ''Unofficial Skyrim Patch.esp'' to ''DeadlyDragons.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/27643 Frost Atronach HD] =====
'''Author:''' Yuril<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/29085 Grimoas Vampire Lord] =====
'''Author:''' Grimoas<br>
'''Version:''' 1.1 (Vanilla)
===== [http://skyrim.nexusmods.com/mods/24913 Skyrim Immersive Creatures] =====
'''Author:''' lifestorock<br>
'''Version:''' 6.0RC (5.1.1 + 6.0RC)
{{Notice Small|text=Select "Use Integrated FOMOD Installer" in the ''Mod Organizer'' options to properly install this mod.|1}}
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs, ''Skyrim Immersive Creatures.esp'', and ''Skyrim Immersive Creatures - DLC2.esp'' then click [OK].
Expand "Worldspace">"0000003C">"Block 1,0">"Sub-Block 4,1" under ''Skyrim Immersive Creatures.esp'' and select the "0000B4B9" node.
Right-click the column for ''Dragonborn.esm'' and select "Copy as Override into...".
Select ''Skyrim Immersive Creatures - DLC2.esp''. It should now appear on the right hand side.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/10175 SkyTEST - Realistic Animals and Predators] =====
'''Author:''' EtaYorius<br>
'''Version:''' 1.34C<br>
'''Optionals:''' Dawnguard, Dragonborn
{{Warning Small|text=This mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Run ''TES5Edit''.
Select ''SkyTEST-RealisticAnimals&Predators.esp'' then click [OK].
Right-click ''SkyTEST-RealisticAnimals&Predators.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''SkyTEST-RealisticAnimals&Predators.esp'' and select "Remove Identical To Master Records".
Right-click ''SkyTEST-RealisticAnimals&Predators.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Run ''TES5Edit''.
Select ''SkyTEST-RealisticAnimals&Predators-Dragonborn.esp'' then click [OK].
Right-click ''SkyTEST-RealisticAnimals&Predators-Dragonborn.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''SkyTEST-RealisticAnimals&Predators-Dragonborn.esp'' and select "Remove Identical To Master Records".
Right-click ''SkyTEST-RealisticAnimals&Predators-Dragonborn.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and all SkyTEST ESPs then click [OK].
Expand "Leveled Item" under ''SkyTEST-RealisticAnimals&Predators.esp'' and select the "0003AD8D" node.
Drag the "LVLF - Flags" and "Leveled List Entry'' record from ''HearthFires.esm'' to ''SkyTEST-RealisticAnimals&Predators.esp''.
Right-click the "LLCT - Count" record in ''SkyTEST-RealisticAnimals&Predators.esp'' and select "Edit".
Add one to the value and click [OK].
Expand "Worldspace">"0000003C">"Block -1,-1">"Sub-Block -1,-3" and select the "00009BD6" node.
Drag the "EDID - Editor ID", "MHDT - Unknown", and "XLCN - Location" record from ''HearthFires.esm'' to ''SkyTEST-RealisticAnimals&Predators.esp''.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -4,0" and select the "0000959B" node.
Right-click the column for ''Dawnguard.esm'' and select "Copy as override into...".
Select ''SkyTEST-RealisticAnimals&Predators-Dawnguard.esp'' and click [OK].
Expand "Worldspace">"0000003C">"Block 0,0">"Sub-Block 1,1" and select the "000090A3" node.
Right-click the column for ''Dawnguard.esm'' and select "Copy as override into...".
Select ''SkyTEST-RealisticAnimals&Predators-Dawnguard.esp'' and click [OK].
Expand "Worldspace">"0000003C">"Block 0,0">"Sub-Block 3,3" and select the "00008E61" node.
Right-click the column for ''Dragonborn.esm'' and select "Copy as override into...".
Select ''SkyTEST-RealisticAnimals&Predators-Dragonborn.esp'' and click [OK].
Expand "Worldspace" and select the "0001691D" node.
Right-click the column for ''Dragonborn.esm'' and select "Copy as override into...".
Select ''SkyTEST-RealisticAnimals&Predators-Dragonborn.esp'' and click [OK].
Expand "Worldspace">"0001A26F">"Block 0,-1">"Sub-Block 0,-1" and select the "0001A276" node.
Drag the "XLCN - Location" record from ''Hearthfire.esm'' to ''SkyTEST-RealisticAnimals&Predators.esp''.
Expand "Worldspace">"00037EDF" and select the "00037EE6" node.
Right-click the column for ''Dawnguard.esm'' and select "Copy as override into...".
Select ''SkyTEST-RealisticAnimals&Predators-Dawnguard.esp'' and click [OK].
Expand "Worldspace">"00037EDF">"Block -1,0">"Sub-Block -2,3" and select the "00037EE9" node.
Drag the "XLCN - Location" record from ''HearthFires.esm'' to ''SkyTEST-RealisticAnimals&Predators.esp''.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -1,3" under ''SkyTEST-RealisticAnimals&Predators-Dragonborn.esp'' and select the "00009292" node.
Drag the "EDID - Editor ID", "MHDT - Unknown", and "XLCN - Location" record from ''HearthFires.esm'' to ''SkyTEST-RealisticAnimals&Predators-Dragonborn.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''SkyTEST-RealisticAnimals&Predators.esp'' then click [OK].
Expand "Cell">"Block 6">"Sub-Block 0" under ''SkyTEST-RealisticAnimals&Predators.esp'' and select the "000161EE" node.
Drag the "Ownership" records from ''Unofficial Skyrim Patch.esp'' to ''SkyTEST-RealisticAnimals&Predators.esp''.
Expand "Non-Player Character (Actor)" and select the "00023A8B" node.
Drag the "RNAM - Race" from ''Unofficial Skyrim Patch.esp'' to ''SkyTEST-RealisticAnimals&Predators.esp''.
Expand "Race" and select the "000131FC" node.
Drag the "SPCT - Count" and "Actor Effects" from ''Unofficial Skyrim Patch.esp'' to ''SkyTEST-RealisticAnimals&Predators.esp''.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-3" and select the "0000BCCF" node.
Drag the "XLCN - Location" from ''Unofficial Skyrim Patch.esp'' to ''SkyTEST-RealisticAnimals&Predators.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/22619 Underworld Dawnguard] =====
'''Author:''' Anardion<br>
'''Version:''' 1.0 (Werewolf - Dark Lycan Eyes)
===== [http://skyrim.nexusmods.com/mods/23775 Vampire Lord Retexture] =====
'''Author:''' Dr Fring<br>
'''Version:''' 1.3 (Armored)<br>
'''Optionals:''' Light Face Patch
 
=== The People of Skyrim ===
Actor mods such as hair, face, body, and animations go here. Additionally, anything that modifies the reactions of NPCs will be included here.
==== Hair ====
===== [http://skyrim.nexusmods.com/mods/10168 Apachii SkyHair] =====
'''Author:''' Apachii<br>
'''Version:''' 1.5<br>
'''Optionals:''' ApachiiSkyHairFemale v1.3, ApachiiSkyHairMale v1.1, ApachiiSkyHairMale Hair33 Fix
===== [http://skyrim.nexusmods.com/mods/35092 Apachii SkyHair Natural Retexture] =====
'''Author:''' Aron<br>
'''Version:''' 2.4 (NATURAL, FEMALE, and MALE)<br>
'''Overrides:''' Apachii SkyHair
{{Notice Small|text=You may wish to use the ''Less Contrast'' version if you are using light hair colors.|1}}
===== [http://skyrim.nexusmods.com/mods/28363 Beards] =====
'''Author:''' Hvergelmir<br>
'''Version:''' 2.0
===== [http://skyrim.nexusmods.com/mods/28491 Better Vanilla Hairs] =====
'''Author:''' kebrus<br>
'''Version:''' 0.2b
===== [http://skyrim.nexusmods.com/mods/3397 More Realistic Hair] =====
'''Author:''' Ichibu<br>
'''Version:''' 1.0<br>
'''Overrides:''' Apachii SkyHair Natural Retexture
===== [http://skyrim.nexusmods.com/mods/4307 AOF Believable Hair] =====
'''Author:''' AnOldFriend<br>
'''Version:''' 1.3.2 (Installer)<br>
'''Optionals(Via Installer):''' Sharp<br>
'''Overrides:''' Apachii SkyHair Natural Retexture, More Realistic Hair
 
==== Eyes ====
===== [http://skyrim.nexusmods.com/mods/3589 Natural Eyes] =====
'''Author:''' nevenbridge<br>
'''Version:''' 1.3<br>
'''Special Installation:''' Do not install the following files:
* ''textures/actors/character/eyes/eyewerewolf.dds''
* ''textures/actors/character/eyes/eyewerewolfbeast_n.dds''
* ''textures/actors/character/eyes/eyewerewolfbeastbrown.dds''
* ''textures/actors/character/eyes/eyewolfenvironmentmask_m.dds''
===== [http://skyrim.nexusmods.com/mods/13722 The Eyes of Beauty] =====
'''Author:''' LogRaam<br>
'''Version:''' 7.1<br>
'''Special Installation:''' Install only the "The Eyes Of Beauty - Dawnguard Update" optional file only and do not install the esp.
 
==== Face & Body ====
===== [http://skyrim.nexusmods.com/mods/944 Better Beast Races] =====
'''Author:''' Xenius<br>
'''Version:''' 2.0
===== [http://skyrim.nexusmods.com/mods/4502 Better Freckles] =====
'''Author:''' MadCat221<br>
'''Version:''' 1.0.1
===== [http://skyrim.nexusmods.com/mods/19730 Consistent Older People] =====
'''Author:''' Winterlove<br>
'''Version:''' 1.5<br>
'''Optionals (Via Installer):''' 10 Plugins All, 20 Assets All, 50 Bring Out Your Dead Patch
===== [http://skyrim.nexusmods.com/mods/5941 Coverkhajiits] =====
'''Author:''' mrLenski<br>
'''Version:''' 1.0 (Female)<br>
'''Overrides:''' Better Beast Races
===== [http://skyrim.nexusmods.com/mods/8943 Diverse Guards Skyrim] =====
'''Author:''' Winterlove<br>
'''Version:''' 4.4
===== [http://skyrim.nexusmods.com/mods/6172 New Children] =====
'''Author:''' Ixodes<br>
'''Version:''' 2
===== [http://skyrim.nexusmods.com/mods/14899 UNP Blessed Body] =====
'''This Mod Contains Nudity'''<br>
'''Author:''' Calyps, XP32, MrTroublemaker<br>
'''Version:''' 1.0 (NMM Installer Update Only)<br>
'''Optionals(Via Installer):''' 2-4 BBP Body, BBP - NA
{{Notice Small|text=You must install and run FNIS for the included skeletons to run properly with ''Dragonborn''. The procedure is explained in the guide.|1}}
===== [http://skyrim.nexusmods.com/mods/6709 Dimonized UNP Female Body] =====
'''This Mod Contains Nudity'''<br>
'''Author:''' dimon99<br>
'''Version:''' 1.51 (BASE Main Body v1.2)<br>
'''Special Installation:''' Do not install the following files:
* Entire ''textures'' folder.
* ''meshes/actors/character/character assets/femalebody*.nif''.
* ''meshes/actors/character/character assets/femalefeet*.nif''.
In ''<Mod Organizer Path>/Mods/Dimonized UNP Female Body/meshes/actors/character/character assets'', rename ''femalehands*.nif'' to ''1stpersonfemalehands*.nif''.
===== [http://skyrim.nexusmods.com/mods/11400 UNP Khajiit and Argonian Hotfix] =====
'''Author:''' Mr Dave<br>
'''Version:''' 1.0 (Both)
===== [http://skyrim.nexusmods.com/mods/2488 Better Males] =====
'''This Mod Contains Nudity'''<br>
'''Author:''' Chris57 and FavoredSoul<br>
'''Version:''' 2.3.2 (Geonox Faces Without Beard, FavoredSoul Meshes)<br>
'''Optionals:''' Body Hair Level 3 (In Meshes Archive)<br>
'''Special Installation:''' After installation, navigate to ''<Mod Organizer Path>/Mods/Better Males/textures/actors/character/male'' and make a copy of the following files and rename them as specified:
* ''Copy of malehead.dds'' -> ''maleheadvampire.dds''
* ''Copy of malehead_msn.dds'' -> ''maleheadvampire_msn.dds''
* ''Copy of malehead_s.dds'' -> ''maleheadvampire_s.dds''
This will give male vampires a normal appearance (no bat features) with the new eyes (Vampires should be able to blend in with society... not stick out like a sore thumb).<br>
'''Overrides:''' Better Beast Races
===== [http://skyrim.nexusmods.com/mods/17704 All In One Face] =====
'''Author:''' r3320ca<br>
'''Version:''' 4.0b Face Pack For UNP Body
===== [http://skyrim.nexusmods.com/mods/32986 Mature Skin Texture and Body] =====
'''Author:''' Maevan2<br>
'''Version:''' 1.1 (Texture and Normals UNP)<br>
'''Optionals:''' Alternative Body and Face Textures UNP (Clean, No Moles + Normal Hair, No Scars)<br>
'''Special Installation:''' After installation, navigate to ''<Mod Organizer Path>/Mods/Mature Skin Texture and Body/textures/actors/character/female'' and make a copy of the following files and rename them as specified:
* ''Copy of femalehead.dds'' -> ''femaleheadvampire.dds''
* ''Copy of femalehead_msn.dds'' -> ''femaleheadvampire_msn.dds''
* ''Copy of femalehead_s.dds'' -> ''femaleheadvampire_s.dds''
* ''Copy of femalehead_sk.dds'' -> ''femaleheadvampire_sk.dds''
This will give female vampires a normal appearance (no bat features) with the new eyes (Vampires should be able to blend in with society... not stick out like a sore thumb).
'''Overrides:''' All In One Face, UNP Blessed Body
===== [http://skyrim.nexusmods.com/mods/31665 Better Makeup for SKSE] =====
'''Author:''' Diethardt<br>
'''Version:''' 1.8 (High Res Female Face Makeup For SKSE, High Res Female Lips for Mature Skin, Male Face Makeup for SKSE, Male and Female Blackblood Warpaints for SKSE)<br>
'''Overrides:''' All In One Face, Better Males
===== [http://skyrim.nexusmods.com/mods/30411 Brows] =====
'''Author:''' Hvergelmir<br>
'''Version:''' 2.0<br>
'''Overrides:''' All In One Face
===== [http://skyrim.nexusmods.com/mods/29791 No More Ugly Bronze Shine] =====
'''Author:''' COTS<br>
'''Version:''' 1.3<br>
'''Overrides:''' Mature Skin Texture and Body<br>
'''Special Installation:''' After installation, navigate to ''<Mod Organizer Path>/Mods/No More Ugly Bronze Shine/textures/actors/character/female'' and make a copy of the following files and rename them as specified:
* ''Copy of femalehead_sk.dds'' -> ''femaleheadvampire_sk.dds''
Navigate to ''<Mod Organizer Path>/Mods/No More Ugly Bronze Shine/textures/actors/character/male'' and make a copy of the following files and rename them as specified:
* ''Copy of malehead_sk.dds'' -> ''maleheadvampire_sk.dds''
===== [http://skyrim.nexusmods.com/mods/29977 XCE - Warpaint and Dirt] =====
'''Author:''' Xenius<br>
'''Version:''' 1.0<br>
'''Optionals:''' Beast Tints<br>
'''Overrides:''' All In One Face, Better Males
 
==== Animation ====
===== [http://skyrim.nexusmods.com/mods/34508 360 Walk and Run Plus] =====
'''Author:''' Yuki<br>
'''Version:''' 3.0.0<br>
'''Optionals(Via Installer):''' 360 + Cloak(Default), Face towards the direction of movement(Default), 360 + Cloak(Default), Face towards the direction of movement(Default), BBP On, 360 Run Backward Speed Fix Patch, 360 Swimming(Default)
===== [http://skyrim.nexusmods.com/mods/32949 Argonian Sneak Tail Twist Fix] =====
'''Author:''' Callak Skytower<br>
'''Version:''' 1.1
===== [http://skyrim.nexusmods.com/mods/35717 Belt-Fastened Quivers] =====
'''Author:''' Chesko and Ninivekha<br>
'''Version:''' 1.2 (Animation Only)
===== [http://skyrim.nexusmods.com/mods/8080 Better Turn Animation - Only One Pose] =====
'''Author:''' evanoblivion<br>
'''Version:''' 1.1 (Main File + 1.1 Update File)<br>
'''Special Installation:''' Do not install the following files in ''meshes/actors/character/animations'':
* ''1hm_shout_exhale.hkx''
* ''mt_shout_exhale.hkx''
* ''mt_shout_inhale.hkx''
===== [http://skyrim.nexusmods.com/mods/7416 Bowlegged Jump Animation Fix] =====
'''Author:''' mirap<br>
'''Version:''' 1.1
===== [http://skyrim.nexusmods.com/mods/35303 Female Facial Animation] =====
'''Author:''' nao4288<br>
'''Version:''' 1.4<br>
'''Overrides:''' All In One Face
===== [http://skyrim.nexusmods.com/mods/11811 Fores New Idles In Skyrim] =====
'''Author:''' Fore<br>
'''Version:''' 3.5<br>
'''Special Installation:'''
Install the ''Fores New Idles In Skyrim - FNIS'' main file and update as you would any other mod.
Select the data tab in the right-pane and expand "tools">"GenerateFNIS_for_Users".
Right-click on ''GenerateFNISforUsers.exe'' and select "Add as executable".
Change the name to "FNIS" and click [OK].
Note that it is now part of the executable drop down next to the [Run] button. ''Mod Organizer'' has properly configured it for you already.
{{Notice Small|text=Do not run this mod now. This mod will be executed in the Final Steps section.|1}}
===== [http://skyrim.nexusmods.com/mods/34950 Immersive Animations] =====
'''Author:''' Berzgore<br>
'''Version:''' 2.0<br>
'''Optionals(Via Installer):''' Main, Sneaking, Strafe, Greatsword Sprint, Dual Sword Wield -- Swords on Back,  Dual Axe Wield, Dual Dagger Wield,  Dual Mace Wield, Rogue Stab<br>
'''Overrides:''' Better Turn Animation - Only One Pose
===== [http://skyrim.nexusmods.com/mods/28428 New Animation For Magic Casting] =====
'''Author:''' xp32<br>
'''Version:''' 0.8<br>
'''Special Installation:''' Do not install the following files in ''meshes/actors/character/animations'':
* All ''ritualspell*.hkx'' files.
'''Overrides:''' Better Turn Animation - Only One Pose
===== [http://skyrim.nexusmods.com/mods/7093 NoMaam Breathing Idles BBB] =====
'''Author:''' fore<br>
'''Version:''' 0.1<br>
'''Special Installation:''' Install only "Female BBB and Male Breathing Idles" optional file.
===== [http://skyrim.nexusmods.com/mods/17214 No Spinning Death Animation] =====
'''Author:''' dDefinder<br>
'''Version:''' 1.0<br>
'''Optionals:''' No Twitching Dragon Death Animation
===== [http://skyrim.nexusmods.com/mods/12426 Running With Your Bow Replacer] =====
'''Author:'''  Linique<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/14915 Dual Wield Blocking Animations] =====
'''Author:''' Daljo<br>
'''Version:''' 1.0<br>
'''Overrides:''' Immersive Animations
===== [http://skyrim.nexusmods.com/mods/26800 XP32 Maximum Skeleton] =====
'''Author:''' xp32<br>
'''Version:''' 1.81<br>
'''Optionals(Via Installer):''' Frostfall by Chesko, NO, Back 1 Handed Sword, Back Hip Dagger, Skeleton Rig Map<br>
'''Overrides:''' Immersive Animations, Realistic Ragdolls and Force
 
==== Behavior ====
===== [http://skyrim.nexusmods.com/mods/23390 Guard Dialogue Overhaul] =====
'''Author:''' Eck<br>
'''Version:''' 1.301<br>
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''Guard Dialogue Overhaul.esp'' then click [OK].
Expand "Weapon" under ''Guard Dialogue Overhaul.esp'' and select the "00135B8" node.
Right-click the "WeapMaterialSteel" keyword in ''Guard Dialogue Overhaul.esp'' and select "Remove".
Drag the ''WeapMaterialImperial'' keyword from ''Unofficial Skyrim Patch.esp'' to ''Guard Dialogue Overhaul.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/4020 Move It Damnit] =====
'''Author:''' Apogee777<br>
'''Version:''' 1.01 (Less Wait Time)
===== [http://skyrim.nexusmods.com/mods/746 No NPC Greetings] =====
'''Author:''' Cipscis<br>
'''Version:''' 1.1 (Slightly Reduced Distance)
===== [http://skyrim.nexusmods.com/mods/23600 Player Headtracking] =====
'''Author:''' Maegfaer<br>
'''Version:''' 3.3
===== [http://skyrim.nexusmods.com/mods/23906 Run For Your Lives] =====
'''Author:''' Arthmoor<br>
'''Version:''' 1.2.2
===== [http://skyrim.nexusmods.com/mods/27563 Wet and Cold] =====
'''Author:''' isoku<br>
'''Version:''' 1.20
===== [http://skyrim.nexusmods.com/mods/31968 Wet and Cold - Ashes] =====
'''Author:''' isoku<br>
'''Version:''' 1.04
===== [http://skyrim.nexusmods.com/mods/28235 When Vampires Attack] =====
'''Author:''' Arthmoor<br>
'''Version:''' 1.0.2
 
=== The Armory of Skyrim ===
Armor, Weapons, and Crafting mods go here.
==== General Mods ====
===== [http://skyrim.nexusmods.com/mods/225 Accingite Vos] =====
'''Author:''' Alex<br>
'''Version:''' 1.0<br>
'''Overrides:''' Skyrim HD - 2K Textures
===== [http://skyrim.nexusmods.com/mods/36356 aMidianBorn Glass Armor] =====
'''Author:''' CaBaL<br>
'''Version:''' 1.0 (Golden)<br>
'''Special Installation:''' After installation, rename ''textures/armor/glass/shield/shieldemvmask.dds'' to ''shieldenvmask.dds''.<br>
'''Overrides:''' Accingite Vos, Unofficial High Resolution Patch
 
===== [http://skyrim.nexusmods.com/mods/34996 aMidianBorn Nordic Carved] =====
'''Author:''' CaBaL<br>
'''Version:''' 1.8<br>
'''Optionals(Via Installer):''' Cabal's Cut
===== [http://skyrim.nexusmods.com/mods/36336 aMidianBorn Tsun] =====
'''Author:''' CaBaL<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/12668 Animated Weapon Enchants] =====
'''Author:''' Vysh<br>
'''Version:''' 1.14
{{Warning Small|text=Mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Run ''TES5Edit''.
Select ''Animated Weapon Enchants.esp'' then click [OK].
Right-click ''Animated Weapon Enchants.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''Animated Weapon Enchants.esp'' and select "Remove Identical To Master Records".
Right-click ''Animated Weapon Enchants.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''Animated Weapon Enchants.esp'' then click [OK].
Expand "Magic Effect" under ''Animated Weapon Enchants.esp'' and select the "0005B450" node.
Right-click the "KSIZ - Keyword Count" and "KWDA - Keywords" in ''Animated Weapon Enchants.esp'' and click "Remove".
Select the "000AA156" node.
Drag the "FULL - Name" from ''Unofficial Skyrim Patch.esp'' to ''Animated Weapon Enchants.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/15052 Apophysis Dragon Priest Masks] =====
'''Author:''' pondcypress<br>
'''Version:''' 5.0
===== [http://skyrim.nexusmods.com/mods/11941 Arrows and Bolts Tweaks] =====
'''Author:''' Kevkas<br>
'''Version:''' 4.1.2<br>
'''Optionals(Via Installer):''' Skyrim + All DLCs, Vanilla + Nord Hero Arrows [No Increased Damage], +8 Units Deeper, +50% Faster, +50% Faster
{{Warning Small|text=This mod contains multiple wild edits.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''ABT - Progressive Damage (with Nord Hero Arrow).esp'' and ''ABT - Faster Arrows Improved +50%.esp'' and click [OK].
Select "Worldspace" inside ''ABT - Progressive Damage (with Nord Hero Arrow).esp'' and press [Delete] on the keyboard.
Select "Worldspace" inside ''ABT - Faster Arrows Improved +50%.esp'' and press [Delete] on the keyboard.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''ABT - Progressive Damage (with Nord Hero Arrow).esp'' then click [OK].
Expand "Ammunition" and select the "0001397D" node.
Drag the "WeapMaterial" entry from ''Dawnguard.esm'' and add it to the entries in ''ABT - Progressive Damage (with Nord Hero Arrow).esp''.
Right-click the "KSIZ - Keyword Count" and select "Edit". Add one to the existing entry (i.e. 3 -> 4) and click [OK].
Repeat this for all similar conflicting nodes in this section.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/16084 Ars Metallica - Smithing Enhancement] =====
'''Author:''' Arthmoor<br>
'''Version:''' 1.2
{{Warning Small|text=This mod has an ESP conflict with ''Static Mesh Improvement Mod''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''StaticMeshImprovementMod-DragonbornTernFix.esp'' and ''Ars Metallica - Dragonborn.esp'' then click [OK].
Expand "Container" under ''StaticMeshImprovementMod-DragonbornTernFix.esp'' and select the "0203CD8D" node.
Right-click on ''Ars Metallica - Dragonborn.esp'' in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AM-SMIM Patch".
Drag the "OBND - Object Bounds" and "Model" records from ''StaticMeshImprovementMod-DragonbornTernFix.esp'' to ''AM-SMIM Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''SkyTEST - Realistic Animals and Predators''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''SkyTEST-RealisticAnimals&Predators.esp'' and ''Ars Metallica.esp'' then click [OK].
Expand "Leveled Item" under ''SkyTESt-RealisticAnimals&Predators.esp'' and select the "00106AEC" node.
Right-click on ''SkyTEST-RealisticAnimals&Predators.esp'' in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AM-SkyTEST Patch".
Drag the "Leveled List Entry" record from ''Ars Metallica.esp'' to ''AM-SkyTEST Patch.esp''.
Right-click the "LLCT - Count" record in ''AM-SkyTEST Patch.esp'' and select "Edit".
Add one to the value and click [OK].
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open ''Boss Userlist Manager''.
Select ''AM-SMIM Patch.esp'' in the lower-left pane.
In the drop down box below "ADD" select "BOTTOM".
In the text box next to the "BOTTOM" drop down, type ''Compatibility Patches'' and click [Save Rule].
Select ''AM-SkyTEST Patch.esp'' in the lower-left pane.
In the drop down box below "ADD" select "BOTTOM".
In the text box next to the "BOTTOM" drop down, type ''Compatibility Patches'' and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save. This allows BOSS to properly sort the new file.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/Ars Metallica''.
===== [http://skyrim.nexusmods.com/mods/16438 Bandolier - Bags and Pouches] =====
'''Author:''' Dragten<br>
'''Version:''' 1.101<br>
'''Optionals:''' Vampire Hotfix, Bandolier - Mesh fixes patch<br>
'''Optionals(In Archive):''' "Lower Weight" ESP in Vampire Hotfix
===== [http://skyrim.nexusmods.com/mods/22119 Bandolier - Dawnguard] =====
'''Author:''' Dragten<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/6495 Better Circlets HQ] =====
'''Author:''' Yuril<br>
'''Version:''' 1.1
===== [http://skyrim.nexusmods.com/mods/12092 Cloaks of Skyrim] =====
'''Author:''' Noodles<br>
'''Version:''' 1.2<br>
'''Special Installation:''' Install ''textures'' folder, ''meshes'' folder, and ''Cloaks.esp'' only.<br>
'''Optionals:''' Dawnguard<br>
'''Special Installation:''' Install ''textures'' folder, ''meshes'' folder, and ''Cloaks - Dawnguard.esp'' only.
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and ''Cloaks.esp'' then click [OK].
Expand "Outfit" under ''Cloaks.esp'' and select the "00033840" node.
Drag the "EDID - Editor ID" from ''Dawnguard.esm'' to ''Cloaks.esp''.
Right-clock the "Item" record "ClothesNecromancerBoots" in ''Cloaks.esp'' and select "Remove".
Drag the "Item" record "DLC1ArmorVampireBoots" to ''Cloaks.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not carry forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs, Unofficial Patch ESPs, and ''Cloaks.esp'' then click [OK].
Expand "Cell">"Block 1">"Sub-Block 2" under ''Cloaks.esp'' and select the "00013A89" node.
Drag the "XCCM - Sky/Weather From Region" from ''Unofficial Skyrim Patch.esp'' to ''Cloaks.esp''.
Expand "Cell">"Block 1">"Sub-Block 9" and select the "00013813" node.
Drag the "XCCM - Sky/Weather From Region" from ''Unofficial Skyrim Patch.esp'' to ''Cloaks.esp''.
Expand "Cell">"Block 6">"Sub-Block 2" and select the "0001677A" node.
Drag the "XCMO - Music Type" record from ''Unofficial Skyrim Patch.esp'' to ''Cloaks.esp''.
Expand "Cell">"Block 6">"Sub-Block 9" and select the "00013818" node.
Drag the "XCCM - Sky/Weather From Region" from ''Unofficial Skyrim Patch.esp'' to ''Cloaks.esp''.
Expand "Cell">"Block 8">"Sub-Block 4" and select the "000EF324" node.
Drag the "XLCW - Water Height" and "XCCM - Sky/Weather From Region" records from ''Unofficial Skyrim Patch.esp'' to ''Cloaks.esp''.
Expand "Cell">"Block 9">"Sub-Block 4" and select the "000EF325" node.
Drag the "XCCM - Sky/Weather From Region" from ''Unofficial Skyrim Patch.esp'' to ''Cloaks.esp''.
Expand "Outfit" and select the "000964DF" node.
Right-click the "Item" record "ArmorImperialShield" in ''Cloaks.esp'' and select "Remove".
Drag the "Item" record "ArmorImperialLightShield" in ''Unofficial Skyrim Patch.esp'' to ''Cloaks.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/21922 Dawnguard Crossbow Explosive Bolts Visualized] =====
'''Author:''' MadCat221<br>
'''Version:''' 1.0.2<br>
'''Optionals:''' HD Textures
{{Warning Small|text=This mod has an ESP conflict with ''Arrows and Bolts Tweaks''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select "ExplosiveBoltsVisualized.esp" and ''ABT - Faster Bolts Improved +50%.esp'' then click [OK].
Expand "Projectile" under ''ABT - Faster Bolts Improved +50%.esp'' and select the "0200F1B0" node.
Right-click on ''ABT - Faster Bolts Improved +50%.esp'' in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "DEBV-ABT Patch".
Drag the "MODL - Model Filename" from ''ExplosiveBoltsVisualized.esp'' into the corresponding section of ''DEBV-ABT Patch.esp''.
Repeat this selecting ''DEBV-ABT Patch.esp'' instead of "<new file>" for the remaining conflicted nodes in this section.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open ''Boss Userlist Manager''.
Select ''DEBV-ABT Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/Dawnguard Crossbow Explosive Bolts Visualized''.
===== [http://skyrim.nexusmods.com/mods/28014 Dawnguard Vampire Armors Retexture] =====
'''Author:''' Messias Mummo<br>
'''Version:''' 1.0 (Replacer)<br>
'''Optionals:''' Hood
===== [http://skyrim.nexusmods.com/mods/2260 Deadly Serious Shrouded Armor] =====
'''Author:''' doomfunk<br>
'''Version:''' 2.6
===== [http://skyrim.nexusmods.com/mods/15152 Elemental Staffs] =====
'''Author:''' Carnage2K4<br>
'''Version:''' 1.10 (Main File + Update)
{{Warning Small|text=This mod contains a wild edit.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Elemental Staves.esp'' and click [OK].
Select "Worldspace" inside ''Elemental Staves.esp'' and press [Delete] on the keyboard.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not carry forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs, Unofficial Patch ESPs, and ''Elemental Staves.esp'' then click [OK].
Expand "Weapon" under ''Elemental Staves.esp'' and select the "0010FCF4" node.
Drag the "EITM - Object Effect" record from ''Unofficial Skyrim Patch.esp'' to ''Elemental Staves.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/27726 Elven Weapons For Silence] =====
'''Author:''' Erlioniel<br>
'''Version:''' 1.1<br>
'''Optionals(Via Installer):''' Default Silver, Install Meshes
===== [http://skyrim.nexusmods.com/mods/1345 Enchantment Effect Replacer] =====
'''Author:''' Myopic<br>
'''Version:''' 1.0 (Combined)
===== [http://skyrim.nexusmods.com/mods/7045 Hvergelmirs Shield Retexture] =====
'''Author:''' Hvergelmir<br>
'''Version:''' 1.3
===== [http://skyrim.nexusmods.com/mods/17530 Jester Outfit Retexture] =====
'''Author:''' Messias Mummo<br>
'''Version:''' 1.2 (Replacer)
===== [http://skyrim.nexusmods.com/mods/27038 Jewelry of the Nord - HD Rings and Necklaces] =====
'''Author:''' Pfaffendrill<br>
'''Version:''' 1.2
===== [http://skyrim.nexusmods.com/mods/28899 Nightingale Prime HD] =====
'''Author:''' Zerofrost<br>
'''Version:''' Final
===== [http://skyrim.nexusmods.com/mods/3375 Not Really HD Mask of Clavicus Vile] =====
'''Author:''' Kobayashi345<br>
'''Version:''' 0.9a (Corrected Wrecked)
===== [http://skyrim.nexusmods.com/mods/2121 Shield of Ysgramor] =====
'''Author:''' k-xperience<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/36371 Valor Armor - Playable Tsun] =====
'''Author:''' Neovalen<br>
'''Version:''' 1.2
===== [http://skyrim.nexusmods.com/mods/34321 Virtus Imperii - Imperial Gear Re-mastered] =====
'''Author:''' EcthelionOtW<br>
'''Version:''' 1.3
===== [http://skyrim.nexusmods.com/mods/34093 Weapons and Armor Fixes - Remade] =====
'''Author:''' kryptopyr<br>
'''Version:''' 3.0 (COMPLETE)<br>
'''Optionals:''' Multi-Mod Compatibility Patch - Dawnguard Version
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Unofficial Patch esps and ''Weapons & Armor Fixes_Remade.esp'' then click [OK].
Expand "Armor" under ''Weapons & Armor Fixes_Remade.esp'' and select the "0401C655" node.
Drag the "DESC - Description" from ''Unofficial Dragonborn Patch.esp'' to ''Weapons & Armor Fixes_Remade.esp''.
Expand "Weapon" and select the "0401AEA4" node.
Drag the "DESC - Description" from ''Unofficial Dragonborn Patch.esp'' to ''Weapons & Armor Fixes_Remade.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''Arrows and Bolts Tweaks''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select "ABT - Progressive Damage (with Nord Hero Arrow).esp" and ''Weapons & Armor Fixes_Remade.esp'' then click [OK].
Expand "Ammunition" under ''Weapons & Armor Fixes_Remade.esp'' and select the "00034182" node.
Right-click on ''ABT - Progressive Damage (with Nord Hero Arrow).esp'' in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "WAF-ABT Patch".
Drag the conflicting "WeapMaterial" entry from ''Weapons & Armor Fixes_Remade.esp'' and add it to the entries in ''WAF-ABT Patch.esp''.
Right-click the "KSIZ - Keyword Count" in ''WAF-ABT Patch.esp'' and select "Edit". Add one to the existing entry and click [OK].
Select the "00038341" node.
Right-click on ''ABT - Progressive Damage (with Nord Hero Arrow).esp'' in the right pane and select "Copy as Override into...".
Select ''WAF-ABT Patch.eps'' and click [OK].
Drag the conflicting "WeapMaterial" entry from ''Weapons & Armor Fixes_Remade.esp'' and add it to the entries in ''WAF-ABT Patch.esp''.
Right-click the "KSIZ - Keyword Count" in ''WAF-ABT Patch.esp'' and select "Edit". Add one to the existing entry and click [OK].
Repeat this for the "000CEE9E" and "000EAFDF" nodes.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open ''Boss Userlist Manager''.
Select ''WAF-ABT Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/Weapons and Armor Fixes - Remade''.
===== [http://skyrim.nexusmods.com/mods/17416 Wearable Lanterns] =====
'''Author:''' Chesko<br>
'''Version:''' 2.2a
{{Warning Small|text=This mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Run ''TES5Edit''.
Select ''Chesko_WearableLantern.esp'' then click [OK].
Right-click ''Chesko_WearableLantern.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''Chesko_WearableLantern.esp'' and select "Remove Identical To Master Records".
Right-click ''Chesko_WearableLantern.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and ''Chesko_WearableLantern.esp'' then click [OK].
Expand "Idle Animation" under ''Chesko_WearableLantern.esp'' and select the "0002A9D3" node.
Right-click the "Condition" in ''Chesko_WearableLantern.esp'' regarding ''Torch01'' and select "Remove".
Right-click the "Conditions" row in ''Chesko_WearableLantern.esp'' select "Add" twice.
Drag the two conditions from ''Dawnguard.esm'', in order, to the two newly created condition spaces in ''Chesko_WearableLantern.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/13486 Winter Is Coming - Cloaks] =====
'''Author:''' Nivea<br>
'''Version:''' 2.3<br>
'''Optionals(Via Installer):''' Crafting Only
===== [http://skyrim.nexusmods.com/mods/24909 aMidianBorn Book of Silence] =====
'''Author:''' CaBaL<br>
'''Version:''' 1.7 (All)<br>
'''Overrides:''' Accingite Vos, Hvergelmirs Shield Retexture, Skyrim HD - 2K Textures, Unofficial High Resolution Patch, Virtus Imperii - Imperial Gear Re-mastered
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''aMidianborn_Skyforge_Weapons.esp'' then click [OK].
Expand "Weapon" under ''aMidianborn_Skyforge_Weapons.esp'' and select the "0009F25D" node.
Drag the "CRDT - Critical Data" from ''Unofficial Skyrim Patch.esp'' to ''aMidianborn_Skyforge_Weapons.esp''.
Repeat this for the "0009F25F", "0009F260" node.
Select the "0009F25E" node.
Drag the "CRDT - Critical Data" and "DNAM - Data" from ''Unofficial Skyrim Patch.esp'' to ''aMidianborn_Skyforge_Weapons.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''Guard Dialogue Overhaul''.|1}}
{{Notice Small|text=This patch is not required if using ''Weapons and Armor Fixes - Remade'''s multi-mod patch.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''aMidianBorn_Skyforge_Weapons.esp'' and ''Guard Dialogue Overhaul.esp'' then click [OK].
Expand "Weapon" under ''aMidianBorn_Skyforge_Weapons.esp'' and select the "0009F25C" node.
Right-click the column for ''aMidianBorn_Skyforge_Weapons.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "ASW-GDO Patch".
Drag the "KSIZ - Keyword Count" and "KWDA - Keywords" from ''Guard Dialogue Overhaul.esp'' to ''ASW-GDO Patch.esp''.
Select the "0009F25D" node.
Right-click the column for ''aMidianBorn_Skyforge_Weapons.esp'' and select "Copy as override into...".
Select ''ASW-GDO Patch.esp'' and click [OK].
Drag the "KSIZ - Keyword Count","KWDA - Keywords", and "CRDT - Critical Data" from ''Guard Dialogue Overhaul.esp'' to ''ASW-GDO Patch.esp''.
Select the "0009F25E" node.
Right-click the column for ''aMidianBorn_Skyforge_Weapons.esp'' and select "Copy as override into...".
Select ''ASW-GDO Patch.esp'' and click [OK].
Drag the "KSIZ - Keyword Count","KWDA - Keywords","DNAM - Data", and "CRDT - Critical Data" from ''Guard Dialogue Overhaul.esp'' to ''ASW-GDO Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open ''Boss Userlist Manager''.
Select ''ASW-GDO Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/aMidianBorn Book of Silence''.
 
===== [http://skyrim.nexusmods.com/mods/3104 Daedric Armor and Weapon Improvement] =====
'''Author:''' GarryG<br>
'''Version:''' 2.5.5 (Blood Lite)<br>
'''Special Installlation:''' Install all files except:
* ''daedric_phelm.esp''
* In ''Meshes/armor/daedric'' all files starting with ''dphelm''.
'''Overrides:''' Accingite Vos, Unofficial High Resolution Patch, Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/5711 Closer Quivers and Longer Arrows] =====
'''Author:''' EvilDeadAsh34<br>
'''Version:''' v3.3<br>
'''Optionals(Via Installer):''' Closer Quivers and Longer Arrows, Vanilla Quivers, Ebony, Falmer, Dawnguard, Dragonborn, Install Closer Quivers for Bolts, UNP, Closer Quivers and Default Quiver<br>
'''Overrides:''' Dawnguard Explosive Bolts Visualized, Daedric Armor and Weapon Improvement, Unofficial Skyrim Patch, XP32 Maximum Skeleton
===== [http://skyrim.nexusmods.com/mods/15927 Improved Closefaced Helmets] =====
'''Author:''' navida1<br>
'''Version:''' 0.9 (Full Set + Dawnguard Add-On)<br>
'''Optionals:''' Improved Guard Helmets -tighter eye holes-, Improved Imperial Full Face Helmet - No Cloth Around Neck<br>
'''Overrides:''' Daedric Armor and Weapon Improvement, Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/21705 Dark Nemesis Armor - Ebony Reincarnation] =====
'''Author:''' lKocMoHaBTl<br>
'''Version:''' 1.1 (Replacer)<br>
'''Overrides:''' Accingite Vos, Skyrim HD - 2K Textures
===== [http://skyrim.nexusmods.com/mods/16072 Skyrim Weapon De-LARP-ification Project] =====
'''Author:''' MadCat221<br>
'''Version:''' 1.0.5<br>
'''Optionals:''' Dawnguard, Dragonborn<br>
'''Overrides:''' Daedric Armor and Weapons Improvement, Elven Weapons For Silence, Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/34535 Wearable Lanterns SMIM Patch] =====
'''Author:''' Telamont<br>
'''Version:''' 1.0<br>
'''Overrides:''' Wearable Lanterns
===== [http://skyrim.nexusmods.com/mods/27178 Greatswords Sheaths and Scabbards with Thinner Blades] =====
'''Author:''' rpsgc and MadCat221<br>
'''Version:''' 2.3<br>
'''Optionals:''' Dawnguard, Dragonborn<br>
'''Overrides:''' Elven Weapons For Silence, Skyrim Weapon De-LARP-ification Project
 
==== Mods For Custom Body ====
===== [http://skyrim.nexusmods.com/mods/17298 CBBE Tsun Female Armor] =====
'''Author:''' Fallen Judge<br>
'''Version:''' 1.11<br>
'''Special Installation:''' Do not install the esp.
===== [http://skyrim.nexusmods.com/mods/35148 UNP-UNPB Conversion of CBBE Tsun Female Armor] =====
'''Author:''' FallenJudge and ReflexShooter<br>
'''Version:''' 1.0 (Tsun Female Armor - UNPB Conversion - v1)<br>
'''Overrides:''' CBBE Tsun Female Armor
===== [http://skyrim.nexusmods.com/mods/22033 UNP Dawnguard Armors] =====
'''Author:''' Exeter<br>
'''Version:''' 1.5 (UNPB)<br>
'''Optionals:''' Patch for Dawnguard Boots, Patch for Vampire Boots
===== [http://skyrim.nexusmods.com/mods/31392 UNP Dragonborn Armors] =====
'''Author:''' Exeter<br>
'''Version:''' 1.0 (UNPB)
===== [http://skyrim.nexusmods.com/mods/7305 UNP Female Armors] =====
'''Author:''' Exeter<br>
'''Version:''' 2.1 (Both Main Files)<br>
'''Optionals:''' Meshes for UNPB users, UNPB Hide Armor Fix, Nocturnal Robe for BASE UNP Body.<br>
'''Special Installation:''' Do not install entire ''textures'' folder.<br>
'''Overrides:''' Daedric Armor and Weapons Improvement, Dark Nemesis Armor - Ebony Reincarnation, Unofficial High Resolution Patch, Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/20227 TroubleMakers Clothing] =====
'''Author:''' MrTroublemaker<br>
'''Version:''' 2.01<br>
'''Special Installation:''' Install TroubleMakers Clothing Replacers UNPB - BBP optional only.<br>
'''Overrides:''' UNP Female Armors
===== [http://skyrim.nexusmods.com/mods/20966 TroubleMakers Forsworn Armor] =====
'''Author:''' MrTroublemaker<br>
'''Version:''' 1.51<br>
'''Special Installation:''' Install TroubleMakers ForswornArmor UNPB-BBP optional only.<br>
'''Overrides:''' UNP Female Armors
 
==== Dynamic Equipment Patches ====
===== [http://skyrim.nexusmods.com/mods/34155 Dual Sheath Redux] =====
'''Author:''' Neovalen<br>
'''Version:''' 1.6b (Main File + On Back Meshes)<br>
'''Optioanls:''' Elemental Staffs Pack, Frostfall Pack, Skyrim Weapon De-LARP-ification Project Pack, Skyrim Weapon De-LARP-ification Project Pack On Back Update<br>
'''Overrides:''' Skyrim Weapon De-LARP-ification Project, Unofficial Skyrim Patch
{{Notice Small|text=Do not run this mod now. This mod will be executed in the Final Steps section via ''SkyProc Unified Manager''.|1}}
 
=== The Symphony of Skyrim ===
Sound effects and music mods go here.
===== [http://skyrim.nexusmods.com/mods/210 Activate Fail Noise Removal] =====
'''Author:''' Elec0<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/1306 Ambient Seagulls] =====
'''Author:''' Tricolour<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/24805 Better Animal Footsteps] =====
'''Author:''' Volnaiskra<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/6496 Better Bards] =====
'''Author:''' FuzzySockSucker<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/12608 Better Horse Pain Sounds] =====
'''Author:''' Yuatari<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/17903 Better Weapon Swing Sounds] =====
'''Author:''' Crystan<br>
'''Version:''' 1.1
{{Notice Small|text=You can remove the esp as the sounds are being run as loose files.|1}}
===== [http://skyrim.nexusmods.com/mods/24352 Clanking Armor] =====
'''Author:''' Lord Sane<br>
'''Version:''' 1.2
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs, Unofficial Patch ESPs, and ''Clanking Armor.esp'' then click [OK].
Expand "Armor Addon" and select the "00013ED2" node.
Drag the "DNAM - Data" from ''Unofficial Skyrim Patch.esp'' to ''Clanking Armor.esp''.
Repeat this for the "000E4AD7" node.
Select the "00086984" node.
Drag the "MODL - Race" entry for "ManakinRace" from ''Unofficial Skyrim Patch.esp'' to ''Clanking Armor.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/13850 DSAMG - Dragon Soul Absorb More Glorious] =====
'''Author:''' JonoPhoenix<br>
'''Version:''' 1.2 (MUSIC 1 - E3 DEMO VERSION for male character, MUSIC 1A - E3 DEMO VERSION for female character)
===== [http://skyrim.nexusmods.com/mods/35762 DSAMG - Dragonborn Patches] =====
'''Author:''' JonoPhoenix<br>
'''Version:''' 2.5 (Ritual Spell + MUSIC update)<br>
{{Warning Small|text=This mod is not currently in the BOSS master list.|1}}
To resolve the problem(s), perform the following:
Open ''Boss Userlist Manager''.
Select ''DSAMG - Miraak Music Fixes.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Sound Mods" and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save.
===== [http://skyrim.nexusmods.com/mods/13779 Heart of the Beast - Werewolf Sound Overhaul] =====
'''Author:''' NsJones<br>
'''Version:''' 1.5 (Alpha Werewolf Sounds)
===== [http://skyrim.nexusmods.com/mods/5289 Improved Combat Sounds] =====
'''Author:''' judgefredd<br>
'''Version:''' 2.2
{{Warning Small|text=This mod has an ESP conflict with ''Enhanced Blood Textures''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs, Unofficial Patch ESPs, "Improved Combat Sounds v2.2.esp", ''dD - Enhanced Blood Main.esp'' then click [OK].
Expand "Impact" under ''Improved Combat Sounds v2.2.esp'' and select the "000F0EAF" node.
Right-click on ''Improved Combat Sounds v2.2.esp'' in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "ICS-EBT Patch".
Drag the "DODT - Decal Data" records from ''dD - Enhanced Blood Main.esp'' to ''ICS-EBT Patch.esp''.
Select the "000F0EB0" node.
Right-click on ''Improved Combat Sounds v2.2.esp'' in the right pane and select "Copy as Override into...".
Select ''ICS-EBT Patch.esp'' and click [OK].
Drag the "DODT - Decal Data" records from ''dD - Enhanced Blood Main.esp'' into ''ICS-EBT Patch.esp''.
Drag the "DNAM - Texture Set" record from ''dD - Enhanced Blood Main.esp'' into ''ICS-EBT Patch.esp''.
Select the "000F0EB1" node.
Right-click on ''Improved Combat Sounds v2.2.esp'' in the right pane and select "Copy as Override into...".
Select ''ICS-EBT Patch.esp'' and click [OK].
Drag the "DODT - Decal Data" records from ''dD - Enhanced Blood Main.esp'' into ''ICS-EBT Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open ''Boss Userlist Manager''.
Select ''ICS-EBT Patch.esp'' in the lower-left pane.
In the drop down box below "ADD" select "BOTTOM".
In the text box next to the "BOTTOM" drop down, type ''Compatibility Patches'' and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save. This allows BOSS to properly sort the new file.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/Improved Combat Sounds''.
===== [http://skyrim.nexusmods.com/mods/31039 Improved Horse Step Sounds] =====
'''Author:''' Crystan<br>
'''Version:''' 2.0
===== [http://skyrim.nexusmods.com/mods/30636 Realistic Wolf Howls] =====
'''Author:''' Korvik<br>
'''Version:''' 1.3 (More Barks Than Howls)
===== [http://skyrim.nexusmods.com/mods/30877 SILENT Skyrim] =====
'''Author:''' AlturDrake<br>
'''Version:''' 1.0<br>
'''Special Installation:''' Install only ''Sound/fx/ui/ui_sneakattack_01.wav''.
===== [http://skyrim.nexusmods.com/mods/1117 Smooth Blade Draw and Sheathe] =====
'''Author:''' Vanaran<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/8601 Sounds of Skyrim - The Dungeons] =====
'''Author:''' Cliffworms<br>
'''Version:''' 1.23<br>
'''Optionals:''' Compatibility Patches<br>
'''Optionals(Via Installer):''' Realistic Lighting Overhaul<br>
'''Special Installation:''' Remove ''SoS - The Dungeons-PatchRLODungeonLighting.esp'' as it is not needed.
{{Notice Small|text=Climates of Tamriel patch not required as it is for hardcore interiors only.|1}}
===== [http://skyrim.nexusmods.com/mods/10886 Sounds of Skyrim - The Wilds] =====
'''Author:''' Cliffworms<br>
'''Version:''' 1.13<br>
'''Optionals:''' Compatibility Patches<br>
'''Optionals(Via Installer):''' Climates of Tamriel<br>
'''Special Installation:''' Remove ''SoS - The Wilds-PatchCoTWinterEdition.esp'',''SoS - The Wilds-PatchCoTSoundsWinterEdition.esp'', and ''SoS - The Wilds-PatchCoT.esp'' as only one CoT patch is required.<br>
'''Overrides:''' Sounds of Skyrim - The Dungeons
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and ''SoS - The Wilds.esp'' then click [OK].
Expand "Worldspace">"0000003C">"Block -2,1">"Sub-Block -5,4" under ''SoS - The Wilds.esp'' and select the "00001935" node.
Drag the "XCLR - Regions" from ''Dawnguard.esm'' to ''SoS - The Wilds.esp''.
Repeat this for the "00001936" node.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -2,2" and select the "000092BC" node.
Drag the "XCLR - Regions" from ''Dawnguard.esm'' to ''SoS - The Wilds.esp''.
Repeat this for the "000092DD" node.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 4,-3" and select the "0000BC34" node.
Drag the "EDID - EditorID" and "XLCN - Location" records from ''Dawnguard.esm'' to ''SoS - The Wilds.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''SoS - The Wilds.esp'' then click [OK].
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-4" under ''SoS - The Wilds.esp'' and select the "0000BCF2" node.
Drag the "XLCN - Location" record from ''Unofficial Skyrim Patch.esp'' to ''SoS - The Wilds.esp''.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-3" and select the "0000BCD0" node.
Drag the "XLCN - Location" record from ''Unofficial Skyrim Patch.esp'' to ''SoS - The Wilds.esp''.
Repeat this for the "0000BCD1" node.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''101Bugs HD''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''83Willows_101BUGS_V4_HighRes.esp'' and ''SoS - The Wilds.esp'' then click [OK].
Expand "Activator" under ''SoS - The Wilds.esp'' and select the "000A914E" node.
Right-click the "iMaxCritterCount" property in ''SoS - The Wilds.esp'' and select "Remove".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/20193 Sounds of Skyrim - Civilization] =====
'''Author:''' Cliffworms<br>
'''Version:''' 1.02<br>
'''Optionals:''' Compatibility Patches<br>
'''Optionals(Via Installer):''' Climates of Tamriel, Realistic Lighting Overhaul<br>
'''Special Installation:''' After installation, remove the following files:
* Entire ''Major City Interiors No Home'' folder.
* ''SoS - Civilization-PatchCoT.esp''
* ''SoS - Civilization-PatchCoTSoundsWinterEdition.esp''
* ''SoS - Civilization-PatchCoTWinterEdition.esp''.
* ''SoS - Civilization-PatchRLOMinorCities.esp''.
'''Overrides:''' Sounds of Skyrim - The Dungeons, Sounds of Skyrim - The Wilds
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and ''SoS - Civilization.esp'' then click [OK].
Expand "Cell">"Block 2">"Sub-Block 2">"000161FE">"Persistent" under ''SoS - Civilization.esp'' and select the "00019E10" node.
Drag the "Linked References" from ''HearthFires.esm'' to ''SoS - Civilization.esp''.
Expand "Worldspace">"00016D71">"Block -2,0">"Sub-Block -6,0" and select the "00020EE7" node.
Drag the "XLCN - Location" record from ''HearthFires.esm'' to ''SoS - Civilization.esp''.
Expand "Worldspace">"0001A26F">"Block 0,-1">"Sub-Block 0,-1" and select the "0001A276" node.
Drag the "XLCN - Location" and "XCLW - Water Height" records from ''HearthFires.esm'' to ''SoS - Civilization.esp''.
Select the "0001A27A" node.
Drag the "XCLW - Water Height" records from ''HearthFires.esm'' to ''SoS - Civilization.esp''.
Expand "Worldspace">"00037EDF">"Block -1,0">"Sub-Block -2,3" and select the "00037EE9" node.
Drag the "XLCN - Location" record from ''HearthFires.esm'' to ''SoS - Civilization.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''SoS - Civilization.esp'' with associated patches then click [OK].
Expand "Cell">"Block 0">"Sub-Block 1" under ''SoS - Civilization.esp'' and select the "000580A2" node.
Drag the "Directional Ambient","Inherits","XLCN - Location", and "XCMO - Music Type" records from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization-PatchRLOMajorCityInteriors.esp''.
Expand "Cell">"Block 0">"Sub-Block 6" and select the "00097298" node.
Drag the "FULL - Name" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp'' and ''SoS - Civilization-PatchRLOMajorCityInteriors.esp''.
Expand "Cell">"Block 1">"Sub-Block 2" and select the "00013A89" node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Cell">"Block 1">"Sub-Block 6" and select the "00097299" node.
Drag the "FULL - Name" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp'' and ''SoS - Civilization-PatchRLOMajorCityInteriors.esp''.
Expand "Cell">"Block 1">"Sub-Block 9" and select the "00013813" node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Cell">"Block 2">"Sub-Block 0" and select the "00013A76" node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Cell">"Block 2">"Sub-Block 4" and select the "00016BD6" node.
Drag the "DATA - Flags" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp'' and ''SoS - Civilization-PatchRLOMajorCityInteriors.esp''.
Expand "Cell">"Block 2">"Sub-Block 9" and select the "00013814" node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Cell">"Block 3">"Sub-Block 5" and select the "000CAB91" node.
Drag the "DATA - Flags" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Right-click the "XCCM - Sky/Weather from Region" in ''SoS - Civilization.esp'' and select "Remove".
Expand "Cell">"Block 4">"Sub-Block 0" and select the "00013A78" node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Cell">"Block 5">"Sub-Block 0" and select the "00013A79 " node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Cell">"Block 5">"Sub-Block 5" and select the "0003A183" node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Cell">"Block 6">"Sub-Block 0" and select the "000161EE" node.
Drag the "Ownership" record from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp'' and ''SoS - Civilization-PatchRLOMajorCityInteriors.esp''.
Expand "Cell">"Block 6">"Sub-Block 0">"000161EE">"Persistent" and select the "0002C929" node.
Drag the "XLCN - Persistent Location" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Cell">"Block 6">"Sub-Block 2" and select the "0001677A" node.
Drag the "XCMO - Music Type" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp'' and ''SoS - Civilization-PatchRLOMajorCityInteriors.esp''.
Expand "Cell">"Block 6">"Sub-Block 5" and select the "0003A184" node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Cell">"Block 6">"Sub-Block 9" and select the "00013818" node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp'' and ''SoS - Civilization-PatchRLOMajorCityInteriors.esp''.
Expand "Cell">"Block 7">"Sub-Block 9" and select the "00013A71" node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Cell">"Block 8">"Sub-Block 4" and select the "000EF324" node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Cell">"Block 9">"Sub-Block 4" and select the "000EF325" node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Cell">"Block 9">"Sub-Block 9" and select the "00013A73" node.
Drag the "XCCM - Sky/Weather from Region" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Expand "Worldspace">"0000003C">"Block 1,-1">"Sub-Block 5,-3" and select the "0000BCD0" node.
Drag the "XLCN - Location" from ''Unofficial Skyrim Patch.esp'' to ''SoS - Civilization.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has ESP conflicts with ''Atlas Map Markers''|1}}
Open ''TES5Edit''.
Select ''Atlas Map Markers.esp'' and ''SoS - Civilization.esp'' then click [OK].
Expand "Cell">"Block 3">"Sub-Block 9" under ''SoS - Civilization.esp'' and select the "000133C9" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "SOS-AMM Patch".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has ESP conflicts with ''Blaze of Eventide''|1}}
Open ''TES5Edit''.
Select ''Blaze of Eventide.esp'' and ''SoS - Civilization.esp'' then click [OK].
Expand "Cell">"Block 3">"Sub-Block 3" under ''Blaze of Eventide.esp'' and select the "000DEBCD" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "SOS-BOE Patch".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has ESP conflicts with ''Realistic Room Rental Enhanced'' and ''Realistic Lighting Overhaul''.|1}}
Open ''TES5Edit''.
Select ''RRR-RLO Patch.esp'' and ''SoS - Civilization.esp'' with associated patches then click [OK].
Expand "Cell">"Block 1">"Sub-Block 4" and select the "00016789" node.
Right-click the column for ''SoS - Civilization-PatchRLOMajorCityInteriors.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "SOS-RRR-RLO Patch".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''Unique Region Names''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unique Region Names.esp'' and ''SoS - Civilization.esp'' with associated patches then click [OK].
Expand "Worldspace">"0000003C">"Block -2,0">"Sub-Block -6,0" under ''Unique Region Names.esp'' and select the "0000717B" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "SOS-URN Patch".
Drag the "MapReach" region from ''Unique Region Names.esp'' to ''SOS-URN Patch.esp''.
Select the "000075AD" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''SOS-URN Patch.esp'' and click [OK].
Drag the "MapReach" region from ''Unique Region Names.esp'' to ''SOS-URN Patch.esp''.
Repeat this for the "000075AE" node.
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -2,3" and select the "00009259" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''SOS-URN Patch.esp'' and click [OK].
Drag the "XLCR - Regions" records from ''Unique Region Names.esp'' to ''SOS-URN Patch.esp''.
Expand "Worldspace">"0000003C">"Block 0,-1">"Sub-Block 0,-1" and select the "000095DB" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''SOS-URN Patch.esp'' and click [OK].
Drag the "XLCR - Regions" records from ''Unique Region Names.esp'' to ''SOS-URN Patch.esp''.
Repeat this for the "000095F9","000095FA" node.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
Open ''Boss Userlist Manager''.
Select ''SOS-AMM Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select ''SOS-BOE Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select ''SOS-RRR-RLO Patch.esp'' in the lower-left pane.
In the text box next to the "After" drop down, type ''RRR-RLO Patch.esp'' and click [Save Rule].
Select ''SOS-URN Patch.esp'' in the lower-left pane.
In the text box adjacent to "AFTER" type "Unique Region Names.esp" and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save. This allows BOSS to properly sort the new file.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/Sounds of Skyrim - Civilization''.
===== [http://skyrim.nexusmods.com/mods/3799 Thundering Shouts] =====
'''Author:''' greentea101<br>
'''Version:''' 1.2 (Loose Files)
===== [http://skyrim.nexusmods.com/mods/27208 Ultra Realistic Bow Shoot Sounds] =====
'''Author:''' Tomolyons<br>
'''Version:''' 1.0
===== [http://skyrim.nexusmods.com/mods/31274 Ultra Realistic Crossbow Shoot Sounds] =====
'''Author:''' Tomolyons<br>
'''Version:''' 1.0
 
=== How The Game Is Played In Skyrim ===
===== [http://skyrim.nexusmods.com/mods/30212 Achieve That] =====
'''Author:''' 3jiou<br>
'''Version:''' 1.1.4
===== [http://skyrim.nexusmods.com/mods/5312 Acquisitive Soul Gems] =====
'''Author:''' bluedanieru<br>
'''Version:''' 2.4 (Dawnguard)<br>
'''Overrides:''' Unofficial Skyrim Patch
{{Warning Small|text=This mod has an ESP conflict with ''Animated Weapon Enchants''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select "Acquisitive Soul Gems.esp" and ''Animated Weapon Enhants.esp'' then click [OK].
Expand "Magic Effect" under ''Acquisitive Soul Gems.esp'' and select the "0005B452" node.
Right-click on ''Acquisitive Soul Gems.esp'' column and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "ASG-AWE Patch".
Drag the "Enchant Shader" from ''Animated Weapon Enchants.esp'' into ''ASG-AWE Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open Boss Userlist Manager.
Select ''ASG-AWE Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close Boss Userlist Manager and click [Yes] when prompted to save.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/Acquisitive Soul Gems''.
 
===== [http://skyrim.nexusmods.com/mods/9557 Alternate Start - Live Another Life] =====
'''Author:''' Arthmoor<br>
'''Version:''' 2.3a
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and ''Alternate Start - Live Another Life.esp'' then click [OK].
Expand "Dialog Topic">"00038731" and select the "0006541A" node.
Right-click on the "Conditions" line of ''Alternate Start - Life Another Life.esp'' and select "Add" twice.
Drag the two conditions from ''Hearthfires.esm'' to the two newly created slots in ''Alternate Start - Live Another Life.esp'' so it contains all 4 conditions.
(Note: There are more conflicts here but they are resolved by Arthmoors script.)
Right-click Alternate Start - Life Another Life.esp in the left pane and select "Sort Masters".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''Guard Dialogue Overhaul''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select "Guard Dialogue Overhaul.esp" and ''Alternate Start - Live Another Life.esp'' then click [OK].
Expand "Dialogue Topic">"0002BDDD" under ''Alternate Start - Live Another Life.esp'' and select the "000D27DF" node.
Right-click on ''Guard Dialogue Overhaul.esp'' in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AS-GDO Patch".
Right-click on the "Conditions" row of ''AS-GDO Patch.esp'' and select "Add".
Drag the "MQ102" condition from ''Alternate Start - Live Another Life.esp'' to the newly created condition in ''AS-GDO Patch.esp''.
Select the "000EA261" node.
Right-click on ''Guard Dialogue Overhaul.esp'' in the right pane and select "Copy as Override into...".
Select ''AS-GDO Patch.esp'' and click [OK].
Right-click on the "Conditions" row of ''AS-GDO Patch.esp'' and select "Add".
Drag the "MQ102" condition from ''Alternate Start - Live Another Life.esp'' to the newly created condition in ''AS-GDO Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''Realistic Lighting Overhaul''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Realistic Lighting Overhaul ESPs and ''Alternate Start - Live Another Life.esp'' then click [OK].
Expand "Cell">"Block 5">"Sub-Block 5" under ''Realistic Lighting Overhaul - Dungeons.esp'' and select the "0004401B" node.
Right-click on ''Realistic Lighting Overhaul - Dungeons.esp'' in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AS-RLO Patch".
Expand "Cell">"Block 1">"Sub-Block 3" under ''Realistic Lighting Overhaul - Major City Interiors.esp'' and select the "0001677F" node.
Right-click on ''Realistic Lighting Overhaul - Major City Interiors.esp'' in the right pane and select "Copy as Override into...".
Select "AS-RLO Patch.esp" and click [OK].
Expand "Cell">"Block 3">"Sub-Block 7" and select the "000165B5" node.
Right-click on ''Realistic Lighting Overhaul - Major City Interiors.esp'' in the right pane and select "Copy as Override into...".
Select "AS-RLO Patch.esp" and click [OK].
Expand "Cell">"Block 5">"Sub-Block 3" and select the "00016BCF" node.
Right-click on ''Realistic Lighting Overhaul - Major City Interiors.esp'' in the right pane and select "Copy as Override into...".
Select "AS-RLO Patch.esp" and click [OK].
Expand "Cell">"Block 5">"Sub-Block 5" and select the "000165A3" node.
Right-click on ''Realistic Lighting Overhaul - Major City Interiors.esp'' in the right pane and select "Copy as Override into...".
Select "AS-RLO Patch.esp" and click [OK].
Expand "Cell">"Block 8">"Sub-Block 7" and select the "00016A06" node.
Right-click on ''Realistic Lighting Overhaul - Major City Interiors.esp'' in the right pane and select "Copy as Override into...".
Select "AS-RLO Patch.esp" and click [OK].
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has ESP conflicts with ''Realistic Lighting Overhaul'' and ''Sounds of Skyrim - Civilization''.|1}}
Open ''TES5Edit''.
Select ''Alternate Start - Live Another Life.esp'' and ''SoS - Civilization.esp'' with associated patches then click [OK].
Expand "Cell">"Block 0">"Sub-Block 6" under ''Alternate Start - Live Another Life.esp'' and select the "000165A8" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AS-SOS Patch".
Expand "Cell">"Block 0">"Sub-Block 9" and select the "000133C6" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 0">"Sub-Block 9" and select the "00016DFA" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 1">"Sub-Block 1" and select the "00013A7F" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 1">"Sub-Block 3" and select the "0001677F" node.
Right-click the column for ''SoS - Civilization-PatchRLOMajorCityInteriors.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AS-RLO-SOS Patch".
Expand "Cell">"Block 2">"Sub-Block 2" and select the "00016776" node.
Right-click the column for ''SoS - Civilization-PatchRLOMajorCityInteriors.esp'' and select "Copy as override into...".
Select ''AS-RLO-SOS Patch'' and click [OK].
Expand "Cell">"Block 2">"Sub-Block 9" and select the "00013814" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 3">"Sub-Block 7" and select the "000165B5" node.
Right-click the column for ''SoS - Civilization-PatchRLOMajorCityInteriors.esp'' and select "Copy as override into...".
Select ''AS-RLO-SOS Patch'' and click [OK].
Expand "Cell">"Block 4">"Sub-Block 4" and select the "000C7348" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 4">"Sub-Block 8" and select the "00013870" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 5">"Sub-Block 3" and select the "00013907" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 5">"Sub-Block 3" and select the "00016BCF" node.
Right-click the column for ''SoS - Civilization-PatchRLOMajorCityInteriors.esp'' and select "Copy as override into...".
Select ''AS-RLO-SOS Patch'' and click [OK].
Expand "Cell">"Block 5">"Sub-Block 5" and select the "000165A3" node.
Right-click the column for ''SoS - Civilization-PatchRLOMajorCityInteriors.esp'' and select "Copy as override into...".
Select ''AS-RLO-SOS Patch'' and click [OK].
Expand "Cell">"Block 6">"Sub-Block 5" and select the "0003A184" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 6">"Sub-Block 7" and select the "00013A5C" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 7">"Sub-Block 4" and select the "0007C98B" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 7">"Sub-Block 7" and select the "00013A5D" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 8">"Sub-Block 0" and select the "00013A7C" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 8">"Sub-Block 7" and select the "000138CE" node.
Right-click the column for ''SoS - Civilization.esp'' and select "Copy as override into...".
Select ''AS-SOS Patch.esp''.
Expand "Cell">"Block 8">"Sub-Block 7" and select the "00016A06" node.
Right-click the column for ''SoS - Civilization-PatchRLOMajorCityInteriors.esp'' and select "Copy as override into...".
Select ''AS-RLO-SOS Patch'' and click [OK].
Expand "Cell">"Block 9">"Sub-Block 4" and select the "00016BDD" node.
Right-click the column for ''SoS - Civilization-PatchRLOMajorCityInteriors.esp'' and select "Copy as override into...".
Select ''AS-RLO-SOS Patch'' and click [OK].
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''Unique Region Names''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unique Region Names.esp'' and ''Alternate Start - Live Another Life.esp'' then click [OK].
Expand "Worldspace">"0000003C">"Block -1,0">"Sub-Block -3,2" under ''Unique Region Names.esp'' and select the "00009366" node.
Right-click the column for ''Alternate Start - Live Another Life.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "AS-URN Patch".
Drag the "XLCR - Regions" records from ''Unique Region Names.esp'' to ''AS-URN Patch.esp''.
Select the "0009367" node.
Right-click the column for ''Alternate Start - Live Another Life.esp'' and select "Copy as override into...".
Select ''AS-URN Patch.esp'' and click [OK].
Drag the "XLCR - Regions" records from ''Unique Region Names.esp'' to ''AS-URN Patch.esp''.
Expand "Worldspace">"0000003C">"Block 0,-1">"Sub-Block 0,-3" and select the "000097EF" node.
Right-click the column for ''Alternate Start - Live Another Life.esp'' and select "Copy as override into...".
Select ''AS-URN Patch.esp'' and click [OK].
Drag the "XLCR - Regions" records from ''Unique Region Names.esp'' to ''AS-URN Patch.esp''.
Expand "Worldspace">"0000003C">"Block 0,1">"Sub-Block 1,4" and select the "000038C8" node.
Right-click the column for ''Alternate Start - Live Another Life.esp'' and select "Copy as override into...".
Select ''AS-URN Patch.esp'' and click [OK].
Drag the "XLCR - Regions" records from ''Unique Region Names.esp'' to ''AS-URN Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open ''Boss Userlist Manager''.
Select ''AS-GDO Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select ''AS-RLO Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select ''AS-SOS Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select ''AS-RLO-SOS Patch.esp'' in the lower-left pane.
In the text box next to the "After" drop down, type "AS-RLO Patch.esp" and click [Save Rule].
Select ''AS-URN Patch.esp'' in the lower-left pane.
In the text box adjacent to "AFTER" type "Unique Region Names.esp" and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save. This allows BOSS to properly sort the new file.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/Alternate Start - Live Another Life''.
===== [http://skyrim.nexusmods.com/mods/10753 Auto Unequip Ammo] =====
'''Author:''' Alek<br>
'''Version:''' 5.0
===== [http://skyrim.nexusmods.com/mods/9717 Better Vampires] =====
'''Author:''' Brehanin<br>
'''Version:''' 6.2 (Dawnguard)<br>
'''Overrides:''' Unofficial Dawnguard Patch
{{Warning Small|text=Mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Run ''TES5Edit''.
Select ''Better Vampires.esp'' then click [OK].
Right-click ''Better Vampires.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''Better Vampires.esp'' and select "Remove Identical To Master Records".
Right-click ''Better Vampires.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all of the Unofficial Patch ESPs and ''Better Vampires.esp'' then click [OK].
Expand "Magic Effect" under ''Better Vampires.esp'' and select the "0010DE17" node.
Drag the "Magic Skill" record from ''Unofficial Skyrim Patch.esp'' to ''Better Vampires.esp''.
Select the "0201419C" node.
Drag the "Conditions" records from ''Unofficial Dawnguard Patch.esp'' to ''Better Vampires.esp''.
Expand "Spell" under ''Better Vampires.esp'' and select the "02016909" node.
Drag the "Flags" records from ''Unofficial Dawnguard Patch.esp'' to ''Better Vampires.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''Realistic Lighting Overhaul''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Realistic Lighting Overhaul ESPs and ''Better Vampires.esp'' then click [OK].
Expand "Cell">"Block 0">"Sub-Block 1" under ''Better Vampires.esp'' and select the "02001DBA" node.
Right-click on ''Realistic Lighting Overhaul - Dawnguard Interiors.esp'' in the right pane and select "Copy as Override into...".
Select "<new file>" and click [OK]. In the resulting text box type "BV-RLO Patch".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open ''Boss Userlist Manager''.
Select ''BV-RLO Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/Better Vampires''.
===== [http://skyrim.nexusmods.com/mods/14950 Convenient Horses] =====
'''Author:''' Alek<br>
'''Version:''' 4.6.0
===== [http://skyrim.nexusmods.com/mods/10394 Drop Lit Torches] =====
'''Author:''' Strategy Master<br>
'''Version:''' 2.0
===== [http://skyrim.nexusmods.com/mods/9247 Dual Wield Parrying] =====
'''Author:''' Borgut1337<br>
'''Version:''' 2.52 (SKSE)
===== [http://skyrim.nexusmods.com/mods/2700 Duel - Combat Realism] =====
'''Author:''' LogRaam<br>
'''Version:''' 6.1.3<br>
{{Warning Small|text=This mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Run ''TES5Edit''.
Select ''Duel - Combat Realism.esp'' then click [OK].
Right-click ''Duel - Combat Realism.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''Duel - Combat Realism.esp'' and select "Remove Identical To Master Records".
Right-click ''Duel - Combat Realism.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/12933 Extensible Follower Framework] =====
'''Author:''' Expired<br>
'''Version:''' 3.5.6<br>
{{Warning Small|text=This mod does not carry forward changes from the various DLCs.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs and all Extensible Follower Framework ESM/ESPs then click [OK].
Expand "Dialog Topic">"0005C80C" under ''XFLDialogue.esp'' and select the "0005C826" node.
Drag the "Responses" record block from ''HearthFires.esm'' to ''XFLDialogue.esp''.
Expand "Dialog Topic">"00075083" and select the "0005C838" node.
Drag the "ENAM - Response flags" from ''HearthFires.esm'' to ''XFLDialogue.esp''.
Expand "Dialog Topic">"00075084" and select the "0005C83B" node.
Drag the "ENAM - Response flags" from ''HearthFires.esm'' to ''XFLDialogue.esp''.
Expand "Dialog Topic">"000B0EE6" and select the "000B0EE9" node.
Drag the "Condition" block regarding "DLC2Talvas" from ''Dragonborn.esm'' to ''XFLDialogue.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/11609 Follower Trap Safety] =====
'''Author:''' Alek<br>
'''Version:''' 1.1
{{Notice Small|text=You can remove the esp as the scripts are being run as loose files.|1}}
===== [http://skyrim.nexusmods.com/mods/11163 Frostfall - Hypothermia Camping Survival] =====
'''Author:''' Chesko<br>
'''Version:''' 2.4a<br>
'''Optionals:''' 2048x2048 HD Travel Cloak Fur Texture
===== [http://skyrim.nexusmods.com/mods/29979 Lock Overhaul] =====
'''Author:''' Quad2Core<br>
'''Version:''' 1.2Beta
===== [http://skyrim.nexusmods.com/mods/35470 Moonlight Tales - Werewolf and Werebear Overhaul] =====
'''Author:''' Brevi and AI99<br>
'''Version:''' 1.13<br>
{{Notice Small|text=This mods ESP should be deleted in favor of the ESP from ''Werewolf Mastery''. All patch notes related to the combined mods will be posted there.|1}}
===== [http://skyrim.nexusmods.com/mods/32450 Non-Essential Children with Inventory Tweaks] =====
'''Author:''' Team Mystery and Kryptopyr<br>
'''Version:''' 10 (Hearthfire)<br>
'''Overrides:''' Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/22274 Predator Vision - Vampire and Werewolves] =====
'''Author:''' Gopher<br>
'''Version:''' 1.3<br>
{{Warning Small|text=This mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Run ''TES5Edit''.
Select ''Predator Vision.esp'' then click [OK].
Right-click ''Predator Vision.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''Predator Vision.esp'' and select "Remove Identical To Master Records".
Right-click ''Predator Vision.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/26228 Realistic Needs and Diseases] =====
'''Author:''' perseid9<br>
'''Version:''' 1.9.5<br>
'''Optionals(Via Installer):''' 01 DLC - Dawnguard, 02 DLC - HearthFires, 03 DLC - Dragonborn, 11 WATER v1.6+DB, 30 Unofficial Skyrim Patch<br>
'''Optionals:''' RND_PatchPack<br>
'''Optionals(Via Installer):''' Destructible Bottles
{{Warning Small|text=This mod has an incomplete USKP patch.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''RealisticNeedsandDiseases.esp'' and ''RND_USKP-Patch.esp'' then click [OK].
Expand "Container" under ''RealisticNeedsandDiseases.esp'' and select the "0009DA46" node.
Right-click the column for ''RealisticNeedsandDiseases.esp'' and select "Copy as override into...".
Select ''RND_USKP-Patch.esp'' and click [OK].
Drag the "Item" record for "PerkMasterTraderGold" from ''Unofficial Skyrim Patch.esp'' to ''RND_USKP-Patch.esp''.
Right-click the "COCT - Count" record in ''RND_USKP-Patch.esp'', select edit, and add 1 to the existing value.
Repeat this for all conflicting nodes in this section.
Expand "Leveled Item" and select the "00098E5F" node.
Right-click the column for ''RealisticNeedsandDiseases.esp'' and select "Copy as override into...".
Select ''RND_USKP-Patch.esp'' and click [OK].
Right-click the "LLCT - Count" record in ''RND_USKP-Patch.esp'', select edit, and add 1 to the existing value.
Drag the "Leveled List Entry" record for "FootMeatPieUSKP" from ''Unofficial Skyrim Patch.esp'' to ''RND_USKP-Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an incomplete ''Destructible Bottles'' patch and an ESP conflict with ''Radiant and Unique Potions and Poisons HD''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select all Bethesda ESMs, all RND ESPs, ''Radiant and Unique Potions Poisons and Booze.esp'', and ''RUPPB-DBE Patch.esp'' and click [OK].
Expand "Ingestible" under ''RealisticNeedsandDiseases.esp'' and select the "0001895F" node.
Drag "DATA - Weight", "ENIT - Effect Data", and "Effects" records from ''RealisticNeedsandDiseases.esp'' and overwrite those in ''RND_DestructibleBottles-Patch.esp''.
Select the "0002C35A" node.
Drag the "DATA - Weight" record from ''RealisticNeedsandDiseases.esp'' to ''RND_DestructibleBottles-Patch.esp''.
Repeat this for the "0003133B","0003133C","00034C5D","000508CA","00085368","000C5348","000C5349","000F693F","080053E5", and "080053EC" nodes.
Select the "00034C5E" node.
Right-click the column for ''RUPPB-DBE Patch.esp'' and select "Copy as override into...".
Select "<new file>". In the resulting text box type "RND-RUPPB-DBE Patch". A new file named ''RND-RUPPB-DBE Patch.esp'' should appear on the far right.
Drag the "DATA - Weight" and "Effects" records from ''RealisticNeedsandDiseases.esp'' and overwrite those in ''RND-RUPPB-DBE Patch.esp''.
Select the "00036D53" node.
Right-click the column for ''RealisticNeedsandDiseases.esp'' and select "Copy as override into...".
Select ''RND-RUPPB-DBE Patch.esp'' and click [OK]. ''RND-RUPPB-DBE Patch.esp'' column should appear on the far right.
Drag the "Model" record from ''Radiant and Unique Potions Poisons and Booze.esp'' to ''RND-RUPPB-DBE Patch.esp''.
Repeat this for the "0003F4BD","00057A7B","0009380D","000A9661","000B91D7","000D055E","000DC172","000F257E","00107A8A" nodes.
Select the "000555E8" node.
Right-click the column for ''RND_DestrubtibleBottles-Patch.esp'' and select "Copy as override into...".
Select ''RND-RUPPB-DBE Patch.esp'' and click [OK]. ''RND-RUPPB-DBE Patch.esp'' column should appear on the far right.
Drag the "Model" record from ''Radiant and Unique Potions Poisons and Booze.esp'' to ''RND-RUPPB-DBE Patch.esp''.
Drag the "DATA - Weight" and "Effects" records from ''RealisticNeedsandDiseases.esp'' to ''RND-RUPPB-DBE Patch.esp''.
Select the "000F693F" node.
Drag the "OBND - Object Bounds" and "DATA - Weight" records from ''RealisticNeedsandDiseases.esp'' to ''RND_DestrubtibleBottles-Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open ''Boss Userlist Manager''.
Select ''RND-RUPPB-DBE Patch.esp'' in the lower-left pane.
In the text box next to the "After" drop down, type ''RUPPB-DBE Patch.esp'' and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/Realistic Needs and Diseases''.
===== [http://skyrim.nexusmods.com/mods/1175 Skyrim -Community- Uncapper] =====
'''Author:''' Elys<br>
'''Version:''' 1.15.1.1
===== [http://skyrim.nexusmods.com/mods/26359 The Choice Is Yours] =====
'''Author:''' kryptopyr<br>
'''Version:''' 1.2a (1.2 Main File + 1.2a Dawnguard Module)<br>
'''Overrides:''' Unofficial Skyrim Patch
{{Warning Small|text=This mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''TheChoiceIsYours.esp'' then click [OK].
Right-click ''TheChoiceIsYours.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''TheChoiceIsYours.esp'' and select "Remove Identical To Master Records".
Right-click ''TheChoiceIsYours.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an esp conflict with ''BLESSINGS - Altar Descriptions''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''BLESSINGS - Altar Descriptions.esp'' and ''TheChoiceIsYours.esp'' then click [OK].
Expand "Activator" under ''BLESSINGS - Altar Descriptions.esp'' and select the "000D987D" node.
Right-click the column for ''TheChoiceIsYours.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "TCIY-BAD Patch".
Drag the "FULL - Name" record from ''BLESSINGS - Altar Descriptions.esp'' to ''TCIY-BAD Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an esp conflict with ''Bring Out Your Dead''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Bring Out Your Dead.esp'' and ''TheChoiceIsYours.esp'' then click [OK].
Expand "Non-Player Character (Actor)" under ''TheChoiceIsYours.esp'' and select the "0001996C" node.
Right-click the column for ''TheChoiceIsYours.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "TCIY-BOYD Patch".
Drag the "VMAD - Virtual Machine Adapter" records from ''Bring Out Your Dead.esp'' to ''TCIY-BOYD Patch.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''Book Covers Skyrim''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Book Covers Skyrim.esp'' and ''TheChoiceIsYours.esp'' then click [OK].
Expand "Book" under ''TheChoiceIsYours.esp'' and select the "000D1955" node.
Right-click the column for ''Book Covers Skyrim.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "TCIY-BCS Patch".
Drag the "DESC - Book Text" from ''TheChoiceIsYours.esp'' to ''TCIY-BCS Patch.esp".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open ''Boss Userlist Manager''.
Select ''TCIY-BAD Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select ''TCIY-BOYD Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Select ''TCIY-BCS Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/The Choice Is Yours''.
===== [http://skyrim.nexusmods.com/mods/10906 The Dance of Death - A Killmove Mod] =====
'''Author:''' DaedalusAI<br>
'''Version:''' 4.0 (Ultimate Edition)<br>
'''Special Installation:''' Do not install ''scripts/ski_playerloadgamealias.pex''.
{{Warning Small|text=This mod requires cleaning with TES5Edit.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''The Dance of Death - Ultimate Edition.esp'' then click [OK].
Right-click ''The Dance of Death - Ultimate Edition.esp'' in the left pane and select "Apply Filter For Cleaning".
Right-click ''The Dance of Death - Ultimate Edition.esp'' and select "Remove Identical To Master Records".
Right-click ''The Dance of Death - Ultimate Edition.esp'' and select "Undelete and Disable References".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/34612 Trade and Barter] =====
'''Author:''' kryptopyr<br>
'''Version:''' 1.2 (Hearthfire)
===== [http://skyrim.nexusmods.com/mods/31799 Traps Make Noise] =====
'''Author:''' kryptopyr<br>
'''Version:''' 1.11<br>
'''Optionals:''' Traps Make Noise - Follower Safety Patch<br>
'''Overrides:''' Follower Trap Safety, Unofficial Skyrim Patch
===== [http://skyrim.nexusmods.com/mods/14157 Thieves Guild Requirements - No Auto Quest Start] =====
'''Author:''' kryptopyr<br>
'''Version:''' 1.5<br>
'''Overrides:''' The Choice Is Yours
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''Thieves Guild Requirements.esp'' then click [OK].
Expand "Dialog Topic">"000E782F" under ''Thieves Guild Requirements.esp'' and select the "000E7833" node.
Drag the "NAM1 - Response Text" record from ''Unofficial Skyrim Patch.esp'' to ''Thieves Guild Requirements.esp''.
Expand "Dialog Topic">"030058D8" and select the "000352DF" node.
Drag the "NAM1 - Response Text" record from ''Unofficial Skyrim Patch.esp'' to ''Thieves Guild Requirements.esp''.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
===== [http://skyrim.nexusmods.com/mods/25392 Werewolf Mastery] =====
'''Author:''' RolandSir<br>
'''Version:''' 3.0<br>
'''Special Installation:''' Install "Werewolf_Mastery_v3_0_and_Moonlight_Tales_v1_13_Compatibility_version" optional file then the "WM_and_MT_Compatibility_version_Loot" optional only.<br>
'''Overrides:''' Moonlight Tales - Werewolf and Werebear Overhaul, Unofficial Hearthfire Patch
{{Warning Small|text=This mod does not forward some fixes from the unofficial patches.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Unofficial Skyrim Patch.esp'' and ''WerewolfMastery.esp'' then click [OK].
Expand "Armor" under ''WerewolfMastery.esp'' and select the "0002AC60" node.
Drag the "KSIZ - Keyword Count" and "KWDA - Keywords" from ''Unofficial Skyrim Patch.esp'' to ''WerewolfMastery.esp''.
(Note: NPC changes ignored since they will be covered in the BOYD patch.)
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
{{Warning Small|text=This mod has an ESP conflict with ''Bring Out Your Dead''.|1}}
To resolve the problem(s), perform the following:
Open ''TES5Edit''.
Select ''Bring Out Your Dead.esp'' and ''WerewolfMastery.esp'' then click [OK].
Expand "Non-Player Character (Actor)" under ''WerewolfMastery.esp'' and select the "0001A692" node.
Right-click the column for ''Bring Out Your Dead.esp'' and select "Copy as override into...".
Select "<new file>" and click [OK]. In the resulting text box type "WM-BOYD Patch".
Drag the "ACBS - Configuration","Packages", and "QNAM - Lighting" from ''WerewolfMastery.esp'' to ''WM-BOYD Patch.esp''.
Select the "0001A694" node.
Right-click the column for ''Bring Out Your Dead.esp'' and select "Copy as override into...".
Select ''WM-BOYD Patch.esp'' and click [OK].
Drag the "ACBS - Configuration","Packages", and "QNAM - Lighting" from ''WerewolfMastery.esp'' to ''WM-BOYD Patch.esp''.
Repeat this for the "0001A696" node.
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].
 
Open ''Boss Userlist Manager''.
Select ''WM-BOYD Patch.esp'' in the lower-left pane.
Click the "AFTER" selection box and select "BOTTOM".
In the adjacent text box type "Compatibility Patches" and click [Save Rule].
Close ''Boss Userlist Manager'' and click [Yes] when prompted to save.
 
Navigate to ''<Mod Organizer Path>/overwrite'' and move the new file(s) to ''<Mod Organizer Path>/mods/Werewolf Mastery''.
{{Notice Small|text=Question sent to mod author to determine Hearthfire conflict status but should be minor if anything.|1}}
 
=== ENB Series Graphic Modification ===
[http://enbdev.com/index_en.htm ENB Series] Graphic Modification is a graphic enhancement project for multiple games by Boris Vorontsov which can be used to bring much needed post-processing to the world of Skyrim.
Effects added by the tool include:
*Screen Space Ambient Occlusion (SSAO)
*Screen Space Indirect Lighting (SSIL)
*Depth Of Field (DOF)
*Lense FX
*Bloom
*High Dynamic Range (HDR)
*Tone Mapping
*Sharpening
*Vignette
*Sun Rays
*Detailed Shadows
*Reflection
*... and more.
These effects are controlled by an ''enbseries.ini'' and a series of ''.fx'' files containing shader code.
It is injected into ''Skyrim'' by means of a modified ''d3d9.dll'' or alternatively through an injector program supplied in the archive. For the purposes of the guide, the ''d3d9.dll'' method will be used. Download the latest version from [http://enbdev.com/download_mod_tesskyrim.htm here]. To install, perform the following:
Extract the contents of the ENB Series archive to a temporary directory, we will call this ENBTemp for reference.
Open ''ENB Manager and Changer''.
In the "ENB Version" pane, click [Add]. Navigate to ''ENBTemp/WrapperVersion'', select ''d3d9.dll'', then click [Add].
In the resulting text box type the version number for the ENB you downloaded then click [OK].
Verify that the version you installed is selected in the box.
Remove ENBTemp as the file has been moved by ''ENB Manager and Changer'' into an appropriate directory.
{{Notice Small|text=ENB is not active in your game until a preset is selected and activated. The guides recommendation is provided below.|1}}
{{Notice Small|text=SKSE -Elys- AltF4 should be disabled temporarily while tweaking your settings via the in game ENB menu.|1}}
==== [http://skyrim.nexusmods.com/mods/30936 RealVision ENB] ====
'''Author:''' SkyrimTuner<br>
'''Version:''' 1.4e (Option A FULL)<br>
'''Special Installation:''' Extract the contents of the archive to a temporary directory, we will call this RVTemp for reference, then perform the following:
Open ''ENB Manager and Changer''.
In the "Configs" pane, click [New]. In the resulting text pane type "RealVision ENB 1.4e FULL" then click [OK].
On the "Files" pane, click [Add]. Navigate to ''RVTemp'', select all files listed except ''Data'' then click [Add].
In the resulting "Name Palette" text box simply click [OK].
Remove ''RVTemp'' as the files have been moved to the appropriate location.
At this point, the main ENB files have been installed and it's time to do some tweaking:
Navigate to ''<ENBManager>/ENB Configs/RealVision ENB 1.4e FULL'' and open the ''enbeffect.fx'' file in a text editor.
Remove the "//" next to "#define APPLYGAMECOLORCORRECTION" to allow night vision to work with the preset, then save and exit.
ATI Users: In ''SkyrimPrefs.ini'', change "iMaxAnisotropy=16" to "iMaxAnisotropy=0" as it will be handled by the ENB.
Nvidia Users: Open the ''enbseries.ini'', change "ForceAnisotropicFiltering=true" to "ForceAnisotropicFiltering=false" as the driver is doing this for you. Also disable any driver-based anti-aliasing you may have set using ''Nvidia Inspector''.
Now that the ENB has been customized for use with the guide:
In the ''ENB Manager and Changer'' window, click the [..] and navigate to your base ''Skyrim'' directory (where TESV.exe is located) then click [Set].
Click [Activate] then exit the program by clicking the [X].
ENB Series with the RealVision preset is now installed and configured, to use it simply start the game as usual.
 
== Final Steps ==
Eventually...
 
=== INI Tweaks ===
The following INI tweaks aim to increase your gameplay and visuals in ''Skyrim'' by tweaking the game engine to provide a better than vanilla experience.
==== SKSE.INI ====
The first step to editing the SKSE.ini is to create it. Perform the following:
Right-click ''Skyrim Script Extender'' in your ''Mod Organizer'' mod list.
Select "Open In Explorer".
Create and enter a folder named ''SKSE''.
Create and open a text file named ''SKSE.ini''.
Once this file is open to be edited, paste in the following:
<blockquote>
  [General]<br>
  ClearInvalidRegistrations=1<br>
  [Display]<br>
  iTintTextureResolution=2048<br>
</blockquote>
This enables self-healing of saves and high resolution tint masks.
Save and close ''SKSE.ini'' then exit explorer.
==== Skyrim.ini ====
''Skyrim.ini'' controls half of the configuration for the ''Skyrim'' game. Each of the following ini changes have been confirmed working in game. If a section exists, simply add the tweak to the bottom of that section or update existing parameter if present. If a section does not exist, add it at the bottom of the file. Perform the following:
Open ''Mod Organizer''.
Click [Tools]>[Edit Ini] at the top of the window.
Verify ''skyrim.ini'' is selected and input the tweaks in the following subsections.
Click [Save] and close the window.
===== Arrow and Bolt Aiming Tweak =====
This tweak shifts the point of aim to the center of the aiming reticule for arrows and crossbows (with this setting targets will be hit where the cursor is placed at approximately 100 feet from the target). This has been adjusted to work with 50% faster arrows/bolts from ''Arrows and Bolts Tweaks''.
<blockquote>
[Combat]<br>
f1PArrowTiltUpAngle=0.5<br>
f3PArrowTiltUpAngle=1.0<br>
f1PBoltTiltUpAngle=0.3<br>
f3PBoltTiltUpAngle=0.4
</blockquote>
===== Arrow Distance Tweak =====
This tweak will update the distance projectiles can travel to allow for "sniper" bow shots. In Vanilla, after ~4000ft your arrow will simply disappear into thin air.
<blockquote>
[Actor]<br>
fVisibleNavmeshMoveDist=12288.0000
</blockquote>
===== Disable Bethesda Splash Video Tweak =====
This tweak will allow you to load directly into the main menu without the annoying Bethesda splash screen video.
<blockquote>
[General]<br>
sIntroSequence=
</blockquote>
===== Field of View (FOV) Tweak =====
This tweak increases the amount you can see on the screen.
<blockquote>
[Display]<br>
fDefault1stPersonFOV=85.0<br>
fDefaultWorldFOV=85.0
</blockquote>
Adjust angle as you see fit, my recommendation is 85 degrees.
===== Grass Per Texture Tweak =====
This tweak allows more grasses to load per texture tile.
<blockquote>
[Grass]<br>
iMaxGrassTypesPerTexure=6
</blockquote>
Yes, I really meant Texure.
===== Light Pop-In Tweak =====
This tweak helps prevent lighting “pop-in” by pushing back the distance at which the flicker/pulse animation loops begin.
<blockquote>
[General]<br>
fFlickeringLightDistance=8192
</blockquote>
===== Papyrus Loading Tweak =====
This tweak allows the engine a little extra time on the load screen to make sure any complex scripts running are allowed to execute before exiting the load screen.
<blockquote>
[Papyrus]<br>
fPostLoadUpdateTimeMS=1000.0
</blockquote>
===== Ranged/Magic Killcam Tweak =====
This tweak increases the frequency of ranged or magic killcams to 100% as long as it is a killshot. You still may not get killcams 100% of the time, due to Bethesda coding errors post 1.6/1.7 patch but it works fine for me.
<blockquote>
[VATS]<br>
fVATSCastingAfterKillDelay=1.2000<br>
uVATSRangedPercentSneak=100<br>
uVATSRangedPercentGlobal=100<br>
bVATSIgnoreProjectileTest=0<br>
bVATSAllowNoKill=0<br>
bVATSMultipleCombatants=1<br>
bVATSForceRanged=1
</blockquote>
Alternatively, if you do not like slow motion melee kill cams or ranged kill cams disable them by using the following:
<blockquote>
[VATS]<br>
bVATSDisable=1
</blockquote>
===== Shadow Flicker Tweak =====
This tweak fixes the shadow flickering caused by updating sun shadows.
<blockquote>
[Display]<br>
fSunShadowUpdateTime=0<br>
fSunUpdateThreshold=2.0
</blockquote>
 
==== SkyrimPrefs.ini ====
''SkyrimPrefs.ini'' controls the other half of the configuration for the ''Skyrim'' game. Each of the following ini changes have been confirmed working in game. If a section exists, simply add the tweak to the bottom of that section or update existing parameter if present. If a section does not exist, add it at the bottom of the file. Perform the following:
Open ''Mod Organizer''.
Click [Tools]>[Edit Ini] at the top of the window.
Select ''skyrimprefs.ini'' is selected and input the tweaks in the following subsections.
Click [Save] and close the window.
===== Fade Distance Tweak =====
This tweak pushes back the distance for grass and shadows to fade. Minor performance hit.
<blockquote>
[Display]<br>
fShadowLODStartFade=400.0000<br>
<br>
[Grass]<br>
fGrassStartFadeDistance=18000
</blockquote>
===== Mouse Acceleration Tweak =====
This tweak disables mouse acceleration.
<blockquote>
[Controls]<br>
bMouseAcceleration=0
</blockquote>
===== Shadow Tweaks (Required For ENB) =====
This tweak increases This tweak further improves shadows at a performance cost.
<blockquote>
[Display]<br>
iBlurDeferredShadowMask=5<br>
bFloatPointRenderTarget=1<br>
bTreesReceiveShadows=1<br>
bDrawLandShadows=1<br>
bShadowsOnGrass=1<br>
iShadowMaskQuarter=4<br>
iShadowMapResolutionSecondary=2048 (1024 for better fps)<br>
iShadowMapResolutionPrimary=4096 (2048 for better fps)<br>
iShadowMapResolution=4096 (2048 for better fps)
</blockquote>
 
=== BOSS ===
Better Oblivion Sorting Software, or BOSS, is designed to help users maintain a working load order for their mods with a minimal amount of effort. Perform the following (and do this every time you change mods with an esp):
Start ''Mod Organizer''.
Select ''BOSS'' in the executable selection box and click [Run]. Your default browser will be launched and a summary of the mod load order is displayed.
Close your browser.
All mods currently installed will now be ordered based upon the master list downloaded by the tool and the userlist that was created while installing mods in this guide.
 
=== Fores New Idles in Skyrim - FNIS ===
Fores New Idles in Skyrim, hereby referenced as FNIS is designed to allow new skeleton and animation designs not possible with the default Skyrim engine such as new animations, gender specific animations, poses, etc. This involves the use of an external patcher ''GenerateFNIS_for_Users.exe'' which will create specialized .hkx files to match your current skeleton and animation configuration. Perform the following (and do this every time you change animation mods):
Start ''Mod Organizer''.
Select ''FNIS'' in the executable selection box and click [Run]. The ''FNIS'' main interface should appear, if it does not, review the installation section for ''FNIS''.
In the ''Available Patches'' at the bottom of the window, check the box adjacent to "GENDER Specific Animations" and "Skeleton".
Click the [Update FNIS Behavior] button and wait for a message to appear in the window stating "367 animations for 2 mods successfully included." (or similar).
Click [Exit]
''Mod Organizer'' has automatically placed the generated files into your ''<Mod Organizer Path>/overwrite'' directory for inclusion in your playthrough. No further action is required. For reference, the files generated are:
* ''meshes/actors/character/behaviors/FNISRoot_Behavior.hkx''
* ''meshes/actors/character/characters/defaultmale.hkx''
* ''meshes/actors/character/characters female/defaultfemale.hkx''
* Entire ''tools'' folder containing logs.
 
=== Wrye Bash ===
Wrye Bash is a tool that can be used to install/manage mods but more importantly it has tools to merge leveled lists and can even merge entire mods together into a "Bashed Patch". Perform the following (and do this every time you change mods with an esp):
Start ''Mod Organizer''.
Select ''Wrye Bash'' in the executable selection box and click [Run]. The ''Wrye Bash'' main interface should appear.
Scroll down the mod list and right-click ''Bashed Patch, 0.esp'' and select "Rebuild Patch".
A popup asking to deactive mods prior to patching may appear. If it does, simply click [OK].
Check only "Merge Patches", "Tweak Settings", and "Leveled Lists" in the left pane.
Click on "Tweak Settings" in the left pane.
Right-click "Crime: Alarm Distance" and select "1000".
Right-click "Timescale" and select "10".
Check the box next to both "Crime: Alarm Distance" and "Timescale" to apply them.
Click on "Leveled Lists" in the left pane.
Click [Build Patch] at the bottom of the window. A dialog asking you to activate it may appear, click [Yes].
Exit ''Wrye Bash'' by clicking the [X] in the top right corner.
''Mod Organizer'' for some reason does not automatically move the ''Bashed Patch, 0.esp'' into your ''<Mod Organizer Path>/overwrite'' directory. This has been reported to Tannin. Moving the file to overwrite manually does NOT fix the problem. This note is here to let you know that the patch is in your actual data directory and not in overwrite.
 
=== SkyProc Patchers ===
''SkyProc'' patchers can scan a users mod setup and create dynamic patches to do things such as add perks, modify base statistics, add scripts, add perks, etc. with just about any mod setup. These powerful tools will be used to transform the world of ''Skyrim'' into one that is varying and alive.
==== Skyproc Unified Manager (SUM) ====
The ''SkyProc Unified Manager'' can be used to execute all installed ''SkyProc'' patchers in the correct order. It will automatically execute BOSS as part of it's patch process. Perform the following:
Download and install the latest Java Runtime Environment(JRE) from [http://java.com/en/download/index.jsp here]. It is required for ''SUM'' to execute.
Download and install the ''SkyProc Unified Manager'' from [http://skyrim.nexusmods.com/mods/29865 here].
Select the data tab in the right-pane and expand "SkyProc Patchers">"SUM".
Right-click on ''SUM.jar'' and select "Add as executable" then click [OK]. The default name is sufficient.
Note that it is now part of the executable drop down next to the [Run] button. ''Mod Organizer'' has properly configured it for you already.
 
Start ''SUM''. A list of installed patchers should be displayed with a check box next to each.
Click the arrow next to each patcher icon and configure them as in the subsections below.
After configuration is complete, open SUM options and tick the box for "Merge Patches". This will export a single ESP for all patchers.
Click [Patch] in the top right corner to generate all your patches. After this is done, ''SkyProc Unified Manager'' will close.
''Mod Organizer'' has automatically placed the generated files into your ''<Mod Organizer Path>/overwrite'' directory for inclusion in your playthrough.
{{Notice Small|text=Each time you change your load order, you should run SUM to remake all of your patches. Failure to do so may lead to a CTD on startup.|1}}
===== Automatic Variants =====
''Automatic Variants'' is a mod designed to vary the textures used by various creatures in the world of ''Skyrim''. If a group of wolves attacks you in Vanilla ''Skyrim'' they all look the same, with ''Automatic Variants'' you can have one grey, one brown, and one black wolf attacking you! No longer are creatures constrained to a single texture mod.
Click [Open] adjacent to "Texture Variants".
Select the relevant AV packages and configure each one as referenced in it's installation section.
To disable an AV package, race, or specific texture: Simply select it and click [Disable] at the bottom.
Once you have configured all AV Packages, simply click the [X].
For reference, the files generated by this mod are:
* ''Automatic Variants.esp'' (if merge patch not selected)
* Entire ''SkyProc Patchers/Automatic Variants'' folder containing logs/configuration files.
* Entire ''textures/AV Packages'' folder containing all your configured textures.
{{Notice Small|text=Unfortunately, because of the way Automatic Variants works your mod directories for the associated mod packages will be empty (it deletes the files after use). This will change in a future version. However, you should not need to re-install the AV packages unless you clean your ''<Mod Organizer Path>/overwrite'' folder of ''Automatic Variants'' files. Your configuration is automatically saved.|1}}
===== Dual Sheath Redux =====
''Dual Sheath Redux'' is a mod designed to allow left handed weapons to be displayed when sheathed, shields to be stored on your back, and staves to be stored on your back.
This mod will utilize default settings for the purposes of SR. There is no need to adjust any settings.
For reference, the files generated by this mod are:
* ''Dual Sheath Redux Patch.esp'' (if merge patch not selected)
* Entire ''SkyProc Patchers/Dual Sheath Redux'' folder containing logs/configuration files.
 
=== In-Game Configuration ===
This section details settings for the various mods recommended by the author. This section is a work in progress.
==== Console Commands ====
This section specifies any console commands the author recommends to use when starting a new game.
===== Disable GDO Extra NPC Dialog =====
This change disables the extra NPCs dialog (non guards). This fixes some NPCs specific dialog that was being overridden.
* Set GDOExtraNPCs to 0
==== MCM Menu Settings ====
This secion specifies settings to be applied in the MCM Menu system. If a setting is not listed, it is expected to be default.
===== Auto Unequip Ammo =====
* '''Configuration''' Panel
** '''Use Equip Sets:''' <span style="color:Gold">Enabled</span>
** '''Follower Add On:''' <span style="color:Gold">Enabled</span>
===== Auto PV =====
* '''General''' Panel
** '''While Action''' Section
*** '''Pull Bowstring:''' <span style="color:Gold">1st Smooth</span>
*** '''Aim Crossbow:''' <span style="color:Gold">1st Smooth</span>
===== Better Vampires =====
* '''General Options''' Panel
** '''Stage Progression:''' <span style="color:Gold">Reverse Progression</span>
** '''Stage Hated:''' <span style="color:Gold">Stage 4</span>
** '''Sun Damage:''' <span style="color:Gold">Hardcore</span>
** '''Sun Visual Effects:''' <span style="color:Gold">On</span>
** '''Specialized Sun Damage:''' <span style="color:Gold">Exempt At Stage 1</span>
** '''Turned Victim Skills:''' <span style="color:Gold">Victim Keeps Own Skills</span>
** '''Extract Blood Potions:''' <span style="color:Gold">Extract Blood</span>
* '''Miscellaneous Options''' Panel
** '''Gameplay''' Section
*** '''Mortals Mask Makes Visual Changes:''' <span style="color:Gold">Enabled</span>
** '''Spells and Abilities''' Section
*** '''SPELL: Mod Configuration Spell (obsolete):''' <span style="color:Gold">Disabled</span>
===== BFS Effects =====
* '''Options''' Panel
** '''Player Percentages''' Section
*** '''Normal:''' <span style="color:Gold">20%</span>
** '''NPC Percentages''' Section
*** '''Normal:''' <span style="color:Gold">20%</span>
===== Block Steal =====
* '''Block Steal''' Section
** '''Activate:''' <span style="color:Gold">Enabled</span>
* '''Pick Up Setting''' Section
** '''Crouch:''' <span style="color:Gold">Enabled</span>
===== Convenient Horses =====
* '''Main''' Panel
** '''General''' Section
*** '''Configuration Power:''' <span style="color:Gold">Hidden</span>
** '''Bound Key Settings''' Section
*** '''Inventory Access Mode''' <span style="color:Gold">Local</span>
*** '''Consolidate Talk/Loot/Harvest:''' <span style="color:Gold">Enabled</span>
*** '''Various Keybindings:''' <span style="color:Gold">TBD</span>
* '''Horses''' Panel
** '''Horse Armor''' Section
*** '''Horse Armor:''' <span style="color:Gold">Users Choice</span>
** ''Mounted Combat''' Section
*** '''Auto Loot:''' <span style="color:Gold">Disabled</span>
* '''Followers''' Panel
** '''General''' Section
*** '''Followers Horses:''' <span style="color:Gold">Enabled</span>
===== Deadly Dragons =====
* '''Dragons''' Panel
** '''Presets''' Section
*** '''Difficulty:''' <span style="color:Gold">Expert</span>
===== Dual Wield Parrying =====
* '''Block Key:''' <span style="color:Gold">Mouse 3 (Push Scroll Wheel)</span>
===== Face to Face =====
* '''Face to Face Conversation''' section
** '''Action:''' <span style="color:Gold">First Person</span>
** '''Tracking:''' <span style="color:Gold">Tracking</span>
** '''Change FoV By Distance:''' <span style="color:Gold">Smooth</span>
 
===== Frostfall =====
* '''Overview''' Panel
** '''Frostfall Status''' Section
*** '''Frostfall is:''' <span style="color:Gold">Started</span>
* '''Effects & Interface''' Panel
** '''Hotkeys''' Section
*** '''Weathersense:''' <span style="color:Gold">N</span>
===== Immersive Creatures =====
* '''General''' Panel
** '''General''' Section
*** '''Select Version Preset:''' <span style="color:Gold">Purist</span>
===== Immersive HUD =====
* '''Options''' Panel
** '''Enable Fast Fade of Magicka:''' <span style="color:Gold">Enabled</span>
** '''Enable Fast Fade of Stamina:''' <span style="color:Gold">Enabled</span>
===== Lock Overhaul =====
* '''General:''' Panel
** '''Lock Overhaul''' Section
*** '''Activate Lock Overhaul:''' <span style="color:Gold">Enable</span>
** '''General Settings''' Section
*** '''Allow Increasing Skill:''' <span style="color:Gold">Enabled</span>
*** '''Enable The Sound Effect:''' <span style="color:Gold">Enabled</span>
*** '''Enable Crime:''' <span style="color:Gold">Enabled</span>
* '''Lock Requirement''' Panel
** '''Lock Requirement''' Section
*** '''Activate Auto Lockpicking:''' <span style="color:Gold">Enabled</span>
* '''Smash Locks''' Panel
** '''Smash Locks''' Section
*** '''Activate Smash Locks:''' <span style="color:Gold">Enabled</span>
*** '''Allowed Weapons:''' <span style="color:Gold">Two + One Handed</span>
* '''Unlock With Magic''' Panel
** '''Unlock With Magic''' Section
*** '''Enable Unlock Spells:''' <span style="color:Gold">Enabled</span>
*** '''Allowed Spells:''' <span style="color:Gold">Destruction</span>
===== Moonlight Tales =====
* '''General:''' Panel
** '''NPC Infections''' Section
*** '''NPC to NPC Infection:''' <span style="color:Gold">Disabled (Until update to 2.05)</span>
* '''Werewolf Skins''' Panel (Must Be Werewolf)
** '''Player's Body Model''' Section
*** '''The Howling by Brevi:''' <span style="color:Gold">Enabled</span>
** '''Player's Eye Color''' Section
*** '''Pure Black by Brevi:''' <span style="color:Gold">Enabled</span>
* '''Werebear Skins''' Panel (Must Be Werebear)
** '''Player's Eye Color''' Section
*** '''Pure Black by Brevi:''' <span style="color:Gold">Enabled</span>
===== Player Headtracking =====
* '''Headtrack Corpses:''' <span style="color:Gold">Disabled</span>
===== Predator Vision =====
TBD
===== Realistic Needs & Diseases =====
* '''Basic Needs''' Panel
** '''Start RN&D:''' <span style="color:Gold">Enable</span>
** '''Options''' Section
*** '''Drink From Stream Hotkey:''' <span style="color:Gold">TBD</span>
* '''Toggles''' Panel
** '''Hide Powers:''' <span style="color:Gold">Enabled</span>
** '''Remove Camping Gear:''' <span style="color:Gold">Enabled</span>
===== Sky UI =====
* '''General''' Panel
** '''Item List''' Section
*** '''Font Size:''' <span style="color:Gold">Small</span>
*** '''Category Icon Theme:''' <span style="color:Gold">Celtic</span>
===== The Dance of Death =====
* '''General''' Panel
** '''Killmove Chance Settings''' Section
*** '''Killmove Chance:''' <span style="color:Gold">100%</span>
** '''Special Functions''' Section
*** '''Player Killmove Immunity:''' <span style="color:Gold">Enabled</span>
===== Trade & Barter =====
* '''Barter Rates''' Panel
** '''Start Trade & Barter:''' <span style="color:Gold">Enable</span>
===== Wet and Cold =====
* '''Wet''' Panel
** '''Rain Gear''' Section
*** '''Umbrellas:''' <span style="color:Gold">Disabled</span>
 
== Known Issues ==
Here I will document any known issues with the build:
* When installing mods, if a mod fails to install because of a file check simply go into ''Mod Organizer'' configuration installer tab and select "Prefer integrated fomod installer" to work around the issue.
* Old Females will have black lines in the ankles/crotch when naked (not that you ever wanted to look anyways). Still looking for a fix but is a minor issue.
 
== Changelog ==
* 06/01/2013 08:35PM PST - Updated ''360 Walk and Run Plus'' and ''Face to Face Conversation''.
* 06/01/2013 12:30PM PST - Updated ''SKSE''.
* 05/31/2013 12:17AM PST - Added ''Skyrim Particle Patch for ENB'' and the WATER compatibility pack. (separate locations)
* 05/30/2013 10:10PM PST - Removed now redundant BOSS masterlist changes. Moved timescale tweak from console to Wrye Bash.
* 05/30/2013 08:38PM PST - Updated ''Duel - Combat Realism'' and ''XP32 Maximum Skeleton''. Re-added ''Belt-Fastened Quivers''.
* 05/28/2013 08:50PM PST - Added ''Diverse Priests''. Updated ''Duel - Combat Realism'', ''XP32 Maximum Skeleton''(don't forget to run FNIS!).
* 05/27/2013 10:33PM PST - First cut In-Game Settings added.
* 05/27/2013 08:40PM PST - Updated ''Book Covers Skyrim'',''DSAMG - Dragonborn Patches'',''Even Better Quest Objectives''(removed any patches for it in the guide as they are now included).
* 05/27/2013 11:05AM PST - Updated ''Bellyaches HD Dragon Replacer Pack'' and ''DSAMG - Dragonborn Patches''.
* 05/26/2013 10:30PM PST - Updated ''Duel - Combat Realism''.
* 05/25/2013 11:55PM PST - Added ''Jeclredured - Standing Stones''.
* 05/25/2013 10:45PM PST - Reinstated the Wrye Bash section of the guide, now includes merging patches to reduce ESP usage. I have worked with WilliamImm to make sure all SR mods are properly tagged by the BOSS masterlist so make sure you update it. Removed ''Realistic Crime Radius'' as it is now redundant.
* 05/25/2013 07:10PM PST - Attached a note to the ASW-GDO patch that it is not required if using the ''Weapons and Armor Fixes'' multi-mod patch.
* 05/25/2013 06:30PM PST - Updated ''Valor Armor - Playable Tsun'', now has proper inventory models.
* 05/25/2013 03:10PM PST - Updated ''Automatic Variants''.
* 05/25/2013 03:00PM PST - Updated ''Jeclredured - Spell Tomes''. Removed SMIM compatible meshes reference for ''Ultimate HD Fire Effects''.
* 05/25/2013 01:05PM PST - Fixed version number of ''CBBE Tsun Female Armor'' to 1.11, removed BOSS override for ''Unique Region Names'' and ''Valor Armor'' as masterlist was updated. Updated compatibility patches for ''Unique Region Names'' to be after the ''Unique Region Names.esp''.
* 05/24/2013 09:30AM PST - Updated ''Valor Armor - Playable Tsun''. Fixes weight slider for female version.
* 05/24/2013 08:55AM PST - Added a special installation note to fix a problem with ''aMidianBorn Glass Armor''.
* 05/24/2013 01:05AM PST - Added ''Dawnguard Rewritten Arvak - Convenient Alsvid Patch''.
* 05/24/2013 12:50AM PST - Removed various BOSS Masterlist sections no longer required. Added ''Tsun Female Armor'', ''UNP-UNPB Conversion of Tsun Female Armor'', and ''Valor Armor - Playable Tsun''. Trimmed Changelog.
* 05/23/2013 08:45PM PST - Added ''aMidianBorn Glass Armor'' and ''aMidianBorn Tsun''.
* 05/22/2013 11:25PM PST - ''Dual Sheath Redux'' moved from gameplay to its own subsection of the armory.
* 05/22/2013 11:00PM PST - Added ''Weapons and Armor Fixes - Remade''. Moved ''Arrows and Bolts Tweaks'' to the armory section (patch moved to ''Dawnguard Explosive Bolts Visualized'' to reflect the new order.)
* 05/22/2013 09:30PM PST - Updated ''Arrows and Bolts Tweaks''.
* 05/22/2013 09:10PM PST - Added ''Unique Region Names - Dragonborn''. Added new BOSS override for ''Unique Region Names'' and added patches for it to ''SoS - Civilization'' and ''Alternate Start - Live Another Life''.
* 05/21/2013 11:00PM PST - Added ''Unique Region Names'' (patches forthcoming tommorow, not-critical).
* 05/21/2013 08:35PM PST - Updated ''aMidianBorn Nordic Carved'', ''Better Vampires''.
* 05/20/2013 08:45PM PST - Changed default to Windowed mode. Added ''Borderless Window'' and ''Double Cursor Fix''. This allows alt-tab out of Skyrim at will without hassle or issues. No ESPs, No External Program, just SKSE plugins.
* 05/19/2013 10:00PM PST - ''Duel - Combat Realism'' is back on the Nexus.
* 05/18/2013 11:00PM PST - Added ''Extensible Follower Framework''.
* 05/18/2013 10:15PM PST - Updated ''Duel - Combat Realism'' to the last version before it was taken down. Will change if/when I find a replacement.
* 05/18/2013 08:50PM PST - Updated ''Even Better Quest Objectives'' and ''Skyrim Improved Puddles''.
* 05/17/2013 07:10PM PST - Updated ''Apachii SkyHair Natural Retexture''.
* 05/16/2013 10:30PM PST - Updated ''Improved Horse Step Sounds''.
* 05/16/2013 10:00PM PST - Updated ''Apachii SkyHair Natural Retexture'', ''Player Headtracking'', ''XP32 Maximum Skeleton''. Removed ''Belt-Fastened Quivers'' as animation now included with ''XP32 Maximum Skeleton''. Be sure to re-run FNIS when updating.
* 05/16/2013 09:45PM PST - Removed AS-RRR-RLO-SOS Patch from ''Alternate Start'' section, Added SOS-RRR-RLO Patch to ''Sounds of Skyrim - Civilization''. Affects node "00016789" only. Thanks for the heads up guys.
* 05/15/2013 01:45AM PST - Added ''Sounds of Skyrim - Civilization''. Patch also added under ''Alternate Start - Live Another Life''. (Lots of edits, if I forgot something let me know.)
* 05/14/2013 10:40PM PST - Updated ''Dual Sheath Redux''.
* 05/14/2013 09:33PM PST - Updated ''Female Facial Animation''.
* 05/14/2013 09:00PM PST - Updated ''Automatic Variants'' and ''Race Menu''.
* 05/13/2013 11:05PM PST - Added ''Sounds of Skyrim - The Wilds''.
* 05/13/2013 10:30PM PST - Added ''Sounds of Skyrim - The Dungeons''.
* 05/13/2013 10:05PM PST - Moved the SkyTEST-Ars Metallica patch to the ''Ars Metallica'' section to reflect proper order of installation. Updated cleaning note for SkyTEST to include Dragonborn module.
* 05/13/2013 08:40PM PST - Updated ''Belt-Fastened Quivers'', ''Female Facial Animation'', ''Run For Your Lives'', and ''When Vampires Attack''.
* 05/13/2013 08:35PM PST - Updated ''Unofficial Skyrim Patch'', ''XP32 Maximum Skeleton''.
* 05/13/2013 08:15PM PST - Updated ''Book Covers Skyrim''.
* 05/13/2013 08:10PM PST - Updated ''The Paarthurnax Dilemma''.
* 05/10/2013 09:00PM PST - Added Field of View Tweak to Skyrim.ini section. My reccommendation is 85 degrees. If your game is already in progress, open console and type "fov 85" and it will be saved into your game at the next save.
* 05/10/2013 08:45PM PST - Updated ''Face to Face Conversation'' (now with head tracking!).
* 05/10/2013 05:45PM PST - Updated ''Lanterns of Skyrim'' to use Realistic Lighting Overhaul optional preset.
* 05/10/2013 04:30PM PST - Added ''SkyTEST - Realistic Animals and Predators''. Removed ''More Village Animals'' and ''Roosters At Dawn''. (Major VRAM/RAM savings in/around Whiterun. Tested STABLE.)
* 05/10/2013 02:50PM PST - Updated ''Apahii Skyhair Natural Retexture''.
* 05/10/2013 12:00AM PST - Updated ''Wet and Cold'', ''Wet and Cold - Ashes'' and ''Rainbows''. Added note to disable AA when using ENB for Nvidia users. Added ''Falmer Glow Retexture''.
 
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Revision as of 00:18, May 11, 2015

CONTENT REMOVED - Use updated version here.